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AgeCommit message (Expand)Author
2022-09-21Fix EEVEE: Screen Space Refraction Artefacts caused by viewport aspect ratioClément Foucault
2022-09-16Revert "EEVEE: Fix volumetric resolve in large scenes."Jeroen Bakker
2022-09-13EEVEE: Fix volumetric resolve in large scenes.Jeroen Bakker
2022-09-06Cleanup: spelling in comments, formatting, move comments into headersCampbell Barton
2022-09-05EEVEE: Fix attributes node on Alpha Clip/Hashed materialsClément Foucault
2022-09-05Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-05Fix T100775: Regression: EEVEE world environment is stretched when using orth...Clément Foucault
2022-09-05Fix T100788 Regression: EEVEE wrong normal map on backfacesClément Foucault
2022-09-02EEVEE: Fix Symbol error in SH_L2 CaculationRaphaelBelmont
2022-09-02DRW-Next: Add uniform attributes (object attributes) supportClément Foucault
2022-09-02Merge branch 'blender-v3.3-release'Clément Foucault
2022-09-02Fix T100377: EEVEE: Regression 3.2 normalmap node brokenClément Foucault
2022-08-26Merge branch 'blender-v3.3-release'Philipp Oeser
2022-08-26Fix T100602: Incoming Vector in world shader for Eevee is invertedPhilipp Oeser
2022-08-15Cleanup: fix typosBrecht Van Lommel
2022-08-02EEVEE: Depth of field: Fix incorrect variance occlusionClément Foucault
2022-08-01Eevee: Add support of rendering curves with cryptomatte.Jeroen Bakker
2022-07-15Fix T99606: Regression: TexCoordinate losing precision far away from originClément Foucault
2022-06-29Fix T99128: EEVEE: Regression: Pixelated Environment TextureClément Foucault
2022-06-29Fix T99138: EEVEE: Regression: World volume shader incorrect texture coordsClément Foucault
2022-06-28DRW: Curve: Fix wrong UBO alignmentClément Foucault
2022-06-20Fix T99019 EEVEE: Regression: Specular BSDF does not apply occlusionClément Foucault
2022-06-07Merge branch 'blender-v3.2-release'Clément Foucault
2022-06-07Fix EEVEE: Shader error when using volume temperature or color attributesClément Foucault
2022-05-30Cleanup: fix various typosBrecht Van Lommel
2022-05-24Cleanup: make formatJacques Lucke
2022-05-24EEVEE: support Curves attributes renderingKévin Dietrich
2022-05-23Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objectsClément Foucault
2022-05-23Fix T98251: EEVEE: Regression: Wrong normalmaps on scaled objectsClément Foucault
2022-05-23Merge branch 'blender-v3.2-release'Clément Foucault
2022-05-23Fix T98128: EEVEE: Regression: Inverted surface normal on MacOS Intel GPUClément Foucault
2022-05-19Cleanup: format, reduce line length & strip trailing spaceCampbell Barton
2022-05-13Cleanup: spelling in comments, capitalize tagsCampbell Barton
2022-05-12Fix T98026 EEVEE: Refression Crash when rendering Cryptomatte passesClément Foucault
2022-05-10Fix T97985 EEVEE: Shader mixing not working correctly when reusing shader nodesClément Foucault
2022-05-09Fix T97983 EEVEE: Tangent Normal of Curves info behaves differently in EeveeClément Foucault
2022-05-07EEVEE: Fix missing function implementation for volumetric materialsClément Foucault
2022-05-07Fix T97796 EEVEE: Regression: Alpha clipped materials rendered as alpha hashedClément Foucault
2022-05-07Fix T97881 EEVEE: First Specular and SSS closure not contributing on alpha bl...Clément Foucault
2022-05-03Fix T93179: geonodes UVs and Vertex colors do not work in EEVEEKévin Dietrich
2022-04-27Metal: GLSL Compatibility - Hosting default uniform values.Jason Fielder
2022-04-20Cleanup: clang-formatCampbell Barton
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-04-14Metal: GLSL shader compatibility 4th passJason Fielder
2022-04-14Metal: GLSL shader compatibility 3rd passJason Fielder
2022-03-30Metal: GLSL Shader compatibility 5Jason Fielder
2022-03-30Metal: GLSL Compatibility - explicit mat4_to_mat3 conversionJason Fielder
2022-03-22Metal: Make GLSL shader source MSL compliant alsoJason Fielder
2022-03-21Fix T96655: Bloom crashes EeveeHallam Roberts