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AgeCommit message (Expand)Author
2022-02-19Revert "OCIO: Port shader creation logic to use GPUShaderCreateInfo"Clément Foucault
2022-02-19Revert "OCIO: Fix gpu include file"Clément Foucault
2022-02-18OCIO: Fix gpu include fileClément Foucault
2022-02-18OCIO: Port shader creation logic to use GPUShaderCreateInfoClément Foucault
2022-02-17Fix build error on some compilers after recent bugfixBrecht Van Lommel
2022-02-17Fix T95368: wrong white point adaptation for Linear ACES color spaceBrecht Van Lommel
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
2022-01-05Cleanup: fix typos in source code in intern/Brecht Van Lommel
2021-12-25Cleanup: use new c++ guarded allocator APIAaron Carlisle
2021-12-17Allocator: simplify using guarded allocator in C++ codeJacques Lucke
2021-12-10Added support for large texture to OCIO.Jeroen Bakker
2021-12-08Cleanup: Clang-Tidy modernize-redundant-void-argAaron Carlisle
2021-06-24Cleanup: comment blocks, trailing space in commentsCampbell Barton
2021-06-23CMake/win: Fix linker issue with OCIORay Molenkamp
2021-04-16Remove unneeded code from previous commit.Jeroen Bakker
2021-04-16Fix OCIO Shader Compilation Error.Jeroen Bakker
2021-03-10Fix wrong white point of Linear ACES in config reading and the bundled configBrecht Van Lommel
2021-02-17Fix OpenColorIO 2.0 GPU shader error in uniform assignmentBrecht Van Lommel
2021-02-17Fix T85671: color management crash with Medium Contrast lookBrecht Van Lommel
2021-02-13Cleanup: clang-formatCampbell Barton
2021-02-12OpenColorIO: upgrade to version 2.0.0Brecht Van Lommel
2021-02-12OpenColorIO: remove default display workaroundBrecht Van Lommel
2020-10-19Spelling: It's Versus ItsHarley Acheson
2020-09-19Cleanup: consistent TODO/FIXME formatting for namesCampbell Barton
2020-09-15Liquid Simulation Display Options (GSoC 2020)Sriharsha Kotcharlakot
2020-09-12Fix remaining GL calls/type preventing from building due to recent cleanupClément Foucault
2020-09-05GPUTexture: OCIO: Workaround new missing bind error checkingClément Foucault
2020-09-05Cleanup: GPUTexture: Move debug messages outside of creation functionClément Foucault
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-05OCIO: Use GPUTexture instead of OpenGL calls and remove gl dependencyClément Foucault
2020-09-01OCIO: Make GLSL implementation use GPUUniformBuf to avoid debug errorsClément Foucault
2020-08-02Cleanup: OCIO: Remove extern "C" around blender headersClément Foucault
2020-07-30GPUBatch & GPUImmediate: Use GPUShader instead of using raw OGL handleClément Foucault
2020-06-02OCIO: GLSL: Avoid undefined behaviorClément Foucault
2020-06-02GPU: ShaderInterface: Refactor to setup all uniform at creation timeClément Foucault
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-06Fix memory leak in the colorio fallback implementation.Sebastian Parborg
2020-02-25Overlay: Fix overlays being washed out by render colorsClément Foucault
2020-02-17ColorManagement: Dithering ImprovementClément Foucault
2020-02-15Fix T73796: Memory leak saving imageCampbell Barton
2020-02-11DRW: Color Management improvementClément Foucault
2020-01-23CMake: Refactor external dependencies handlingSergey Sharybin
2019-11-27Curve: CurveMapping Extend OptionJeroen Bakker
2019-05-25bf_intern_opencolorio: Fix unused variable build warning with MSVC.Ray Molenkamp
2019-05-20Color Management: update configuration, remove legacy transformsBrecht Van Lommel
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-06Color management: add functions to detect scene linear and sRGB color spacesBrecht Van Lommel
2019-05-01Cleanup: comments (long lines) in various intern/ libsCampbell Barton
2019-04-18Armature: remove remains of the object-level deformation data cache.Alexander Gavrilov
2019-04-17ClangFormat: apply to source, most of internCampbell Barton