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AgeCommit message (Expand)Author
2022-11-10Fix: GPU: Set the last enum in ENUM_OPERATORSMiguel Pozo
2022-10-08Attribute Node: support accessing attributes of View Layer and Scene.Alexander Gavrilov
2022-09-27GPU: Revert part of D16017 that was accidentally commitedClément Foucault
2022-09-22Metal: MTLContext implementation and immediate mode rendering support.Thomas Dinges
2022-09-16Eevee: Add support for Nishita sky textureLukas Stockner
2022-09-13EEVEE-Next: Cryptomatte render passes.Jeroen Bakker
2022-07-29Realtime Compositor: Add needed GPU module changesOmar Emara
2022-04-19GPU: Replace `GPUMaterialVolumeGrid` by `GPUMaterialAttribute`Clément Foucault
2022-04-14GPU: Make nodetree GLSL Codegen render engine agnosticClément Foucault
2022-02-11File headers: SPDX License migrationCampbell Barton
2021-12-09Cleanup: move public doc-strings into headers for 'gpu'Campbell Barton
2020-12-16Cleanup: remove redundant struct declarationsCampbell Barton
2020-12-04EEVEE: Arbitrary Output VariablesJeroen Bakker
2020-11-03Materials: add custom object properties as uniform attributes.Alexander Gavrilov
2020-08-07Merge branch 'blender-v2.90-release' into masterJacques Lucke
2020-08-07Code Style: use "#pragma once" in source directoryJacques Lucke
2020-07-26Cleanup: GPU: Remove unused code and headerClément Foucault
2020-07-19Cleanup: spellingCampbell Barton
2020-03-19Cleanup: `make format` after SortedIncludes changeDalai Felinto
2020-03-18Objects: Eevee and workbench rendering of new Volume, Hair, PointCloudBrecht Van Lommel
2020-03-11Eevee: internal support for arbitrary number of volume gridsBrecht Van Lommel
2020-02-27Cleanup: more refactoring of GPU material attributes and texturesBrecht Van Lommel
2020-02-15Cleanup: refactor GPU material attribute and texture requestsBrecht Van Lommel
2020-02-15Cleanup: split off code from gpu_codegen.c into smaller filesBrecht Van Lommel