Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h')
-rw-r--r--source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
new file mode 100644
index 00000000000..39ee911b48f
--- /dev/null
+++ b/source/gameengine/Ketsji/KX_SCA_EndObjectActuator.h
@@ -0,0 +1,80 @@
+//
+// Add object to the game world on action of this actuator
+//
+// $Id$
+//
+// ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+//
+// This program is free software; you can redistribute it and/or
+// modify it under the terms of the GNU General Public License
+// as published by the Free Software Foundation; either version 2
+// of the License, or (at your option) any later version. The Blender
+// Foundation also sells licenses for use in proprietary software under
+// the Blender License. See http://www.blender.org/BL/ for information
+// about this.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program; if not, write to the Free Software Foundation,
+// Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+//
+// The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+// All rights reserved.
+//
+// The Original Code is: all of this file.
+//
+// Contributor(s): none yet.
+//
+// ***** END GPL/BL DUAL LICENSE BLOCK *****
+//
+// Previously existed as:
+// \source\gameengine\GameLogic\SCA_EndObjectActuator.h
+// Please look here for revision history.
+
+#ifndef __KX_SCA_ENDOBJECTACTUATOR
+#define __KX_SCA_ENDOBJECTACTUATOR
+
+#include "SCA_IActuator.h"
+
+class SCA_IScene;
+
+class KX_SCA_EndObjectActuator : public SCA_IActuator
+{
+ Py_Header;
+ SCA_IScene* m_scene;
+
+ public:
+ KX_SCA_EndObjectActuator(
+ SCA_IObject* gameobj,
+ SCA_IScene* scene,
+ PyTypeObject* T=&Type
+ );
+
+ ~KX_SCA_EndObjectActuator();
+
+ CValue*
+ GetReplica(
+ );
+
+ bool
+ Update(
+ double curtime,
+ double deltatime
+ );
+
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
+ PyObject*
+ _getattr(
+ char *attr
+ );
+
+}; /* end of class KX_EditObjectActuator : public SCA_PropertyActuator */
+
+#endif