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authorSergey Sharybin <sergey.vfx@gmail.com>2014-04-09 16:54:13 +0400
committerSergey Sharybin <sergey.vfx@gmail.com>2014-04-10 15:49:49 +0400
commitf93bc7693a530632455d3ec7acc4bce54a1f85bc (patch)
treed0e067438cbc547875b3cb77e53904c5ea2a537d
parent19e627cab34a04a3d01b2e3a868b7bf91d56e8f9 (diff)
Backport revisions for the 2.70a releasev2.70a
d2660a0, 6e99fb0, 58c22d8, 83f2012 + ff21f6a, a7ed1db. cc6b106 7997e38, 9d4b54b, efb48fc, 3fc293c, 29f359c, 77c1d17, 92a539e, c626462, f48828b, 6452d9f, 765d077, 74518b2, af16d46, 8da4936, 6babbf5, f0106d2, f88776b, ee72cba, 467596d, e21a7b3, eed3974, 71a2ff1, ccf9afd, 44d6c68, 30fdfc3, b69809c, b0a8e4c, bd57ec6, 3b0832d, 2a25676, 3977b76, fb25a86, 9bbb30b, 51abc2b, 0ebade5, 2c0e32f, 3deaf7d, ea01b24, c61eb64, f3db038, a6fb670, eedde31, b66a954, 7ff123c, f5b79df, 7148c97, 54a8753, fcaa018, 4c73001, 7a21330, 07578be, e9a64e2, fd3de8b, ae792e9, b7712a7 + 3600622, d9557d0, 6d973b8, 688257d, 4acb57a, 95ac6bc, Also backported openmp changes to sculpt making it so number of real CPU cores is used as a number of threads here.
-rw-r--r--extern/carve/carve-capi.cc45
-rw-r--r--extern/carve/carve-util.cc12
-rw-r--r--extern/carve/carve-util.h39
-rw-r--r--extern/carve/include/carve/config.h18
-rw-r--r--extern/carve/include/carve/mesh_ops.hpp2
-rw-r--r--extern/carve/lib/triangulator.cpp18
-rw-r--r--extern/carve/patches/clang_is_heap_fix.patch42
-rw-r--r--extern/carve/patches/files/config.h18
-rw-r--r--extern/carve/patches/series2
-rw-r--r--extern/libmv/ChangeLog8
-rw-r--r--extern/libmv/libmv/simple_pipeline/bundle.cc2
-rw-r--r--extern/rangetree/range_tree.hh4
-rw-r--r--intern/cycles/app/cycles_standalone.cpp4
-rw-r--r--intern/cycles/blender/blender_object.cpp7
-rw-r--r--intern/cycles/blender/blender_session.cpp14
-rw-r--r--intern/cycles/device/device.cpp11
-rw-r--r--intern/cycles/device/device.h8
-rw-r--r--intern/cycles/device/device_cuda.cpp13
-rw-r--r--intern/cycles/device/device_multi.cpp5
-rw-r--r--intern/cycles/render/buffers.cpp4
-rw-r--r--intern/cycles/render/buffers.h3
-rw-r--r--intern/cycles/render/session.cpp14
-rw-r--r--intern/cycles/render/session.h6
m---------release/scripts/addons0
-rw-r--r--release/scripts/startup/bl_operators/uvcalc_smart_project.py23
-rw-r--r--release/scripts/startup/bl_ui/space_clip.py15
-rw-r--r--release/scripts/startup/bl_ui/space_image.py2
-rw-r--r--release/scripts/startup/bl_ui/space_view3d.py5
-rw-r--r--source/blender/blenkernel/BKE_blender.h2
-rw-r--r--source/blender/blenkernel/BKE_curve.h1
-rw-r--r--source/blender/blenkernel/BKE_depsgraph.h2
-rw-r--r--source/blender/blenkernel/BKE_library.h1
-rw-r--r--source/blender/blenkernel/BKE_object.h3
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h1
-rw-r--r--source/blender/blenkernel/depsgraph_private.h1
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c2
-rw-r--r--source/blender/blenkernel/intern/curve.c10
-rw-r--r--source/blender/blenkernel/intern/depsgraph.c36
-rw-r--r--source/blender/blenkernel/intern/displist.c2
-rw-r--r--source/blender/blenkernel/intern/editderivedmesh.c11
-rw-r--r--source/blender/blenkernel/intern/image.c10
-rw-r--r--source/blender/blenkernel/intern/library.c26
-rw-r--r--source/blender/blenkernel/intern/mask.c1
-rw-r--r--source/blender/blenkernel/intern/material.c3
-rw-r--r--source/blender/blenkernel/intern/movieclip.c13
