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Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_RawImage.h')
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diff --git a/source/gameengine/GamePlayer/common/GPC_RawImage.h b/source/gameengine/GamePlayer/common/GPC_RawImage.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __GPC_RAWIMAGE_H__
+#define __GPC_RAWIMAGE_H__
+
+/**
+ * This memory resource reads images from the application resources.
+ * Images are expected to be stored as raw RGBA bytes.
+ * You can generate these images by exporting images with an alpha
+ * channel from Photoshop in RAW format with interleaved channels.
+ */
+
+class GPC_RawImage
+{
+public:
+ GPC_RawImage();
+
+ typedef enum {
+ alignTopLeft,
+ alignBottomRight
+ } TImageAlignment;
+
+ /**
+ * Loads the image form the resource into memory.
+ * Converts size of the image and places it with given alignment.
+ * @param hInstApp The application's instance (location of the resources).
+ * @param lpName Name of the resource.
+ * @param lpType Type of the resource.
+ * @param srcWidth The width of the resource image.
+ * @param srcHeight The height of the resource image.
+ * @param width The width of the image created.
+ * @param height The height of the image created.
+ * @param alignment How the resource image is located in the image created.
+ * @param offsetX Amount of horzontal offset applied to the resource image.
+ * @param offsetY Amount of vertical offset applied to the resource image.
+ */
+ virtual bool Load(char *srcName,
+ int destWidth, int destHeight,
+ TImageAlignment alignment = alignTopLeft,
+ int offsetX = 0, int offsetY = 0);
+
+ /**
+ * Returns the width of the image.
+ * @return The width of the image.
+ */
+ virtual int Width() const
+ {
+ return m_width;
+ }
+
+ /**
+ * Returns the height of the image.
+ * @return The height of the image.
+ */
+ virtual int Height() const
+ {
+ return m_height;
+ }
+
+ /**
+ * Returns a pointer to the data loaded from the resource.
+ * @return A pointer to the data loaded from the resource.
+ */
+ virtual unsigned char *Data() const
+ {
+ return m_data;
+ }
+
+ /**
+ * Returns the size of the data loaded from the resource.
+ * @return The size of the loaded from the resource.
+ */
+ virtual int DataSize() const
+ {
+ return m_dataSize;
+ }
+
+protected:
+ /**
+ * Disposes the data stored at the m_data member.
+ */
+// virtual void disposeData(void);
+
+protected:
+ unsigned char *m_data;
+ int m_dataSize;
+ int m_width;
+ int m_height;
+};
+
+
+#endif // __GPC_RAWIMAGE_H__