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Diffstat (limited to 'intern/bsp/test')
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsp130
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsw125
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.cpp656
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.h165
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.cpp160
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.h77
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_PlyLoader.cpp196
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_PlyLoader.h64
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/BSP_TMesh.h354
-rw-r--r--intern/bsp/test/BSP_GhostTest/Makefile56
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/main.cpp147
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/ply.h200
-rwxr-xr-xintern/bsp/test/BSP_GhostTest/plyfile.c2548
-rw-r--r--intern/bsp/test/Makefile72
14 files changed, 4950 insertions, 0 deletions
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsp b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsp
new file mode 100755
index 00000000000..1e913289824
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsp
@@ -0,0 +1,130 @@
+# Microsoft Developer Studio Project File - Name="BSP_GhostTest" - Package Owner=<4>
+# Microsoft Developer Studio Generated Build File, Format Version 6.00
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Console Application" 0x0103
+
+CFG=BSP_GhostTest - Win32 Debug
+!MESSAGE This is not a valid makefile. To build this project using NMAKE,
+!MESSAGE use the Export Makefile command and run
+!MESSAGE
+!MESSAGE NMAKE /f "BSP_GhostTest.mak".
+!MESSAGE
+!MESSAGE You can specify a configuration when running NMAKE
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "BSP_GhostTest.mak" CFG="BSP_GhostTest - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "BSP_GhostTest - Win32 Release" (based on "Win32 (x86) Console Application")
+!MESSAGE "BSP_GhostTest - Win32 Debug" (based on "Win32 (x86) Console Application")
+!MESSAGE
+
+# Begin Project
+# PROP AllowPerConfigDependencies 0
+# PROP Scc_ProjName ""
+# PROP Scc_LocalPath ""
+CPP=cl.exe
+RSC=rc.exe
+
+!IF "$(CFG)" == "BSP_GhostTest - Win32 Release"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 0
+# PROP BASE Output_Dir "Release"
+# PROP BASE Intermediate_Dir "Release"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 0
+# PROP Output_Dir "Release"
+# PROP Intermediate_Dir "Release"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD CPP /nologo /G6 /MT /W3 /GX /O2 /Ob2 /I "../../extern/" /I "../../../../lib/windows/string/include" /I "../../../../lib/windows/ghost/include" /I "../../../../lib/windows/moto/include" /I "../../../../lib/windows/memutil/include" /I "../../../../lib/windows/container/include" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
+# ADD BASE RSC /l 0x413 /d "NDEBUG"
+# ADD RSC /l 0x413 /d "NDEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
+# ADD LINK32 glu32.lib opengl32.lib kernel32.lib user32.lib gdi32.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\..\..\lib\windows\glut-3.7\lib\\"
+
+!ELSEIF "$(CFG)" == "BSP_GhostTest - Win32 Debug"
+
+# PROP BASE Use_MFC 0
+# PROP BASE Use_Debug_Libraries 1
+# PROP BASE Output_Dir "Debug"
+# PROP BASE Intermediate_Dir "Debug"
+# PROP BASE Target_Dir ""
+# PROP Use_MFC 0
+# PROP Use_Debug_Libraries 1
+# PROP Output_Dir "Debug"
+# PROP Intermediate_Dir "Debug"
+# PROP Ignore_Export_Lib 0
+# PROP Target_Dir ""
+# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /I "../../extern/" /I "../../../../lib/windows/string/include" /I "../../../../lib/windows/ghost/include" /I "../../../../lib/windows/moto/include" /I "../../../../lib/windows/memutil/include" /I "../../../../lib/windows/container/include" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
+# ADD BASE RSC /l 0x413 /d "_DEBUG"
+# ADD RSC /l 0x413 /d "_DEBUG"
+BSC32=bscmake.exe
+# ADD BASE BSC32 /nologo
+# ADD BSC32 /nologo
+LINK32=link.exe
+# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
+# ADD LINK32 glu32.lib opengl32.lib user32.lib gdi32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\..\..\lib\windows\glut-3.7\lib\\"
+
+!ENDIF
+
+# Begin Target
+
+# Name "BSP_GhostTest - Win32 Release"
+# Name "BSP_GhostTest - Win32 Debug"
+# Begin Source File
+
+SOURCE=.\BSP_GhostTest3D.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_GhostTest3D.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_MeshDrawer.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_MeshDrawer.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_PlyLoader.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_PlyLoader.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_TMesh.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\BSP_TMesh.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\main.cpp
+# End Source File
+# Begin Source File
+
+SOURCE=.\ply.h
+# End Source File
+# Begin Source File
+
+SOURCE=.\plyfile.c
+# End Source File
+# End Target
+# End Project
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsw b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsw
new file mode 100755
index 00000000000..802fba84bef
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest.dsw
@@ -0,0 +1,125 @@
+Microsoft Developer Studio Workspace File, Format Version 6.00
+# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
+
+###############################################################################
+
+Project: "BSP_GhostTest"=.\BSP_GhostTest.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name bsplib
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name ghost
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name string
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name MoTo
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "MoTo"=..\..\..\moto\make\msvc_6_0\MoTo.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "bsplib"=..\..\make\msvc6_0\bsplib.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name container
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name memutil
+ End Project Dependency
+ Begin Project Dependency
+ Project_Dep_Name MoTo
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "container"=..\..\..\container\make\msvc_6_0\container.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+ Begin Project Dependency
+ Project_Dep_Name memutil
+ End Project Dependency
+}}}
+
+###############################################################################
+
+Project: "ghost"=..\..\..\ghost\make\msvc\ghost.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "memutil"=..\..\..\memutil\make\msvc_60\memutil.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Project: "string"=..\..\..\string\make\msvc_6_0\string.dsp - Package Owner=<4>
+
+Package=<5>
+{{{
+}}}
+
+Package=<4>
+{{{
+}}}
+
+###############################################################################
+
+Global:
+
+Package=<5>
+{{{
+}}}
+
+Package=<3>
+{{{
+}}}
+
+###############################################################################
+
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.cpp b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.cpp
new file mode 100755
index 00000000000..92e5198f139
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.cpp
@@ -0,0 +1,656 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/**
+
+* $Id$
+* Copyright (C) 2001 NaN Technologies B.V.
+*/
+
+#if defined(WIN32) || defined(__APPLE__)
+# ifdef WIN32
+# include <windows.h>
+# include <GL/gl.h>
+# include <GL/glu.h>
+# else // WIN32
+# include <AGL/gl.h>
+# endif // WIN32
+#else // defined(WIN32) || defined(__APPLE__)
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif // defined(WIN32) || defined(__APPLE__)
+
+
+#include "BSP_GhostTest3D.h"
+#include "BSP_MeshDrawer.h"
+
+#include "GHOST_ISystem.h"
+#include "GHOST_IWindow.h"
+
+#include "MT_Quaternion.h"
+#include "MT_Transform.h"
+#include "CSG_BooleanOps.h"
+
+#include <iostream>
+
+
+using namespace std;
+
+
+BSP_GhostTestApp3D::
+BSP_GhostTestApp3D(
+) :
+ m_window(NULL),
+ m_system(NULL),
+ m_finish_me_off(false),
+ m_current_object(0)
+{
+ //nothing to do;
+}
+
+ void
+BSP_GhostTestApp3D::
+SetMesh(
+ MEM_SmartPtr<BSP_TMesh> mesh
+){
+ m_meshes.push_back(mesh);
+
+ BSP_RotationSetting rotation_setting;
+ BSP_TranslationSetting translation_setting;
+
+ rotation_setting.m_angle_x = MT_Scalar(0);
+ rotation_setting.m_angle_y = MT_Scalar(0);
+ rotation_setting.m_moving = false;
+ rotation_setting.x_old = 0;
+ rotation_setting.y_old = 0;
+
+ translation_setting.m_t_x = MT_Scalar(0);
+ translation_setting.m_t_y = MT_Scalar(0);
+ translation_setting.m_t_z = MT_Scalar(0);
+ translation_setting.m_moving = false;
+ translation_setting.x_old = 0;
+ translation_setting.y_old = 0;
+
+ m_rotation_settings.push_back(rotation_setting);
+ m_translation_settings.push_back(translation_setting);
+ m_render_modes.push_back(e_wireframe_shaded);
+ m_scale_settings.push_back(MT_Scalar(1));
+
+}
+
+ void
+BSP_GhostTestApp3D::
+Swap(
+ int i
+){
+
+ if (!m_rotation_settings[i].m_moving && !m_translation_settings[i].m_moving) {
+ swap(m_meshes[i],m_meshes.back());
+ swap(m_rotation_settings[i],m_rotation_settings.back());
+ swap(m_translation_settings[i],m_translation_settings.back());
+ swap(m_scale_settings[i],m_scale_settings.back());
+ swap(m_render_modes[i],m_render_modes.back());
+ }
+}
+
+
+
+
+
+
+ MT_Transform
+BSP_GhostTestApp3D::
+GetTransform(
+ int i
+){
+
+ MT_Quaternion q_ax(MT_Vector3(0,1,0),m_rotation_settings[i].m_angle_x);
+ MT_Quaternion q_ay(MT_Vector3(1,0,0),m_rotation_settings[i].m_angle_y);
+
+ MT_Point3 tr(
+ m_translation_settings[i].m_t_x,
+ m_translation_settings[i].m_t_y,
+ m_translation_settings[i].m_t_z
+ );
+
+
+ MT_Matrix3x3 rotx(q_ax);
+ MT_Matrix3x3 roty(q_ay);
+
+ MT_Matrix3x3 rot = rotx * roty;
+
+ MT_Transform trans(tr,rot);
+
+ MT_Transform scalet;
+ scalet.setIdentity();
+ scalet.scale(m_scale_settings[i],m_scale_settings[i],m_scale_settings[i]);
+
+ return trans * scalet;
+}
+
+ void
+BSP_GhostTestApp3D::
+Operate(
+ int type
+){
+
+ CSG_VertexIteratorDescriptor * vA = VertexIt_Construct(m_meshes[0],GetTransform(0));
+ CSG_FaceIteratorDescriptor * fA = FaceIt_Construct(m_meshes[0]);
+
+ CSG_VertexIteratorDescriptor * vB = VertexIt_Construct(m_meshes[1],GetTransform(1));
+ CSG_FaceIteratorDescriptor * fB = FaceIt_Construct(m_meshes[1]);
+
+ // describe properties.
+
+ CSG_MeshPropertyDescriptor props;
+ props.mesh_property_flags = 0;
+ props.user_data_size = 0;
+
+ CSG_BooleanOperation * op = CSG_NewBooleanFunction();
+ props = CSG_DescibeOperands(op,props,props);
+
+ CSG_PerformBooleanOperation(op,CSG_OperationType(type),
+ *fA,*vA,*fB,*vB
+ );
+
+ CSG_FaceIteratorDescriptor * out_f = CSG_OutputFaceDescriptor(op);
+ CSG_VertexIteratorDescriptor * out_v = CSG_OutputVertexDescriptor(op);
+
+ MEM_SmartPtr<BSP_TMesh> new_mesh (BuildMesh(props,*out_f,*out_v));
+
+ // free stuff
+
+ CSG_FreeVertexDescriptor(out_v);
+ CSG_FreeFaceDescriptor(out_f);
+ CSG_FreeBooleanOperation(op);
+
+ op = NULL;
+ SetMesh(new_mesh);
+}
+
+
+ void
+BSP_GhostTestApp3D::
+UpdateFrame(
+){
+if (m_window) {
+
+ GHOST_Rect v_rect;
+ m_window->getClientBounds(v_rect);
+
+ glViewport(0,0,v_rect.getWidth(),v_rect.getHeight());
+
+}
+}
+
+
+MT_Vector3
+BSP_GhostTestApp3D::
+UnProject(
+ const MT_Vector3 & vec
+) {
+
+ GLint viewport[4];
+ GLdouble mvmatrix[16],projmatrix[16];
+
+ glGetIntegerv(GL_VIEWPORT,viewport);
+ glGetDoublev(GL_MODELVIEW_MATRIX,mvmatrix);
+ glGetDoublev(GL_PROJECTION_MATRIX,projmatrix);
+
+ GLdouble realy = viewport[3] - vec.y() - 1;
+ GLdouble outx,outy,outz;
+
+ gluUnProject(vec.x(),realy,vec.z(),mvmatrix,projmatrix,viewport,&outx,&outy,&outz);
+
+ return MT_Vector3(outx,outy,outz);
+}
+
+
+ bool
+BSP_GhostTestApp3D::
+InitApp(
+){
+
+ // create a system and window with opengl
+ // rendering context.
+
+ GHOST_TSuccess success = GHOST_ISystem::createSystem();
+ if (success == GHOST_kFailure) return false;
+
+ m_system = GHOST_ISystem::getSystem();
+ if (m_system == NULL) return false;
+
+ m_system->addEventConsumer(this);
+
+ m_window = m_system->createWindow(
+ "GHOST crud3D!",
+ 100,100,640,480,GHOST_kWindowStateNormal,
+ GHOST_kDrawingContextTypeOpenGL
+ );
+
+ if (
+ m_window == NULL
+ ) {
+ m_system = NULL;
+ GHOST_ISystem::disposeSystem();
+ return false;
+ }
+
+ // make an opengl frustum for this wind
+
+ MT_Vector3 min,max;
+
+ min = m_meshes[0]->m_min;
+ max = m_meshes[0]->m_max;
+ InitOpenGl(min,max);
+
+ return true;
+}
+
+ void
+BSP_GhostTestApp3D::
+Run(
+){
+ if (m_system == NULL) {
+ return;
+ }
+
+ while (!m_finish_me_off) {
+ m_system->processEvents(true);
+ m_system->dispatchEvents();
+ };
+}
+
+ bool
+BSP_GhostTestApp3D::
+processEvent(
+ GHOST_IEvent* event
+){
+
+ bool handled = false;
+
+ switch(event->getType()) {
+ case GHOST_kEventWindowSize:
+ case GHOST_kEventWindowActivate:
+ UpdateFrame();
+ case GHOST_kEventWindowUpdate:
+ DrawPolies();
+ handled = true;
+ break;
+ case GHOST_kEventButtonDown:
+ {
+ int x,y;
+ m_system->getCursorPosition(x,y);
+
+ int wx,wy;
+ m_window->screenToClient(x,y,wx,wy);
+
+ GHOST_TButtonMask button =
+ static_cast<GHOST_TEventButtonData *>(event->getData())->button;
+
+ if (button == GHOST_kButtonMaskLeft) {
+ m_rotation_settings[m_current_object].m_moving = true;
+ m_rotation_settings[m_current_object].x_old = x;
+ m_rotation_settings[m_current_object].y_old = y;
+ } else
+ if (button == GHOST_kButtonMaskRight) {
+ m_translation_settings[m_current_object].m_moving = true;
+ m_translation_settings[m_current_object].x_old = x;
+ m_translation_settings[m_current_object].y_old = y;
+ } else
+
+ m_window->invalidate();
+ handled = true;
+ break;
+
+ }
+
+ case GHOST_kEventButtonUp:
+ {
+
+ GHOST_TButtonMask button =
+ static_cast<GHOST_TEventButtonData *>(event->getData())->button;
+
+ if (button == GHOST_kButtonMaskLeft) {
+ m_rotation_settings[m_current_object].m_moving = false;
+ m_rotation_settings[m_current_object].x_old = 0;
+ m_rotation_settings[m_current_object].y_old = 0;
+ } else
+ if (button == GHOST_kButtonMaskRight) {
+ m_translation_settings[m_current_object].m_moving = false;
+ m_translation_settings[m_current_object].x_old;
+ m_translation_settings[m_current_object].y_old;
+
+ }
+ m_window->invalidate();
+ handled = true;
+ break;
+
+ }
+
+ case GHOST_kEventCursorMove:
+ {
+ int x,y;
+ m_system->getCursorPosition(x,y);
+ int wx,wy;
+ m_window->screenToClient(x,y,wx,wy);
+
+ if (m_rotation_settings[m_current_object].m_moving) {
+ m_rotation_settings[m_current_object].m_angle_x = MT_Scalar(wx)/20;
+ m_rotation_settings[m_current_object].x_old = wx;
+ m_rotation_settings[m_current_object].m_angle_y = MT_Scalar(wy)/20;
+ m_rotation_settings[m_current_object].y_old = wy;
+
+ m_window->invalidate();
+ }
+ if (m_translation_settings[m_current_object].m_moving) {
+
+ // project current objects bounding box centre into screen space.
