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Diffstat (limited to 'source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h')
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diff --git a/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h b/source/gameengine/GamePlayer/common/unix/GPU_KeyboardDevice.h
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __GPU_KEYBOARDDEVICE_H
+#define __GPU_KEYBOARDDEVICE_H
+
+#include <X11/keysym.h>
+#include <X11/X.h> // Brilliant name, eh? Stupid !@#!$!@#@@% This is
+ // actually needed so as not to get name clashes between Object from
+ // blender and Object from X11... The proper include would be
+ // Intrinsic.h . Yes, we are a bunch of sado-masochists. Let's hurt
+ // ourselves!
+
+#include "GPC_KeyboardDevice.h"
+
+class GPU_KeyboardDevice : public GPC_KeyboardDevice
+{
+public:
+
+ void register_X_key_down_event(KeySym k);
+ void register_X_key_up_event(KeySym k);
+
+ GPU_KeyboardDevice(void);
+ virtual ~GPU_KeyboardDevice()
+ {
+ /* intentionally empty */
+ }
+
+ private:
+ SCA_IInputDevice::KX_EnumInputs
+ convert_x_keycode_to_kx_keycode(unsigned int key);
+};
+
+
+#endif // _GPU_KEYBOARDDEVICE_H