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Diffstat (limited to 'source/gameengine/SceneGraph/SG_IObject.cpp')
-rw-r--r--source/gameengine/SceneGraph/SG_IObject.cpp153
1 files changed, 153 insertions, 0 deletions
diff --git a/source/gameengine/SceneGraph/SG_IObject.cpp b/source/gameengine/SceneGraph/SG_IObject.cpp
new file mode 100644
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+++ b/source/gameengine/SceneGraph/SG_IObject.cpp
@@ -0,0 +1,153 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "SG_IObject.h"
+
+#include "SG_Controller.h"
+
+SG_IObject::
+SG_IObject(
+ void* clientobj,
+ void* clientinfo,
+ SG_Callbacks callbacks
+):
+ m_SGclientObject(clientobj),
+ m_SGclientInfo(clientinfo),
+ m_callbacks(callbacks)
+{
+ //nothing to do
+}
+
+SG_IObject::
+SG_IObject(
+ const SG_IObject &other
+) :
+ m_SGclientObject(other.m_SGclientObject),
+ m_SGclientInfo(other.m_SGclientInfo),
+ m_callbacks(other.m_callbacks)
+{
+ //nothing to do
+}
+
+ void
+SG_IObject::
+AddSGController(
+ SG_Controller* cont
+){
+ m_SGcontrollers.push_back(cont);
+}
+
+ void
+SG_IObject::
+RemoveAllControllers(
+) {
+ m_SGcontrollers.clear();
+}
+
+/// Needed for replication
+ SGControllerList&
+SG_IObject::
+GetSGControllerList(
+){
+ return m_SGcontrollers;
+}
+
+ void*
+SG_IObject::
+GetSGClientObject(
+){
+ return m_SGclientObject;
+}
+
+const
+ void*
+SG_IObject::
+GetSGClientObject(
+) const {
+ return m_SGclientObject;
+}
+
+ void
+SG_IObject::
+SetSGClientObject(
+ void* clientObject
+){
+ m_SGclientObject = clientObject;
+}
+
+
+ void
+SG_IObject::
+ActivateReplicationCallback(
+ SG_IObject *replica
+){
+ if (m_callbacks.m_replicafunc)
+ {
+ // Call client provided replication func
+ m_callbacks.m_replicafunc(replica,m_SGclientObject,m_SGclientInfo);
+ }
+};
+
+ void
+SG_IObject::
+ActivateDestructionCallback(
+){
+ if (m_callbacks.m_destructionfunc)
+ {
+ // Call client provided destruction function on this!
+ m_callbacks.m_destructionfunc(this,m_SGclientObject,m_SGclientInfo);
+ }
+}
+
+ void
+SG_IObject::
+SetControllerTime(
+ double time
+){
+ SGControllerList::iterator contit;
+
+ for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit)
+ {
+ (*contit)->SetSimulatedTime(time);
+ }
+}
+
+
+SG_IObject::
+~SG_IObject()
+{
+ SGControllerList::iterator contit;
+
+ for (contit = m_SGcontrollers.begin();contit!=m_SGcontrollers.end();++contit)
+ {
+ delete (*contit);
+ }
+}