+ // unproject mouse point into object space using z-value from
+ // projected bounding box centre.
+
+ GHOST_Rect bounds;
+ m_window->getClientBounds(bounds);
+
+ int w_h = bounds.getWidth();
+
+ y = w_h - wy;
+
+ double mvmatrix[16];
+ double projmatrix[16];
+ GLint viewport[4];
+
+ double px, py, pz,sz;
+
+ /* Get the matrices needed for gluUnProject */
+ glGetIntegerv(GL_VIEWPORT, viewport);
+ glGetDoublev(GL_MODELVIEW_MATRIX, mvmatrix);
+ glGetDoublev(GL_PROJECTION_MATRIX, projmatrix);
+
+ // work out the position of the end effector in screen space
+
+ GLdouble ex,ey,ez;
+
+ MT_Vector3 bbox_min, bbox_max;
+
+ bbox_min = m_meshes[0]->m_min;
+ bbox_max = m_meshes[0]->m_max;
+
+ MT_Vector3 bbox_centre = (bbox_min + bbox_max)/2;
+
+ ex = bbox_centre.x();
+ ey = bbox_centre.y();
+ ez = bbox_centre.z();
+
+ gluProject(ex, ey, ez, mvmatrix, projmatrix, viewport, &px, &py, &sz);
+ gluUnProject((GLdouble) x, (GLdouble) y, sz, mvmatrix, projmatrix, viewport, &px, &py, &pz);
+
+ m_translation_settings[m_current_object].m_t_x = px;
+ m_translation_settings[m_current_object].m_t_y = py;
+ m_translation_settings[m_current_object].m_t_z = pz;
+ m_window->invalidate();
+
+ }
+
+ handled = true;
+ break;
+ }
+
+ case GHOST_kEventKeyDown :
+ {
+ GHOST_TEventKeyData *kd =
+ static_cast<GHOST_TEventKeyData *>(event->getData());
+
+
+ switch(kd->key) {
+ case GHOST_kKeyI:
+ {
+ // now intersect meshes.
+ Operate(e_csg_intersection);
+ handled = true;
+ m_window->invalidate();
+ break;
+ }
+ case GHOST_kKeyU:
+ {
+ Operate(e_csg_union);
+ handled = true;
+ m_window->invalidate();
+ break;
+ }
+ case GHOST_kKeyD:
+ {
+ Operate(e_csg_difference);
+ handled = true;
+ m_window->invalidate();
+ break;
+ }
+
+ case GHOST_kKeyA:
+ {
+
+ m_scale_settings[m_current_object] *= 1.1;
+ handled = true;
+ m_window->invalidate();
+ break;
+ }
+ case GHOST_kKeyZ:
+ {
+ m_scale_settings[m_current_object] *= 0.8;
+
+ handled = true;
+ m_window->invalidate();
+ break;
+ }
+
+ case GHOST_kKeyR:
+
+ m_render_modes[m_current_object]++;
+
+ if (m_render_modes[m_current_object] > e_last_render_mode) {
+ m_render_modes[m_current_object] = e_first_render_mode;
+ }
+
+ handled = true;
+ m_window->invalidate();
+ break;
+
+
+
+ case GHOST_kKeyB:
+ handled = true;
+ m_window->invalidate();
+ break;
+
+ case GHOST_kKeyQ:
+ m_finish_me_off = true;
+ handled = true;
+ break;
+
+ case GHOST_kKeyS:
+ Swap(m_current_object);
+ m_window->invalidate();
+ handled = true;
+ break;
+
+ case GHOST_kKeySpace:
+
+ // increment the current object only if the object is not being
+ // manipulated.
+ if (! (m_rotation_settings[m_current_object].m_moving || m_translation_settings[m_current_object].m_moving)) {
+ m_current_object ++;
+ if (m_current_object >= m_meshes.size()) {
+ m_current_object = 0;
+ }
+ }
+ m_window->invalidate();
+
+
+ handled = true;
+ break;
+ default :
+ break;
+ }
+ }
+
+ default :
+ break;
+ }
+
+ return handled;
+
+};
+
+BSP_GhostTestApp3D::
+~BSP_GhostTestApp3D(
+){
+
+ if (m_window) {
+ m_system->disposeWindow(m_window);
+ m_window = NULL;
+ GHOST_ISystem::disposeSystem();
+ m_system = NULL;
+ }
+};
+
+ void
+BSP_GhostTestApp3D::
+DrawPolies(
+){
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ for (int i = 0; i < m_meshes.size(); ++i) {
+
+ MT_Transform trans = GetTransform(i);
+
+ float opengl_mat[16];
+ trans.getValue(opengl_mat);
+
+ opengl_mat[14] -= 30;
+
+ glPushMatrix();
+ glLoadMatrixf(opengl_mat);
+
+ MT_Vector3 color(1.0,1.0,1.0);
+
+ if (i == m_current_object) {
+ color = MT_Vector3(1.0,0,0);
+ }
+
+ BSP_MeshDrawer::DrawMesh(m_meshes[i].Ref(),m_render_modes[i]);
+
+ glPopMatrix();
+ }
+
+ m_window->swapBuffers();
+}
+
+ void
+BSP_GhostTestApp3D::
+InitOpenGl(
+ const MT_Vector3 &min,
+ const MT_Vector3 &max
+){
+
+ GLfloat light_diffuse0[] = {1.0, 0.0, 0.0, 0.5}; /* Red diffuse light. */
+ GLfloat light_position0[] = {1.0, 1.0, 1.0, 0.0}; /* Infinite light location. */
+
+ GLfloat light_diffuse1[] = {1.0, 1.0, 1.0, 0.5}; /* Red diffuse light. */
+ GLfloat light_position1[] = {1.0, 0, 0, 0.0}; /* Infinite light location. */
+
+ /* Enable a single OpenGL light. */
+ glLightfv(GL_LIGHT0, GL_DIFFUSE, light_diffuse0);
+ glLightfv(GL_LIGHT0, GL_POSITION, light_position0);
+
+ glLightfv(GL_LIGHT1, GL_DIFFUSE, light_diffuse1);
+ glLightfv(GL_LIGHT1, GL_POSITION, light_position1);
+
+ glEnable(GL_LIGHT0);
+ glEnable(GL_LIGHT1);
+ glEnable(GL_LIGHTING);
+
+ // make sure there is no back face culling.
+// glDisable(GL_CULL_FACE);
+
+
+ // use two sided lighting model
+
+ glLightModeli(GL_LIGHT_MODEL_TWO_SIDE,GL_TRUE);
+
+ /* Use depth buffering for hidden surface elimination. */
+ glEnable(GL_DEPTH_TEST);
+
+ /* Setup the view of the cube. */
+ glMatrixMode(GL_PROJECTION);
+
+ // centre of the box + 3* depth of box
+
+ MT_Vector3 centre = (min + max) * 0.5;
+ MT_Vector3 diag = max - min;
+
+ float depth = diag.length();
+ float distance = 5;
+
+ gluPerspective(
+ /* field of view in degree */ 40.0,
+ /* aspect ratio */ 1.0,
+ /* Z near */ 1.0,
+ /* Z far */ distance * depth * 2
+ );
+ glMatrixMode(GL_MODELVIEW);
+
+ gluLookAt(
+ centre.x(), centre.y(), centre.z() + distance*depth, //eye
+ centre.x(), centre.y(), centre.z(), //centre
+ 0.0, 1.0, 0.); /* up is in positive Y direction */
+
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.h b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.h
new file mode 100755
index 00000000000..086ee42b903
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_GhostTest3D.h
@@ -0,0 +1,165 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSP_GhostTest_h
+
+#define BSP_GhostTest_h
+
+
+
+#include "GHOST_IEventConsumer.h"
+#include "MT_Vector3.h"
+#include "BSP_TMesh.h"
+#include "BSP_MeshDrawer.h"
+
+#include <vector>
+
+class GHOST_IWindow;
+class GHOST_ISystem;
+
+
+class BSP_GhostTestApp3D :
+public GHOST_IEventConsumer
+{
+public :
+ // Construct an instance of the application;
+
+ BSP_GhostTestApp3D(
+ );
+
+ // initialize the applicaton
+
+ bool
+ InitApp(
+ );
+
+ // Run the application untill internal return.
+ void
+ Run(
+ );
+
+ ~BSP_GhostTestApp3D(
+ );
+
+ void
+ SetMesh(
+ MEM_SmartPtr<BSP_TMesh> mesh
+ );
+
+private :
+
+ struct BSP_RotationSetting {
+ MT_Scalar m_angle_x;
+ MT_Scalar m_angle_y;
+ int x_old;
+ int y_old;
+ bool m_moving;
+ };
+
+ struct BSP_TranslationSetting {
+ MT_Scalar m_t_x;
+ MT_Scalar m_t_y;
+ MT_Scalar m_t_z;
+ int x_old;
+ int y_old;
+ bool m_moving;
+ };
+
+ // Return the transform of object i
+
+ MT_Transform
+ GetTransform(
+ int active_object
+ );
+
+ // Perform an operation between the first two objects in the
+ // list
+
+ void
+ Operate(
+ int type
+ );
+
+ // Swap mesh i and settings with the last mesh in list.
+
+ void
+ Swap(
+ int i
+ );
+
+ void
+ DrawPolies(
+ );
+
+ void
+ UpdateFrame(
+ );
+
+ MT_Vector3
+ UnProject(
+ const MT_Vector3 & vec
+ );
+
+ // Create a frustum and projection matrix to
+ // look at the bounding box
+
+ void
+ InitOpenGl(
+ const MT_Vector3 &min,
+ const MT_Vector3 &max
+ );
+
+
+ // inherited from GHOST_IEventConsumer
+ bool
+ processEvent(
+ GHOST_IEvent* event
+ );
+
+ GHOST_IWindow *m_window;
+ GHOST_ISystem *m_system;
+
+ bool m_finish_me_off;
+
+ // List of current meshes.
+ std::vector< MEM_SmartPtr<BSP_TMesh> > m_meshes;
+
+ std::vector< BSP_RotationSetting> m_rotation_settings;
+ std::vector< BSP_TranslationSetting> m_translation_settings;
+ std::vector< MT_Scalar> m_scale_settings;
+ std::vector< int> m_render_modes;
+
+ int m_current_object;
+
+
+};
+
+#endif \ No newline at end of file
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.cpp b/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.cpp
new file mode 100755
index 00000000000..9df6d166263
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.cpp
@@ -0,0 +1,160 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BSP_MeshDrawer.h"
+
+#include "BSP_TMesh.h"
+
+#if defined(WIN32) || defined(__APPLE__)
+# ifdef WIN32
+# include <windows.h>
+# include <GL/gl.h>
+# include <GL/glu.h>
+# else // WIN32
+# include <AGL/gl.h>
+# endif // WIN32
+#else // defined(WIN32) || defined(__APPLE__)
+# include <GL/gl.h>
+# include <GL/glu.h>
+#endif // defined(WIN32) || defined(__APPLE__)
+
+#include <vector>
+
+using namespace std;
+
+ void
+BSP_MeshDrawer::
+DrawMesh(
+ BSP_TMesh &mesh,
+ int render_mode
+){
+
+
+ if (render_mode == e_none) return;
+
+ // decompose polygons into triangles.
+
+ glEnable(GL_LIGHTING);
+
+
+ if (render_mode == e_wireframe || render_mode == e_wireframe_shaded) {
+
+ glColor3f(0.0, 0.0, 0.0);
+
+ if (render_mode == e_wireframe) {
+ glDisable(GL_LIGHTING);
+ } else {
+ glEnable(GL_LIGHTING);
+ }
+
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+
+ glEnable(GL_POLYGON_OFFSET_FILL);
+ glPolygonOffset(1.0,1.0);
+
+ glBegin(GL_TRIANGLES);
+ DrawPolies(mesh);
+ glEnd();
+
+ glColor3f(1.0, 1.0, 1.0);
+ glDisable(GL_LIGHTING);
+ glDisable(GL_POLYGON_OFFSET_FILL);
+ glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
+
+ glBegin(GL_TRIANGLES);
+ DrawPolies(mesh);
+ glEnd();
+ glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
+ } else {
+
+ glEnable(GL_LIGHTING);
+
+ glBegin(GL_TRIANGLES);
+ DrawPolies(mesh);
+ glEnd();
+ }
+
+
+}
+
+
+ void
+BSP_MeshDrawer::
+DrawPolies(
+ BSP_TMesh &mesh
+){
+
+ const vector<BSP_TVertex> & verts = mesh.VertexSet();
+ const vector<BSP_TFace> &faces = mesh.FaceSet();
+
+ // just draw the edges for now.
