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Diffstat (limited to 'source/gameengine/GamePlayer/common/GPC_System.cpp')
-rw-r--r--source/gameengine/GamePlayer/common/GPC_System.cpp90
1 files changed, 90 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/common/GPC_System.cpp b/source/gameengine/GamePlayer/common/GPC_System.cpp
new file mode 100644
index 00000000000..7c5c16a0b48
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+++ b/source/gameengine/GamePlayer/common/GPC_System.cpp
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "GPC_System.h"
+
+#include "GPC_KeyboardDevice.h"
+#include "NG_NetworkDeviceInterface.h"
+
+
+GPC_System::GPC_System()
+// : m_ndi(0)
+{
+}
+
+/*
+void GPC_System::NextFrame()
+{
+ // Have the imput devices proceed
+ std::vector<SCA_IInputDevice*>::iterator idev;
+ for (idev = m_inputDevices.begin(); !(idev == m_inputDevices.end()); idev++) {
+ (*idev)->NextFrame();
+ }
+
+ // Have the network device proceed
+ if (m_ndi) {
+ m_ndi->NextFrame();
+ }
+}
+
+void GPC_System::StartMainLoop()
+{
+}
+
+
+void GPC_System::Sleep(int millisec)
+{
+ // do nothing for now ;)
+}
+
+
+void GPC_System::AddKey(unsigned char key, bool down)
+{
+ GPC_KeyboardDevice* keydev = (GPC_KeyboardDevice*) this->GetKeyboardDevice();
+ if (keydev) {
+ //SCA_IInputDevice::KX_EnumInputs inp = keydev->ToNative(key);
+ keydev->ConvertEvent(key, down);
+ }
+}
+
+
+void GPC_System::SetNetworkDevice(NG_NetworkDeviceInterface* ndi)
+{
+ m_ndi = ndi;
+}
+
+
+NG_NetworkDeviceInterface* GPC_System::GetNetworkDevice() const
+{
+ return m_ndi;
+}
+*/ \ No newline at end of file