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Diffstat (limited to 'source/gameengine/SceneGraph/SG_Controller.h')
-rw-r--r--source/gameengine/SceneGraph/SG_Controller.h116
1 files changed, 116 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_Controller.h b/source/gameengine/SceneGraph/SG_Controller.h
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+/**
+ * Implementationclass to derive controllers from
+ *
+ * $Id$
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef __SG_CONTROLLER_H
+#define __SG_CONTROLLER_H
+
+
+#include "SG_IObject.h"
+class SG_Controller
+{
+public:
+ SG_Controller(
+ ) :
+ m_pObject(NULL) {
+ }
+
+ virtual
+ ~SG_Controller(
+ ) {};
+
+ virtual
+ bool
+ Update(
+ double time
+ )=0;
+
+ virtual
+ void
+ SetObject (
+ SG_IObject* object
+ );
+
+ void
+ ClearObject(
+ );
+
+ virtual
+ void
+ SetSimulatedTime(
+ double time
+ )=0;
+
+ virtual
+ SG_Controller*
+ GetReplica(
+ class SG_Node* destnode
+ )=0;
+
+ /**
+ * Hacky way of passing options to specific controllers
+ * @param option An integer identifying the option.
+ * @param value The value of this option.
+ * @attention This has been placed here to give sca-elements
+ * @attention some control over the controllers. This is
+ * @attention necessary because the identity of the controller
+ * @attention is lost on the way here.
+ */
+ virtual
+ void
+ SetOption(
+ int option,
+ int value
+ )=0;
+
+ /**
+ * Option-identifiers: SG_CONTR_<controller-type>_<option>.
+ * Options only apply to a specific controller type. The
+ * semantics are defined by whoever uses the setting.
+ */
+ enum SG_Controller_option {
+ SG_CONTR_NODEF = 0,
+ SG_CONTR_IPO_IPO_AS_FORCE,
+ SG_CONTR_IPO_FORCES_ACT_LOCAL,
+ SG_CONTR_CAMIPO_LENS,
+ SG_CONTR_CAMIPO_CLIPEND,
+ SG_CONTR_CAMIPO_CLIPSTART,
+ SG_CONTR_MAX
+ };
+
+protected:
+ SG_IObject* m_pObject;
+
+};
+
+#endif //__SG_CONTROLLER_H