+
+ vector<BSP_TVertex>::const_iterator vertex_it = verts.begin();
+
+
+ vector<BSP_TFace>::const_iterator faces_it = faces.begin();
+ vector<BSP_TFace>::const_iterator faces_end = faces.end();
+
+ for (;faces_it != faces_end; ++faces_it ){
+
+ glNormal3f(
+ faces_it->m_normal.x(),
+ faces_it->m_normal.y(),
+ faces_it->m_normal.z()
+ );
+
+ glVertex3f(
+ verts[faces_it->m_verts[0]].m_pos.x(),
+ verts[faces_it->m_verts[0]].m_pos.y(),
+ verts[faces_it->m_verts[0]].m_pos.z()
+ );
+ glVertex3f(
+ verts[faces_it->m_verts[1]].m_pos.x(),
+ verts[faces_it->m_verts[1]].m_pos.y(),
+ verts[faces_it->m_verts[1]].m_pos.z()
+ );
+ glVertex3f(
+ verts[faces_it->m_verts[2]].m_pos.x(),
+ verts[faces_it->m_verts[2]].m_pos.y(),
+ verts[faces_it->m_verts[2]].m_pos.z()
+ );
+ }
+}
+
+
+
+
+
+
+
+
+
+
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.h b/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.h
new file mode 100755
index 00000000000..427c6a34f4d
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_MeshDrawer.h
@@ -0,0 +1,77 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSP_MeshDrawer_h
+
+#define BSP_MeshDrawer_h
+
+
+
+class BSP_TMesh;
+class MT_Vector3;
+
+enum BSP_TRenderMode {
+ e_shaded,
+ e_none,
+ e_wireframe,
+ e_wireframe_shaded,
+ e_first_render_mode = e_shaded,
+ e_last_render_mode = e_wireframe_shaded
+};
+
+class BSP_MeshDrawer
+{
+public :
+ static
+ void
+ DrawMesh(
+ BSP_TMesh &mesh,
+ int render_mode
+ );
+
+private :
+
+ static
+ void
+ DrawPolies(
+ BSP_TMesh &mesh
+ );
+
+
+ BSP_MeshDrawer(
+ );
+
+ ~BSP_MeshDrawer(
+ );
+
+};
+
+#endif \ No newline at end of file
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.cpp b/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.cpp
new file mode 100755
index 00000000000..aa7dfbc3818
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.cpp
@@ -0,0 +1,196 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BSP_PlyLoader.h"
+
+#include "MT_Vector3.h"
+#include "ply.h"
+
+struct LoadVertex {
+ float x,y,z; /* the usual 3-space position of a vertex */
+};
+
+struct LoadFace {
+ unsigned char intensity; /* this user attaches intensity to faces */
+ unsigned char nverts; /* number of vertex indices in list */
+ int *verts; /* vertex index list */
+};
+
+
+ MEM_SmartPtr<BSP_TMesh>
+BSP_PlyLoader::
+NewMeshFromFile(
+ char * file_name,
+ MT_Vector3 &min,
+ MT_Vector3 &max
+
+) {
+
+ min = MT_Vector3(MT_INFINITY,MT_INFINITY,MT_INFINITY);
+ max = MT_Vector3(-MT_INFINITY,-MT_INFINITY,-MT_INFINITY);
+
+ PlyProperty vert_props[] = { /* list of property information for a vertex */
+ {"x", PLY_FLOAT, PLY_FLOAT, offsetof(LoadVertex,x), 0, 0, 0, 0},
+ {"y", PLY_FLOAT, PLY_FLOAT, offsetof(LoadVertex,y), 0, 0, 0, 0},
+ {"z", PLY_FLOAT, PLY_FLOAT, offsetof(LoadVertex,z), 0, 0, 0, 0},
+ };
+
+ PlyProperty face_props[] = { /* list of property information for a vertex */
+ {"vertex_indices", PLY_INT, PLY_INT, offsetof(LoadFace,verts),
+ 1, PLY_UCHAR, PLY_UCHAR, offsetof(LoadFace,nverts)},
+ };
+
+ MEM_SmartPtr<BSP_TMesh> mesh = new BSP_TMesh;
+
+ if (mesh == NULL) return NULL;
+
+ int i,j;
+ PlyFile *ply;
+ int nelems;
+ char **elist;
+ int file_type;
+ float version;
+ int nprops;
+ int num_elems;
+ PlyProperty **plist;
+
+ char *elem_name;
+
+ LoadVertex load_vertex;
+ LoadFace load_face;
+
+ /* open a PLY file for reading */
+ ply = ply_open_for_reading(
+ file_name,
+ &nelems,
+ &elist,
+ &file_type,
+ &version
+ );
+
+ if (ply == NULL) return NULL;
+
+ /* go through each kind of element that we learned is in the file */
+ /* and read them */
+
+ for (i = 0; i < nelems; i++) {
+
+ /* get the description of the first element */
+
+ elem_name = elist[i];
+ plist = ply_get_element_description (ply, elem_name, &num_elems, &nprops);
+
+ /* print the name of the element, for debugging */
+
+ /* if we're on vertex elements, read them in */
+
+ if (equal_strings ("vertex", elem_name)) {
+
+ /* set up for getting vertex elements */
+
+ ply_get_property (ply, elem_name, &vert_props[0]);
+ ply_get_property (ply, elem_name, &vert_props[1]);
+ ply_get_property (ply, elem_name, &vert_props[2]);
+
+ // make some memory for the vertices
+ mesh->VertexSet().reserve(num_elems);
+
+ /* grab all the vertex elements */
+ for (j = 0; j < num_elems; j++) {
+
+ /* grab and element from the file */
+ ply_get_element (ply, (void *)&load_vertex);
+ // pass the vertex into the mesh builder.
+
+ if (load_vertex.x < min.x()) {
+ min.x() = load_vertex.x;
+ } else
+ if (load_vertex.x > max.x()) {
+ max.x()= load_vertex.x;
+ }
+
+ if (load_vertex.y < min.y()) {
+ min.y() = load_vertex.y;
+ } else
+ if (load_vertex.y > max.y()) {
+ max.y()= load_vertex.y;
+ }
+
+ if (load_vertex.z < min.z()) {
+ min.z() = load_vertex.z;
+ } else
+ if (load_vertex.z > max.z()) {
+ max.z()= load_vertex.z;
+ }
+
+ BSP_TVertex my_vert;
+ my_vert.m_pos = MT_Vector3(load_vertex.x,load_vertex.y,load_vertex.z);
+ mesh->VertexSet().push_back(my_vert);
+ }
+
+
+ }
+
+ /* if we're on face elements, read them in */
+ if (equal_strings ("face", elem_name)) {
+
+ /* set up for getting face elements */
+
+ ply_get_property (ply, elem_name, &face_props[0]);
+
+ /* grab all the face elements */
+ for (j = 0; j < num_elems; j++) {
+
+ ply_get_element (ply, (void *)&load_face);
+
+ int v;
+ for (v = 2; v< load_face.nverts; v++) {
+
+ BSP_TFace f;
+
+ f.m_verts[0] = load_face.verts[0];
+ f.m_verts[1] = load_face.verts[v-1];
+ f.m_verts[2] = load_face.verts[v];
+
+ mesh->BuildNormal(f);
+ mesh->FaceSet().push_back(f);
+ }
+ // free up the memory this pile of shit used to allocate the polygon's vertices
+ free (load_face.verts);
+ }
+
+ }
+ }
+ /* close the PLY file */
+ ply_close (ply);
+
+ return mesh;
+} \ No newline at end of file
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.h b/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.h
new file mode 100755
index 00000000000..5f7a793267e
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_PlyLoader.h
@@ -0,0 +1,64 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSP_PlyLoader_h
+
+#define BSP_PlyLoader_h
+
+#include "MEM_SmartPtr.h"
+#include "BSP_TMesh.h"
+
+class BSP_PlyLoader {
+public :
+
+ static
+ MEM_SmartPtr<BSP_TMesh>
+ NewMeshFromFile(
+ char * file_name,
+ MT_Vector3 &min,
+ MT_Vector3 &max
+ );
+
+
+private :
+
+ // unimplemented - not for instantiation.
+
+ BSP_PlyLoader(
+ );
+
+ ~BSP_PlyLoader(
+ );
+};
+
+
+
+#endif \ No newline at end of file
diff --git a/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h b/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h
new file mode 100755
index 00000000000..d2429cd3330
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/BSP_TMesh.h
@@ -0,0 +1,354 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#ifndef BSP_TMesh_h
+
+#define BSP_TMesh_h
+
+#include "MT_Point3.h"
+#include "MT_Vector3.h"
+#include "MT_Transform.h"
+
+#include "MEM_SmartPtr.h"
+
+#include <vector>
+
+#include "CSG_BooleanOps.h"
+
+/**
+ * A very basic test mesh.
+ */
+
+struct BSP_TVertex {
+ MT_Point3 m_pos;
+};
+
+struct BSP_TFace {
+ int m_verts[3];
+ MT_Vector3 m_normal;
+};
+
+
+class BSP_TMesh {
+public :
+
+ std::vector<BSP_TVertex> m_verts;
+ std::vector<BSP_TFace> m_faces;
+
+ MT_Vector3 m_min,m_max;
+
+ std::vector<BSP_TVertex> &
+ VertexSet(
+ ){
+ return m_verts;
+ }
+
+ std::vector<BSP_TFace> &
+ FaceSet(
+ ) {
+ return m_faces;
+ }
+
+ void
+ AddFace(
+ int *verts,
+ int num_verts
+ );
+
+ void
+ BuildNormal(
+ BSP_TFace & f
+ ) const ;
+
+};
+
+
+
+/**
+ * some iterator functions to describe the mesh to the BSP module.
+ */
+
+/**
+ * This class defines 2 C style iterators over a CSG mesh, one for
+ * vertices and 1 for faces. They conform to the iterator interface
+ * defined in CSG_BooleanOps.h
+ */
+
+struct VertexIt {
+ BSP_TMesh * mesh;
+ BSP_TVertex * pos;
+ MT_Transform trans;
+};
+
+
+static
+ void
+VertexIt_Destruct(
+ CSG_VertexIteratorDescriptor * iterator
+) {
+ delete ((VertexIt *)(iterator->it));
+ iterator->it = NULL;
+ delete(iterator);
+};
+
+
+static
+ int
+VertexIt_Done(
+ CSG_IteratorPtr it
+) {
+ // assume CSG_IteratorPtr is of the correct type.
+ VertexIt * vertex_it = (VertexIt *)it;
+
+ if (vertex_it->pos < vertex_it->mesh->VertexSet().end()) return 0;
+ return 1;
+};
+
+static
+ void
+VertexIt_Fill(
+ CSG_IteratorPtr it,
+ CSG_IVertex *vert
+) {
+ // assume CSG_IteratorPtr is of the correct type.
+ VertexIt * vertex_it = (VertexIt *)it;
+
+ MT_Point3 p = vertex_it->pos->m_pos;
+ p = vertex_it->trans * p;
+
+ p.getValue(vert->position);
+};
+
+static
+ void
+VertexIt_Step(
+ CSG_IteratorPtr it
+) {
+ // assume CSG_IteratorPtr is of the correct type.
+ VertexIt * vertex_it = (VertexIt *)it;
+
+ ++(vertex_it->pos);
+};
+
+static
+ CSG_VertexIteratorDescriptor *
+VertexIt_Construct(
+ BSP_TMesh *mesh,
+ MT_Transform trans
+){
+ // user should have insured mesh is not equal to NULL.
+
+ CSG_VertexIteratorDescriptor * output = new CSG_VertexIteratorDescriptor;
+ if (output == NULL) return NULL;
+ output->Done = VertexIt_Done;
+ output->Fill = VertexIt_Fill;
+ output->Step = VertexIt_Step;
+ output->num_elements = mesh->VertexSet().size();
+
+ VertexIt * v_it = new VertexIt;
+ v_it->mesh = mesh;
+ v_it->pos = mesh->VertexSet().begin();
+ v_it->trans = trans;
+ output->it = v_it;
+ return output;
+};
+
+
+/**
+ * Face iterator.
+ */
+
+struct FaceIt {
+ BSP_TMesh * mesh;
+ BSP_TFace *pos;
+};
+
+
+static
+ void
+FaceIt_Destruct(
+ CSG_FaceIteratorDescriptor * iterator
+) {
+ delete ((FaceIt *)(iterator->it));
+ iterator->it = NULL;
+ delete(iterator);
+};
+
+
+static
+ int
+FaceIt_Done(
+ CSG_IteratorPtr it
+) {
+ // assume CSG_IteratorPtr is of the correct type.
+ FaceIt * face_it = (FaceIt *)it;
+
+ if (face_it->pos < face_it->mesh->FaceSet().end()) {
+ return 0;
+ }
+ return 1;
+};
+
+static
+ void
+FaceIt_Fill(
+ CSG_IteratorPtr it,
+ CSG_IFace *face
+){
+ // assume CSG_IteratorPtr is of the correct type.
+ FaceIt * face_it = (FaceIt *)it;
+ // essentially iterating through a triangle fan here.
+
+ face->vertex_index[0] = int(face_it->pos->m_verts[0]);
+ face->vertex_index[1] = int(face_it->pos->m_verts[1]);
+ face->vertex_index[2] = int(face_it->pos->m_verts[2]);
+
+ face->vertex_number = 3;
+};
+
+static
+ void
+FaceIt_Step(
+ CSG_IteratorPtr it
+) {
+ // assume CSG_IteratorPtr is of the correct type.
+ FaceIt * face_it = (FaceIt *)it;
+
+ face_it->pos ++;
+};
+
+static
+ CSG_FaceIteratorDescriptor *
+FaceIt_Construct(
+ BSP_TMesh * mesh
+) {
+ CSG_FaceIteratorDescriptor * output = new CSG_FaceIteratorDescriptor;
+ if (output == NULL) return NULL;
+
+ output->Done = FaceIt_Done;
+ output->Fill = FaceIt_Fill;
+ output->Step = FaceIt_Step;
+
+ output->num_elements = mesh->FaceSet().size();
+
+ FaceIt * f_it = new FaceIt;
+ f_it->mesh = mesh;
+ f_it->pos = mesh->FaceSet().begin();
+
+ output->it = f_it;
+
+ return output;
+};
+
+/**
+ * Some Build functions.
+ */
+
+static
+ MEM_SmartPtr<BSP_TMesh>
+BuildMesh(
+ CSG_MeshPropertyDescriptor &props,
+ CSG_FaceIteratorDescriptor &face_it,
+ CSG_VertexIteratorDescriptor &vertex_it
+) {
+ MEM_SmartPtr<BSP_TMesh> mesh = new BSP_TMesh();
+
+ CSG_IVertex vert;
+
+ while (!vertex_it.Done(vertex_it.it)) {
+
+ vertex_it.Fill(vertex_it.it,&vert);
+
+ BSP_TVertex v;
+ v.m_pos = MT_Point3(vert.position);
+ mesh->VertexSet().push_back(v);
+
+ vertex_it.Step(vertex_it.it);
+ }
+
+
+ CSG_IFace face;
+
+ while (!face_it.Done(face_it.it)) {
+ face_it.Fill(face_it.it,&face);
+
+ BSP_TFace f;
+
+ f.m_verts[0] = face.vertex_index[0],
+ f.m_verts[1] = face.vertex_index[1],
+ f.m_verts[2] = face.vertex_index[2],
+
+ mesh->BuildNormal(f);
+
+ mesh->FaceSet().push_back(f);
+
+ face_it.Step(face_it.it);
+ }
+
+ return mesh;
+};
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+#endif \ No newline at end of file
diff --git a/intern/bsp/test/BSP_GhostTest/Makefile b/intern/bsp/test/BSP_GhostTest/Makefile
new file mode 100644
index 00000000000..06dded40a17
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/Makefile
@@ -0,0 +1,56 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# BSP_GhostTest Makefile
+#
+
+LIBNAME = BSP_GhostTest
+SOURCEDIR = intern/bsp/test/$(LIBNAME)
+DIR = $(OCGDIR)/$(SOURCEDIR)
+
+include nan_compile.mk
+
+CCFLAGS += $(LEVEL_2_CPP_WARNINGS)
+
+CPPFLAGS += -I$(OPENGL_HEADERS)
+CPPFLAGS += -I$(NAN_BSP)/include
+CPPFLAGS += -I$(NAN_MEMUTIL)/include
+CPPFLAGS += -I$(NAN_CONTAINER)/include
+CPPFLAGS += -I$(NAN_MOTO)/include
+CPPFLAGS += -I$(NAN_GHOST)/include
+CPPFLAGS += -I$(NAN_STRING)/include
+CPPFLAGS += -I../../extern/
+
+ifeq ($(OS),windows)
+ CPPFLAGS += -I$(NAN_LIBDIR)/windows/glut-3.7/include
+endif
+
+
+
diff --git a/intern/bsp/test/BSP_GhostTest/main.cpp b/intern/bsp/test/BSP_GhostTest/main.cpp
new file mode 100755
index 00000000000..e7875047651
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/main.cpp
@@ -0,0 +1,147 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+#include "BSP_GhostTest3D.h"
+
+#include "BSP_TMesh.h"
+#include "MEM_SmartPtr.h"
+#include "BSP_PlyLoader.h"
+
+#include <iostream>
+
+using namespace std;
+#if 1
+ MEM_SmartPtr<BSP_TMesh>
+NewTestMesh(
+ int x,
+ int y,
+ MT_Scalar fx,
+ MT_Scalar fy,
+ MT_Scalar ampx,
+ MT_Scalar ampy,
+ MT_Scalar sx,
+ MT_Scalar sy
+) {
+
+ MEM_SmartPtr<BSP_TMesh> output = new BSP_TMesh;
+
+ std::vector<BSP_TVertex> &verts = output->VertexSet();
+
+ int i,j;
+
+ MT_Scalar x_scale = fx*MT_PI/x;
+ MT_Scalar y_scale = fy*MT_PI/y;
+
+ MT_Scalar fsx = sx/x;
+ MT_Scalar fsy = sy/y;
+
+ for (j = 0; j < y; j++) {
+ for (i = 0; i < x; i++) {
+ float z = ampx*sin(x_scale * i) + ampy*sin(y_scale * j);
+
+ MT_Vector3 val(i*fsx - sx/2,j*fsy - sy/2,z);
+
+ BSP_TVertex chuff;
+ chuff.m_pos = val;
+ verts.push_back(chuff);
+ }
+ }
+
+ int poly[4];
+
+ for (j = 0; j < (y-1); j++) {
+ for (i = 0; i < (x-1); i++) {
+
+ poly[0] = j*x + i;
+ poly[1] = poly[0] + 1;
+ poly[2] = poly[1] + y;
+ poly[3] = poly[2] -1;
+
+ output->AddFace(poly,4);
+ }
+ }
+
+ output->m_min = MT_Vector3(-sx/2,-sy/2,-ampx -ampy);
+ output->m_max = MT_Vector3(sx/2,sy/2,ampx + ampy);
+
+ return output;
+}
+#endif
+
+
+int main() {
+
+ MT_Vector3 min,max;
+ MT_Vector3 min2,max2;
+
+#if 1
+ MEM_SmartPtr<BSP_TMesh> mesh1 = BSP_PlyLoader::NewMeshFromFile("bsp_cube.ply",min,max);
+ MEM_SmartPtr<BSP_TMesh> mesh2 = BSP_PlyLoader::NewMeshFromFile("bsp_cube.ply",min2,max2);
+
+ mesh1->m_min = min;
+ mesh1->m_max = max;
+ mesh2->m_min = min2;
+ mesh1->m_max = max2;
+
+#else
+ MEM_SmartPtr<BSP_TMesh> mesh1 = NewTestMesh(10,10,2,2,4,4,20,20);
+ MEM_SmartPtr<BSP_TMesh> mesh2 = NewTestMesh(10,10,2,2,4,4,20,20);
+#endif
+
+ if (!mesh1) {
+ cout << "could not load mesh!";
+ return 0;
+ }
+
+
+
+// MEM_SmartPtr<BSP_TMesh> mesh2 = new BSP_TMesh(mesh1.Ref());
+
+ BSP_GhostTestApp3D app;
+
+ cout << "Mesh polygons :" << mesh1->FaceSet().size() << "\n";
+ cout << "Mesh vertices :" << mesh1->VertexSet().size() << "\n";
+
+ app.SetMesh(mesh1);
+ app.SetMesh(mesh2);
+
+
+ app.InitApp();
+
+ app.Run();
+
+ return 0;
+
+}
+
+
+
+
diff --git a/intern/bsp/test/BSP_GhostTest/ply.h b/intern/bsp/test/BSP_GhostTest/ply.h
new file mode 100755
index 00000000000..7947d224c5f
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/ply.h
@@ -0,0 +1,200 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+Header for PLY polygon files.
