Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Expressions/VectorValue.cpp')
-rw-r--r--source/gameengine/Expressions/VectorValue.cpp213
1 files changed, 213 insertions, 0 deletions
diff --git a/source/gameengine/Expressions/VectorValue.cpp b/source/gameengine/Expressions/VectorValue.cpp
new file mode 100644
index 00000000000..6aa7926bfa7
--- /dev/null
+++ b/source/gameengine/Expressions/VectorValue.cpp
@@ -0,0 +1,213 @@
+// VectorValue.cpp: implementation of the CVectorValue class.
+/*
+ * Copyright (c) 1996-2000 Erwin Coumans <coockie@acm.org>
+ *
+ * Permission to use, copy, modify, distribute and sell this software
+ * and its documentation for any purpose is hereby granted without fee,
+ * provided that the above copyright notice appear in all copies and
+ * that both that copyright notice and this permission notice appear
+ * in supporting documentation. Erwin Coumans makes no
+ * representations about the suitability of this software for any
+ * purpose. It is provided "as is" without express or implied warranty.
+ *
+ */
+
+#ifdef WIN32
+#pragma warning (disable:4786)
+#endif
+
+#include "Value.h"
+#include "VectorValue.h"
+#include "ErrorValue.h"
+//#include "MatrixValue.h"
+#include "VoidValue.h"
+#include "StringValue.h"
+//#include "FactoryManager.h"
+
+
+
+//////////////////////////////////////////////////////////////////////
+// Construction/Destruction
+//////////////////////////////////////////////////////////////////////
+
+CVectorValue::CVectorValue(float x,float y,float z, AllocationTYPE alloctype)
+{
+ SetCustomFlag1(false);//FancyOutput=false;
+
+ if (alloctype == STACKVALUE)
+ {
+ CValue::DisableRefCount();
+ };
+
+ m_vec[KX_X] = m_transformedvec[KX_X] = x;
+ m_vec[KX_Y] = m_transformedvec[KX_Y] = y;
+ m_vec[KX_Z] = m_transformedvec[KX_Z] = z;
+
+}
+CVectorValue::CVectorValue(double vec[],STR_String name,AllocationTYPE alloctype) {
+
+ SetCustomFlag1(false);//FancyOutput=false;
+
+ m_vec[KX_X] = m_transformedvec[KX_X] = vec[KX_X];
+ m_vec[KX_Y] = m_transformedvec[KX_Y] = vec[KX_Y];
+ m_vec[KX_Z] = m_transformedvec[KX_Z] = vec[KX_Z];
+
+ if (alloctype == STACKVALUE)
+ {
+ CValue::DisableRefCount();
+
+ }
+
+ SetName(name);
+}
+
+CVectorValue::CVectorValue(double vec[],AllocationTYPE alloctype) {
+
+ SetCustomFlag1(false);//FancyOutput=false;
+
+ m_vec[KX_X] = m_transformedvec[KX_X] = vec[KX_X];
+ m_vec[KX_Y] = m_transformedvec[KX_Y] = vec[KX_Y];
+ m_vec[KX_Z] = m_transformedvec[KX_Z] = vec[KX_Z];
+
+ if (alloctype == STACKVALUE)
+ {
+ CValue::DisableRefCount();
+
+ }
+
+
+}
+CVectorValue::~CVectorValue()
+{
+
+}
+
+CValue* CVectorValue::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val)
+/*
+pre: the type of val is dtype
+ret: a new object containing the result of applying operator op to val and
+this object
+*/
+{
+ CValue *ret = NULL;
+
+ switch(op)
+ {
+ case VALUE_ADD_OPERATOR:
+ {
+ switch (dtype)
+ {
+ case VALUE_EMPTY_TYPE:
+ case VALUE_VECTOR_TYPE:
+ {
+ ret = new CVectorValue(
+ val->GetVector3()[KX_X] + GetVector3()[KX_X],
+ val->GetVector3()[KX_Y] + GetVector3()[KX_Y],
+ val->GetVector3()[KX_Z] + GetVector3()[KX_Z],
+ CValue::HEAPVALUE);
+ ret->SetName(GetName());
+ break;
+ }
+
+ default:
+ ret = new CErrorValue(val->GetText() + op2str(op) + GetText());
+ }
+ break;
+ }
+ case VALUE_MUL_OPERATOR:
+ {
+ switch (dtype)
+ {
+
+ case VALUE_EMPTY_TYPE:
+ case VALUE_VECTOR_TYPE:
+ {
+ //MT_Vector3 supports 'scaling' by another vector, instead of using general transform, Gino?
+ //ret = new CVectorValue(val->GetVector3().Scaled(GetVector3()),GetName());
+ break;
+ }
+ case VALUE_FLOAT_TYPE:
+ {
+ ret = new CVectorValue(
+ val->GetVector3()[KX_X] * GetVector3()[KX_X],
+ val->GetVector3()[KX_Y] * GetVector3()[KX_Y],
+ val->GetVector3()[KX_Z] * GetVector3()[KX_Z],
+ CValue::HEAPVALUE);
+ ret->SetName(GetName());
+ break;
+ }
+
+ default:
+ ret = new CErrorValue(val->GetText() + op2str(op) + GetText());
+ }
+ break;
+
+ }
+
+ default:
+ ret = new CErrorValue(val->GetText() + op2str(op) + GetText());
+ }
+
+
+ return ret;
+}
+
+float CVectorValue::GetNumber()
+{
+ return m_vec[KX_X];
+}
+
+
+double* CVectorValue::GetVector3(bool bGetTransformedVec)
+{
+ if (bGetTransformedVec)
+ return m_transformedvec;
+ // else
+ return m_vec;
+}
+
+
+
+
+
+void CVectorValue::SetVector(double newvec[])
+{
+ m_vec[KX_X] = m_transformedvec[KX_X] = newvec[KX_X];
+ m_vec[KX_Y] = m_transformedvec[KX_Y] = newvec[KX_Y];
+ m_vec[KX_Z] = m_transformedvec[KX_Z] = newvec[KX_Z];
+
+ SetModified(true);
+}
+
+
+void CVectorValue::SetValue(CValue *newval)
+{
+
+ double* newvec = ((CVectorValue*)newval)->GetVector3();
+ m_vec[KX_X] = m_transformedvec[KX_X] = newvec[KX_X];
+ m_vec[KX_Y] = m_transformedvec[KX_Y] = newvec[KX_Y];
+ m_vec[KX_Z] = m_transformedvec[KX_Z] = newvec[KX_Z];
+
+ SetModified(true);
+}
+
+static const STR_String gstrVectorStr=STR_String();
+const STR_String & CVectorValue::GetText()
+{
+ assertd(false);
+ return gstrVectorStr;
+}
+
+CValue* CVectorValue::GetReplica() {
+ CVectorValue* replica = new CVectorValue(*this);
+ CValue::AddDataToReplica(replica);
+ return replica;
+};
+
+/*void CVectorValue::Transform(rcMatrix4x4 mat)
+{
+ m_transformedvec = mat*m_vec;
+}
+*/
+
+