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AgeCommit message (Expand)Author
2020-09-05GPUTexture: Change texture creation APIClément Foucault
2020-09-04Cleanup: GPUTexture: Clean framebuffer attachmentClément
2020-09-04GPUTexture: Add support for samplersClément Foucault
2020-09-04GPUTexture: GL Backend IsolationClément Foucault
2020-09-02Cleanup: spelling, rename attachement -> attachmentCampbell Barton
2020-08-30GPUFrameBuffer: GL backend isolationClément Foucault
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-30Cleanup: Split gpu_texture_image.c into BKE and IMB modulesClément Foucault
2020-07-29Cleanup: GPU: Move Image based function to GPU_draw.hClément Foucault
2020-07-29GPU: Refactor gpu_texture_image to not use GL callsClément Foucault
2020-07-29GPU: Move gpu_texture.c to C++Clément Foucault
2020-07-28Merge branch 'blender-v2.90-release'Jacques Lucke
2020-07-28Fix: remove error in previous commitJacques Lucke
2020-07-28Cleanup: correct usage of extern-C blocks in various placesJacques Lucke
2020-07-27GPU: Fix crash and missing texture due to recent C++ portClément Foucault
2020-07-18Cleanup: GPUShader: Remove unused builtin shaderClément Foucault
2020-07-18GPUTexture: Add better swizzle supportClément Foucault
2020-07-18Cleanup: GPU: Make icon drawing use GPUTextureClément Foucault
2020-06-03GPUTexture: Add support for binding textures with custom sampler statesClément Foucault
2020-06-03DRW: Remove automatic bind locations and use hardcoded locations for texturesClément Foucault
2020-06-02GPU: Texture: Replace internal sampler state by explicit state objectClément Foucault
2020-05-07Fix T76510: Eevee OpenVDB render artifacts due to texture clampingBrecht Van Lommel
2020-04-22GPU: Add GPU_texture_copyClément Foucault
2020-03-11EEVEE: Replace octahedron reflection probe by cubemap arrayClément Foucault
2020-03-11Smoke: put density/color in separate textures, fixes for workbench shaderBrecht Van Lommel
2020-03-09GPencil: Refactor of Draw Engine, Vertex Paint and all internal functionsAntonio Vazquez
2020-02-20Cleanup: declatatuons for functions that don't existCampbell Barton
2020-02-15GPU: Add GPU support to fill a texture image with a constant valuemano-wii
2020-02-11DRW: Color Management improvementClément Foucault
2020-02-10Cleanup: sort file, struct listsCampbell Barton
2020-01-29Fix T73188: RenderResult as Camera BG ImageJeroen Bakker
2019-08-25Cleanup: redundant struct declarationsCampbell Barton
2019-06-26Revert "GPU: Create and use new GPU_texture_read_rect utility."mano-wii
2019-06-24Fix T65812: Image empty has wrong aspect with limit texture sizeCampbell Barton
2019-06-21Fix T62876: Camera Background ImagesJeroen Bakker
2019-05-13Cycles/Eevee: unified and improved texture image color space handlingBrecht Van Lommel
2019-04-17ClangFormat: apply to source, most of internCampbell Barton
2019-03-22Silence warningsDalai Felinto
2019-03-22GPU: Create and use new GPU_texture_read_rect utility.mano-wii
2019-03-20Cleanup: use lowercase for dimensions in function namesCampbell Barton
2019-02-18Fix T57457: animated image sequences not working in Eevee.Brecht Van Lommel
2019-02-18doxygen: add newline after \fileCampbell Barton
2019-02-06Cleanup: remove redundant doxygen \file argumentCampbell Barton
2019-02-01Cleanup: remove redundant, invalid info from headersCampbell Barton
2019-01-28Cleanup: sort forward declarations of enum & structCampbell Barton
2019-01-23Cleanup: use eGPU prefix for GPU enum typesCampbell Barton
2018-11-14Merge branch 'master' into blender2.8Campbell Barton
2018-11-14Cleanup: comment block tabsCampbell Barton
2018-10-26GPUTexture: Add supports for GL_DEPTH32F_STENCIL8 texture formatClément Foucault