Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2022-03-31Fix T96915: GPU subdivision modifier: Smooth Shade doesn't workKévin Dietrich
2022-03-31Fix T96344: edit mode GPU subdivision crashes with X-ray mode and modifiersKévin Dietrich
2022-03-29Fix T96356: artefacts with GPU subdivision and vertex paint maskKévin Dietrich
2022-03-24Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-03-08Fix T96224: GPU subdiv crash with smooth normals and tangentsKévin Dietrich
2022-03-02Fix T94729: GPU subdivision does not support meshes without polygonsKévin Dietrich
2022-03-02Fix T94952: normals maps don't render correctly with GPU subdivisionKévin Dietrich
2022-02-26Fix T93123: viewport lags with custom attributesKévin Dietrich
2022-02-25Disable GPU subdivision if autosmooth or split normals are usedKévin Dietrich
2022-02-25Fix different shading between CPU and GPU subdivisionKévin Dietrich
2022-02-18Fix strict compilation warningsSergey Sharybin
2022-02-17Fix T95827: vertex groups do not display correctly with GPU subdivisionKévin Dietrich
2022-02-17Fix vertex groups not rendering properly with GPU subdivisionKévin Dietrich
2022-02-15Fix T95697: GPU subdivision ignores custom normalsKévin Dietrich
2022-02-15GPU subdiv: fix custom data interpolation for N-gonsKévin Dietrich
2022-02-14Fix T95177: GPU subdiv crashes mirror modifier in edit-modeKévin Dietrich
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-10Fix T95666: Crash when attempting multires linear subdivideSergey Sharybin
2022-02-01Silence draw manager warning.Jeroen Bakker
2022-02-01Cleanup: Remove unused datatoc definitions.Jeroen Bakker
2022-02-01Fix T95376: Fix crash when switching to UV workspace.Jeroen Bakker
2022-01-28Cleanup: spelling in commentsCampbell Barton
2022-01-27DRW: Fix some issues with DRW_gpu_wrapper.hhClément Foucault
2022-01-27DRW: Fix DRW_gpu_wrapper.hhClément Foucault
2022-01-27Cleanup: Fix const correctness warningClément Foucault
2022-01-27Cleanup: Add more const correctness to some functionsClément Foucault
2022-01-27GPUShaderCreateInfo: Remove push_constant indexingClément Foucault
2022-01-26DRW: Fix builtin uniform name mismatchClément Foucault
2022-01-26D13910: Workbench: Port shaders to use GPUShaderCreateInfoClément Foucault
2022-01-25Cycles: add Point Info nodeBrecht Van Lommel
2022-01-25Draw: Migrate hair refine compute shader to use create info.Jeroen Bakker
2022-01-25Fix depsgraphs sharing IDs via evaluated edit meshSergey Sharybin
2022-01-24Add workaround for broken interface query functions on Intel HD Graphics 4400...Clment Foucault
2022-01-24GPU subdiv: reduce memory usage for point IBOKévin Dietrich
2022-01-24GPU subdiv: fix unitialized dataKévin Dietrich
2022-01-24Cleanup: sort struct forward declarationsCampbell Barton
2022-01-24Cleanup: spelling in commentsCampbell Barton
2022-01-20Subdivision: add support for vertex creasingKévin Dietrich
2022-01-17Revert "Revert "GPUShaderCreateInfo for interface abstraction""Jeroen Bakker
2022-01-17Revert "GPUShaderCreateInfo for interface abstraction"Jeroen Bakker
2022-01-17GPUShaderCreateInfo for interface abstractionJeroen Bakker
2022-01-16Fix T94865: GPU subdiv crash switching to texpaint areaKévin Dietrich
2022-01-16Cleanup: deduplicate GPU subdiv data extraction loopsKévin Dietrich
2022-01-15Fix T94918: GPU subdivision uses viewport levels for final renderKévin Dietrich
2022-01-14Cleanup: spelling in comments, C++ style comments for disabled codeCampbell Barton
2022-01-13Refactor: Move normals out of MVert, lazy calculationHans Goudey
2022-01-12DRW: Add DRW_gpu_wrapper.hhClément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClément Foucault
2022-01-12Revert "BLI: Refactor vector types & functions to use templates"Clément Foucault
2022-01-12BLI: Refactor vector types & functions to use templatesClment Foucault