Age | Commit message (Collapse) | Author |
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Update by @TheRedWaxPolice in T74360.
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Update the themes to the recent changes made to the node editor's dot
grid background:
1. Make sure themes aren't using a "Grid Levels" value of greater than 3
2. A lot of themes weren't updated to the dot grid at all, yet, and
still used only 2 "Grid Levels" leading to the old dot grid being hardly
visible. Those are changed to 3 "Grid Levels", as well, which most
closely matches the visual density of the old line grid.
3. Additionally the "Grid" colour of the "Deep Grey" theme is darkened
a bit to account for the dot grid being colored differently than the old
line grid, which lead to the dot grid being invisible.
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Patch by Robert Meerman (meermanr)
Thanks Robert
This changes the order in which presets are shown by the "Add Bolt" operator such that they follow natural numeric ordering.
Before:
Default
M10
M12
M2
M3
M4
M5
M6
M8
After:
Default
M2
M3
M4
M5
M6
M8
M10
M12
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Update from @TheRedWaxPolice, with some adjustments
in the spreadsheet editor, node editor, and list items.
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This makes some changes to the spreadsheet theme for some of
the community themes, mostly making the properties region more
readable.
Differential Revision: https://developer.blender.org/D13089
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This small update makes the grid more visible in the node editor.
Differential Revision: https://developer.blender.org/D13150
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Since rBaf26720b2131 active tabs use `Region Text Highlight`, instead of `Region Text`.
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`font_kerning_style` was removed inrBa1e91fbef3dc9a5d5c8456cd9a887aac1bdb652c
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* Moved: some existing functions into new separate files to improve code
readability (detailed in __init__.py docstring)
* Remove: max_intersections deprecated in pov 3.8
* Add: Validate utf-8 characters with specific API function at session's
first script init
* Add : Icons to some text fields and inviting labels
* Change default camera normal perturbation value to non zero since its
use is first driven by a boolean toggle
* Change: lists (vectors and indices) are now exported in one line by
default for better manual scene overview and debugging
* Change: a couple of tooltips corrections
* Change : renamed many variables and functions to snake_case according
to recommanded style guides
* Fix : Heightfield primitive (forward slashes were expected for
displacement texture path)
* Fix : Text nippet insertion operator
* Fix : added console print tip to check executable path on failure to
process
* Fix : tweaked finished render say command for Linux
* Fix : interface of some shader nodes broken since 2.8 api changes
* Fix : export hair particles
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As per T88354 and TT88355, some nodes were a bit dark when actually
printed. Reduced saturation and overall darkness for Attribute nodes and
Geometry nodes.
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Addresses T87491
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Includes updates for the new spreadsheet editor,
collection colors, and other tweaks.
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Thanks to updates from @TheRedWaxPolice for the new spreadsheet editor
and tweaks to the active modifier outline.
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After D10224 was committed the theme preset filenames are displayed in
the menu exactly as written in the file. This cleans up the names to
title case for display in the menu.
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Update by @TheRedWaxPolice to the property search color,
and also set the new active vertex color to white.
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Includes updates to themes for new grid theme options from RedMser
(@RedMser) and updates to Deep Grey from @TheRedWaxPolice.
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The uv_others isn't attached to anything and will be removed from
the theme.
Reviewed By: Hans Goudey
Differential Revision: https://developer.blender.org/D8668
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After rB479ce00809af the alternating row theme color is used in the file
browser. New colors were created by copying the outliner's alternating
row and window background colors.
Differential Revision: https://developer.blender.org/D8721
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@TheRedWaxPolice provided this update that makes checkbox outlines
slightly dimmer.
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Thanks to theme creators who provided updates here:
https://developer.blender.org/T74360
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Correction theme for VSE.
The color of the active strip was not visible on the background.
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Partial revert of bc464cfc9708ef10fef4f1d5b6afa435067ea11d which accidentally appears to have made the view-aligned gizmo white again
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Adding better support of movie clip editor. Support of https://developer.blender.org/D6791 and https://developer.blender.org/D7219. Small improvements
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This theme is now fixed so that the white gizmo parts are correctly themed to be visible.
Theme by Michail Soluyanov
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This updates the various community themes, fixing initial issues mentioned here:
https://developer.blender.org/T74360
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This commit adds 6 themes submitted by the community on Devtalk.
These themes both serve specific purposes, provide a greater variety in
look & feel, and serve as welcoming homes for users coming on board from
other packages. This is the initial commit, but these themes can be
continuously updated over time to fix issues and keep them up to date
with changes.
Thanks to all contributors, and in particular the makes of the picked
themes: Pierre Schiller, Edward Agwi, Vojtěch Lacina, Michail Soluyanov,
Jason van Gumster, Mr Wax Police & Jonathan Lampel.
An overview is here: T74360
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D6164 by @Rottm
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Differential Revision: https://developer.blender.org/D4122
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This fixes the spelling mistakes that were present in the presets panel of ANT landscape.
Spelling mistakes include:
Canion -> Canyon
Canions -> Canyons
Cristaline -> Crystalline
Vulcano -> Volcano
Please tell me if I have made any mistakes, I am relatively new to using this website.
Thanks :)
Reviewers: campbellbarton
Tags: #addons
Differential Revision: https://developer.blender.org/D3971
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Differential Revision: https://developer.blender.org/D3746
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