+
+- Greg Turk, March 1994
+
+A PLY file contains a single polygonal _object_.
+
+An object is composed of lists of _elements_. Typical elements are
+vertices, faces, edges and materials.
+
+Each type of element for a given object has one or more _properties_
+associated with the element type. For instance, a vertex element may
+have as properties three floating-point values x,y,z and three unsigned
+chars for red, green and blue.
+
+---------------------------------------------------------------
+
+Copyright (c) 1994 The Board of Trustees of The Leland Stanford
+Junior University. All rights reserved.
+
+Permission to use, copy, modify and distribute this software and its
+documentation for any purpose is hereby granted without fee, provided
+that the above copyright notice and this permission notice appear in
+all copies of this software and that you do not sell the software.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND WITHOUT WARRANTY OF ANY KIND,
+EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+
+*/
+
+#ifndef __PLY_H__
+#define __PLY_H__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#include <stdio.h>
+#include <stddef.h>
+
+#define PLY_ASCII 1 /* ascii PLY file */
+#define PLY_BINARY_BE 2 /* binary PLY file, big endian */
+#define PLY_BINARY_LE 3 /* binary PLY file, little endian */
+
+#define PLY_OKAY 0 /* ply routine worked okay */
+#define PLY_ERROR -1 /* error in ply routine */
+
+/* scalar data types supported by PLY format */
+
+#define PLY_START_TYPE 0
+#define PLY_CHAR 1
+#define PLY_SHORT 2
+#define PLY_INT 3
+#define PLY_UCHAR 4
+#define PLY_USHORT 5
+#define PLY_UINT 6
+#define PLY_FLOAT 7
+#define PLY_DOUBLE 8
+#define PLY_END_TYPE 9
+
+#define PLY_SCALAR 0
+#define PLY_LIST 1
+
+
+typedef struct PlyProperty { /* description of a property */
+
+ char *name; /* property name */
+ int external_type; /* file's data type */
+ int internal_type; /* program's data type */
+ int offset; /* offset bytes of prop in a struct */
+
+ int is_list; /* 1 = list, 0 = scalar */
+ int count_external; /* file's count type */
+ int count_internal; /* program's count type */
+ int count_offset; /* offset byte for list count */
+
+} PlyProperty;
+
+typedef struct PlyElement { /* description of an element */
+ char *name; /* element name */
+ int num; /* number of elements in this object */
+ int size; /* size of element (bytes) or -1 if variable */
+ int nprops; /* number of properties for this element */
+ PlyProperty **props; /* list of properties in the file */
+ char *store_prop; /* flags: property wanted by user? */
+ int other_offset; /* offset to un-asked-for props, or -1 if none*/
+ int other_size; /* size of other_props structure */
+} PlyElement;
+
+typedef struct PlyOtherProp { /* describes other properties in an element */
+ char *name; /* element name */
+ int size; /* size of other_props */
+ int nprops; /* number of properties in other_props */
+ PlyProperty **props; /* list of properties in other_props */
+} PlyOtherProp;
+
+typedef struct OtherData { /* for storing other_props for an other element */
+ void *other_props;
+} OtherData;
+
+typedef struct OtherElem { /* data for one "other" element */
+ char *elem_name; /* names of other elements */
+ int elem_count; /* count of instances of each element */
+ OtherData **other_data; /* actual property data for the elements */
+ PlyOtherProp *other_props; /* description of the property data */
+} OtherElem;
+
+typedef struct PlyOtherElems { /* "other" elements, not interpreted by user */
+ int num_elems; /* number of other elements */
+ OtherElem *other_list; /* list of data for other elements */
+} PlyOtherElems;
+
+typedef struct PlyFile { /* description of PLY file */
+ FILE *fp; /* file pointer */
+ int file_type; /* ascii or binary */
+ float version; /* version number of file */
+ int nelems; /* number of elements of object */
+ PlyElement **elems; /* list of elements */
+ int num_comments; /* number of comments */
+ char **comments; /* list of comments */
+ int num_obj_info; /* number of items of object information */
+ char **obj_info; /* list of object info items */
+ PlyElement *which_elem; /* which element we're currently writing */
+ PlyOtherElems *other_elems; /* "other" elements from a PLY file */
+} PlyFile;
+
+/* memory allocation */
+static char *my_alloc();
+#define myalloc(mem_size) my_alloc((mem_size), __LINE__, __FILE__)
+
+
+/*** delcaration of routines ***/
+
+extern PlyFile *ply_write(FILE *, int, char **, int);
+extern PlyFile *ply_open_for_writing(char *, int, char **, int, float *);
+extern void ply_describe_element(PlyFile *, char *, int, int, PlyProperty *);
+extern void ply_describe_property(PlyFile *, char *, PlyProperty *);
+extern void ply_element_count(PlyFile *, char *, int);
+extern void ply_header_complete(PlyFile *);
+extern void ply_put_element_setup(PlyFile *, char *);
+extern void ply_put_element(PlyFile *, void *);
+extern void ply_put_comment(PlyFile *, char *);
+extern void ply_put_obj_info(PlyFile *, char *);
+extern PlyFile *ply_read(FILE *, int *, char ***);
+extern PlyFile *ply_open_for_reading( char *, int *, char ***, int *, float *);
+extern PlyProperty **ply_get_element_description(PlyFile *, char *, int*, int*);
+extern void ply_get_element_setup( PlyFile *, char *, int, PlyProperty *);
+extern void ply_get_property(PlyFile *, char *, PlyProperty *);
+extern PlyOtherProp *ply_get_other_properties(PlyFile *, char *, int);
+extern void ply_get_element(PlyFile *, void *);
+extern char **ply_get_comments(PlyFile *, int *);
+extern char **ply_get_obj_info(PlyFile *, int *);
+extern void ply_close(PlyFile *);
+extern void ply_get_info(PlyFile *, float *, int *);
+extern PlyOtherElems *ply_get_other_element (PlyFile *, char *, int);
+extern void ply_describe_other_elements ( PlyFile *, PlyOtherElems *);
+extern void ply_put_other_elements (PlyFile *);
+extern void ply_free_other_elements (PlyOtherElems *);
+
+extern int equal_strings(char *, char *);
+
+
+#ifdef __cplusplus
+}
+#endif
+#endif /* !__PLY_H__ */
+
diff --git a/intern/bsp/test/BSP_GhostTest/plyfile.c b/intern/bsp/test/BSP_GhostTest/plyfile.c
new file mode 100755
index 00000000000..1fda4c77454
--- /dev/null
+++ b/intern/bsp/test/BSP_GhostTest/plyfile.c
@@ -0,0 +1,2548 @@
+/**
+ * $Id$
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+ */
+
+/*
+
+
+The interface routines for reading and writing PLY polygon files.
+
+Greg Turk, February 1994
+
+---------------------------------------------------------------
+
+A PLY file contains a single polygonal _object_.
+
+An object is composed of lists of _elements_. Typical elements are
+vertices, faces, edges and materials.
+
+Each type of element for a given object has one or more _properties_
+associated with the element type. For instance, a vertex element may
+have as properties the floating-point values x,y,z and the three unsigned
+chars representing red, green and blue.
+
+---------------------------------------------------------------
+
+Copyright (c) 1994 The Board of Trustees of The Leland Stanford
+Junior University. All rights reserved.
+
+Permission to use, copy, modify and distribute this software and its
+documentation for any purpose is hereby granted without fee, provided
+that the above copyright notice and this permission notice appear in
+all copies of this software and that you do not sell the software.
+
+THE SOFTWARE IS PROVIDED "AS IS" AND WITHOUT WARRANTY OF ANY KIND,
+EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+
+*/
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+#include "ply.h"
+
+char *type_names[] = {
+"invalid",
+"char", "short", "int",
+"uchar", "ushort", "uint",
+"float", "double",
+};
+
+int ply_type_size[] = {
+ 0, 1, 2, 4, 1, 2, 4, 4, 8
+};
+
+#define NO_OTHER_PROPS -1
+
+#define DONT_STORE_PROP 0
+#define STORE_PROP 1
+
+#define OTHER_PROP 0
+#define NAMED_PROP 1
+
+
+/* returns 1 if strings are equal, 0 if not */
+int equal_strings(char *, char *);
+
+/* find an element in a plyfile's list */
+PlyElement *find_element(PlyFile *, char *);
+
+/* find a property in an element's list */
+PlyProperty *find_property(PlyElement *, char *, int *);
+
+/* write to a file the word describing a PLY file data type */
+void write_scalar_type (FILE *, int);
+
+/* read a line from a file and break it up into separate words */
+char **get_words(FILE *, int *, char **);
+char **old_get_words(FILE *, int *);
+
+/* write an item to a file */
+void write_binary_item(FILE *, int, unsigned int, double, int);
+void write_ascii_item(FILE *, int, unsigned int, double, int);
+double old_write_ascii_item(FILE *, char *, int);
+
+/* add information to a PLY file descriptor */
+void add_element(PlyFile *, char **);
+void add_property(PlyFile *, char **);
+void add_comment(PlyFile *, char *);
+void add_obj_info(PlyFile *, char *);
+
+/* copy a property */
+void copy_property(PlyProperty *, PlyProperty *);
+
+/* store a value into where a pointer and a type specify */
+void store_item(char *, int, int, unsigned int, double);
+
+/* return the value of a stored item */
+void get_stored_item( void *, int, int *, unsigned int *, double *);
+
+/* return the value stored in an item, given ptr to it and its type */
+double get_item_value(char *, int);
+
+/* get binary or ascii item and store it according to ptr and type */
+void get_ascii_item(char *, int, int *, unsigned int *, double *);
+void get_binary_item(FILE *, int, int *, unsigned int *, double *);
+
+/* get a bunch of elements from a file */
+void ascii_get_element(PlyFile *, char *);
+void binary_get_element(PlyFile *, char *);
+
+/* memory allocation */
+char *my_alloc(int, int, char *);
+
+
+/*************/
+/* Writing */
+/*************/
+
+
+/******************************************************************************
+Given a file pointer, get ready to write PLY data to the file.
+
+Entry:
+ fp - the given file pointer
+ nelems - number of elements in object
+ elem_names - list of element names
+ file_type - file type, either ascii or binary
+
+Exit:
+ returns a pointer to a PlyFile, used to refer to this file, or NULL if error
+******************************************************************************/
+
+PlyFile *ply_write(
+ FILE *fp,
+ int nelems,
+ char **elem_names,
+ int file_type
+)
+{
+ int i;
+ PlyFile *plyfile;
+ PlyElement *elem;
+
+ /* check for NULL file pointer */
+ if (fp == NULL)
+ return (NULL);
+
+ /* create a record for this object */
+
+ plyfile = (PlyFile *) myalloc (sizeof (PlyFile));
+ plyfile->file_type = file_type;
+ plyfile->num_comments = 0;
+ plyfile->num_obj_info = 0;
+ plyfile->nelems = nelems;
+ plyfile->version = 1.0;
+ plyfile->fp = fp;
+ plyfile->other_elems = NULL;
+
+ /* tuck aside the names of the elements */
+
+ plyfile->elems = (PlyElement **) myalloc (sizeof (PlyElement *) * nelems);
+ for (i = 0; i < nelems; i++) {
+ elem = (PlyElement *) myalloc (sizeof (PlyElement));
+ plyfile->elems[i] = elem;
+ elem->name = strdup (elem_names[i]);
+ elem->num = 0;
+ elem->nprops = 0;
+ }
+
+ /* return pointer to the file descriptor */
+ return (plyfile);
+}
+
+
+/******************************************************************************
+Open a polygon file for writing.
+
+Entry:
+ filename - name of file to read from
+ nelems - number of elements in object
+ elem_names - list of element names
+ file_type - file type, either ascii or binary
+
+Exit:
+ version - version number of PLY file
+ returns a file identifier, used to refer to this file, or NULL if error
+******************************************************************************/
+
+PlyFile *ply_open_for_writing(
+ char *filename,
+ int nelems,
+ char **elem_names,
+ int file_type,
+ float *version
+)
+{
+ PlyFile *plyfile;
+ char *name;
+ FILE *fp;
+
+ /* tack on the extension .ply, if necessary */
+
+ name = (char *) myalloc (sizeof (char) * (strlen (filename) + 5));
+ strcpy (name, filename);
+ if (strlen (name) < 4 ||
+ strcmp (name + strlen (name) - 4, ".ply") != 0)
+ strcat (name, ".ply");
+
+ /* open the file for writing */
+
+ fp = fopen (name, "w");
+ if (fp == NULL) {
+ return (NULL);
+ }
+
+ /* create the actual PlyFile structure */
+
+ plyfile = ply_write (fp, nelems, elem_names, file_type);
+ if (plyfile == NULL)
+ return (NULL);
+
+ /* say what PLY file version number we're writing */
+ *version = plyfile->version;
+
+ /* return pointer to the file descriptor */
+ return (plyfile);
+}
+
+
+/******************************************************************************
+Describe an element, including its properties and how many will be written
+to the file.
