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Diffstat (limited to 'source/gameengine/Ketsji/KX_TouchSensor.h')
-rw-r--r--source/gameengine/Ketsji/KX_TouchSensor.h146
1 files changed, 146 insertions, 0 deletions
diff --git a/source/gameengine/Ketsji/KX_TouchSensor.h b/source/gameengine/Ketsji/KX_TouchSensor.h
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+++ b/source/gameengine/Ketsji/KX_TouchSensor.h
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+/**
+ * Senses touch and collision events
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __KX_TOUCHSENSOR
+#define __KX_TOUCHSENSOR
+
+#include "SCA_ISensor.h"
+#include "ListValue.h"
+
+#include "KX_ClientObjectInfo.h"
+
+class KX_TouchSensor : public SCA_ISensor
+{
+protected:
+ Py_Header;
+
+ /**
+ * The sensor should only look for objects with this property.
+ */
+ STR_String m_touchedpropname;
+ bool m_bFindMaterial;
+ class SCA_EventManager* m_eventmgr;
+
+ //class SM_Object* m_sumoObj;
+ //DT_ObjectHandle m_solidHandle;
+ //SM_ClientObjectInfo m_client_info;
+ //DT_RespTableHandle m_resptable;
+
+
+ bool m_bCollision;
+ bool m_bTriggered;
+ bool m_bLastTriggered;
+ SCA_IObject* m_hitObject;
+ class CListValue* m_colliders;
+
+public:
+ KX_TouchSensor(class SCA_EventManager* eventmgr,
+ class KX_GameObject* gameobj,
+ class SM_Object* sumoObj,
+ bool fFindMaterial,
+ const STR_String& touchedpropname,
+ PyTypeObject* T=&Type) ;
+ virtual ~KX_TouchSensor();
+
+ virtual CValue* GetReplica() {
+ KX_TouchSensor* replica = new KX_TouchSensor(*this);
+ replica->m_colliders = new CListValue();
+ replica->m_bCollision = false;
+ replica->m_bTriggered= false;
+ replica->m_hitObject = NULL;
+ replica->m_bLastTriggered = false;
+ // this will copy properties and so on...
+ CValue::AddDataToReplica(replica);
+ return replica;
+ };
+ virtual void SynchronizeTransform();
+ virtual bool Evaluate(CValue* event);
+ virtual void ReParent(SCA_IObject* parent);
+
+/* static void collisionResponse(void *client_data,
+ void *object1,
+ void *object2,
+ const DT_CollData *coll_data) {
+ class KX_TouchSensor* sensor = (class KX_TouchSensor*) client_data;
+ sensor->HandleCollision(object1,object2,coll_data);
+ }
+
+
+
+ void RegisterSumo();
+
+ virtual void HandleCollision(void* obj1,void* obj2,
+ const DT_CollData * coll_data);
+
+
+ // SM_Object* GetSumoObject() { return m_sumoObj; };
+
+ */
+
+ virtual bool IsPositiveTrigger() {
+ bool result = m_bTriggered;
+ if (m_invert) result = !result;
+ return result;
+ }
+
+
+ void EndFrame();
+
+ // todo: put some info for collision maybe
+
+ /* --------------------------------------------------------------------- */
+ /* Python interface ---------------------------------------------------- */
+ /* --------------------------------------------------------------------- */
+
+ virtual PyObject* _getattr(char *attr);
+
+ /* 1. setProperty */
+ KX_PYMETHOD_DOC(KX_TouchSensor,SetProperty);
+ /* 2. getProperty */
+ KX_PYMETHOD_DOC(KX_TouchSensor,GetProperty);
+ /* 3. getHitObject */
+ KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObject);
+ /* 4. getHitObject */
+ KX_PYMETHOD_DOC(KX_TouchSensor,GetHitObjectList);
+ /* 5. getTouchMaterial */
+ KX_PYMETHOD_DOC(KX_TouchSensor,GetTouchMaterial);
+ /* 6. setTouchMaterial */
+ KX_PYMETHOD_DOC(KX_TouchSensor,SetTouchMaterial);
+
+};
+
+#endif //__KX_TOUCHSENSOR
+
+
+