Welcome to mirror list, hosted at ThFree Co, Russian Federation.

github.com/supermerill/SuperSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2020-02-03Implemented reload of original mesh volume in case the SLA hollowingbubnikv
2019-12-10Optimization in GLCanvas3D::reload_scene():bubnikv
2019-09-30Refactoring of the G-code preview for lower memory allocationbubnikv
2019-08-26Fixed a bug, where the GL context was not being activated with _set_current()bubnikv
2019-08-22Hopefully a workaround for crashes and hang ups at closing on Windows.bubnikv
2019-08-20Check for existence of gcode toolpaths that can be exported to obj fileEnrico Turri
2019-08-20Export to obj file only toolpaths visible in 3D sceneEnrico Turri
2019-08-201st installment of export of gcode toolpaths to obj fileEnrico Turri
2019-08-06Merge remote-tracking branch 'origin' into ys_printable_propertyYuSanka
2019-08-05Fixed Model::convert_multipart_object() for STLs (regression from 8e2af5151dc...bubnikv
2019-08-05Fixed a regression issue where excessive memory was allocatedbubnikv
2019-07-31Code cleanupEnrico Turri
2019-07-31Render non printable instances with a darker colorEnrico Turri
2019-07-12Merge branch 'lm_drop_to_bed'Lukas Matena
2019-07-08Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the ...Enrico Turri
2019-07-02GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first...Enrico Turri
2019-07-01Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed...Enrico Turri
2019-07-01Removed GLVolume non-VBO renderingEnrico Turri
2019-06-19Added 'drop to bed' button into object manipulation panelLukas Matena
2019-06-19Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_persp...Enrico Turri
2019-06-14Follow-up of 1a91add2e60f3a4d22cdd6c8a10e57dc8095e0a2 -> Improvements to tigh...Enrico Turri
2019-06-13Fix of a smart pointer gymnastics from previous commitbubnikv
2019-06-11Sharing TriangleMesh objects between the front end (UI) and back endbubnikv
2019-05-10Detection of sla supports out of printbed in Preview and when sla gizmo is ac...Enrico Turri
2019-05-03Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_mani...bubnikv
2019-05-03Changed the "non-uniform scaling is not possible" message.bubnikv
2019-04-25Attempt to fix build on LinuxEnrico Turri
2019-04-25Rectangle selection in 3D scene -> refactored GLVolume member varialbe for ho...Enrico Turri
2019-04-25Rectangle selection in 3D scene -> hovering detectionEnrico Turri
2019-04-24WIP: World / local transformations of an object instance from the side panel.bubnikv
2019-04-12Fixed conflicts after merge with masterEnrico Turri
2019-04-10Merge branch 'master' into lm_sla_gizmo_clipping_planeLukas Matena
2019-04-10Render picking pass renders volumes in the same order as the regular render passEnrico Turri
2019-04-08Finished SLA print / material correction visualization.bubnikv
2019-04-08Merge branch 'master' into lm_sla_gizmo_clipping_planeLukas Matena
2019-04-08SLA gizmo clipping plane logic moved to fragment shaderLukas Matena
2019-04-02Fixed conflicts after merge with masterEnrico Turri
2019-04-02Handling of left hand oriented coordinate systems:bubnikv
2019-04-01Camera refactoringEnrico Turri
2019-03-27Added #define glcheck() for the case HAS_GLSAFE not definedEnrico Turri
2019-03-27Added glsafe() around OpenGL calls where missingEnrico Turri
2019-03-27Improved glsafe macro to print out file name, line number and functionbubnikv
2019-03-20SLA gizmo now forces objects to use their normal color (not SELECTED_COLOR)Lukas Matena
2019-03-18Fixed GLVolume::get_volume_scaling_factor() declarationEnrico Turri
2019-03-08Refactoring - Shared members of GLCanvas3D as references instead of pointersEnrico Turri
2019-02-20Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_multivolum...Enrico Turri
2019-02-19Tech ENABLE_PRINT_BED_MODELS set as defaultEnrico Turri
2019-02-06SLA gizmo - fixed hiding of objects and instancesLukas Matena
2019-01-31Keeps modifier transparent while layer editing tool is enabledEnrico Turri
2019-01-31glsafe macro to test for the glGetError in debug modebubnikv