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Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h87
1 files changed, 87 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h b/source/gameengine/GamePlayer/common/GPC_KeyboardDevice.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __GPC_KEYBOARDDEVICE_H
+#define __GPC_KEYBOARDDEVICE_H
+
+#ifdef WIN32
+#pragma warning (disable : 4786)
+#endif // WIN32
+
+#include "SCA_IInputDevice.h"
+
+#include <map>
+
+
+/**
+ * System independent implementation of SCA_IInputDevice.
+ * System dependent keyboard devices need only to inherit this class
+ * and fill the m_reverseKeyTranslateTable key translation map.
+ * @see SCA_IInputDevice
+ */
+
+class GPC_KeyboardDevice : public SCA_IInputDevice
+{
+protected:
+
+ /**
+ * This map converts system dependent keyboard codes into Ketsji codes.
+ * System dependent keyboard codes are stored as ints.
+ */
+ std::map<int, KX_EnumInputs> m_reverseKeyTranslateTable;
+
+public:
+ GPC_KeyboardDevice()
+ {
+ }
+
+ virtual ~GPC_KeyboardDevice(void)
+ {
+ }
+
+ virtual bool IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
+ {
+ return false;
+ }
+
+ virtual void NextFrame();
+
+ virtual KX_EnumInputs ToNative(int incode)
+ {
+ return m_reverseKeyTranslateTable[incode];
+ }
+
+ virtual bool ConvertEvent(int incode, int val);
+};
+
+
+#endif // _GPC_KEYBOARDDEVICE_H