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Diffstat (limited to 'source/gameengine/GameLogic/SCA_PythonController.h')
-rw-r--r--source/gameengine/GameLogic/SCA_PythonController.h88
1 files changed, 88 insertions, 0 deletions
diff --git a/source/gameengine/GameLogic/SCA_PythonController.h b/source/gameengine/GameLogic/SCA_PythonController.h
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+++ b/source/gameengine/GameLogic/SCA_PythonController.h
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+/**
+ * Execute Python scripts
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef KX_PYTHONCONTROLLER_H
+#define KX_PYTHONCONTROLLER_H
+
+#include "SCA_IController.h"
+#include "SCA_LogicManager.h"
+#include "BoolValue.h"
+
+class SCA_IObject;
+class SCA_PythonController : public SCA_IController
+{
+ Py_Header;
+ struct _object * m_bytecode;
+ bool m_bModified;
+
+ protected:
+ STR_String m_scriptText;
+ STR_String m_scriptName;
+ PyObject* m_pythondictionary;
+
+ public:
+ static SCA_PythonController* m_sCurrentController; // protected !!!
+
+ SCA_PythonController(SCA_IObject* gameobj,PyTypeObject* T = &Type);
+ virtual ~SCA_PythonController();
+
+ virtual CValue* GetReplica();
+ virtual void Trigger(class SCA_LogicManager* logicmgr);
+
+ void SetScriptText(const STR_String& text);
+ void SetScriptName(const STR_String& name);
+ void SetDictionary(PyObject* pythondictionary);
+
+ static char* sPyGetCurrentController__doc__;
+ static PyObject* sPyGetCurrentController(PyObject* self,
+ PyObject* args,
+ PyObject* kwds);
+ static char* sPyAddActiveActuator__doc__;
+ static PyObject* sPyAddActiveActuator(PyObject* self,
+ PyObject* args,
+ PyObject* kwds);
+ virtual PyObject* _getattr(char *attr);
+
+ KX_PYMETHOD_DOC(SCA_PythonController,GetSensors);
+ KX_PYMETHOD_DOC(SCA_PythonController,GetSensor);
+ KX_PYMETHOD_DOC(SCA_PythonController,GetActuator);
+ KX_PYMETHOD_DOC(SCA_PythonController,GetActuators);
+ KX_PYMETHOD(SCA_PythonController,SetScript);
+ KX_PYMETHOD(SCA_PythonController,GetScript);
+
+
+};
+
+#endif //KX_PYTHONCONTROLLER_H
+