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AgeCommit message (Expand)Author
2019-05-22DRW: Add DRWView to improve different view handlingClément Foucault
2019-05-22Fix T64499: edit mode display glitch on Intel HD 4x00 and Windows 7/8Brecht Van Lommel
2019-05-17Eevee / Workbench: Fix hair normalsClément Foucault
2019-05-17DRW: Make fullscreen vertex shader position and uv without attributesClément Foucault
2019-05-14Fix Shader compilation error on MacOS & some other platform/driverClément Foucault
2019-05-14Fix zfighting from edit mode face overlaysClément Foucault
2019-05-14Fix T64574 : Weird shadow mesh glitches in viewportClément Foucault
2019-05-14Fix T64574 : Weird shadow mesh glitches in viewportClément Foucault
2019-05-14Cleanup: DRW: Move ModelMatrix declaration to common_view_libClément Foucault
2019-05-14Cleanup: DRW: Add and use DRW_shgroup_uniform_vec2_copyClément Foucault
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-05-10Overlays: Use common_view_lib.glslClément Foucault
2019-05-10DRW: Remove ModelViewMatrix UsageClément Foucault
2019-05-10Cleanup: DRW: Renaming of glsl utility macrosClément Foucault
2019-05-093D Grid: Use View UBO & small cleanupClément Foucault
2019-05-09Fix T64296 Z-axis overlay vanishes at scene origin in 3D ViewportClément Foucault
2019-05-09Overlay: Remove use of NormalMatrixClément Foucault
2019-05-08DRW: Remove WorldNormalMatrixClément Foucault
2019-05-08Overlay Mode: Use common_view_libClément Foucault
2019-05-08Wireframe: Refactor vertex shader to use less matricesClément Foucault
2019-05-01Cleanup: comments (long lines) in drawCampbell Barton
2019-04-25Overlay: Mesh AnalysisJeroen Bakker
2019-04-24Fix T62701: Hair edit mode crashes on some old AMD Radeon drivers.mano-wii
2019-04-203D View: add opacity for sculpt mask displayPablo Dobarro
2019-04-19Edit Mode: Change face mode edges displayClément Foucault
2019-04-18AMD glitch: missing changes in f41ab375f38bmano-wii
2019-04-18Cleanup: add 'if 0' comment why code is repeatedCampbell Barton
2019-04-18Fix T62792: AMD glitch when clipping region in edit mode.mano-wii
2019-04-17Edit Mode: Rework display to differentiate selection modesClément Foucault
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-04-04DRW: Fix hair count being limited by recent refactorClément Foucault
2019-03-26Edit Mesh: Fix interpolation of gradient on edit edgesClément Foucault
2019-03-26Fix T62260 edges display bug on big geometries when looked up closeClément Foucault
2019-03-25Cleanup: styleCampbell Barton
2019-03-22Implement Stencil Mask Drawing for Texture PaintingJeroen Bakker
2019-03-20Fix T58550 Dragged in images dont overlap properlyClément Foucault
2019-03-19Fix T61475 Particle edit does not render children if path step > 7Clément Foucault
2019-03-19Cleanup: comment blocksCampbell Barton
2019-03-16DRW: support clipping for armature bone axesCampbell Barton
2019-03-16DRW: support clipping for envelope armature draw typeCampbell Barton
2019-03-10Fix T60171: Hair Particles Not Displaying in ViewportClément Foucault
2019-03-07DRW: Fix hair OSX workaround having a cap limitClément Foucault
2019-03-05DRW: support clipping for bone vertsCampbell Barton
2019-03-04Preferences: Add option to disable edit-mode wire AntialiasingClément Foucault
2019-03-03Improve slightly the stability of wireframes in old GPUs from AMD.mano-wii
2019-03-01Hair Particle: Fix issue on OSX due to hardware accelerated subdivisionClément Foucault
2019-02-28DRW: use active color for face dotCampbell Barton
2019-02-27Cleanup: rename lamp -> lightCampbell Barton
2019-02-22Sculpt Overlay: Fix mask drawn as flat shaded when smooth shading enabledClément Foucault
2019-02-21Fix T61791: Motion path step is not taken into accountJacques Lucke