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2012-11-27Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not mer...soc-2012-swiss_cheeseJason Wilkins
2012-11-21Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectorsBrecht Van Lommel
2012-11-12Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer we...Jason Wilkins
2012-11-05Cycles: memory usage reportSergey Sharybin
2012-10-13Cycles: progressive refine optionSergey Sharybin
2012-10-07Merge w/ trunk: r50097-r51140 (also, I got ahead of myself and fixed a lot of...Jason Wilkins
2012-09-26OpenGL Usage Polcy fixes: glBlendFuncJason Wilkins
2012-09-17Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread ...Lukas Toenne
2012-09-11Performance fix for Cycles: Don't wait in the main UI thread when resetting d...Lukas Toenne
2012-09-04Cycles: merge of changes from tomato branch.Brecht Van Lommel
2012-06-09style cleanup: block commentsCampbell Barton
2012-05-28Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows andBrecht Van Lommel
2012-05-27style cleanupCampbell Barton
2012-05-13Cycles: OpenCL image texture support, fix an attribute node issue and refactorBrecht Van Lommel
2012-05-04Cycles: tweak ATI OpenGL/CUDA fix more with extra error check.Brecht Van Lommel
2012-05-04Possible fix for #31054: cycles viewport rendering not working with CUDA forBrecht Van Lommel
2012-01-27Cycles: another fix for CUDA render passes, needed to align float4 passes.Brecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2012-01-09Cycles: multi GPU rendering support.Brecht Van Lommel
2012-01-04Cycles: device code refactoring, no functional changes.Brecht Van Lommel
2011-12-31Cycles code refactoring: change displace kernel into more generic shaderBrecht Van Lommel
2011-12-20Cycles/CUDA:Thomas Dinges
2011-12-20Cycles: border rendering support, includes some refactoring in how pixels areBrecht Van Lommel
2011-12-13Fix cycles compile for win32.Miika Hamalainen
2011-12-13Cycles: require Experimental to be set to enable CUDA on cards with shader modelBrecht Van Lommel
2011-12-01CyclesBrecht Van Lommel
2011-11-23Cycles: improve error reporting for opencl and cuda, showing error messages inBrecht Van Lommel
2011-11-10Cycles:Brecht Van Lommel
2011-11-08Cycles Merge:Brecht Van Lommel
2011-10-16Cycles: enable multi closure sampling and transparent shadows only on CPU andBrecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-09-12Cycles:Brecht Van Lommel
2011-09-09Cycles:Brecht Van Lommel
2011-09-02Cycles: compile opencl kernels in non-blocking thread, and don't crash onBrecht Van Lommel
2011-08-28Cycles:Brecht Van Lommel
2011-05-03Cycles: first batch of windows build fixes, not quite there yet.Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal