Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-06-12EEVEE: Motion Blur: Use CFRA instead of depsgraph ctimeeevee-motionblur-objectClément Foucault
2020-06-12EEVEE: Motion Blur: Fix issues with animated objects visibilityClément Foucault
2020-06-12Merge branch 'master' into eevee-motionblur-objectClément Foucault
2020-06-12DRW: Avoid undefined behavior when running multiple iterationClément Foucault
2020-06-12EEVEE: Motion Blur: Support Duplis and assume they are always movingClément Foucault
2020-06-12VR: Fix too dark rendering on SteamVRJulian Eisel
2020-06-12VR: SteamVR is now a supported OpenXR runtime! (Windows only)Julian Eisel
2020-06-12Cleanup: split object data deform functions into their own filesCampbell Barton
2020-06-12Cleanup: use doxy sections for armature.cCampbell Barton
2020-06-12Cleanup: minor changes to deform functionsCampbell Barton
2020-06-12Cleanup: split deform functions that take target object-dataCampbell Barton
2020-06-12Cleanup: use BKE_ prefix for deform functionsCampbell Barton
2020-06-12Makefile: Add build target for releaseAaron Carlisle
2020-06-11EEVEE: Motion Blur: Auto detect animation and deformation on objectsClément Foucault
2020-06-11EEVEE: Motion Blur: Use less VRAM and improve larger blurClément Foucault
2020-06-11GPencil: Cleanup transform codeAntonio Vazquez
2020-06-11UI: Adjust names for Find/Replace Set SelectionAaron Carlisle
2020-06-11Fix possibility to add objects in override collections.Bastien Montagne
2020-06-11EEVEE: Motion Blur: Expose max blur and depth scaleClément Foucault
2020-06-11BLI: define default hash function for const typesJacques Lucke
2020-06-11BLI: fix forwarding with incorrect typeJacques Lucke
2020-06-11Cleanup: fix terminology in commentJacques Lucke
2020-06-11BLI: don't pass const pointers to placement new operatorJacques Lucke
2020-06-11BLI: include <new> headerJacques Lucke
2020-06-11Fix T77657: NVIDIA Quadro FX4800 crash on startupJeroen Bakker
2020-06-11EEVEE: Motion Blur: Fix camera near/far values uniformsClément Foucault
2020-06-11EEVEE: Motion Blur: Replace Wang Hash Noise function by blue noiseClément Foucault
2020-06-11Fix bad poll function for constraints in liboverrides.Bastien Montagne
2020-06-11BLI: fix printing name in print_stats methods of Map, Set and VectorSetJacques Lucke
2020-06-11Fix T69497: Color Correction node ignores mask in certain casesSergey Sharybin
2020-06-11BLI: make Map::Item and Map::MutableItem more accessibleJacques Lucke
2020-06-11Fix T77171: File selector doesn't tag preferences to be savedCampbell Barton
2020-06-11Sequencer: view toggle no longer cycles over SEQUENCER_PREVIEW stateCampbell Barton
2020-06-11Cleanup: move sequencer view operators into sequencer_view.cCampbell Barton
2020-06-11UI: exclude context menus from menu searchCampbell Barton
2020-06-11WM: utility function to iterate on menu typesCampbell Barton
2020-06-11ImBuf: use more accurate DPI/PPM conversionCampbell Barton
2020-06-10Cleanup: make the sculpt convert type follow transform conventionGermano Cavalcante
2020-06-10UI: Only set panel data expand flag for active panelsHans Goudey
2020-06-10Cleanup: fix compiler warning after recent changesBrecht Van Lommel
2020-06-10Fix Cycles viewport missing refresh when changing scene hair settingsBrecht Van Lommel
2020-06-10Add proper handling of liboverrides to Scene deep copy.Bastien Montagne
2020-06-10Installdeps: Fix broken commit rBe3396d8bfc94.Bastien Montagne
2020-06-10Cleanup: Remove no more used `ED_object_single_users`.Bastien Montagne
2020-06-10Cleanup: rename `BKE_scene_copy` to `_update`.Bastien Montagne
2020-06-10Make `BKE_scene_copy` fully handle all duplicate modes, deep copy included.Bastien Montagne
2020-06-10Make `BKE_collection_duplicate able to handle master collections.Bastien Montagne
2020-06-10EEVEE: Motion Blur: Randomize velocity tile boundaries to avoid artifactsClément Foucault
2020-06-10EEVEE: Motion Blur: Use Tile max dominant velocity reduction pre-passesClément Foucault
2020-06-10BLI: add Map.pop_default methodJacques Lucke