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element that information is being specified about
+ nelems - number of elements of this type to be written
+ nprops - number of properties contained in the element
+ prop_list - list of properties
+******************************************************************************/
+
+void ply_describe_element(
+ PlyFile *plyfile,
+ char *elem_name,
+ int nelems,
+ int nprops,
+ PlyProperty *prop_list
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyProperty *prop;
+
+ /* look for appropriate element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf(stderr,"ply_describe_element: can't find element '%s'\n",elem_name);
+ exit (-1);
+ }
+
+ elem->num = nelems;
+
+ /* copy the list of properties */
+
+ elem->nprops = nprops;
+ elem->props = (PlyProperty **) myalloc (sizeof (PlyProperty *) * nprops);
+ elem->store_prop = (char *) myalloc (sizeof (char) * nprops);
+
+ for (i = 0; i < nprops; i++) {
+ prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+ elem->props[i] = prop;
+ elem->store_prop[i] = NAMED_PROP;
+ copy_property (prop, &prop_list[i]);
+ }
+}
+
+
+/******************************************************************************
+Describe a property of an element.
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element that information is being specified about
+ prop - the new property
+******************************************************************************/
+
+void ply_describe_property(
+ PlyFile *plyfile,
+ char *elem_name,
+ PlyProperty *prop
+)
+{
+ PlyElement *elem;
+ PlyProperty *elem_prop;
+
+ /* look for appropriate element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf(stderr, "ply_describe_property: can't find element '%s'\n",
+ elem_name);
+ return;
+ }
+
+ /* create room for new property */
+
+ if (elem->nprops == 0) {
+ elem->props = (PlyProperty **) myalloc (sizeof (PlyProperty *));
+ elem->store_prop = (char *) myalloc (sizeof (char));
+ elem->nprops = 1;
+ }
+ else {
+ elem->nprops++;
+ elem->props = (PlyProperty **)
+ realloc (elem->props, sizeof (PlyProperty *) * elem->nprops);
+ elem->store_prop = (char *)
+ realloc (elem->store_prop, sizeof (char) * elem->nprops);
+ }
+
+ /* copy the new property */
+
+ elem_prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+ elem->props[elem->nprops - 1] = elem_prop;
+ elem->store_prop[elem->nprops - 1] = NAMED_PROP;
+ copy_property (elem_prop, prop);
+}
+
+
+/******************************************************************************
+Describe what the "other" properties are that are to be stored, and where
+they are in an element.
+******************************************************************************/
+
+void ply_describe_other_properties(
+ PlyFile *plyfile,
+ PlyOtherProp *other,
+ int offset
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyProperty *prop;
+
+ /* look for appropriate element */
+ elem = find_element (plyfile, other->name);
+ if (elem == NULL) {
+ fprintf(stderr, "ply_describe_other_properties: can't find element '%s'\n",
+ other->name);
+ return;
+ }
+
+ /* create room for other properties */
+
+ if (elem->nprops == 0) {
+ elem->props = (PlyProperty **)
+ myalloc (sizeof (PlyProperty *) * other->nprops);
+ elem->store_prop = (char *) myalloc (sizeof (char) * other->nprops);
+ elem->nprops = 0;
+ }
+ else {
+ int newsize;
+ newsize = elem->nprops + other->nprops;
+ elem->props = (PlyProperty **)
+ realloc (elem->props, sizeof (PlyProperty *) * newsize);
+ elem->store_prop = (char *)
+ realloc (elem->store_prop, sizeof (char) * newsize);
+ }
+
+ /* copy the other properties */
+
+ for (i = 0; i < other->nprops; i++) {
+ prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+ copy_property (prop, other->props[i]);
+ elem->props[elem->nprops] = prop;
+ elem->store_prop[elem->nprops] = OTHER_PROP;
+ elem->nprops++;
+ }
+
+ /* save other info about other properties */
+ elem->other_size = other->size;
+ elem->other_offset = offset;
+}
+
+
+/******************************************************************************
+State how many of a given element will be written.
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element that information is being specified about
+ nelems - number of elements of this type to be written
+******************************************************************************/
+
+void ply_element_count(
+ PlyFile *plyfile,
+ char *elem_name,
+ int nelems
+)
+{
+ PlyElement *elem;
+
+ /* look for appropriate element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf(stderr,"ply_element_count: can't find element '%s'\n",elem_name);
+ exit (-1);
+ }
+
+ elem->num = nelems;
+}
+
+
+/******************************************************************************
+Signal that we've described everything a PLY file's header and that the
+header should be written to the file.
+
+Entry:
+ plyfile - file identifier
+******************************************************************************/
+
+void ply_header_complete(PlyFile *plyfile)
+{
+ int i,j;
+ FILE *fp = plyfile->fp;
+ PlyElement *elem;
+ PlyProperty *prop;
+
+ fprintf (fp, "ply\n");
+
+ switch (plyfile->file_type) {
+ case PLY_ASCII:
+ fprintf (fp, "format ascii 1.0\n");
+ break;
+ case PLY_BINARY_BE:
+ fprintf (fp, "format binary_big_endian 1.0\n");
+ break;
+ case PLY_BINARY_LE:
+ fprintf (fp, "format binary_little_endian 1.0\n");
+ break;
+ default:
+ fprintf (stderr, "ply_header_complete: bad file type = %d\n",
+ plyfile->file_type);
+ exit (-1);
+ }
+
+ /* write out the comments */
+
+ for (i = 0; i < plyfile->num_comments; i++)
+ fprintf (fp, "comment %s\n", plyfile->comments[i]);
+
+ /* write out object information */
+
+ for (i = 0; i < plyfile->num_obj_info; i++)
+ fprintf (fp, "obj_info %s\n", plyfile->obj_info[i]);
+
+ /* write out information about each element */
+
+ for (i = 0; i < plyfile->nelems; i++) {
+
+ elem = plyfile->elems[i];
+ fprintf (fp, "element %s %d\n", elem->name, elem->num);
+
+ /* write out each property */
+ for (j = 0; j < elem->nprops; j++) {
+ prop = elem->props[j];
+ if (prop->is_list) {
+ fprintf (fp, "property list ");
+ write_scalar_type (fp, prop->count_external);
+ fprintf (fp, " ");
+ write_scalar_type (fp, prop->external_type);
+ fprintf (fp, " %s\n", prop->name);
+ }
+ else {
+ fprintf (fp, "property ");
+ write_scalar_type (fp, prop->external_type);
+ fprintf (fp, " %s\n", prop->name);
+ }
+ }
+ }
+
+ fprintf (fp, "end_header\n");
+}
+
+
+/******************************************************************************
+Specify which elements are going to be written. This should be called
+before a call to the routine ply_put_element().
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element we're talking about
+******************************************************************************/
+
+void ply_put_element_setup(PlyFile *plyfile, char *elem_name)
+{
+ PlyElement *elem;
+
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf(stderr, "ply_elements_setup: can't find element '%s'\n", elem_name);
+ exit (-1);
+ }
+
+ plyfile->which_elem = elem;
+}
+
+
+/******************************************************************************
+Write an element to the file. This routine assumes that we're
+writing the type of element specified in the last call to the routine
+ply_put_element_setup().
+
+Entry:
+ plyfile - file identifier
+ elem_ptr - pointer to the element
+******************************************************************************/
+
+void ply_put_element(PlyFile *plyfile, void *elem_ptr)
+{
+ int j,k;
+ FILE *fp = plyfile->fp;
+ PlyElement *elem;
+ PlyProperty *prop;
+ char *elem_data,*item;
+ char **item_ptr;
+ int list_count;
+ int item_size;
+ int int_val;
+ unsigned int uint_val;
+ double double_val;
+ char **other_ptr;
+
+ elem = plyfile->which_elem;
+ elem_data = elem_ptr;
+ other_ptr = (char **) (((char *) elem_ptr) + elem->other_offset);
+
+ /* write out either to an ascii or binary file */
+
+ if (plyfile->file_type == PLY_ASCII) {
+
+ /* write an ascii file */
+
+ /* write out each property of the element */
+ for (j = 0; j < elem->nprops; j++) {
+ prop = elem->props[j];
+ if (elem->store_prop[j] == OTHER_PROP)
+ elem_data = *other_ptr;
+ else
+ elem_data = elem_ptr;
+ if (prop->is_list) {
+ item = elem_data + prop->count_offset;
+ get_stored_item ((void *) item, prop->count_internal,
+ &int_val, &uint_val, &double_val);
+ write_ascii_item (fp, int_val, uint_val, double_val,
+ prop->count_external);
+ list_count = uint_val;
+ item_ptr = (char **) (elem_data + prop->offset);
+ item = item_ptr[0];
+ item_size = ply_type_size[prop->internal_type];
+ for (k = 0; k < list_count; k++) {
+ get_stored_item ((void *) item, prop->internal_type,
+ &int_val, &uint_val, &double_val);
+ write_ascii_item (fp, int_val, uint_val, double_val,
+ prop->external_type);
+ item += item_size;
+ }
+ }
+ else {
+ item = elem_data + prop->offset;
+ get_stored_item ((void *) item, prop->internal_type,
+ &int_val, &uint_val, &double_val);
+ write_ascii_item (fp, int_val, uint_val, double_val,
+ prop->external_type);
+ }
+ }
+
+ fprintf (fp, "\n");
+ }
+ else {
+
+ /* write a binary file */
+
+ /* write out each property of the element */
+ for (j = 0; j < elem->nprops; j++) {
+ prop = elem->props[j];
+ if (elem->store_prop[j] == OTHER_PROP)
+ elem_data = *other_ptr;
+ else
+ elem_data = elem_ptr;
+ if (prop->is_list) {
+ item = elem_data + prop->count_offset;
+ item_size = ply_type_size[prop->count_internal];
+ get_stored_item ((void *) item, prop->count_internal,
+ &int_val, &uint_val, &double_val);
+ write_binary_item (fp, int_val, uint_val, double_val,
+ prop->count_external);
+ list_count = uint_val;
+ item_ptr = (char **) (elem_data + prop->offset);
+ item = item_ptr[0];
+ item_size = ply_type_size[prop->internal_type];
+ for (k = 0; k < list_count; k++) {
+ get_stored_item ((void *) item, prop->internal_type,
+ &int_val, &uint_val, &double_val);
+ write_binary_item (fp, int_val, uint_val, double_val,
+ prop->external_type);
+ item += item_size;
+ }
+ }
+ else {
+ item = elem_data + prop->offset;
+ item_size = ply_type_size[prop->internal_type];
+ get_stored_item ((void *) item, prop->internal_type,
+ &int_val, &uint_val, &double_val);
+ write_binary_item (fp, int_val, uint_val, double_val,
+ prop->external_type);
+ }
+ }
+
+ }
+}
+
+
+/******************************************************************************
+Specify a comment that will be written in the header.
+
+Entry:
+ plyfile - file identifier
+ comment - the comment to be written
+******************************************************************************/
+
+void ply_put_comment(PlyFile *plyfile, char *comment)
+{
+ /* (re)allocate space for new comment */
+ if (plyfile->num_comments == 0)
+ plyfile->comments = (char **) myalloc (sizeof (char *));
+ else
+ plyfile->comments = (char **) realloc (plyfile->comments,
+ sizeof (char *) * (plyfile->num_comments + 1));
+
+ /* add comment to list */
+ plyfile->comments[plyfile->num_comments] = strdup (comment);
+ plyfile->num_comments++;
+}
+
+
+/******************************************************************************
+Specify a piece of object information (arbitrary text) that will be written
+in the header.
+
+Entry:
+ plyfile - file identifier
+ obj_info - the text information to be written
+******************************************************************************/
+
+void ply_put_obj_info(PlyFile *plyfile, char *obj_info)
+{
+ /* (re)allocate space for new info */
+ if (plyfile->num_obj_info == 0)
+ plyfile->obj_info = (char **) myalloc (sizeof (char *));
+ else
+ plyfile->obj_info = (char **) realloc (plyfile->obj_info,
+ sizeof (char *) * (plyfile->num_obj_info + 1));
+
+ /* add info to list */
+ plyfile->obj_info[plyfile->num_obj_info] = strdup (obj_info);
+ plyfile->num_obj_info++;
+}
+
+
+
+
+
+
+
+/*************/
+/* Reading */
+/*************/
+
+
+
+/******************************************************************************
+Given a file pointer, get ready to read PLY data from the file.
+
+Entry:
+ fp - the given file pointer
+
+Exit:
+ nelems - number of elements in object
+ elem_names - list of element names
+ returns a pointer to a PlyFile, used to refer to this file, or NULL if error
+******************************************************************************/
+
+PlyFile *ply_read(FILE *fp, int *nelems, char ***elem_names)
+{
+ int i,j;
+ PlyFile *plyfile;
+ int nwords;
+ char **words;
+ int found_format = 0;
+ char **elist;
+ PlyElement *elem;
+ char *orig_line;
+
+ /* check for NULL file pointer */
+ if (fp == NULL)
+ return (NULL);
+
+ /* create record for this object */
+
+ plyfile = (PlyFile *) myalloc (sizeof (PlyFile));
+ plyfile->nelems = 0;
+ plyfile->comments = NULL;
+ plyfile->num_comments = 0;
+ plyfile->obj_info = NULL;
+ plyfile->num_obj_info = 0;
+ plyfile->fp = fp;
+ plyfile->other_elems = NULL;
+
+ /* read and parse the file's header */
+
+ words = get_words (plyfile->fp, &nwords, &orig_line);
+ if (!words || !equal_strings (words[0], "ply"))
+ return (NULL);
+
+ while (words) {
+
+ /* parse words */
+
+ if (equal_strings (words[0], "format")) {
+ if (nwords != 3)
+ return (NULL);
+ if (equal_strings (words[1], "ascii"))
+ plyfile->file_type = PLY_ASCII;
+ else if (equal_strings (words[1], "binary_big_endian"))
+ plyfile->file_type = PLY_BINARY_BE;
+ else if (equal_strings (words[1], "binary_little_endian"))
+ plyfile->file_type = PLY_BINARY_LE;
+ else
+ return (NULL);
+ plyfile->version = (float)atof (words[2]);
+ found_format = 1;
+ }
+ else if (equal_strings (words[0], "element"))
+ add_element (plyfile, words);
+ else if (equal_strings (words[0], "property"))
+ add_property (plyfile, words);
+ else if (equal_strings (words[0], "comment"))
+ add_comment (plyfile, orig_line);
+ else if (equal_strings (words[0], "obj_info"))
+ add_obj_info (plyfile, orig_line);
+ else if (equal_strings (words[0], "end_header"))
+ break;
+
+ /* free up words space */
+ free (words);
+
+ words = get_words (plyfile->fp, &nwords, &orig_line);
+ }
+
+ /* create tags for each property of each element, to be used */
+ /* later to say whether or not to store each property for the user */
+
+ for (i = 0; i < plyfile->nelems; i++) {
+ elem = plyfile->elems[i];
+ elem->store_prop = (char *) myalloc (sizeof (char) * elem->nprops);
+ for (j = 0; j < elem->nprops; j++)
+ elem->store_prop[j] = DONT_STORE_PROP;
+ elem->other_offset = NO_OTHER_PROPS; /* no "other" props by default */
+ }
+
+ /* set return values about the elements */
+
+ elist = (char **) myalloc (sizeof (char *) * plyfile->nelems);
+ for (i = 0; i < plyfile->nelems; i++)
+ elist[i] = strdup (plyfile->elems[i]->name);
+
+ *elem_names = elist;
+ *nelems = plyfile->nelems;
+
+ /* return a pointer to the file's information */
+
+ return (plyfile);
+}
+
+
+/******************************************************************************
+Open a polygon file for reading.
