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AgeCommit message (Expand)Author
2019-07-19Fix T67033 EEVEE: Random Flickering MaterialsClément Foucault
2019-06-17DRW: Make stencil state clearer and distinctClément Foucault
2019-06-14Fix T64913 Eevee: shader compilation does not reset TAAClément Foucault
2019-06-03Cleanup: style, use braces in drawCampbell Barton
2019-06-03Cleanup: use const argumentsCampbell Barton
2019-05-31Fix sculpt mode drawing with modifiers still being wrong in some casesBrecht Van Lommel
2019-05-30DRW: Refactor to use object pointer for drawcall by defaultClément Foucault
2019-05-28Cleanup: DRW: Rename DRW_STATE_BLEND_* for API clarityClément Foucault
2019-05-22Eevee: Make lookdev shader use common_view_libClément Foucault
2019-05-22Eevee: Make Planar reflections work with the new DRWView systemClément Foucault
2019-05-22Eevee: Use DRW_view_* API instead of DRW_viewport_matrix_*Clément Foucault
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-17Cleanup: Eevee: Use dummy texture for GTAO when not enabledClément Foucault
2019-05-17Cleanup: Eevee: Use DRW_PASS_CREATE macro when possibleClément Foucault
2019-05-17Cleanup: DRW: Remove uneeded DRWState valuesClément Foucault
2019-05-17Eevee: Remove the Volumetric Render checkboxClément Foucault
2019-05-17Eevee: Remove the Subsurface Render checkboxClément Foucault
2019-05-17Cleanup: Eevee: Use SET_FLAG_FROM_TESTClément Foucault
2019-05-15Eevee: Add per material option to cull backfacesClément Foucault
2019-05-14Cleanup: DRW: Remove uneeded _add suffix from DRW_shgroup_call_addClément Foucault
2019-05-14Cleanup: DRW: Remove pointers to materialsClément Foucault
2019-05-10Eevee: Update matrices operations to not use combined matricesClément Foucault
2019-05-06Cleanup: Eevee: Remove comment about vcol support in sculpt modeClément Foucault
2019-05-04Cleanup: Eevee: Remove Flat normal shader variationClément Foucault
2019-05-04Sculpt: Refactor draw manager sculpt drawing mechanismClément Foucault
2019-05-02Fix T63997 Weird z-fight during weight paintClément Foucault
2019-05-02Fix T63435 Incorrect fresnel and normals for hair strands on EEVEEClément Foucault
2019-05-01Eevee: Lookdev: Cleanup implementation & support for Bloom and TAAClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-30Fix T63393 Eevee: Specular Shader's Clear Coat does not functionClément Foucault
2019-04-27Cleanup: unused varsCampbell Barton
2019-04-26Fix T58966 Sculpted changes dissapear visually when selecting a second objectClément Foucault
2019-04-18Cleanup: comment blocksCampbell Barton
2019-04-17ClangFormat: format '#if 0' code in source/Campbell Barton
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-10Cleanup: order simple check before function callCampbell Barton
2019-04-04EEVEE+Workbench: Show partsys in final renderingJeroen Bakker
2019-03-29Eevee: Material: Decouple transparent shadows from blend modeClément Foucault
2019-03-27Cleanup: style, use braces for drawCampbell Barton
2019-03-24Cleanup: redundant use of string formatting functionsCampbell Barton
2019-03-22Fix T57617 Volumetrics doesn't work on the Orthographic CameraClément Foucault
2019-03-20Fix T60190 Z-fighting with (Culled) BackfaceClément Foucault
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-13Fix T62156: Hair particle only shows up in final render when visible in viewportSergey Sharybin
2019-03-13Fix T60902 Eevee: Environment texture partially visible on transp. renderClément Foucault
2019-03-11Eevee: Update LTC codeClément Foucault
2019-02-27Cleanup: file rename lamp -> lightCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-23Cleanup: GCC redundant declarationsCampbell Barton