Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender-addons.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2020-10-05Fix `script_load_addons` test (some invalid values passed to property ↵Bastien Montagne
definitions).
2020-08-04POV: Improve specific pov workspaceMaurice Raybaud
*fix: too invasive default workspace, now only triggers if pov was saved to default renderer during previous session *add: opening text editor sidebar to better show pov specific tools and text editing nature of the area.
2020-08-03POVRAY: Fix unittestDalai Felinto
Broken on rBAe44e5845ee2b
2020-08-02fix: Texture slots for world and materialsMaurice Raybaud
fix: Orthographic and perspective camera view angle thanks to Iari Marino add: some numpy functions to export mesh possibly faster in next version fix: parametric surfaces much accelerated and now actually usable (max gradient defaults were wrong from the time of their implementation in most pov literature. Thanks to William F. Pokorny for finding this out! add: very basic "blurry reflection" hack for when using plain official POV add: push of (as of yet badly formatted) feedback to interactive console add: POV centric workspace, default when addon is left activated from previous session. add: Sound signal support on finished render (set from addon preferences) add: support for pov 3.8 and decremented in a few areas, waiting for the release add: freestyle interface with convoluted workflow currently but preparing for next release. fix: commented out Charset feature because POV 3.8 auto detects encoding fix: a few dot notation look ups aliased and removed fix: restored some more removed properties from 2.79 ( a few remain to do) fix: texture mapped specular max value increased fix: faster defaults for radiosity fix: many default texture influences switched to 1 because boolean enabling is required anyway so 0 was a bad default fix: some icons were missing since 2.8 fix: some formatting improvement was started
2020-04-04POV: Add camera typesMaurice Raybaud
orthographic and cylindrical modes. best match for ortho.
2020-03-26render_povrayMaurice Raybaud
* removed charset : The `charset` global setting has been deprecated in pov 3.8. Input files conforming to ASCII, UTF-8, Latin-1 or Windows-1252 encoding will instead be auto-detected, while other encodings are currently unsupported.
2020-03-06Addons: Use Manual URL prefixAaron Carlisle
2020-03-05Update 'bl_info' use 'doc_url' instead of 'wiki_url'Campbell Barton
2019-12-24POV: fix colored specularMaurice Raybaud
pre 2.8 property was still used. Now in the .pov. wrapper.
2019-12-23Poray: Fix add-on after Manta project was mergedSergey Sharybin
The module was renamed from smoke to fluid.
2019-12-22POV: fix specular ui panel Maurice Raybaud
add back specular buttons removed since 2.8
2019-12-22POV: Improve Line endings and general formattingMaurice Raybaud
used black on some files to dust up old formatting
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-20POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-13POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new developers.
2019-12-09pov: renamed 'lamp' preset folder to 'light'Maurice Raybaud
2019-12-08POV: added doc stringsMaurice Raybaud
Hoping it will help the code to be less repulsive to new new developers.
2019-12-08pov: more api fixMaurice Raybaud
texture slot steps further
2019-12-01add manual linksmeta-androcto
2019-11-24pov 2.8 fixesMaurice Raybaud
primitive grid radius became size and noise deprecated
2019-11-24pov: fixed loft primitiveMaurice Raybaud
More post 2.8 api fix
2019-11-20POV: more post 2.8 API fixing and class renaming Maurice Raybaud
fixed some more POV primitives: Rainbow ; PolygonTocirle ; Parametric
2019-10-23render_povray: 2.8 material related API changesMaurice Raybaud
three small updates
2019-10-22render_povray: 2.8 texture API fix Maurice Raybaud
Second step fixing texture API broken by 2.8 thanks to Lanuhum patch
2019-10-15Add back Ouput Properties panelMaurice Raybaud
Ouput panel was gone since 2.8 UI refactoring
2019-10-06more layer api updateMaurice Raybaud
post 2.8
2019-10-05Fixed more POV primitivesMaurice Raybaud
Prism , lathe, Isosurface sphere and cube , blob, Sphere sweep
2019-10-05Fixed POV Lathe primitiveMaurice Raybaud
layers outdated since 2.8
2019-10-05Fixed 4 POV primitivesMaurice Raybaud
Cone , Torus, Superquadric , Supertorus all needed mesh.validate "verbose" to be a keyword argument since 2.8
2019-10-05Fixed POV CylinderMaurice Raybaud
which was broken by 2.8 element-wise multiplication with @
2019-10-05Fixed perfect POV Sphere (no polygons)Maurice Raybaud
post 2.8 API has broken many primitives
2019-10-05Fixed POV-Ray BoxMaurice Raybaud
Layers prevented POV Box from working
2019-10-04Fixed Infinite PlaneMaurice Raybaud
Layers no longer in primitive since 2.8 API
2019-10-04corrected Ztransp enum descriptionMaurice Raybaud
adapted former BI ZBuffer transp to use ior of 1
2019-10-01Fix typos in source comments and descriptionsBrecht Van Lommel
Patch contributed by luzpaz. Differential Revision: https://developer.blender.org/D5800
2019-09-09render_povray: Rune Morling patchMaurice Raybaud
2019-09-08render_povray: more transparency fixingMaurice Raybaud
2019-09-05render_povray: post 2.8 API ior fixMaurice Raybaud
2019-09-02render_povray :Maurice Raybaud
First try at fixing hair and strand for 2.8 render API: failed but improved
2019-09-01+Better (faster) Radiosity Nearest Count default valueMaurice Raybaud
+render emitter for particles theoretically updated to 2.8 API
2019-09-01render_povray: fixed material alpha transparency broken by 2.8 changesMaurice Raybaud
2019-08-27render_povray: Removed light "energy" multiplier which might no longer be ↵Maurice Raybaud
necessary with 2.8 default light values and gave overexposed default scenes.
2019-08-25Rune Morling patch to finish fixing (dupli) instances post 2.8 THANKS!Maurice Raybaud
2019-08-24post 2.8 fix light samplesMaurice Raybaud
2019-08-21Some instantiation 2.8 API update fixingMaurice Raybaud
2019-08-20fixed some depth of field 2.8 API changes thanks to Rune Morling feedback ↵Maurice Raybaud
(step 1 for fixing car demo scene)
2019-08-16texture slots WIPMaurice Raybaud
2019-07-30Some slightly more agnostic UI panel namingMaurice Raybaud
2019-07-30dummy commit test with simple comment edit: Set my old machine back up with ↵Maurice Raybaud
mesa opengl32.DLL as it no longer ran blender 2.8 for lack of opengl 3.
2019-06-04Fix (unreported) missing updates after `scene.update()` removal.Bastien Montagne