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AgeCommit message (Expand)Author
2015-10-14Fix T46284: Texture paint, wrong shading modeCampbell Barton
2015-10-11Fix warnings and remove casts by adding copy_vx_vx_uchar() functions.Brecht Van Lommel
2015-07-29CleanupCampbell Barton
2015-07-25GPU Buffers:Antony Riakiotakis
2015-07-22Fix weight painting + mask not drawing in latest master.Antony Riakiotakis
2015-07-17Only use material callback when enabledCampbell Barton
2015-07-16Add tessellation data to DerivedMesh (LoopTri)Campbell Barton
2015-07-16Optimize Vertex Color updateCampbell Barton
2015-07-14Move from MTFace to MTexPoly w/ texture checksCampbell Barton
2015-06-17Cleanup, use define instead of magic numberAntony Riakiotakis
2015-04-20Cleanup: use bool /w flag checksCampbell Barton
2015-04-10Don't use vertex colors in textured mesh display during texpaint.Antony Riakiotakis
2014-12-02Tex Paint: hide selected face-mask edgesCampbell Barton
2014-11-29Cleanup: unused headersCampbell Barton
2014-11-28Cleanup GPU: get rid of some extremely legacy draw code.Antony Riakiotakis
2014-11-27Addition/correction to previous commit:Antony Riakiotakis
2014-11-27Fix T42653, solidify modifier not displaying correctly under edit mode.Antony Riakiotakis
2014-11-20Fix T42647, vertex and weight painting mode do not display solid shadedAntony Riakiotakis
2014-10-06Texture painting:Antony Riakiotakis
2014-09-02Fix erase alpha not having any output on viewport after last commit.Antony Riakiotakis
2014-09-02Fix T41682.Antony Riakiotakis
2014-08-28Texture painting:Antony Riakiotakis
2014-08-12Fix T41414, T41386.Antony Riakiotakis
2014-07-23Bake-API: Test for cyclic node connectionDalai Felinto
2014-07-21GSOC 2013 paintAntony Riakiotakis
2014-06-27Fix transparency issues in 3d viewportSergey Sharybin
2014-06-13BLI_bitmap: rename macrosCampbell Barton
2014-06-13Code cleanup: reorder BKE_scene_use_new_shading_nodes checks lastCampbell Barton
2014-04-30Code cleanup: remove unused includesCampbell Barton
2014-03-31Fix T39524: Backface culling is always on in Textured view in BI.Bastien Montagne
2014-03-21Fix T39306: Backface culling in Multitexture always uses mat game settingsBastien Montagne
2014-03-20Vertex Paint: inverted line drawing, white lines were often hard to seeCampbell Barton
2014-03-20Vertex Paint: use solid shading, shadeless in wire (like wpaint)Campbell Barton
2014-02-26Paint API: add BKE_paint_select_elem_test: to check on paint selectionCampbell Barton
2014-02-14Code cleanup: duplicate headersCampbell Barton
2014-02-03Code cleanup: use bools where possibleCampbell Barton
2013-12-09Fix T37727: z-offset problems with camera viewCampbell Barton
2013-10-28move bmesh array lookup data and utility functions from editmesh into bmesh,Campbell Barton
2013-10-17Fix #37109: missing cycles texture display in edit mode.Brecht Van Lommel
2013-10-16style cleanupCampbell Barton
2013-10-153D view: textured draw mode now has a Shadeless option in the Shading panel,Brecht Van Lommel
2013-10-14Fix cycles textured draw mode problem with objects that have an image textureBrecht Van Lommel
2013-07-23remove the pointer from BLI_bitmap's typedef, Campbell Barton
2013-07-19code cleanup: use boolean for derived mesh face test functionCampbell Barton
2013-07-15fix for own regression, face index ranges still need checking in some places.Campbell Barton
2013-07-01tweak to commit r57891, dont draw hidden faces/edges in editmode.Campbell Barton
2013-07-01fix [#35911] Show weights not working with a weight edit modifier in edit modeCampbell Barton
2013-06-26Fix #34837 Texture Painting using Face Selection Mask fails to showAntony Riakiotakis
2013-06-20remove NULL checks for return values from EDBM_***_at_index calls.Campbell Barton
2013-05-14Code cleanup: fix confusing line of code with useless ||.Brecht Van Lommel