+
+Entry:
+ filename - name of file to read from
+
+Exit:
+ nelems - number of elements in object
+ elem_names - list of element names
+ file_type - file type, either ascii or binary
+ version - version number of PLY file
+ returns a file identifier, used to refer to this file, or NULL if error
+******************************************************************************/
+
+PlyFile *ply_open_for_reading(
+ char *filename,
+ int *nelems,
+ char ***elem_names,
+ int *file_type,
+ float *version
+)
+{
+ FILE *fp;
+ PlyFile *plyfile;
+ char *name;
+
+ /* tack on the extension .ply, if necessary */
+
+ name = (char *) myalloc (sizeof (char) * (strlen (filename) + 5));
+ strcpy (name, filename);
+ if (strlen (name) < 4 ||
+ strcmp (name + strlen (name) - 4, ".ply") != 0)
+ strcat (name, ".ply");
+
+ /* open the file for reading */
+
+ fp = fopen (name, "r");
+ if (fp == NULL)
+ return (NULL);
+
+ /* create the PlyFile data structure */
+
+ plyfile = ply_read (fp, nelems, elem_names);
+
+ /* determine the file type and version */
+
+ *file_type = plyfile->file_type;
+ *version = plyfile->version;
+
+ /* return a pointer to the file's information */
+
+ return (plyfile);
+}
+
+
+/******************************************************************************
+Get information about a particular element.
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element to get information about
+
+Exit:
+ nelems - number of elements of this type in the file
+ nprops - number of properties
+ returns a list of properties, or NULL if the file doesn't contain that elem
+******************************************************************************/
+
+PlyProperty **ply_get_element_description(
+ PlyFile *plyfile,
+ char *elem_name,
+ int *nelems,
+ int *nprops
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyProperty *prop;
+ PlyProperty **prop_list;
+
+ /* find information about the element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL)
+ return (NULL);
+
+ *nelems = elem->num;
+ *nprops = elem->nprops;
+
+ /* make a copy of the element's property list */
+ prop_list = (PlyProperty **) myalloc (sizeof (PlyProperty *) * elem->nprops);
+ for (i = 0; i < elem->nprops; i++) {
+ prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+ copy_property (prop, elem->props[i]);
+ prop_list[i] = prop;
+ }
+
+ /* return this duplicate property list */
+ return (prop_list);
+}
+
+
+/******************************************************************************
+Specify which properties of an element are to be returned. This should be
+called before a call to the routine ply_get_element().
+
+Entry:
+ plyfile - file identifier
+ elem_name - which element we're talking about
+ nprops - number of properties
+ prop_list - list of properties
+******************************************************************************/
+
+void ply_get_element_setup(
+ PlyFile *plyfile,
+ char *elem_name,
+ int nprops,
+ PlyProperty *prop_list
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyProperty *prop;
+ int index;
+
+ /* find information about the element */
+ elem = find_element (plyfile, elem_name);
+ plyfile->which_elem = elem;
+
+ /* deposit the property information into the element's description */
+ for (i = 0; i < nprops; i++) {
+
+ /* look for actual property */
+ prop = find_property (elem, prop_list[i].name, &index);
+ if (prop == NULL) {
+ fprintf (stderr, "Warning: Can't find property '%s' in element '%s'\n",
+ prop_list[i].name, elem_name);
+ continue;
+ }
+
+ /* store its description */
+ prop->internal_type = prop_list[i].internal_type;
+ prop->offset = prop_list[i].offset;
+ prop->count_internal = prop_list[i].count_internal;
+ prop->count_offset = prop_list[i].count_offset;
+
+ /* specify that the user wants this property */
+ elem->store_prop[index] = STORE_PROP;
+ }
+}
+
+
+/******************************************************************************
+Specify a property of an element that is to be returned. This should be
+called (usually multiple times) before a call to the routine ply_get_element().
+This routine should be used in preference to the less flexible old routine
+called ply_get_element_setup().
+
+Entry:
+ plyfile - file identifier
+ elem_name - which element we're talking about
+ prop - property to add to those that will be returned
+******************************************************************************/
+
+void ply_get_property(
+ PlyFile *plyfile,
+ char *elem_name,
+ PlyProperty *prop
+)
+{
+ PlyElement *elem;
+ PlyProperty *prop_ptr;
+ int index;
+
+ /* find information about the element */
+ elem = find_element (plyfile, elem_name);
+ plyfile->which_elem = elem;
+
+ /* deposit the property information into the element's description */
+
+ prop_ptr = find_property (elem, prop->name, &index);
+ if (prop_ptr == NULL) {
+ fprintf (stderr, "Warning: Can't find property '%s' in element '%s'\n",
+ prop->name, elem_name);
+ return;
+ }
+ prop_ptr->internal_type = prop->internal_type;
+ prop_ptr->offset = prop->offset;
+ prop_ptr->count_internal = prop->count_internal;
+ prop_ptr->count_offset = prop->count_offset;
+
+ /* specify that the user wants this property */
+ elem->store_prop[index] = STORE_PROP;
+}
+
+
+/******************************************************************************
+Read one element from the file. This routine assumes that we're reading
+the type of element specified in the last call to the routine
+ply_get_element_setup().
+
+Entry:
+ plyfile - file identifier
+ elem_ptr - pointer to location where the element information should be put
+******************************************************************************/
+
+void ply_get_element(PlyFile *plyfile, void *elem_ptr)
+{
+ if (plyfile->file_type == PLY_ASCII)
+ ascii_get_element (plyfile, (char *) elem_ptr);
+ else
+ binary_get_element (plyfile, (char *) elem_ptr);
+}
+
+
+/******************************************************************************
+Extract the comments from the header information of a PLY file.
+
+Entry:
+ plyfile - file identifier
+
+Exit:
+ num_comments - number of comments returned
+ returns a pointer to a list of comments
+******************************************************************************/
+
+char **ply_get_comments(PlyFile *plyfile, int *num_comments)
+{
+ *num_comments = plyfile->num_comments;
+ return (plyfile->comments);
+}
+
+
+/******************************************************************************
+Extract the object information (arbitrary text) from the header information
+of a PLY file.
+
+Entry:
+ plyfile - file identifier
+
+Exit:
+ num_obj_info - number of lines of text information returned
+ returns a pointer to a list of object info lines
+******************************************************************************/
+
+char **ply_get_obj_info(PlyFile *plyfile, int *num_obj_info)
+{
+ *num_obj_info = plyfile->num_obj_info;
+ return (plyfile->obj_info);
+}
+
+
+/******************************************************************************
+Make ready for "other" properties of an element-- those properties that
+the user has not explicitly asked for, but that are to be stashed away
+in a special structure to be carried along with the element's other
+information.
+
+Entry:
+ plyfile - file identifier
+ elem - element for which we want to save away other properties
+******************************************************************************/
+
+void setup_other_props(PlyElement *elem)
+{
+ int i;
+ PlyProperty *prop;
+ int size = 0;
+ int type_size;
+
+ /* Examine each property in decreasing order of size. */
+ /* We do this so that all data types will be aligned by */
+ /* word, half-word, or whatever within the structure. */
+
+ for (type_size = 8; type_size > 0; type_size /= 2) {
+
+ /* add up the space taken by each property, and save this information */
+ /* away in the property descriptor */
+
+ for (i = 0; i < elem->nprops; i++) {
+
+ /* don't bother with properties we've been asked to store explicitly */
+ if (elem->store_prop[i])
+ continue;
+
+ prop = elem->props[i];
+
+ /* internal types will be same as external */
+ prop->internal_type = prop->external_type;
+ prop->count_internal = prop->count_external;
+
+ /* check list case */
+ if (prop->is_list) {
+
+ /* pointer to list */
+ if (type_size == sizeof (void *)) {
+ prop->offset = size;
+ size += sizeof (void *); /* always use size of a pointer here */
+ }
+
+ /* count of number of list elements */
+ if (type_size == ply_type_size[prop->count_external]) {
+ prop->count_offset = size;
+ size += ply_type_size[prop->count_external];
+ }
+ }
+ /* not list */
+ else if (type_size == ply_type_size[prop->external_type]) {
+ prop->offset = size;
+ size += ply_type_size[prop->external_type];
+ }
+ }
+
+ }
+
+ /* save the size for the other_props structure */
+ elem->other_size = size;
+}
+
+
+/******************************************************************************
+Specify that we want the "other" properties of an element to be tucked
+away within the user's structure. The user needn't be concerned for how
+these properties are stored.
+
+Entry:
+ plyfile - file identifier
+ elem_name - name of element that we want to store other_props in
+ offset - offset to where other_props will be stored inside user's structure
+
+Exit:
+ returns pointer to structure containing description of other_props
+******************************************************************************/
+
+PlyOtherProp *ply_get_other_properties(
+ PlyFile *plyfile,
+ char *elem_name,
+ int offset
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyOtherProp *other;
+ PlyProperty *prop;
+ int nprops;
+
+ /* find information about the element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf (stderr, "ply_get_other_properties: Can't find element '%s'\n",
+ elem_name);
+ return (NULL);
+ }
+
+ /* remember that this is the "current" element */
+ plyfile->which_elem = elem;
+
+ /* save the offset to where to store the other_props */
+ elem->other_offset = offset;
+
+ /* place the appropriate pointers, etc. in the element's property list */
+ setup_other_props (elem);
+
+ /* create structure for describing other_props */
+ other = (PlyOtherProp *) myalloc (sizeof (PlyOtherProp));
+ other->name = strdup (elem_name);
+#if 0
+ if (elem->other_offset == NO_OTHER_PROPS) {
+ other->size = 0;
+ other->props = NULL;
+ other->nprops = 0;
+ return (other);
+ }
+#endif
+ other->size = elem->other_size;
+ other->props = (PlyProperty **) myalloc (sizeof(PlyProperty) * elem->nprops);
+
+ /* save descriptions of each "other" property */
+ nprops = 0;
+ for (i = 0; i < elem->nprops; i++) {
+ if (elem->store_prop[i])
+ continue;
+ prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+ copy_property (prop, elem->props[i]);
+ other->props[nprops] = prop;
+ nprops++;
+ }
+ other->nprops = nprops;
+
+#if 1
+ /* set other_offset pointer appropriately if there are NO other properties */
+ if (other->nprops == 0) {
+ elem->other_offset = NO_OTHER_PROPS;
+ }
+#endif
+
+ /* return structure */
+ return (other);
+}
+
+
+
+
+/*************************/
+/* Other Element Stuff */
+/*************************/
+
+
+
+
+/******************************************************************************
+Grab all the data for an element that a user does not want to explicitly
+read in.
+
+Entry:
+ plyfile - pointer to file
+ elem_name - name of element whose data is to be read in
+ elem_count - number of instances of this element stored in the file
+
+Exit:
+ returns pointer to ALL the "other" element data for this PLY file
+******************************************************************************/
+
+PlyOtherElems *ply_get_other_element (
+ PlyFile *plyfile,
+ char *elem_name,
+ int elem_count
+)
+{
+ int i;
+ PlyElement *elem;
+ PlyOtherElems *other_elems;
+ OtherElem *other;
+
+ /* look for appropriate element */
+ elem = find_element (plyfile, elem_name);
+ if (elem == NULL) {
+ fprintf (stderr,
+ "ply_get_other_element: can't find element '%s'\n", elem_name);
+ exit (-1);
+ }
+
+ /* create room for the new "other" element, initializing the */
+ /* other data structure if necessary */
+
+ if (plyfile->other_elems == NULL) {
+ plyfile->other_elems = (PlyOtherElems *) myalloc (sizeof (PlyOtherElems));
+ other_elems = plyfile->other_elems;
+ other_elems->other_list = (OtherElem *) myalloc (sizeof (OtherElem));
+ other = &(other_elems->other_list[0]);
+ other_elems->num_elems = 1;
+ }
+ else {
+ other_elems = plyfile->other_elems;
+ other_elems->other_list = (OtherElem *) realloc (other_elems->other_list,
+ sizeof (OtherElem) * other_elems->num_elems + 1);
+ other = &(other_elems->other_list[other_elems->num_elems]);
+ other_elems->num_elems++;
+ }
+
+ /* count of element instances in file */
+ other->elem_count = elem_count;
+
+ /* save name of element */
+ other->elem_name = strdup (elem_name);
+
+ /* create a list to hold all the current elements */
+ other->other_data = (OtherData **)
+ malloc (sizeof (OtherData *) * other->elem_count);
+
+ /* set up for getting elements */
+ other->other_props = ply_get_other_properties (plyfile, elem_name,
+ offsetof(OtherData,other_props));
+
+ /* grab all these elements */
+ for (i = 0; i < other->elem_count; i++) {
+ /* grab and element from the file */
+ other->other_data[i] = (OtherData *) malloc (sizeof (OtherData));
+ ply_get_element (plyfile, (void *) other->other_data[i]);
+ }
+
+ /* return pointer to the other elements data */
+ return (other_elems);
+}
+
+
+/******************************************************************************
+Pass along a pointer to "other" elements that we want to save in a given
+PLY file. These other elements were presumably read from another PLY file.
+
+Entry:
+ plyfile - file pointer in which to store this other element info
+ other_elems - info about other elements that we want to store
+******************************************************************************/
+
+void ply_describe_other_elements (
+ PlyFile *plyfile,
+ PlyOtherElems *other_elems
+)
+{
+ int i;
+ OtherElem *other;
+
+ /* ignore this call if there is no other element */
+ if (other_elems == NULL)
+ return;
+
+ /* save pointer to this information */
+ plyfile->other_elems = other_elems;
+
+ /* describe the other properties of this element */
+
+ for (i = 0; i < other_elems->num_elems; i++) {
+ other = &(other_elems->other_list[i]);
+ ply_element_count (plyfile, other->elem_name, other->elem_count);
+ ply_describe_other_properties (plyfile, other->other_props,
+ offsetof(OtherData,other_props));
+ }
+}
+
+
+/******************************************************************************
+Write out the "other" elements specified for this PLY file.
+
+Entry:
+ plyfile - pointer to PLY file to write out other elements for
+******************************************************************************/
+
+void ply_put_other_elements (PlyFile *plyfile)
+{
+ int i,j;
+ OtherElem *other;
+
+ /* make sure we have other elements to write */
+ if (plyfile->other_elems == NULL)
+ return;
+
+ /* write out the data for each "other" element */
+
+ for (i = 0; i < plyfile->other_elems->num_elems; i++) {
+
+ other = &(plyfile->other_elems->other_list[i]);
+ ply_put_element_setup (plyfile, other->elem_name);
+
+ /* write out each instance of the current element */
+ for (j = 0; j < other->elem_count; j++)
+ ply_put_element (plyfile, (void *) other->other_data[j]);
+ }
+}
+
+
+/******************************************************************************
+Free up storage used by an "other" elements data structure.
+
+Entry:
+ other_elems - data structure to free up
+******************************************************************************/
+
+
+
+
+/*******************/
+/* Miscellaneous */
+/*******************/
+
+
+
+/******************************************************************************
+Close a PLY file.
