Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-07-25EEVEE-Next: Display compatible properties panelsClément Foucault
2022-06-29LineArt: Shadow and related functionalities.Yiming Wu
2022-06-02Cleanup: remove "<pep8 compliant>" from headersCampbell Barton
2022-03-04UI: Drag & Drop to Properties Materials PanelAzeem Bande-Ali
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-07-20LineArt: UI cleanups.YimingWu
2021-06-28LineArt: Occlusion effectiveness supportYimingWu
2021-04-26LineArt: UI fixes to match the content for 2.93 manual.YimingWu
2021-03-29Fix: Line Art panel in properties showing in the wrong order with add-onsBrecht Van Lommel
2021-03-22RNA: use boolean array for transarency masksCampbell Barton
2021-03-16Grease Pencil: Add LineArt modifierYimingWu
2021-01-13UI: Revert design changes to data-block selector for the 2.92 releaseJulian Eisel
2020-12-18UI: Redesigned data-block selectorsJulian Eisel
2020-12-12UI: Allow UI to pass focused data-block to operators via contextJulian Eisel
2020-05-01UI: Use property split layout and decorators for material propertiesJulian Eisel
2020-03-27Fix T74996: material custom properties not displayed for CyclesRobert Guetzkow
2019-09-04Shading Modes: Material and Render PreviewJeroen Bakker
2019-07-31Add operator for removing unused material slotsLukas Stockner
2019-07-07Cleanup: unused vars, redundant parenthisisCampbell Barton
2019-05-19UI: don't use decorators for Eevee material quality settingsBrecht Van Lommel
2019-05-19UI: add Panel.bl_order property to control order of panels for add-onsBrecht Van Lommel
2019-05-15Eevee: Add per material option to cull backfacesClément Foucault
2019-04-19Cleanup: mark unused arguments in UI scriptsCampbell Barton
2019-03-29Eevee: Material: Decouple transparent shadows from blend modeClément Foucault
2019-03-17UI: add light/world settings in shader node editor.Brecht Van Lommel
2019-03-14Cleanup: unused importsCampbell Barton
2019-03-12Cleanup: rename specials -> context_menuCampbell Barton
2019-03-08Fix T62349: Grease Pencil top material list not workingDalai Felinto
2019-03-07Properties Editor: Grease Pencil and pinning fixesDalai Felinto
2019-01-29Workbench: Make Material transparency part of the rgba color pickerClément Foucault
2019-01-29Workbench: Add transparency support for materialsClément Foucault
2018-12-18Fix T58899: Eevee - Material Index missing from panelDalai Felinto
2018-12-17DNA: clear / remove deprecated flagsCampbell Barton
2018-12-07UI: add material settings in shader editor sidebar.Lucas Boutrot
2018-11-28Workbench: Change Studio lightingClément Foucault
2018-11-26UI: rename "OpenGL" render engine to "Workbench".Brecht Van Lommel
2018-10-31UI: Detach Material specials menu from add/remove column.Pablo Vazquez
2018-10-08UI: new icon set by Andrzej Ambroz.Brecht Van Lommel
2018-09-21Cleanup: styleCampbell Barton
2018-09-20Fix missing Eevee volume panel in material tab.Brecht Van Lommel
2018-08-08Eevee: Remove per material SSS toggleClément Foucault
2018-07-31New Grease Pencil object for 2D animationAntonioya
2018-07-17Render: add "OpenGL" render engine.Brecht Van Lommel
2018-07-15UI: Use icon for Material LinkPablo Vazquez
2018-07-15UI: Hide Preview panel by default on Material propertiesPablo Vazquez
2018-07-05Shaders: add target setting to material output node.Brecht Van Lommel
2018-06-26Cleanup: style, pep8Campbell Barton
2018-06-18UI: Start UIList with 2 rows for materials/particlesPablo Vazquez
2018-06-02UI: use single column layout for particlesCampbell Barton
2018-06-01UI: use same "Viewport Display" name for scene/object/material panels.Brecht Van Lommel