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2021-05-20Materials: support materials when applying modifierJacques Lucke
2021-05-19Geometry Nodes: take materials into account when joining geometriesJacques Lucke
2021-05-19Materials: support changing materials during evaluationJacques Lucke
2021-02-25Refactor: IDTypeInfo: Add `owner_get` to get owner of embedded IDs.Bastien Montagne
2021-01-22LibOverride: Add an 'post apply' callback to IDTypeInfo.Bastien Montagne
2020-11-03Add a callback to `IDTypeInfo` to allow preservation of some data accross mem...Bastien Montagne
2020-10-10Cleanup: use C comments for descriptive textCampbell Barton
2020-10-08Cleanup/refactor: `BKE_libblock_alloc` -> `BKE_id_new` in ID creation code.Bastien Montagne
2020-10-07Refactor: remove `BKE_<id_type>_copy` functions.Bastien Montagne
2020-10-07Refactor `BKE_id_copy` to return the new ID pointer.Bastien Montagne
2020-10-07Refactor: Remove `BKE_XXX_localize()`, in favor of using regular ID copying c...Bastien Montagne
2020-09-17Pointclouds: support mesh <-> pointcloud in convert operatorPhilipp Oeser
2020-09-10Refactor: move Material .blend I/O to IDTypeInfo callbacksJacques Lucke
2020-09-09Cleanup: reduce variable scopesJacques Lucke
2020-08-28IDTypeInfo: add .blend file io callbacksJacques Lucke
2020-08-07Cleanup: Blenkernel, Clang-Tidy else-after-return fixesSybren A. Stüvel
2020-08-05Merge branch 'blender-v2.90-release'Clément Foucault
2020-08-05Fix T77517 EEVEE: Collection Holdout doesn't work in 2.90Clément Foucault
2020-07-28Cleanup: too small loop variableJacques Lucke
2020-07-28Fix T54544: "Copy Materials to Selected" only works when materials are define...Bastien Montagne
2020-07-03Clang-Tidy: Enable readability-redundant-control-flowHans Goudey
2020-05-07Refactor: libquery: Add Material foreach_id support.Bastien Montagne
2020-04-27Merge branch 'blender-v2.83-release'Antonio Vazquez
2020-04-27GPencil: Change defaults for Gradient materialsAntonio Vazquez
2020-04-23Merge branch 'blender-v2.83-release'Philipp Oeser
2020-04-23Fix T72506 EEVEE: Collection Holdout propagates accross material instancesClément Foucault
2020-04-20Cleanup: rename "nested" to "embedded"Jacques Lucke
2020-04-03Code Quality: Replace for loops with LISTBASE_FOREACHDalai Felinto
2020-04-03Cleanup: Animation, move AnimData API to `anim_data.c`/`BKE_anim_data.h`Sybren A. Stüvel
2020-03-27CPencil: Cleanup unused fill codeAntonio Vazquez
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: add Volume object type, and prototypes for Hair and PointCloudBrecht Van Lommel
2020-03-09Cleanup: Move `BKE_animdata_free()` call out of each IDType free data.Bastien Montagne
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-03-06Cleanup: Material: Move to IDTypeInfo and remove unused BKE API.Bastien Montagne
2020-03-06Fix narrowing from int to short when removing material slotSergey Sharybin
2020-03-05Cleanup: material API namingCampbell Barton
2020-03-04Refactor ID make local to use a single flag parameter.Bastien Montagne
2020-03-04Cleanup: ID make local: remove `id_in_bmain` argument.Bastien Montagne
2020-03-04Cleanup: Rename 'make local' functions to new scheme.Bastien Montagne
2020-02-27Cleanup: add missing use_nodes in default materials with nodetreesBrecht Van Lommel
2020-02-10Cleanup/refactor: Rename `BKE_library` files to `BKE_lib`.Bastien Montagne
2020-02-06Cleanup: refactor default materials and shader nodesBrecht Van Lommel
2020-02-05Cleanup: Remove unused function: give_node_material()Antonio Vazquez
2020-02-05T73589: Code Quality: Renaming on BKE_material.hAntonio Vazquez
2019-11-29Fix T72013: Gpencil Interpolate strokes causes instant crash when material li...Antonio Vazquez
2019-09-12Fix T69789: Assert when create a new Full Copy scene base on 2D template.Bastien Montagne
2019-09-09DNA: use defaults for Object, Mesh, MaterialCampbell Barton
2019-09-02DatablockManagement: Fix/sanitize handling of flags for private ID data in co...Bastien Montagne
2019-08-30Cleanup: Fix typo errorAntonio Vazquez