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2017-08-26Fix neighbor conflict checks for Poisson disk distribution.Lukas Tönne
2017-08-26Added a 1-cell margin to the grid dimensions to simplify neighbor lookups.Lukas Tönne
2017-08-26Separate step for mesh sample generators to bind them to a specific mesh.Lukas Tönne
2017-08-25Initial implementation of Poisson disk sampling on meshes.Lukas Tönne
2017-08-23Thread-safe implementation of the volume bounding-box raycast sampler.Lukas Tönne
2017-08-23Include other sample generators in tests.Lukas Tönne
2017-08-22New gtests for the mesh sampling system.Lukas Tönne
2017-08-21Use a consistent number of RNG steps in both sample generation and skipping.Lukas Tönne
2017-08-20Multithreading support for the mesh sampling library.Lukas Tönne
2017-08-19Fix hair follicle array write/read.Lukas Tönne
2017-08-19Merge branch 'blender2.8' into strand_editmodeLukas Tönne
2017-08-18Implement control strands generation for basic hair types along surface normals.Lukas Tönne
2017-08-18Eevee: Convert metallic nodes into princinpled nodesDalai Felinto
2017-08-18Swap Eevee material output with (Cycles) Material OutputDalai Felinto
2017-08-18Fix building w/o AudaspaceCampbell Barton
2017-08-18Audaspace: Moving audaspace 1.3 into extern.Jörg Müller
2017-08-16Fix T52415: Copy/Pasting a mesh immediately crashes blenderDalai Felinto
2017-08-16Update code comments from DAG_id_tag_update to DEG_id_tag_updateDalai Felinto
2017-08-16Depsgraph/Layers: Keep original visibility when doing full scene copyDalai Felinto
2017-08-16Pass EvaluationContext instead of bContextCampbell Barton
2017-08-15Fix missing clear of Object->drawdata listbase in new copying code.Bastien Montagne
2017-08-15Fix remaining issues with new Scene copying.Bastien Montagne
2017-08-15Bring new IDP_MergeGroup() on par with other copying logic.Bastien Montagne
2017-08-15Fix scene_collection_copy always afecting IDs usercount.Bastien Montagne
2017-08-15Cleanup: rename vars with proper _src/_dst postfixes in new Scene ID data cop...Bastien Montagne
2017-08-15Cleanup/refactor: no new general arg-less macros enforcing var names please!Bastien Montagne
2017-08-15Fix new Scene ID copying code.Bastien Montagne
2017-08-15Merge branch 'master' into blender2.8Sybren A. Stüvel
2017-08-15Cycles/BI: Add a pixel size option for speeding up viewport renderingLukas Stockner
2017-08-14Merge branch 'master' into blender2.8Bastien Montagne
2017-08-14Fix T52391: Crash on duplicating material.Bastien Montagne
2017-08-14Cleanup: confusing naming in BKE_node_tree_copy_data().Bastien Montagne
2017-08-14New ID Copying code: fix node_tree_copy_data still potentially increasing use...Bastien Montagne
2017-08-14Fix T51850: Motion tracking - poor performance with keyframe matching on larg...Sergey Sharybin
2017-08-14Tracking: Make frame accessor cache safe for threadingSergey Sharybin
2017-08-14Tracking: Cleanup, newlines and commentsSergey Sharybin
2017-08-14Tracking: Cleanup, de-duplicate codeSergey Sharybin
2017-08-14Trackign: Add some basic logging about caching in frame accessorSergey Sharybin
2017-08-14Tracking: Make frame access cache aware of regionSergey Sharybin
2017-08-14Tracking: Correct comparison in cache keysSergey Sharybin
2017-08-14Tracking: Cleanup and some commentsSergey Sharybin
2017-08-14Move back master to BCon1 (aka alpha) status.Bastien Montagne
2017-08-14Store the scalp mesh as part of the hair drawing interface.Lukas Tönne
2017-08-14Removed fiber drawing from the strand edit mode to simplify code.Lukas Tönne
2017-08-14Hair drawing data based on the new DNA hair groups.Lukas Tönne
2017-08-12Merge branch 'master' into blender2.8Campbell Barton
2017-08-12WM: load UI for new file, even when pref disabledCampbell Barton
2017-08-12Merge branch 'master' into blender2.8Campbell Barton
2017-08-12Cleanup: whitespaceCampbell Barton
2017-08-11iFix T52050: Empty VSE preview for scene strips with OpenGL preview + Rendere...Bastien Montagne