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Diffstat (limited to 'source/gameengine/Ketsji/KX_RaySensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_RaySensor.h79
1 files changed, 79 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_RaySensor.h b/source/gameengine/Ketsji/KX_RaySensor.h
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+/**
+ * Cast a ray and feel for objects
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __KX_RAYSENSOR_H
+#define __KX_RAYSENSOR_H
+
+#include "SCA_ISensor.h"
+#include "MT_Point3.h"
+
+class KX_RaySensor : public SCA_ISensor
+{
+ Py_Header;
+ STR_String m_propertyname;
+ bool m_bFindMaterial;
+ double m_distance;
+ class KX_Scene* m_ketsjiScene;
+ bool m_bTriggered;
+ int m_axis;
+ bool m_rayHit;
+ MT_Point3 m_hitPosition;
+ SCA_IObject* m_hitObject;
+ MT_Vector3 m_hitNormal;
+ MT_Vector3 m_rayDirection;
+
+public:
+ KX_RaySensor(class SCA_EventManager* eventmgr,
+ SCA_IObject* gameobj,
+ const STR_String& propname,
+ bool fFindMaterial,
+ double distance,
+ int axis,
+ class KX_Scene* ketsjiScene,
+ PyTypeObject* T = &Type);
+ virtual ~KX_RaySensor();
+ virtual CValue* GetReplica();
+
+ virtual bool Evaluate(CValue* event);
+ virtual bool IsPositiveTrigger();
+
+ KX_PYMETHOD_DOC(KX_RaySensor,GetHitObject);
+ KX_PYMETHOD_DOC(KX_RaySensor,GetHitPosition);
+ KX_PYMETHOD_DOC(KX_RaySensor,GetHitNormal);
+ KX_PYMETHOD_DOC(KX_RaySensor,GetRayDirection);
+
+ virtual PyObject* _getattr(char *attr);
+
+};
+#endif //__KX_RAYSENSOR_H