Age | Commit message (Expand) | Author |
---|---|---|
2020-07-30 | EEVEE: GLSL refactor/cleanup | Clément Foucault |
2019-05-22 | Eevee: Make Planar reflections work with the new DRWView system | Clément Foucault |
2019-05-16 | EEVEE: Intel Shader Compiler Bug | Jeroen Bakker |
2019-05-14 | Cleanup: DRW: Move ModelMatrix declaration to common_view_lib | Clément Foucault |
2019-05-10 | DRW: Remove ModelViewMatrix Usage | Clément Foucault |
2019-05-10 | Eevee: Update matrices operations to not use combined matrices | Clément Foucault |
2019-04-17 | ClangFormat: apply to source, most of intern | Campbell Barton |
2018-11-20 | Fix T57891: Radius of strip hair doesn't scale with object scale | Clément Foucault |
2018-08-03 | Eevee: Fix assert with hair drawing | Clément Foucault |
2018-06-02 | Eevee: CodeStyle: Fix naming and confusion about the hairs vectors. | Clément Foucault |
2018-05-30 | Eevee: Add support for new Hair geometry system. | Clément Foucault |
2018-03-10 | Eevee: Add new clipping UBO. | Clément Foucault |
2017-06-19 | Eevee: Add special shader for depth prespass. | Clément Foucault |