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AgeCommit message (Expand)Author
2018-08-02Eevee: Fix missing UBO binds.Clément Foucault
2018-06-09Eevee: Improve compilation time (reduce branching).Clément Foucault
2018-05-24Cycles/Eevee: Implement disk and ellipse shapes for area lampsLukas Stockner
2018-05-13Eevee: Hair: Remove old hack and replace by new hack.Clément Foucault
2018-05-04Eevee: Shadows: Separate Cube and Cascade shadow maps into 2 texture array.Clément Foucault
2018-05-04Eevee: Simplify shadow test code with macros.Clément Foucault
2018-05-01Eevee: Contact Shadows: Add slope based bias & fix brightening.Clément Foucault
2018-04-24EEVEE: Fix contact shadows on flat objects/backfaces.Clément Foucault
2018-04-20Eevee: Contact Shadows: Fix blue noise correlation.Clément Foucault
2018-01-19Eevee: Fix translucency light powers.Clément Foucault
2018-01-18Eevee: Implement Sun area lighting and few fixes/opti.Clément Foucault
2018-01-18Eevee: Use inversesqrt() when possible.Clément Foucault
2018-01-16Eevee: Add macro to sample noise in utilTex.Clément Foucault
2018-01-16Eevee: Fix noise correlation in the blue noise update.Clément Foucault
2018-01-15Fix unreported: Eevee Principled Shader: Crash because Intel does not like de...Germano
2017-11-24Eevee: Refactor of lit_surface_frag.glslClément Foucault
2017-11-22Eevee : Fix error with volumetrics.Clément Foucault
2017-11-22Eevee : SSS : Add Translucency support.Clément Foucault
2017-10-27Eevee: Overhaul the volumetric system.Clément Foucault
2017-10-12Eevee: Contact Shadows: Fix remaining artifacts.Clément Foucault
2017-10-08Eevee: Fix bad defines for volumetric shadowingClément Foucault
2017-10-07Eevee: Shadows: Add Contact ShadowsClément Foucault
2017-09-12Eevee / DRW : CodestyleClément Foucault
2017-09-11Eevee: Fix performance issue on intel.Clément Foucault
2017-09-11Eevee: Fix shadow bleeding after farclip for cubemaps.Clément Foucault
2017-09-10Eevee: Shadow: Fix Incorrect shadowing after sun lamp far clip plane.Clément Foucault
2017-09-10Eevee: Add Cascaded Shadow Map options.Clément Foucault
2017-09-10Eevee: Add Cascaded Shadow Map support with filtering.Clément Foucault
2017-09-10Eevee: Add Variance Shadow MappingClément Foucault
2017-09-10Eevee: Refactor Shadow SystemClément Foucault
2017-07-24Eevee: SSR: Encode Normal in buffer and add cubemap fallback.Clément Foucault
2017-07-05Eevee: Volumetrics: Add settings.Clément Foucault
2017-07-05Eevee: Volumetrics: Add support for Position Coordinates.Clément Foucault
2017-06-29Fix hair shading after Eevee shader refactorLuca Rood
2017-06-29Eevee: Remove ShadingData struct.Clément Foucault
2017-06-28Eevee: Fix Shadow Map bug: fix T51924Clément Foucault
2017-06-28Eevee: Refactor of shading code to be more modular.Clément Foucault