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AgeCommit message (Expand)Author
2012-11-12Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer we...Jason Wilkins
2012-11-01style cleanupCampbell Barton
2012-10-25Fix issue after commit 50282: float texture painting non-color data textures didBrecht Van Lommel
2012-10-10Google Summer of Code project: "Smoke Simulator Improvements & Fire".Daniel Genrich
2012-10-07Merge w/ trunk: r50097-r51140 (also, I got ahead of myself and fixed a lot of...Jason Wilkins
2012-08-30Fix #32404: GLSL normal maps using float images were incorrectly gettingBrecht Van Lommel
2012-08-17Some small gpu matrix and other changes.Alexander Kuznetsov
2012-08-14Fix for lights. The graphic type was initilized after lights init.Alexander Kuznetsov
2012-08-11Renaming gpu functions from gpu* to gpu_gl* because they aren't abstractionsAlexander Kuznetsov
2012-08-10Adding gpu_view module.Alexander Kuznetsov
2012-08-09Some matrix fixes to fix a GPU_SAFETY assertion in blf.cJason Wilkins
2012-08-08Quads and polygons is not supported by ES and 3.0+Alexander Kuznetsov
2012-08-08header fixup, aspect api, warning fixes, removed some minor use of display li...Jason Wilkins
2012-08-07Converted all glMatrix calls to gpuMatrixAlexander Kuznetsov
2012-08-02GPUlighting - thin layer to wrap OpenGL's Phong-Blinn lighting state functionsJason Wilkins
2012-07-28Fix initialization for GPU_ext_config.Alexander Kuznetsov
2012-07-25glreport.py improvementsJason Wilkins
2012-06-29Aggressive rewriting of r48334 because it failed to build with MSVC8Jason Wilkins
2012-06-27ARB/EXT are very simular to standard functions.Alexander Kuznetsov
2012-06-25Big Commit - Ported Blender/BGE to use GPU_compatibility for most drawing.Jason Wilkins
2012-06-06Fixed all places that used "" instead of <> to include glew.h. Defined -DGLE...Jason Wilkins
2012-05-24style cleanup: brace placement/newlinesCampbell Barton
2012-05-17style cleanup: block commentsCampbell Barton
2012-05-02style cleanup: whitespace, bracesCampbell Barton
2012-05-01Merging phase 1 of the BGE Harmony branch:Daniel Stokes
2012-04-28style cleanup: changes to brace placement / newlines - for/while/if/switchCampbell Barton
2012-04-21style cleanup: correct typosCampbell Barton
2012-04-15code cleanup: dont include BLI_winstuff.h on non windows systems, also cleanu...Campbell Barton
2012-03-31move debug flag into its own global var (G.debug), split up debug options.Campbell Barton
2012-03-24style cleanup: follow style guide for formatting of if/for/while loops, and e...Campbell Barton
2012-03-09style cleanup: comment blocksCampbell Barton
2012-03-08code cleanup: duplicate checks and double assignments.Campbell Barton
2012-03-02style cleanupCampbell Barton
2012-02-26minor style editsCampbell Barton
2012-02-25Changes in double side lighting usageSergey Sharybin
2012-02-10Fix #30131: mac UI font corruption in release candidate, refined test forBrecht Van Lommel
2012-02-04Fix: non-power-of-two-textures were always disabled on ATI/Apple due to poorBrecht Van Lommel
2012-01-11minor cleanup for string use - no functional changesCampbell Barton
2011-12-23Cleaning up the GPU_extensions_init/exit() code a bit to keep the Blenderplay...Mitchell Stokes
2011-12-17better to generate the library string always because it could lead to null po...Antony Riakiotakis
2011-12-17move GPU_code_generate_glsl_lib to GPU_extensions_init. This makes more sense...Antony Riakiotakis
2011-12-16static functions for getting power of 2 values were being copied about too mu...Campbell Barton
2011-11-29remove header text:Campbell Barton
2011-11-11correct indentation and some whitespace edits (no functional changes)Campbell Barton
2011-10-28Fix: OpenGL renders on graphics cards which do not support non-power-of-twoBrecht Van Lommel
2011-10-23remove $Id: tags after discussion on the mailign list: http://markmail.org/me...Campbell Barton
2011-09-16- fix for access past the buffer size (paint / sculpt used some 2d vecs as 3d)Campbell Barton
2011-09-09GPU: add gpu python module with export_shader() function to export GLSL shader.Benoit Bolsee
2011-08-28- use static vars and functions where possible.Campbell Barton
2011-04-21converted more mixed tab/space indentations to tabs. only whitespace changes.Campbell Barton