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Diffstat (limited to 'source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp')
-rw-r--r--source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp110
1 files changed, 110 insertions, 0 deletions
diff --git a/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
new file mode 100644
index 00000000000..da71d40acc0
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+++ b/source/gameengine/GamePlayer/ghost/GPG_Canvas.cpp
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+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "GPG_Canvas.h"
+
+#include <assert.h>
+
+#include "GHOST_ISystem.h"
+
+
+GPG_Canvas::GPG_Canvas(GHOST_IWindow* window)
+: GPC_Canvas(0, 0), m_window(window)
+{
+ if (m_window)
+ {
+ GHOST_Rect bnds;
+ m_window->getClientBounds(bnds);
+ this->Resize(bnds.getWidth(), bnds.getHeight());
+ }
+}
+
+
+GPG_Canvas::~GPG_Canvas(void)
+{
+}
+
+
+void GPG_Canvas::Init()
+{
+ if (m_window)
+ {
+ GHOST_TSuccess success;
+ success = m_window->setDrawingContextType(GHOST_kDrawingContextTypeOpenGL);
+ assert(success == GHOST_kSuccess);
+ }
+}
+
+void GPG_Canvas::SetMousePosition(int x, int y)
+{
+ GHOST_ISystem* system = GHOST_ISystem::getSystem();
+ if (system && m_window)
+ {
+ GHOST_TInt32 gx = (GHOST_TInt32)x;
+ GHOST_TInt32 gy = (GHOST_TInt32)y;
+ GHOST_TInt32 cx;
+ GHOST_TInt32 cy;
+ m_window->clientToScreen(gx, gy, cx, cy);
+ system->setCursorPosition(cx, cy);
+ }
+}
+
+
+void GPG_Canvas::SetMouseState(RAS_MouseState mousestate)
+{
+ if (m_window)
+ {
+ switch (mousestate)
+ {
+ case MOUSE_INVISIBLE:
+ m_window->setCursorVisibility(false);
+ break;
+ case MOUSE_WAIT:
+ m_window->setCursorShape(GHOST_kStandardCursorWait);
+ m_window->setCursorVisibility(true);
+ break;
+ case MOUSE_NORMAL:
+ m_window->setCursorShape(GHOST_kStandardCursorRightArrow);
+ m_window->setCursorVisibility(true);
+ break;
+ }
+ }
+}
+
+
+void GPG_Canvas::SwapBuffers()
+{
+ if (m_window)
+ {
+ m_window->swapBuffers();
+ }
+}