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AgeCommit message (Expand)Author
2021-10-21UI: Header / Tool Settings: Show tool icon when tools are collapsedDalai Felinto
2021-10-21Cleanup: match cursor hide option with naming for the 3D viewportCampbell Barton
2021-10-21VSE: Add 2D cursor overlay optionRichard Antalik
2021-10-20Fix: Add cast to atof for CYCLES_CONCURRENT_STATES_FACTOR env variable parsing.William Leeson
2021-10-20UI: Remove extra padding on Annotate tool settingsDalai Felinto
2021-10-20Geometry Nodes: Add Checker TextureCharlie Jolly
2021-10-20Geometry Nodes: Fields version of Curve to Points nodeHans Goudey
2021-10-20Fix T91808: Batch Generate Previews failsPhilipp Oeser
2021-10-20Asset Browser: UI polish for the asset metadata sidebarJulian Eisel
2021-10-20Thumbnails: refactor extraction to use one code-path for all platformsCampbell Barton
2021-10-20Cleanup: trailing space, use single quotes for enumsCampbell Barton
2021-10-19Geometry Nodes: Replace String nodeErik Abrahamsson
2021-10-19Geometry Nodes: Add Wave texture nodeCharlie Jolly
2021-10-19Geometry Nodes: Add Magic texture nodeCharlie Jolly
2021-10-19Geometry Nodes: Fields version of the raycast nodeHans Goudey
2021-10-19Cleanup: trailing whitespaceJacques Lucke
2021-10-19Fix splash screen showing language when building without that featureBrecht Van Lommel
2021-10-18Geometry Nodes: Add shader Musgrave texture nodeCharlie Jolly
2021-10-18Animation: Motion Paths Refresh AllJan-Willem van Dronkelaar
2021-10-18Geometry Nodes: Endpoint Selection NodesJohnny Matthews
2021-10-18Keymap: support key-activates-tools for shrink-fattenCampbell Barton
2021-10-18Cleanup: use depends-on-cursor for "Object Transfer Mode" operatorCampbell Barton
2021-10-18Fix key-shortcut path for sequencer overlayCampbell Barton
2021-10-18Cleanup: internal sequencer naming for overlaysCampbell Barton
2021-10-17UI: Visual style update to panelsPablo Vazquez
2021-10-16Asset Browser: Change default name of tagsJulian Eisel
2021-10-16PyAPI Docs: Fix example not using keyword parameterAaron Carlisle
2021-10-16VSE: Hide tool header by defaultRichard Antalik
2021-10-15Geometry Nodes: Updated Subdivision Surface NodeJarrett Johnson
2021-10-15Geometry Nodes: Fields transfer attribute nodeHans Goudey
2021-10-15Asset Browser: Hide Import Types menu for "Current File" asset libraryJulian Eisel
2021-10-15Geometry Nodes: Add Voronoi TextureCharlie Jolly
2021-10-15Geometry Nodes: Port shader gradient texture nodeCharlie Jolly
2021-10-15Cleanup: Commonize code for checking scene lights/world settingsJesse Yurkovich
2021-10-15UI: View2D: Align vertical indicators to viewPablo Vazquez
2021-10-14Geometry Nodes: Merge Conflict CleanupJohnny Matthews
2021-10-14Geometry Nodes: Rename Nodes ID Names + Menu OrgJohnny Matthews
2021-10-14Geometry Nodes: Field version of mesh to curve nodeHans Goudey
2021-10-14Python API: implement `PoseBone.children` via `Bone.children`.Alexander Gavrilov
2021-10-14Geometry Nodes: Add White Noise textureCharlie Jolly
2021-10-14Geometry Nodes: Reorganize Add MenuJohnny Matthews
2021-10-13Geometry Nodes: Fields version of edge split nodeHans Goudey
2021-10-13Geometry Nodes: Rotate Instances NodeErik Abrahamsson
2021-10-13Cleanup: Remove data duplication from SMAA lookup tablesJesse Yurkovich
2021-10-13Geometry Nodes: Scale Instances NodeErik Abrahamsson
2021-10-13Geometry Nodes: Translate Instances NodeErik Abrahamsson
2021-10-13Geometry Nodes: Material Index, Set MaterialJohnny Matthews
2021-10-12Asset Catalogs Undo: add Ctrl+Z and Ctrl+Shift+Z as hotkeys for undo/redoSybren A. Stüvel
2021-10-12Asset Catalogs: expose undo/redo operators to UISybren A. Stüvel
2021-10-12Assets: hide low-level catalog info behind "developer extra's"Sybren A. Stüvel