+
+Entry:
+ plyfile - identifier of file to close
+******************************************************************************/
+
+void ply_close(PlyFile *plyfile)
+{
+ fclose (plyfile->fp);
+
+ /* free up memory associated with the PLY file */
+ free (plyfile);
+}
+
+
+/******************************************************************************
+Get version number and file type of a PlyFile.
+
+Entry:
+ ply - pointer to PLY file
+
+Exit:
+ version - version of the file
+ file_type - PLY_ASCII, PLY_BINARY_BE, or PLY_BINARY_LE
+******************************************************************************/
+
+void ply_get_info(PlyFile *ply, float *version, int *file_type)
+{
+ if (ply == NULL)
+ return;
+
+ *version = ply->version;
+ *file_type = ply->file_type;
+}
+
+
+/******************************************************************************
+Compare two strings. Returns 1 if they are the same, 0 if not.
+******************************************************************************/
+
+int equal_strings(char *s1, char *s2)
+{
+
+ while (*s1 && *s2)
+ if (*s1++ != *s2++)
+ return (0);
+
+ if (*s1 != *s2)
+ return (0);
+ else
+ return (1);
+}
+
+
+/******************************************************************************
+Find an element from the element list of a given PLY object.
+
+Entry:
+ plyfile - file id for PLY file
+ element - name of element we're looking for
+
+Exit:
+ returns the element, or NULL if not found
+******************************************************************************/
+
+PlyElement *find_element(PlyFile *plyfile, char *element)
+{
+ int i;
+
+ for (i = 0; i < plyfile->nelems; i++)
+ if (equal_strings (element, plyfile->elems[i]->name))
+ return (plyfile->elems[i]);
+
+ return (NULL);
+}
+
+
+/******************************************************************************
+Find a property in the list of properties of a given element.
+
+Entry:
+ elem - pointer to element in which we want to find the property
+ prop_name - name of property to find
+
+Exit:
+ index - index to position in list
+ returns a pointer to the property, or NULL if not found
+******************************************************************************/
+
+PlyProperty *find_property(PlyElement *elem, char *prop_name, int *index)
+{
+ int i;
+
+ for (i = 0; i < elem->nprops; i++)
+ if (equal_strings (prop_name, elem->props[i]->name)) {
+ *index = i;
+ return (elem->props[i]);
+ }
+
+ *index = -1;
+ return (NULL);
+}
+
+
+/******************************************************************************
+Read an element from an ascii file.
+
+Entry:
+ plyfile - file identifier
+ elem_ptr - pointer to element
+******************************************************************************/
+
+void ascii_get_element(PlyFile *plyfile, char *elem_ptr)
+{
+ int j,k;
+ PlyElement *elem;
+ PlyProperty *prop;
+ char **words;
+ int nwords;
+ int which_word;
+ char *elem_data,*item;
+ char *item_ptr;
+ int item_size;
+ int int_val;
+ unsigned int uint_val;
+ double double_val;
+ int list_count;
+ int store_it;
+ char **store_array;
+ char *orig_line;
+ char *other_data;
+ int other_flag;
+
+ other_flag = 0;
+ other_data = NULL;
+ item = NULL;
+ item_size = 0;
+
+ /* the kind of element we're reading currently */
+ elem = plyfile->which_elem;
+
+ /* do we need to setup for other_props? */
+
+ if (elem->other_offset != NO_OTHER_PROPS) {
+ char **ptr;
+ other_flag = 1;
+ /* make room for other_props */
+ other_data = (char *) myalloc (elem->other_size);
+ /* store pointer in user's structure to the other_props */
+ ptr = (char **) (elem_ptr + elem->other_offset);
+ *ptr = other_data;
+ } else {
+ other_flag = 0;
+ other_data = NULL;
+ item = NULL;
+ item_size = 0;
+ }
+
+ /* read in the element */
+
+ words = get_words (plyfile->fp, &nwords, &orig_line);
+ if (words == NULL) {
+ fprintf (stderr, "ply_get_element: unexpected end of file\n");
+ exit (-1);
+ }
+
+ which_word = 0;
+
+ for (j = 0; j < elem->nprops; j++) {
+
+ prop = elem->props[j];
+ store_it = (elem->store_prop[j] | other_flag);
+
+ /* store either in the user's structure or in other_props */
+ if (elem->store_prop[j])
+ elem_data = elem_ptr;
+ else
+ elem_data = other_data;
+
+ if (prop->is_list) { /* a list */
+
+ /* get and store the number of items in the list */
+ get_ascii_item (words[which_word++], prop->count_external,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ item = elem_data + prop->count_offset;
+ store_item(item, prop->count_internal, int_val, uint_val, double_val);
+ }
+
+ /* allocate space for an array of items and store a ptr to the array */
+ list_count = int_val;
+ item_size = ply_type_size[prop->internal_type];
+ store_array = (char **) (elem_data + prop->offset);
+
+ if (list_count == 0) {
+ if (store_it)
+ *store_array = NULL;
+ }
+ else {
+ if (store_it) {
+ item_ptr = (char *) myalloc (sizeof (char) * item_size * list_count);
+ item = item_ptr;
+ *store_array = item_ptr;
+ }
+
+ /* read items and store them into the array */
+ for (k = 0; k < list_count; k++) {
+ get_ascii_item (words[which_word++], prop->external_type,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ store_item (item, prop->internal_type,
+ int_val, uint_val, double_val);
+ item += item_size;
+ }
+ }
+ }
+
+ }
+ else { /* not a list */
+ get_ascii_item (words[which_word++], prop->external_type,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ item = elem_data + prop->offset;
+ store_item (item, prop->internal_type, int_val, uint_val, double_val);
+ }
+ }
+
+ }
+
+ free (words);
+}
+
+
+/******************************************************************************
+Read an element from a binary file.
+
+Entry:
+ plyfile - file identifier
+ elem_ptr - pointer to an element
+******************************************************************************/
+
+void binary_get_element(PlyFile *plyfile, char *elem_ptr)
+{
+ int j,k;
+ PlyElement *elem;
+ PlyProperty *prop;
+ FILE *fp = plyfile->fp;
+ char *elem_data,*item;
+ char *item_ptr;
+ int item_size;
+ int int_val;
+ unsigned int uint_val;
+ double double_val;
+ int list_count;
+ int store_it;
+ char **store_array;
+ char *other_data;
+ int other_flag;
+
+
+ other_flag = 0;
+ other_data = NULL;
+ item = NULL;
+ item_size = 0;
+
+ /* the kind of element we're reading currently */
+ elem = plyfile->which_elem;
+
+ /* do we need to setup for other_props? */
+
+ if (elem->other_offset != NO_OTHER_PROPS) {
+ char **ptr;
+ other_flag = 1;
+ /* make room for other_props */
+ other_data = (char *) myalloc (elem->other_size);
+ /* store pointer in user's structure to the other_props */
+ ptr = (char **) (elem_ptr + elem->other_offset);
+ *ptr = other_data;
+ }
+ else {
+ other_flag = 0;
+ other_data = NULL;
+ item = NULL;
+ item_size = 0;
+ }
+ /* read in a number of elements */
+
+ for (j = 0; j < elem->nprops; j++) {
+
+ prop = elem->props[j];
+ store_it = (elem->store_prop[j] | other_flag);
+
+ /* store either in the user's structure or in other_props */
+ if (elem->store_prop[j])
+ elem_data = elem_ptr;
+ else
+ elem_data = other_data;
+
+ if (prop->is_list) { /* a list */
+
+ /* get and store the number of items in the list */
+ get_binary_item (fp, prop->count_external,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ item = elem_data + prop->count_offset;
+ store_item(item, prop->count_internal, int_val, uint_val, double_val);
+ }
+
+ /* allocate space for an array of items and store a ptr to the array */
+ list_count = int_val;
+ /* The "if" was added by Afra Zomorodian 8/22/95
+ * so that zipper won't crash reading plies that have additional
+ * properties.
+ */
+ if (store_it) {
+ item_size = ply_type_size[prop->internal_type];
+ }
+ store_array = (char **) (elem_data + prop->offset);
+ if (list_count == 0) {
+ if (store_it)
+ *store_array = NULL;
+ }
+ else {
+ if (store_it) {
+ item_ptr = (char *) myalloc (sizeof (char) * item_size * list_count);
+ item = item_ptr;
+ *store_array = item_ptr;
+ }
+
+ /* read items and store them into the array */
+ for (k = 0; k < list_count; k++) {
+ get_binary_item (fp, prop->external_type,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ store_item (item, prop->internal_type,
+ int_val, uint_val, double_val);
+ item += item_size;
+ }
+ }
+ }
+
+ }
+ else { /* not a list */
+ get_binary_item (fp, prop->external_type,
+ &int_val, &uint_val, &double_val);
+ if (store_it) {
+ item = elem_data + prop->offset;
+ store_item (item, prop->internal_type, int_val, uint_val, double_val);
+ }
+ }
+
+ }
+}
+
+
+/******************************************************************************
+Write to a file the word that represents a PLY data type.
+
+Entry:
+ fp - file pointer
+ code - code for type
+******************************************************************************/
+
+void write_scalar_type (FILE *fp, int code)
+{
+ /* make sure this is a valid code */
+
+ if (code <= PLY_START_TYPE || code >= PLY_END_TYPE) {
+ fprintf (stderr, "write_scalar_type: bad data code = %d\n", code);
+ exit (-1);
+ }
+
+ /* write the code to a file */
+
+ fprintf (fp, "%s", type_names[code]);
+}
+
+
+/******************************************************************************
+Get a text line from a file and break it up into words.
+
+IMPORTANT: The calling routine call "free" on the returned pointer once
+finished with it.
+
+Entry:
+ fp - file to read from
+
+Exit:
+ nwords - number of words returned
+ orig_line - the original line of characters
+ returns a list of words from the line, or NULL if end-of-file
+******************************************************************************/
+
+char **get_words(FILE *fp, int *nwords, char **orig_line)
+{
+#define BIG_STRING 4096
+ static char str[BIG_STRING];
+ static char str_copy[BIG_STRING];
+ char **words;
+ int max_words = 10;
+ int num_words = 0;
+ char *ptr,*ptr2;
+ char *result;
+
+ words = (char **) myalloc (sizeof (char *) * max_words);
+
+ /* read in a line */
+ result = fgets (str, BIG_STRING, fp);
+ if (result == NULL) {
+ *nwords = 0;
+ *orig_line = NULL;
+ return (NULL);
+ }
+
+ /* convert line-feed and tabs into spaces */
+ /* (this guarentees that there will be a space before the */
+ /* null character at the end of the string) */
+
+ str[BIG_STRING-2] = ' ';
+ str[BIG_STRING-1] = '\0';
+
+ for (ptr = str, ptr2 = str_copy; *ptr != '\0'; ptr++, ptr2++) {
+ *ptr2 = *ptr;
+ if (*ptr == '\t') {
+ *ptr = ' ';
+ *ptr2 = ' ';
+ }
+ else if (*ptr == '\n') {
+ *ptr = ' ';
+ *ptr2 = '\0';
+ break;
+ }
+ }
+
+ /* find the words in the line */
+
+ ptr = str;
+ while (*ptr != '\0') {
+
+ /* jump over leading spaces */
+ while (*ptr == ' ')
+ ptr++;
+
+ /* break if we reach the end */
+ if (*ptr == '\0')
+ break;
+
+ /* save pointer to beginning of word */
+ if (num_words >= max_words) {
+ max_words += 10;
+ words = (char **) realloc (words, sizeof (char *) * max_words);
+ }
+ words[num_words++] = ptr;
+
+ /* jump over non-spaces */
+ while (*ptr != ' ')
+ ptr++;
+
+ /* place a null character here to mark the end of the word */
+ *ptr++ = '\0';
+ }
+
+ /* return the list of words */
+ *nwords = num_words;
+ *orig_line = str_copy;
+ return (words);
+}
+
+
+/******************************************************************************
+Return the value of an item, given a pointer to it and its type.
+
+Entry:
+ item - pointer to item
+ type - data type that "item" points to
+
+Exit:
+ returns a double-precision float that contains the value of the item
+******************************************************************************/
+
+double get_item_value(char *item, int type)
+{
+ unsigned char *puchar;
+ char *pchar;
+ short int *pshort;
+ unsigned short int *pushort;
+ int *pint;
+ unsigned int *puint;
+ float *pfloat;
+ double *pdouble;
+ int int_value;
+ unsigned int uint_value;
+ double double_value;
+
+ switch (type) {
+ case PLY_CHAR:
+ pchar = (char *) item;
+ int_value = *pchar;
+ return ((double) int_value);
+ case PLY_UCHAR:
+ puchar = (unsigned char *) item;
+ int_value = *puchar;
+ return ((double) int_value);
+ case PLY_SHORT:
+ pshort = (short int *) item;
+ int_value = *pshort;
+ return ((double) int_value);
+ case PLY_USHORT:
+ pushort = (unsigned short int *) item;
+ int_value = *pushort;
+ return ((double) int_value);
+ case PLY_INT:
+ pint = (int *) item;
+ int_value = *pint;
+ return ((double) int_value);
+ case PLY_UINT:
+ puint = (unsigned int *) item;
+ uint_value = *puint;
+ return ((double) uint_value);
+ case PLY_FLOAT:
+ pfloat = (float *) item;
+ double_value = *pfloat;
+ return (double_value);
+ case PLY_DOUBLE:
+ pdouble = (double *) item;
+ double_value = *pdouble;
+ return (double_value);
+ default:
+ fprintf (stderr, "get_item_value: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Write out an item to a file as raw binary bytes.
+
+Entry:
+ fp - file to write to
+ int_val - integer version of item
+ uint_val - unsigned integer version of item
+ double_val - double-precision float version of item
+ type - data type to write out
+******************************************************************************/
+
+void write_binary_item(
+ FILE *fp,
+ int int_val,
+ unsigned int uint_val,
+ double double_val,
+ int type
+)
+{
+ unsigned char uchar_val;
+ char char_val;
+ unsigned short ushort_val;
+ short short_val;
+ float float_val;
+
+ switch (type) {
+ case PLY_CHAR:
+ char_val = (char)int_val;
+ fwrite (&char_val, 1, 1, fp);
+ break;
+ case PLY_SHORT:
+ short_val = (short)int_val;
+ fwrite (&short_val, 2, 1, fp);
+ break;
+ case PLY_INT:
+ fwrite (&int_val, 4, 1, fp);
+ break;
+ case PLY_UCHAR:
+ uchar_val = (unsigned char) uint_val;
+ fwrite (&uchar_val, 1, 1, fp);
+ break;
+ case PLY_USHORT:
+ ushort_val = (unsigned short)uint_val;
+ fwrite (&ushort_val, 2, 1, fp);
+ break;
+ case PLY_UINT:
+ fwrite (&uint_val, 4, 1, fp);
+ break;
+ case PLY_FLOAT:
+ float_val = (float) double_val;
+ fwrite (&float_val, 4, 1, fp);
+ break;
+ case PLY_DOUBLE:
+ fwrite (&double_val, 8, 1, fp);
+ break;
+ default:
+ fprintf (stderr, "write_binary_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Write out an item to a file as ascii characters.
+
+Entry:
+ fp - file to write to
+ int_val - integer version of item
+ uint_val - unsigned integer version of item
+ double_val - double-precision float version of item
+ type - data type to write out
+******************************************************************************/
+
+void write_ascii_item(
+ FILE *fp,
+ int int_val,
+ unsigned int uint_val,
+ double double_val,
+ int type
+)
+{
+ switch (type) {
+ case PLY_CHAR:
+ case PLY_SHORT:
+ case PLY_INT:
+ fprintf (fp, "%d ", int_val);
+ break;
+ case PLY_UCHAR:
+ case PLY_USHORT:
+ case PLY_UINT:
+ fprintf (fp, "%u ", uint_val);
+ break;
+ case PLY_FLOAT:
+ case PLY_DOUBLE:
+ fprintf (fp, "%g ", double_val);
+ break;
+ default:
+ fprintf (stderr, "write_ascii_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Write out an item to a file as ascii characters.
