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Diffstat (limited to 'source/gameengine/Ketsji/KX_CDActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_CDActuator.h97
1 files changed, 97 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_CDActuator.h b/source/gameengine/Ketsji/KX_CDActuator.h
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+/**
+ * KX_CDActuator.h
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __KX_CDACTUATOR
+#define __KX_CDACTUATOR
+
+#include "SCA_IActuator.h"
+#include "SND_CDObject.h"
+
+
+class KX_CDActuator : public SCA_IActuator
+{
+ Py_Header;
+ bool m_lastEvent;
+ bool m_isplaying;
+ /* just some handles to the audio-data... */
+ class SND_Scene* m_soundscene;
+ int m_track;
+ float m_gain;
+ short m_startFrame;
+ short m_endFrame;
+
+public:
+ enum KX_CDACT_TYPE
+ {
+ KX_CDACT_NODEF = 0,
+ KX_CDACT_PLAY_ALL,
+ KX_CDACT_PLAY_TRACK,
+ KX_CDACT_LOOP_TRACK,
+ KX_CDACT_VOLUME,
+ KX_CDACT_STOP,
+ KX_CDACT_PAUSE,
+ KX_CDACT_RESUME,
+ KX_SOUNDACT_MAX
+ };
+
+ KX_CDACT_TYPE m_type;
+
+ KX_CDActuator(SCA_IObject* gameobject,
+ SND_Scene* soundscene,
+ KX_CDACT_TYPE type,
+ int track,
+ short start,
+ short end,
+ PyTypeObject* T=&Type);
+
+ ~KX_CDActuator();
+
+ bool Update(double curtime,double deltatime);
+
+ CValue* GetReplica();
+
+ /* -------------------------------------------------------------------- */
+ /* Python interface --------------------------------------------------- */
+ /* -------------------------------------------------------------------- */
+
+ PyObject* _getattr(char *attr);
+
+ KX_PYMETHOD(KX_CDActuator,StartCD);
+ KX_PYMETHOD(KX_CDActuator,PauseCD);
+ KX_PYMETHOD(KX_CDActuator,StopCD);
+ KX_PYMETHOD(KX_CDActuator,SetGain);
+ KX_PYMETHOD(KX_CDActuator,GetGain);
+};
+#endif //__KX_CDACTUATOR
+