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Diffstat (limited to 'source/gameengine/GameLogic/SCA_IScene.cpp')
-rw-r--r--source/gameengine/GameLogic/SCA_IScene.cpp67
1 files changed, 67 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_IScene.cpp b/source/gameengine/GameLogic/SCA_IScene.cpp
new file mode 100644
index 00000000000..e9ed8232824
--- /dev/null
+++ b/source/gameengine/GameLogic/SCA_IScene.cpp
@@ -0,0 +1,67 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "SCA_IScene.h"
+
+
+
+SCA_IScene::SCA_IScene()
+{
+}
+
+
+
+SCA_IScene::~SCA_IScene()
+{
+ // release debugprop list
+ for (std::vector<SCA_DebugProp*>::iterator it = m_debugList.begin();
+ !(it==m_debugList.end());it++)
+ {
+ delete (*it);
+ }
+}
+
+
+std::vector<SCA_DebugProp*>& SCA_IScene::GetDebugProperties()
+{
+ return m_debugList;
+}
+
+
+
+void SCA_IScene::AddDebugProperty(class CValue* debugprop,
+ const STR_String &name)
+{
+ SCA_DebugProp* dprop = new SCA_DebugProp();
+ dprop->m_obj = debugprop;
+ dprop->m_name = name;
+ m_debugList.push_back(dprop);
+}