Age | Commit message (Expand) | Author |
2012-11-27 | Merge w/ trunk: r52086-r52534 (As with last time, the game engine was not mer...soc-2012-swiss_cheese | Jason Wilkins |
2012-11-21 | Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectors | Brecht Van Lommel |
2012-11-12 | Merge w/ trunk: r51141-52085 (Important Note: gameengine and blenderplayer we... | Jason Wilkins |
2012-11-05 | Cycles: memory usage report | Sergey Sharybin |
2012-10-13 | Cycles: progressive refine option | Sergey Sharybin |
2012-10-07 | Merge w/ trunk: r50097-r51140 (also, I got ahead of myself and fixed a lot of... | Jason Wilkins |
2012-09-26 | OpenGL Usage Polcy fixes: glBlendFunc | Jason Wilkins |
2012-09-17 | Revert r50528: "Performance fix for Cycles: Don't wait in the main UI thread ... | Lukas Toenne |
2012-09-11 | Performance fix for Cycles: Don't wait in the main UI thread when resetting d... | Lukas Toenne |
2012-09-04 | Cycles: merge of changes from tomato branch. | Brecht Van Lommel |
2012-06-09 | style cleanup: block comments | Campbell Barton |
2012-05-28 | Cycles: fixes to make CUDA 4.2 work, compiling gave errors in shadows and | Brecht Van Lommel |
2012-05-27 | style cleanup | Campbell Barton |
2012-05-13 | Cycles: OpenCL image texture support, fix an attribute node issue and refactor | Brecht Van Lommel |
2012-05-04 | Cycles: tweak ATI OpenGL/CUDA fix more with extra error check. | Brecht Van Lommel |
2012-05-04 | Possible fix for #31054: cycles viewport rendering not working with CUDA for | Brecht Van Lommel |
2012-01-27 | Cycles: another fix for CUDA render passes, needed to align float4 passes. | Brecht Van Lommel |
2012-01-26 | Cycles: render passes for CUDA cards with compute model >= 2.x. | Brecht Van Lommel |
2012-01-09 | Cycles: multi GPU rendering support. | Brecht Van Lommel |
2012-01-04 | Cycles: device code refactoring, no functional changes. | Brecht Van Lommel |
2011-12-31 | Cycles code refactoring: change displace kernel into more generic shader | Brecht Van Lommel |
2011-12-20 | Cycles/CUDA: | Thomas Dinges |
2011-12-20 | Cycles: border rendering support, includes some refactoring in how pixels are | Brecht Van Lommel |
2011-12-13 | Fix cycles compile for win32. | Miika Hamalainen |
2011-12-13 | Cycles: require Experimental to be set to enable CUDA on cards with shader model | Brecht Van Lommel |
2011-12-01 | Cycles | Brecht Van Lommel |
2011-11-23 | Cycles: improve error reporting for opencl and cuda, showing error messages in | Brecht Van Lommel |
2011-11-10 | Cycles: | Brecht Van Lommel |
2011-11-08 | Cycles Merge: | Brecht Van Lommel |
2011-10-16 | Cycles: enable multi closure sampling and transparent shadows only on CPU and | Brecht Van Lommel |
2011-09-16 | Cycles: tweaks to properties and nodes | Brecht Van Lommel |
2011-09-12 | Cycles: | Brecht Van Lommel |
2011-09-09 | Cycles: | Brecht Van Lommel |
2011-09-02 | Cycles: compile opencl kernels in non-blocking thread, and don't crash on | Brecht Van Lommel |
2011-08-28 | Cycles: | Brecht Van Lommel |
2011-05-03 | Cycles: first batch of windows build fixes, not quite there yet. | Brecht Van Lommel |
2011-04-27 | Cycles render engine, initial commit. This is the engine itself, blender modi... | Ton Roosendaal |