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2017-08-19Merge branch 'blender2.8' into strand_editmodeLukas Tönne
2017-08-19Eevee: Bloom: Add Bloom ColorClément Foucault
2017-08-19Eevee: Bloom: Add Clamp settingClément Foucault
2017-08-19Eevee: Fix problem with GPU_texture_generate_mipmapClément Foucault
2017-08-18Implement control strands generation for basic hair types along surface normals.Lukas Tönne
2017-08-18Eevee: Rework GTAOClément Foucault
2017-08-18Eevee: Add some utils functionsClément Foucault
2017-08-18Eevee: MinmaxZ: Avoid unecessary conversions.Clément Foucault
2017-08-18Eevee: Fix some problem with Glass & Diffuse BSDF with SSRClément Foucault
2017-08-15Attempt to fix GLSL errors on Blender startup.Brecht Van Lommel
2017-08-14Removed fiber drawing from the strand edit mode to simplify code.Lukas Tönne
2017-08-14Hair drawing data based on the new DNA hair groups.Lukas Tönne
2017-08-13Eevee: Optimize and improve GTAO Horizon searchClément Foucault
2017-08-12Eevee: Fix and opimize MinMaxZ generation.Clément Foucault
2017-08-11Eevee: SSR: Change clamp default.Clément Foucault
2017-08-11Eevee: Refraction: Fix low roughness artifact.Clément Foucault
2017-08-11Eevee: Re: Fix NaNClément Foucault
2017-08-11Eevee: SSR Clamp color when blurring buffers.Clément Foucault
2017-08-11Eevee: Fix NaNClément Foucault
2017-08-10Eevee: Refraction: Add "thickness" parameter.Clément Foucault
2017-08-10Eevee: Fix multiply blend mode.Clément Foucault
2017-08-10Eevee: Refraction: Make it available for opaque materials.Clément Foucault
2017-08-10Eevee: Fix AO not working.Clément Foucault
2017-08-10Eevee: Add Screen Space Refraction.Clément Foucault
2017-08-10Eevee: Refraction: Fix border artifacts.Clément Foucault
2017-08-10Eevee: SSR: Fix cone footprint estimation.Clément Foucault
2017-08-10Eevee: SSR: Blur Mipmaps more.Clément Foucault
2017-08-10Eevee: SSR: Refine Raytrace Algorithm.Clément Foucault
2017-08-10Eevee: Correct Mipmap texel alignment.Clément Foucault
2017-08-10Eevee: Add Refraction via probes.Clément Foucault
2017-08-10Eevee: Small code codestyle and fixes.Clément Foucault
2017-08-10Eevee: LUT generation.Clément Foucault
2017-08-10Eevee: Add precomputed BTDF LUT.Clément Foucault
2017-08-07Merge branch 'blender2.8' of git.blender.org:blender into strand_editmodeLukas Tönne
2017-08-06Prototype hair deformers for generated detail like clumping and curling.Lukas Tönne
2017-08-03Subdivision of hair fibers for smoother shading.Lukas Tönne
2017-08-03Use a 2D texture for the hair interpolation data instead of 1D for larger num...Lukas Tönne
2017-08-02Moved the hair fiber shader from strand edit mode into Eevee.Lukas Tönne
2017-07-31Eevee: SSR: Change clamp to a real clamp and add Max Roughness.Clément Foucault
2017-07-31Eevee: Draw background after depth prepass.Clément Foucault
2017-07-31Eevee: SSR: Rewrote the raytracing algorithm.Clément Foucault
2017-07-27Eevee: Fix probes interfeering with SSR.Clément Foucault
2017-07-27Eevee: Planar Reflection: only support mirror reflection if not using SSR.Clément Foucault
2017-07-27Eevee: Fix bloom once and for all.Clément Foucault
2017-07-27DRW: Add stats group to eevee and object mode.Clément Foucault
2017-07-25Eevee: Fix post process with Ugly color.Clément Foucault
2017-07-25Eevee: SSR: Add support for planar probes.Clément Foucault
2017-07-25Fix T52190: Depth picking failsCampbell Barton
2017-07-24Eevee: Silence printfs.Clément Foucault
2017-07-24Eevee: Fix crash when saving file with motion blur.Clément Foucault