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3DScene.hpp
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Author
2020-02-03
Implemented reload of original mesh volume in case the SLA hollowing
bubnikv
2019-12-10
Optimization in GLCanvas3D::reload_scene():
bubnikv
2019-09-30
Refactoring of the G-code preview for lower memory allocation
bubnikv
2019-08-26
Fixed a bug, where the GL context was not being activated with _set_current()
bubnikv
2019-08-22
Hopefully a workaround for crashes and hang ups at closing on Windows.
bubnikv
2019-08-20
Check for existence of gcode toolpaths that can be exported to obj file
Enrico Turri
2019-08-20
Export to obj file only toolpaths visible in 3D scene
Enrico Turri
2019-08-20
1st installment of export of gcode toolpaths to obj file
Enrico Turri
2019-08-06
Merge remote-tracking branch 'origin' into ys_printable_property
YuSanka
2019-08-05
Fixed Model::convert_multipart_object() for STLs (regression from 8e2af5151dc...
bubnikv
2019-08-05
Fixed a regression issue where excessive memory was allocated
bubnikv
2019-07-31
Code cleanup
Enrico Turri
2019-07-31
Render non printable instances with a darker color
Enrico Turri
2019-07-12
Merge branch 'lm_drop_to_bed'
Lukas Matena
2019-07-08
Refactoring of functions thick_lines_to_indexed_vertex_array() to reduce the ...
Enrico Turri
2019-07-02
GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first...
Enrico Turri
2019-07-01
Added member BoundingBoxf3 m_bounding_box to GLIndexedVertexArray and removed...
Enrico Turri
2019-07-01
Removed GLVolume non-VBO rendering
Enrico Turri
2019-06-19
Added 'drop to bed' button into object manipulation panel
Lukas Matena
2019-06-19
Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_persp...
Enrico Turri
2019-06-14
Follow-up of 1a91add2e60f3a4d22cdd6c8a10e57dc8095e0a2 -> Improvements to tigh...
Enrico Turri
2019-06-13
Fix of a smart pointer gymnastics from previous commit
bubnikv
2019-06-11
Sharing TriangleMesh objects between the front end (UI) and back end
bubnikv
2019-05-10
Detection of sla supports out of printbed in Preview and when sla gizmo is ac...
Enrico Turri
2019-05-03
Merge remote-tracking branch 'remotes/origin/master' into vb_wold_object_mani...
bubnikv
2019-05-03
Changed the "non-uniform scaling is not possible" message.
bubnikv
2019-04-25
Attempt to fix build on Linux
Enrico Turri
2019-04-25
Rectangle selection in 3D scene -> refactored GLVolume member varialbe for ho...
Enrico Turri
2019-04-25
Rectangle selection in 3D scene -> hovering detection
Enrico Turri
2019-04-24
WIP: World / local transformations of an object instance from the side panel.
bubnikv
2019-04-12
Fixed conflicts after merge with master
Enrico Turri
2019-04-10
Merge branch 'master' into lm_sla_gizmo_clipping_plane
Lukas Matena
2019-04-10
Render picking pass renders volumes in the same order as the regular render pass
Enrico Turri
2019-04-08
Finished SLA print / material correction visualization.
bubnikv
2019-04-08
Merge branch 'master' into lm_sla_gizmo_clipping_plane
Lukas Matena
2019-04-08
SLA gizmo clipping plane logic moved to fragment shader
Lukas Matena
2019-04-02
Fixed conflicts after merge with master
Enrico Turri
2019-04-02
Handling of left hand oriented coordinate systems:
bubnikv
2019-04-01
Camera refactoring
Enrico Turri
2019-03-27
Added #define glcheck() for the case HAS_GLSAFE not defined
Enrico Turri
2019-03-27
Added glsafe() around OpenGL calls where missing
Enrico Turri
2019-03-27
Improved glsafe macro to print out file name, line number and function
bubnikv
2019-03-20
SLA gizmo now forces objects to use their normal color (not SELECTED_COLOR)
Lukas Matena
2019-03-18
Fixed GLVolume::get_volume_scaling_factor() declaration
Enrico Turri
2019-03-08
Refactoring - Shared members of GLCanvas3D as references instead of pointers
Enrico Turri
2019-02-20
Merge branch 'master' of https://github.com/prusa3d/Slic3r into et_multivolum...
Enrico Turri
2019-02-19
Tech ENABLE_PRINT_BED_MODELS set as default
Enrico Turri
2019-02-06
SLA gizmo - fixed hiding of objects and instances
Lukas Matena
2019-01-31
Keeps modifier transparent while layer editing tool is enabled
Enrico Turri
2019-01-31
glsafe macro to test for the glGetError in debug mode
bubnikv
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