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AgeCommit message (Expand)Author
2018-08-12Merge branch 'blender2.8' into hair_guideshair_guidesLukas Tönne
2018-07-30Armature: Fix bone always transparent when enabling MSAAClément Foucault
2018-07-18GWN: Port to GPU module: Replace GWN prefix by GPUClément Foucault
2018-07-16Smoke: Port display to Workbench + object modeClément Foucault
2018-07-02Remove the parent interpolation hair shader and use the transform-feedback sh...Lukas Tönne
2018-06-29Rename "guide" curves to "fiber" curves.Lukas Tönne
2018-06-21Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-06-19Revert: EditMode Inactive edge drawingJeroen Bakker
2018-06-15Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-06-15Backport hair drawing improvements and workbench support from the grooming br...Lukas Tönne
2018-06-13T55456: EditMode DrawingJeroen Bakker
2018-06-05Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-06-02DRW: Make the Procedural hair update part of the drawmanager.Clément Foucault
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-24Replace DerivedMesh with Mesh throughout hair code,Lukas Tönne
2018-05-21Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-05-16Armature: Cleanup: Remove unused function and use less silly wire drawing.Clément Foucault
2018-05-13Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-05-08Cleanup: whitespace, duplicate includesCampbell Barton
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-07Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-05-07Armature: Add back relationship lines.Clément Foucault
2018-05-07Object Mode: Use stipple shader for relationship lines.Clément Foucault
2018-05-06Armature: Add a special Pass for bone axes.Clément Foucault
2018-05-06Armature: Put passes in a struct easier to pass around.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-06Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-05-05Armature: Rename bone shaders and add 2 colors smooth blending.Clément Foucault
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-03Metaball: pointers used in `DRW_shgroup_call_dynamic_add` don't need to hold ...Germano
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: More work and cleanup on envelope bones drawing.Clément Foucault
2018-05-02Armature: Envelope Bones: Change drawing method.Clément Foucault
2018-05-02Armature: "Raytrace" bones endpoint spheres.Clément Foucault
2018-05-02DRW: Armature: New bone outline shader.Clément Foucault
2018-04-21Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault
2018-04-15Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-02-16Metalball drawing: rename mball helpers to handlesGermano
2018-02-14DRW: Refactor: Less feature duplication with Gwn.Clément Foucault
2018-02-06Object Mode: Add to EvaluationContext & DRWContextStateCampbell Barton
2018-01-21Merge branch 'blender2.8' into hair_guidesLukas Tönne
2018-01-11DRW: Fix T53583 Armature instances not drawing.Clément Foucault
2018-01-09Curve Edit Mode: Use curve handle theme colorsmano-wii
2017-11-25Merge branch 'blender2.8' into hair_guidesLukas Tönne
2017-11-23Rename any instance of scene layer or render layer in code with view layerDalai Felinto
2017-11-19Additional pass in object mode for drawing hair follicles and guide curves.Lukas Tönne
2017-11-19Merge branch 'blender2.8' into hair_guidesLukas Tönne
2017-11-16Fix T51210: Draw Manager: Support for Metaball DrawingGermano