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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IObject.h')
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * An abstract object that has some logic, python scripting and
+ * reference counting Note: transformation stuff has been moved to
+ * SceneGraph
+ */
+
+#ifndef SCA_IOBJECT_H
+#define SCA_IOBJECT_H
+
+#include "Value.h"
+#include <vector>
+
+class SCA_ISensor;
+class SCA_IController;
+class SCA_IActuator;
+
+
+typedef std::vector<SCA_ISensor *> SCA_SensorList;
+typedef std::vector<SCA_IController *> SCA_ControllerList;
+typedef std::vector<SCA_IActuator *> SCA_ActuatorList;
+
+
+class SCA_IObject : public CValue
+{
+
+ Py_Header;
+
+protected:
+ SCA_SensorList m_sensors;
+ SCA_ControllerList m_controllers;
+ SCA_ActuatorList m_actuators;
+ static class MT_Point3 m_sDummy;
+
+ /**
+ * Ignore activity culling requests?
+ */
+ bool m_ignore_activity_culling;
+
+ /**
+ * Ignore updates?
+ */
+ bool m_suspended;
+
+public:
+
+ SCA_IObject(PyTypeObject* T=&Type);
+ virtual ~SCA_IObject();
+
+ SCA_ControllerList& GetControllers();
+ SCA_SensorList& GetSensors();
+ SCA_ActuatorList& GetActuators();
+
+ void AddSensor(SCA_ISensor* act);
+ void AddController(SCA_IController* act);
+ void AddActuator(SCA_IActuator* act);
+
+ SCA_ISensor* FindSensor(const STR_String& sensorname);
+ SCA_IActuator* FindActuator(const STR_String& actuatorname);
+ SCA_IController* FindController(const STR_String& controllername);
+
+ void SetCurrentTime(float currentTime);
+
+ void ReParentLogic();
+
+ /**
+ * Set whether or not to ignore activity culling requests
+ */
+ void SetIgnoreActivityCulling(bool b);
+
+ /**
+ * Set whether or not this object wants to ignore activity culling
+ * requests
+ */
+ bool GetIgnoreActivityCulling();
+
+ /**
+ * Suspend all progress.
+ */
+ void Suspend(void);
+
+ /**
+ * Resume progress
+ */
+ void Resume(void);
+
+ const class MT_Point3& ConvertPythonPylist(PyObject* pylist);
+ const class MT_Point3& ConvertPythonVectorArg(PyObject* args);
+
+ // here come the python forwarded methods
+ PyObject* _getattr(char* attr);
+
+};
+#endif //SCA_IOBJECT_H
+
+
+
+