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Diffstat (limited to 'source/gameengine/Ketsji/KX_MotionState.cpp')
-rw-r--r--source/gameengine/Ketsji/KX_MotionState.cpp91
1 files changed, 91 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_MotionState.cpp b/source/gameengine/Ketsji/KX_MotionState.cpp
new file mode 100644
index 00000000000..50b1943e5f0
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_MotionState.cpp
@@ -0,0 +1,91 @@
+/**
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+#include "KX_MotionState.h"
+#include "SG_Spatial.h"
+
+KX_MotionState::KX_MotionState(SG_Spatial* node) : m_node(node)
+{
+
+}
+
+KX_MotionState::~KX_MotionState()
+{
+}
+
+void KX_MotionState::getWorldPosition(float& posX,float& posY,float& posZ)
+{
+ MT_Point3 pos = m_node->GetWorldPosition();
+ posX = pos[0];
+ posY = pos[1];
+ posZ = pos[2];
+}
+
+void KX_MotionState::getWorldScaling(float& scaleX,float& scaleY,float& scaleZ)
+{
+ MT_Vector3 scale = m_node->GetWorldScaling();
+ scaleX = scale[0];
+ scaleY = scale[1];
+ scaleZ = scale[2];
+}
+
+void KX_MotionState::getWorldOrientation(float& quatIma0,float& quatIma1,float& quatIma2,float& quatReal)
+{
+ MT_Quaternion orn = m_node->GetWorldOrientation().getRotation();
+ quatIma0 = orn[0];
+ quatIma1 = orn[1];
+ quatIma2 = orn[2];
+ quatReal = orn[3];
+}
+
+void KX_MotionState::setWorldPosition(float posX,float posY,float posZ)
+{
+ m_node->SetLocalPosition(MT_Point3(posX,posY,posZ));
+
+}
+
+void KX_MotionState::setWorldOrientation(float quatIma0,float quatIma1,float quatIma2,float quatReal)
+{
+ MT_Quaternion orn;
+ orn[0] = quatIma0;
+ orn[1] = quatIma1;
+ orn[2] = quatIma2;
+ orn[3] = quatReal;
+
+ m_node->SetLocalOrientation(orn);
+}
+
+void KX_MotionState::calculateWorldTransformations()
+{
+ m_node->ComputeWorldTransforms(NULL);
+}
+
+