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AgeCommit message (Expand)Author
2018-06-07Armature: Fix flickering outline on planar custom bones.Clément Foucault
2018-06-05Wireframe: Add slider to hide edges from coplanar facesClément Foucault
2018-06-04Wireframe: Lower line thickness and front color blending.Clément Foucault
2018-06-03DRW: Hair: Add additionnal subdivision smoothing support.Clément Foucault
2018-06-03Wireframe: Optimization for intel GPUs.Clément Foucault
2018-06-02Eevee: CodeStyle: Fix naming and confusion about the hairs vectors.Clément Foucault
2018-06-01T54991: Restore support for Motion Path drawing in 2.8Joshua Leung
2018-05-31Overlay: Add Wireframe overlay.Clément Foucault
2018-05-30Cleanup: whitespaceCampbell Barton
2018-05-30DRW: Add new GPU hair system.Clément Foucault
2018-05-27Grid: Do not go over objects in front/side ortho views.Clément Foucault
2018-05-27Grid: Fix T51813: Opaque grid on OSX.Clément Foucault
2018-05-26Armature: Make Custom bone have the same appearance as other bones.Clément Foucault
2018-05-26Armature: Modify Shape outline shader to use Line adjacency instead of tri.Clément Foucault
2018-05-09Draw manager: Initial implementation of key points visualizationSergey Sharybin
2018-05-09Draw manager: Initial implementation of particle edit modeSergey Sharybin
2018-05-08Armature: Add back Stick bone draw type.Clément Foucault
2018-05-08Cleanup: quiet warning, whitespaceCampbell Barton
2018-05-07Armature: Transparent Bone: Fix envelope not being alpha blended.Clément Foucault
2018-05-07Armature: Add new Transparent Bone overlay option.Clément Foucault
2018-05-06Armature: Fix bone axes not using bone color.Clément Foucault
2018-05-06Armature: Fix/Change bone axes display.Clément Foucault
2018-05-05Armature: Rename bone shaders and add 2 colors smooth blending.Clément Foucault
2018-05-05Armature: Outline: Fix outline detection in critical cases.Clément Foucault
2018-05-05Armature: Make bone outlines thickness variable.Clément Foucault
2018-05-05Armature: Set outline width to 2.0.Clément Foucault
2018-05-05Groups: remove drawing group objects in a different color.Brecht Van Lommel
2018-05-03Metaball: Move handles shader to draw/modes/shader and reference them in draw...Germano
2018-05-02Armature: Envelope: Small cleanup + don't smooth the distance display.Clément Foucault
2018-05-02Armature: Envelope: Optimize outline shader.Clément Foucault
2018-05-02Armature: Envelope: Revisit envelope drawing again.Clément Foucault
2018-05-02GPUShader: Remove unused envelope shaders.Clément Foucault
2018-05-02Armature: Add envelope outline shader.Clément Foucault
2018-05-02Armature: Envelope Bones: Change drawing method.Clément Foucault
2018-05-02Armature: "Raytrace" bones endpoint spheres.Clément Foucault
2018-05-02DRW: Armature: New bone outline shader.Clément Foucault
2018-05-02Merge branch 'blender2.8' of git.blender.org:blender into blender2.8Jeroen Bakker
2018-05-02Vertex Paint: Use Linear colors for interpolation.Clément Foucault
2018-05-02Workbench: update of 3dviewJeroen Bakker
2018-05-01Overlay: Enabled wireframe drawing for vertex/weight paintJeroen Bakker
2018-04-30Cleanup: simplify GLSL logic in outlines drawing.Germano
2018-04-27Draw Edit Curve Overlay: Fix the offset direction of the contour of selected ...Germano
2018-04-22Overlay: face orientationJeroen Bakker
2018-04-22Cleanup: trailing spacesCampbell Barton
2018-04-20Workbench: Face orientation overlayJeroen Bakker
2018-04-20Workbench: Added the basics for the OverlayModeJeroen Bakker
2018-04-18Object Mode: Outlines: Make outline thinner.Clément Foucault
2018-04-18Object Mode: Outlines: Fix sample coordinates.Clément Foucault
2018-04-17Object Mode: Outlines: Fix precision issue on intel GPU.Clément Foucault
2018-04-17DRW: Fix lightprobe objects outlines.Clément Foucault