+
+Entry:
+ fp - file to write to
+ item - pointer to item to write
+ type - data type that "item" points to
+
+Exit:
+ returns a double-precision float that contains the value of the written item
+******************************************************************************/
+
+double old_write_ascii_item(FILE *fp, char *item, int type)
+{
+ unsigned char *puchar;
+ char *pchar;
+ short int *pshort;
+ unsigned short int *pushort;
+ int *pint;
+ unsigned int *puint;
+ float *pfloat;
+ double *pdouble;
+ int int_value;
+ unsigned int uint_value;
+ double double_value;
+
+ switch (type) {
+ case PLY_CHAR:
+ pchar = (char *) item;
+ int_value = *pchar;
+ fprintf (fp, "%d ", int_value);
+ return ((double) int_value);
+ case PLY_UCHAR:
+ puchar = (unsigned char *) item;
+ int_value = *puchar;
+ fprintf (fp, "%d ", int_value);
+ return ((double) int_value);
+ case PLY_SHORT:
+ pshort = (short int *) item;
+ int_value = *pshort;
+ fprintf (fp, "%d ", int_value);
+ return ((double) int_value);
+ case PLY_USHORT:
+ pushort = (unsigned short int *) item;
+ int_value = *pushort;
+ fprintf (fp, "%d ", int_value);
+ return ((double) int_value);
+ case PLY_INT:
+ pint = (int *) item;
+ int_value = *pint;
+ fprintf (fp, "%d ", int_value);
+ return ((double) int_value);
+ case PLY_UINT:
+ puint = (unsigned int *) item;
+ uint_value = *puint;
+ fprintf (fp, "%u ", uint_value);
+ return ((double) uint_value);
+ case PLY_FLOAT:
+ pfloat = (float *) item;
+ double_value = *pfloat;
+ fprintf (fp, "%g ", double_value);
+ return (double_value);
+ case PLY_DOUBLE:
+ pdouble = (double *) item;
+ double_value = *pdouble;
+ fprintf (fp, "%g ", double_value);
+ return (double_value);
+ default:
+ fprintf (stderr, "old_write_ascii_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Get the value of an item that is in memory, and place the result
+into an integer, an unsigned integer and a double.
+
+Entry:
+ ptr - pointer to the item
+ type - data type supposedly in the item
+
+Exit:
+ int_val - integer value
+ uint_val - unsigned integer value
+ double_val - double-precision floating point value
+******************************************************************************/
+
+void get_stored_item(
+ void *ptr,
+ int type,
+ int *int_val,
+ unsigned int *uint_val,
+ double *double_val
+)
+{
+ switch (type) {
+ case PLY_CHAR:
+ *int_val = *((char *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_UCHAR:
+ *uint_val = *((unsigned char *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_SHORT:
+ *int_val = *((short int *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_USHORT:
+ *uint_val = *((unsigned short int *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_INT:
+ *int_val = *((int *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_UINT:
+ *uint_val = *((unsigned int *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_FLOAT:
+ *double_val = *((float *) ptr);
+ *int_val = (int)*double_val;
+ *uint_val = (unsigned int)*double_val;
+ break;
+ case PLY_DOUBLE:
+ *double_val = *((double *) ptr);
+ *int_val = (int)*double_val;
+ *uint_val =(unsigned int) *double_val;
+ break;
+ default:
+ fprintf (stderr, "get_stored_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Get the value of an item from a binary file, and place the result
+into an integer, an unsigned integer and a double.
+
+Entry:
+ fp - file to get item from
+ type - data type supposedly in the word
+
+Exit:
+ int_val - integer value
+ uint_val - unsigned integer value
+ double_val - double-precision floating point value
+******************************************************************************/
+
+void get_binary_item(
+ FILE *fp,
+ int type,
+ int *int_val,
+ unsigned int *uint_val,
+ double *double_val
+)
+{
+ char c[8];
+ void *ptr;
+
+ ptr = (void *) c;
+
+ switch (type) {
+ case PLY_CHAR:
+ fread (ptr, 1, 1, fp);
+ *int_val = *((char *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_UCHAR:
+ fread (ptr, 1, 1, fp);
+ *uint_val = *((unsigned char *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_SHORT:
+ fread (ptr, 2, 1, fp);
+ *int_val = *((short int *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_USHORT:
+ fread (ptr, 2, 1, fp);
+ *uint_val = *((unsigned short int *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_INT:
+ fread (ptr, 4, 1, fp);
+ *int_val = *((int *) ptr);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+ case PLY_UINT:
+ fread (ptr, 4, 1, fp);
+ *uint_val = *((unsigned int *) ptr);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+ case PLY_FLOAT:
+ fread (ptr, 4, 1, fp);
+ *double_val = *((float *) ptr);
+ *int_val = (int)*double_val;
+ *uint_val =(unsigned int) *double_val;
+ break;
+ case PLY_DOUBLE:
+ fread (ptr, 8, 1, fp);
+ *double_val = *((double *) ptr);
+ *int_val = (int)*double_val;
+ *uint_val = (unsigned int)*double_val;
+ break;
+ default:
+ fprintf (stderr, "get_binary_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Extract the value of an item from an ascii word, and place the result
+into an integer, an unsigned integer and a double.
+
+Entry:
+ word - word to extract value from
+ type - data type supposedly in the word
+
+Exit:
+ int_val - integer value
+ uint_val - unsigned integer value
+ double_val - double-precision floating point value
+******************************************************************************/
+
+void get_ascii_item(
+ char *word,
+ int type,
+ int *int_val,
+ unsigned int *uint_val,
+ double *double_val
+)
+{
+ switch (type) {
+ case PLY_CHAR:
+ case PLY_UCHAR:
+ case PLY_SHORT:
+ case PLY_USHORT:
+ case PLY_INT:
+ *int_val = atoi (word);
+ *uint_val = *int_val;
+ *double_val = *int_val;
+ break;
+
+ case PLY_UINT:
+ *uint_val = strtoul (word, (char **) NULL, 10);
+ *int_val = *uint_val;
+ *double_val = *uint_val;
+ break;
+
+ case PLY_FLOAT:
+ case PLY_DOUBLE:
+ *double_val = atof (word);
+ *int_val = (int) *double_val;
+ *uint_val = (unsigned int) *double_val;
+ break;
+
+ default:
+ fprintf (stderr, "get_ascii_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Store a value into a place being pointed to, guided by a data type.
+
+Entry:
+ item - place to store value
+ type - data type
+ int_val - integer version of value
+ uint_val - unsigned integer version of value
+ double_val - double version of value
+
+Exit:
+ item - pointer to stored value
+******************************************************************************/
+
+void store_item (
+ char *item,
+ int type,
+ int int_val,
+ unsigned int uint_val,
+ double double_val
+)
+{
+ unsigned char *puchar;
+ short int *pshort;
+ unsigned short int *pushort;
+ int *pint;
+ unsigned int *puint;
+ float *pfloat;
+ double *pdouble;
+
+ switch (type) {
+ case PLY_CHAR:
+ *item = (char) int_val;
+ break;
+ case PLY_UCHAR:
+ puchar = (unsigned char *) item;
+ *puchar = (unsigned char)uint_val;
+ break;
+ case PLY_SHORT:
+ pshort = (short *) item;
+ *pshort = (short)int_val;
+ break;
+ case PLY_USHORT:
+ pushort = (unsigned short *) item;
+ *pushort = (unsigned short)uint_val;
+ break;
+ case PLY_INT:
+ pint = (int *) item;
+ *pint = int_val;
+ break;
+ case PLY_UINT:
+ puint = (unsigned int *) item;
+ *puint = uint_val;
+ break;
+ case PLY_FLOAT:
+ pfloat = (float *) item;
+ *pfloat = (float)double_val;
+ break;
+ case PLY_DOUBLE:
+ pdouble = (double *) item;
+ *pdouble = double_val;
+ break;
+ default:
+ fprintf (stderr, "store_item: bad type = %d\n", type);
+ exit (-1);
+ }
+}
+
+
+/******************************************************************************
+Add an element to a PLY file descriptor.
+
+Entry:
+ plyfile - PLY file descriptor
+ words - list of words describing the element
+ nwords - number of words in the list
+******************************************************************************/
+
+void add_element (PlyFile *plyfile, char **words)
+{
+ PlyElement *elem;
+
+ /* create the new element */
+ elem = (PlyElement *) myalloc (sizeof (PlyElement));
+ elem->name = strdup (words[1]);
+ elem->num = atoi (words[2]);
+ elem->nprops = 0;
+
+ /* make room for new element in the object's list of elements */
+ if (plyfile->nelems == 0)
+ plyfile->elems = (PlyElement **) myalloc (sizeof (PlyElement *));
+ else
+ plyfile->elems = (PlyElement **) realloc (plyfile->elems,
+ sizeof (PlyElement *) * (plyfile->nelems + 1));
+
+ /* add the new element to the object's list */
+ plyfile->elems[plyfile->nelems] = elem;
+ plyfile->nelems++;
+}
+
+
+/******************************************************************************
+Return the type of a property, given the name of the property.
+
+Entry:
+ name - name of property type
+
+Exit:
+ returns integer code for property, or 0 if not found
+******************************************************************************/
+
+int get_prop_type(char *type_name)
+{
+ int i;
+
+ for (i = PLY_START_TYPE + 1; i < PLY_END_TYPE; i++)
+ if (equal_strings (type_name, type_names[i]))
+ return (i);
+
+ /* if we get here, we didn't find the type */
+ return (0);
+}
+
+
+/******************************************************************************
+Add a property to a PLY file descriptor.
+
+Entry:
+ plyfile - PLY file descriptor
+ words - list of words describing the property
+ nwords - number of words in the list
+******************************************************************************/
+
+void add_property (PlyFile *plyfile, char **words)
+{
+ PlyProperty *prop;
+ PlyElement *elem;
+
+ /* create the new property */
+
+ prop = (PlyProperty *) myalloc (sizeof (PlyProperty));
+
+ if (equal_strings (words[1], "list")) { /* is a list */
+ prop->count_external = get_prop_type (words[2]);
+ prop->external_type = get_prop_type (words[3]);
+ prop->name = strdup (words[4]);
+ prop->is_list = 1;
+ }
+ else { /* not a list */
+ prop->external_type = get_prop_type (words[1]);
+ prop->name = strdup (words[2]);
+ prop->is_list = 0;
+ }
+
+ /* add this property to the list of properties of the current element */
+
+ elem = plyfile->elems[plyfile->nelems - 1];
+
+ if (elem->nprops == 0)
+ elem->props = (PlyProperty **) myalloc (sizeof (PlyProperty *));
+ else
+ elem->props = (PlyProperty **) realloc (elem->props,
+ sizeof (PlyProperty *) * (elem->nprops + 1));
+
+ elem->props[elem->nprops] = prop;
+ elem->nprops++;
+}
+
+
+/******************************************************************************
+Add a comment to a PLY file descriptor.
+
+Entry:
+ plyfile - PLY file descriptor
+ line - line containing comment
+******************************************************************************/
+
+void add_comment (PlyFile *plyfile, char *line)
+{
+ int i;
+
+ /* skip over "comment" and leading spaces and tabs */
+ i = 7;
+ while (line[i] == ' ' || line[i] == '\t')
+ i++;
+
+ ply_put_comment (plyfile, &line[i]);
+}
+
+
+/******************************************************************************
+Add a some object information to a PLY file descriptor.
+
+Entry:
+ plyfile - PLY file descriptor
+ line - line containing text info
+******************************************************************************/
+
+void add_obj_info (PlyFile *plyfile, char *line)
+{
+ int i;
+
+ /* skip over "obj_info" and leading spaces and tabs */
+ i = 8;
+ while (line[i] == ' ' || line[i] == '\t')
+ i++;
+
+ ply_put_obj_info (plyfile, &line[i]);
+}
+
+
+/******************************************************************************
+Copy a property.
+******************************************************************************/
+
+void copy_property(PlyProperty *dest, PlyProperty *src)
+{
+ dest->name = strdup (src->name);
+ dest->external_type = src->external_type;
+ dest->internal_type = src->internal_type;
+ dest->offset = src->offset;
+
+ dest->is_list = src->is_list;
+ dest->count_external = src->count_external;
+ dest->count_internal = src->count_internal;
+ dest->count_offset = src->count_offset;
+}
+
+
+/******************************************************************************
+Allocate some memory.
+
+Entry:
+ size - amount of memory requested (in bytes)
+ lnum - line number from which memory was requested
+ fname - file name from which memory was requested
+******************************************************************************/
+
+static char *my_alloc(int size, int lnum, char *fname)
+{
+ char *ptr;
+
+ ptr = (char *) malloc (size);
+
+ if (ptr == 0) {
+ fprintf(stderr, "Memory allocation bombed on line %d in %s\n", lnum, fname);
+ }
+
+ return (ptr);
+}
+
diff --git a/intern/bsp/test/Makefile b/intern/bsp/test/Makefile
new file mode 100644
index 00000000000..17ed638d745
--- /dev/null
+++ b/intern/bsp/test/Makefile
@@ -0,0 +1,72 @@
+#
+# $Id$
+#
+# ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version. The Blender
+# Foundation also sells licenses for use in proprietary software under
+# the Blender License. See http://www.blender.org/BL/ for information
+# about this.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software Foundation,
+# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+#
+# The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+# All rights reserved.
+#
+# The Original Code is: all of this file.
+#
+# Contributor(s): none yet.
+#
+# ***** END GPL/BL DUAL LICENSE BLOCK *****
+# bsp test makefile.
+#
+
+LIBNAME = bsp
+SOURCEDIR = intern/$(LIBNAME)/test
+DIR = $(OCGDIR)/$(SOURCEDIR)
+
+include nan_compile.mk
+
+DIRS = BSP_GhostTest
+
+include nan_subdirs.mk
+
+include nan_link.mk
+
+LIBS = $(OCGDIR)/intern/$(LIBNAME)/test/BSP_GhostTest/$(DEBUG_DIR)libBSP_GhostTest.a
+LIBS += $(OCGDIR)/intern/$(LIBNAME)/$(DEBUG_DIR)libbsp.a
+
+SLIBS += $(NAN_MOTO)/lib/$(DEBUG_DIR)libmoto.a
+SLIBS += $(NAN_GHOST)/lib/$(DEBUG_DIR)libghost.a
+SLIBS += $(NAN_STRING)/lib/$(DEBUG_DIR)libstring.a
+
+ifeq ($(OS),$(findstring $(OS), "beos darwin linux freebsd openbsd"))
+ LLIBS = -L/usr/X11R6/lib -lglut -pthread -lXi -lXmu
+endif
+
+all debug:: $(LIBS) $(DIR)/$(DEBUG_DIR)BSPGhostTest
+
+$(DIR)/$(DEBUG_DIR)BSPGhostTest:
+ @echo "****> linking $@ in $(DIR)"
+ $(CCC) $(LDFLAGS) -o $(DIR)/$(DEBUG_DIR)BSPGhostTest $(LIBS) $(SLIBS) $(LLIBS) $(DADD)
+
+clean::
+ $(RM) $(DIR)/BSPGhostTest $(DIR)/debug/BSPGhostTest
+
+test:: all
+ $(DIR)/BSPGhostTest
+
+
+
+
+