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Diffstat (limited to 'source/gameengine/Ketsji/KX_IPO_SGController.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_IPO_SGController.cpp193
1 files changed, 193 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_IPO_SGController.cpp b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
new file mode 100644
index 00000000000..ea5617b017a
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_IPO_SGController.cpp
@@ -0,0 +1,193 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ * Scenegraph controller for ipos.
+ */
+
+#ifdef WIN32
+// This warning tells us about truncation of __long__ stl-generated names.
+// It can occasionally cause DevStudio to have internal compiler warnings.
+#pragma warning( disable : 4786 )
+#endif
+
+#include "KX_IPO_SGController.h"
+#include "KX_ScalarInterpolator.h"
+#include "KX_GameObject.h"
+
+// All objects should start on frame 1! Will we ever need an object to
+// start on another frame, the 1.0 should change.
+KX_IpoSGController::KX_IpoSGController()
+: m_ipotime(1.0),
+ m_modify_position(false),
+ m_modify_orientation(false),
+ m_modify_scaling(false),
+ m_modified(true),
+ m_ipo_as_force(false),
+ m_force_ipo_acts_local(false)
+{
+ m_sumo_object = NULL;
+ m_game_object = NULL;
+
+}
+
+
+void KX_IpoSGController::SetOption(
+ int option,
+ int value)
+{
+ switch (option) {
+ case SG_CONTR_IPO_IPO_AS_FORCE:
+ m_ipo_as_force = (value != 0);
+ m_modified = true;
+ break;
+ case SG_CONTR_IPO_FORCES_ACT_LOCAL:
+ m_force_ipo_acts_local = (value != 0);
+ m_modified = true;
+ break;
+ default:
+ ; /* just ignore the rest */
+ }
+}
+
+ void
+KX_IpoSGController::UpdateSumoReference(
+ )
+{
+ if (m_game_object) {
+ m_sumo_object = 0;//m_game_object->GetSumoObject();
+ }
+}
+
+ void
+KX_IpoSGController::SetGameObject(
+ KX_GameObject* go
+ )
+{
+ m_game_object = go;
+}
+
+
+
+bool KX_IpoSGController::Update(double currentTime)
+{
+ if (m_modified)
+ {
+ T_InterpolatorList::iterator i;
+ for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
+ (*i)->Execute(m_ipotime);//currentTime);
+ }
+
+ SG_Spatial* ob = (SG_Spatial*)m_pObject;
+
+ if (m_modify_position) {
+ if (m_ipo_as_force) {
+ /*
+ UpdateSumoReference();
+ if (m_sumo_object && ob) {
+ m_sumo_object->applyCenterForce(m_force_ipo_acts_local ?
+ ob->GetWorldOrientation() * m_ipo_xform.GetPosition() :
+ m_ipo_xform.GetPosition());
+ m_sumo_object->calcXform();
+ }
+ */
+
+ } else {
+ ob->SetLocalPosition(m_ipo_xform.GetPosition());
+ }
+ }
+ if (m_modify_orientation) {
+ if (m_ipo_as_force) {
+ /*
+ UpdateSumoReference();
+ if (m_sumo_object && ob) {
+ m_sumo_object->applyTorque(m_force_ipo_acts_local ?
+ ob->GetWorldOrientation() * m_ipo_xform.GetEulerAngles() :
+ m_ipo_xform.GetEulerAngles());
+ m_sumo_object->calcXform();
+ }
+ */
+
+ } else {
+ ob->SetLocalOrientation(MT_Matrix3x3(m_ipo_xform.GetEulerAngles()));
+ }
+ }
+ if (m_modify_scaling)
+ ob->SetLocalScale(m_ipo_xform.GetScaling());
+
+ m_modified=false;
+ }
+ return false;
+}
+
+
+void KX_IpoSGController::AddInterpolator(KX_IInterpolator* interp)
+{
+ this->m_interpolators.push_back(interp);
+}
+
+SG_Controller* KX_IpoSGController::GetReplica(class SG_Node* destnode)
+{
+ KX_IpoSGController* iporeplica = new KX_IpoSGController(*this);
+ // clear object that ipo acts on in the replica.
+ iporeplica->ClearObject();
+
+ // dirty hack, ask Gino for a better solution in the ipo implementation
+ // hacken en zagen, in what we call datahiding, not written for replication :(
+
+ T_InterpolatorList oldlist = m_interpolators;
+ iporeplica->m_interpolators.clear();
+
+ T_InterpolatorList::iterator i;
+ for (i = oldlist.begin(); !(i == oldlist.end()); ++i) {
+ KX_ScalarInterpolator* copyipo = new KX_ScalarInterpolator(*((KX_ScalarInterpolator*)*i));
+ iporeplica->AddInterpolator(copyipo);
+
+ MT_Scalar* scaal = ((KX_ScalarInterpolator*)*i)->GetTarget();
+ int orgbase = (int)&m_ipo_xform;
+ int orgloc = (int)scaal;
+ int offset = orgloc-orgbase;
+ int newaddrbase = (int)&iporeplica->m_ipo_xform;
+ newaddrbase += offset;
+ MT_Scalar* blaptr = (MT_Scalar*) newaddrbase;
+ copyipo->SetNewTarget((MT_Scalar*)blaptr);
+ }
+
+ return iporeplica;
+}
+
+KX_IpoSGController::~KX_IpoSGController()
+{
+
+ T_InterpolatorList::iterator i;
+ for (i = m_interpolators.begin(); !(i == m_interpolators.end()); ++i) {
+ delete (*i);
+ }
+
+}