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AgeCommit message (Expand)Author
2022-03-31Fix T96915: GPU subdivision modifier: Smooth Shade doesn't workKévin Dietrich
2022-03-31Fix T96344: edit mode GPU subdivision crashes with X-ray mode and modifiersKévin Dietrich
2022-03-29Fix T96356: artefacts with GPU subdivision and vertex paint maskKévin Dietrich
2022-03-24Cleanup: remove debug printsBrecht Van Lommel
2022-03-24Fix missing updates for external render engines rendering tilesBrecht Van Lommel
2022-03-24Fix T96372: UV editor selection display wrong with GPU subdivisionKévin Dietrich
2022-03-21Fix T96572: eevee crash with motion blur and stereoscopyJacques Lucke
2022-03-21Fix object centers & geometry selecting meta-elements in edit-modeCampbell Barton
2022-03-08Fix T96224: GPU subdiv crash with smooth normals and tangentsKévin Dietrich
2022-03-07Fix T93573: Curve evaluated mesh selected in edit modeHans Goudey
2022-03-02Fix T93573: Remove outline from instances in edit modeHans Goudey
2022-03-02Fix T94729: GPU subdivision does not support meshes without polygonsKévin Dietrich
2022-03-02Fix T94952: normals maps don't render correctly with GPU subdivisionKévin Dietrich
2022-03-01Fix T96097: Image editor tile drawing not working.Jeroen Bakker
2022-03-01Fix painting on none 256 aligned images.Jeroen Bakker
2022-03-01Fix building error in previous commit.Jeroen Bakker
2022-03-01Image Engine: Performance 8 byte images.Jeroen Bakker
2022-02-28Fix T95298: Multiview images not displaying correctly.Jeroen Bakker
2022-02-28Fix T95981: Remove implicit conversion in texture paint shader.Jeroen Bakker
2022-02-26Fix T93123: viewport lags with custom attributesKévin Dietrich
2022-02-25Disable GPU subdivision if autosmooth or split normals are usedKévin Dietrich
2022-02-25Fix different shading between CPU and GPU subdivisionKévin Dietrich
2022-02-24EEVEE: Fix crash when shadow caster count is reduced to 0.Clément Foucault
2022-02-22Fix T93784: text and curve objects have no motion blurJacques Lucke
2022-02-21Workbench: Fix missing world_data ubo during opaque prepassClément Foucault
2022-02-21Fix T95871: Non-float textures report as float.Jeroen Bakker
2022-02-18Fix strict compilation warningsSergey Sharybin
2022-02-18Fix T95809: Check color space changes to refresh image engine.Jeroen Bakker
2022-02-18Image Engine: Store image usage to identity changes.Jeroen Bakker
2022-02-17Fix T95827: vertex groups do not display correctly with GPU subdivisionKévin Dietrich
2022-02-17Fix vertex groups not rendering properly with GPU subdivisionKévin Dietrich
2022-02-15Fix T95697: GPU subdivision ignores custom normalsKévin Dietrich
2022-02-15GPU subdiv: fix custom data interpolation for N-gonsKévin Dietrich
2022-02-15Fix T95791: Unable to switch between multiviews.Jeroen Bakker
2022-02-14Fix T95177: GPU subdiv crashes mirror modifier in edit-modeKévin Dietrich
2022-02-14Cleanup use c style comments.Jeroen Bakker
2022-02-14Fix T95725: Changing render slot doesn't update displayed image.Jeroen Bakker
2022-02-14Image Engine: Remove region_uv_bounds.Jeroen Bakker
2022-02-14Image Engine: Limit the number of interal textures.Jeroen Bakker
2022-02-11Fix excessive re-creation of VR viewport texturesPeter Kim
2022-02-10Fix T95666: Crash when attempting multires linear subdivideSergey Sharybin
2022-02-10Fix invalid creation of partial image updaterSergey Sharybin
2022-02-06Fix: Displaying any point cloud in the viewport causes crashHans Goudey
2022-02-04Fix T95467: Textures disappear when going to Edit Mesh on Solid Texture modeSergey Sharybin
2022-02-04Image Editor: Fix slowdown with 8b colormanaged images.Jeroen Bakker
2022-02-04Fix T95284 Workbench: "World" Cavity Type Doesn't Render AnythingClément Foucault
2022-02-04Compositor: Backdrop mode changes node grid.Jeroen Bakker
2022-02-02Draw Manager: Marked work around code.Jeroen Bakker
2022-02-02Workaround for VSE memory leak.Jeroen Bakker
2022-02-02Cleanup: Use correct identifier for ShaderParameters.Jeroen Bakker