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AgeCommit message (Expand)Author
2012-11-24Fix #33152: cycles SVM crash with certain shader nodes setups where closures ...Brecht Van Lommel
2012-10-30Cycles: optimization to not compile shaders and load images that are notBrecht Van Lommel
2012-10-20Integer socket support in Cycles. Int values are already supported natively i...Lukas Toenne
2012-10-07Revert fix for #31806, needs a better solution, can hang compiling some shaders.Brecht Van Lommel
2012-10-05Fix #31806: cycles crash rendering a particular node setup with multiple mix/addBrecht Van Lommel
2012-06-09code cleanup: removed/renamed shadow & duplicate variable definitions.Campbell Barton
2012-06-09style cleanup: block commentsCampbell Barton
2012-04-30Cycles: support for motion vector and UV passes.Brecht Van Lommel
2012-03-26Cycles: add ColorRamp node.Brecht Van Lommel
2012-03-08Cycles: support for environment texture "Mirror Ball" projection mode, next toBrecht Van Lommel
2012-01-26Cycles: render passes for CUDA cards with compute model >= 2.x.Brecht Van Lommel
2011-10-16Cycles: enable multi closure sampling and transparent shadows only on CPU andBrecht Van Lommel
2011-10-16Cycles: enable improved closure sampling, this should give less noise for mix...Brecht Van Lommel
2011-10-13Cycles: revert commit that joined surface/volume socket into a single shader ...Brecht Van Lommel
2011-10-12Cycles: replace surface/volume sockets in output nodes with a single shader s...Brecht Van Lommel
2011-09-28Cycles: internal changes that should have no effect on user level yet, addedBrecht Van Lommel
2011-09-21Cycles: another bugfix for mix closure sampling + bump.Brecht Van Lommel
2011-09-16Cycles: tweaks to properties and nodesBrecht Van Lommel
2011-09-16Cycles: fix issue with mix shaders, leading to use of uninitialized memory.Brecht Van Lommel
2011-09-12Cycles:Brecht Van Lommel
2011-04-27Cycles render engine, initial commit. This is the engine itself, blender modi...Ton Roosendaal