-rw-r--r--source/blender/blenkernel/intern/node.c17
-rw-r--r--source/blender/blenkernel/intern/object.c11
-rw-r--r--source/blender/blenkernel/intern/particle.c2
-rw-r--r--source/blender/blenkernel/intern/scene.c12
-rw-r--r--source/blender/blenkernel/intern/sequencer.c40
-rw-r--r--source/blender/bmesh/intern/bmesh_mods.c18
-rw-r--r--source/blender/bmesh/operators/bmo_inset.c31
-rw-r--r--source/blender/bmesh/tools/bmesh_wireframe.c58
-rw-r--r--source/blender/compositor/COM_defines.h9
-rw-r--r--source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp5
-rw-r--r--source/blender/editors/include/ED_view3d.h2
-rw-r--r--source/blender/editors/interface/interface_handlers.c39
-rw-r--r--source/blender/editors/interface/interface_layout.c4
-rw-r--r--source/blender/editors/mesh/editmesh_inset.c2
-rw-r--r--source/blender/editors/object/object_add.c7
-rw-r--r--source/blender/editors/screen/screen_edit.c21
-rw-r--r--source/blender/editors/screen/screen_ops.c4
-rw-r--r--source/blender/editors/sculpt_paint/paint_cursor.c15
-rw-r--r--source/blender/editors/sculpt_paint/paint_intern.h4
-rw-r--r--source/blender/editors/sculpt_paint/paint_utils.c9
-rw-r--r--source/blender/editors/sculpt_paint/paint_vertex_proj.c4
-rw-r--r--source/blender/editors/sculpt_paint/sculpt.c46
-rw-r--r--source/blender/editors/space_clip/clip_editor.c4
-rw-r--r--source/blender/editors/space_clip/clip_ops.c15
-rw-r--r--source/blender/editors/space_clip/space_clip.c5
-rw-r--r--source/blender/editors/space_clip/tracking_ops.c5
-rw-r--r--source/blender/editors/space_node/drawnode.c7
-rw-r--r--source/blender/editors/space_outliner/outliner_draw.c10
-rw-r--r--source/blender/editors/space_outliner/outliner_intern.h5
-rw-r--r--source/blender/editors/space_outliner/outliner_select.c15
-rw-r--r--source/blender/editors/space_sequencer/sequencer_edit.c2
-rw-r--r--source/blender/editors/space_view3d/view3d_edit.c17
-rw-r--r--source/blender/editors/space_view3d/view3d_view.c6
-rw-r--r--source/blender/editors/transform/transform_constraints.c6
-rw-r--r--source/blender/editors/transform/transform_conversions.c8
-rw-r--r--source/blender/editors/util/numinput.c47
-rw-r--r--source/blender/freestyle/intern/geometry/FitCurve.cpp13
-rw-r--r--source/blender/freestyle/intern/geometry/GeomUtils.cpp8
-rw-r--r--source/blender/imbuf/intern/IMB_allocimbuf.h3
-rw-r--r--source/blender/imbuf/intern/allocimbuf.c23
-rw-r--r--source/blender/imbuf/intern/module.c6
-rw-r--r--source/blender/imbuf/intern/moviecache.c12
-rw-r--r--source/blender/imbuf/intern/tiff.c2
-rw-r--r--source/blender/imbuf/intern/util.c1
-rw-r--r--source/blender/makesrna/intern/rna_access.c8
-rw-r--r--source/blender/makesrna/intern/rna_color.c15
-rw-r--r--source/blender/makesrna/intern/rna_particle.c3
-rw-r--r--source/blender/makesrna/intern/rna_rna.c4
-rw-r--r--source/blender/python/mathutils/mathutils_geometry.c2
-rw-r--r--source/blender/render/intern/source/bake.c2
-rw-r--r--source/blender/render/intern/source/convertblender.c4
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c5
-rw-r--r--source/blender/windowmanager/intern/wm_window.c11
-rw-r--r--source/gameengine/Converter/BL_BlenderDataConversion.cpp11
-rw-r--r--source/gameengine/Converter/BlenderWorldInfo.cpp3
-rw-r--r--source/gameengine/Converter/KX_BlenderSceneConverter.cpp5
-rw-r--r--source/gameengine/Ketsji/KX_KetsjiEngine.cpp19
-rw-r--r--source/gameengine/Rasterizer/RAS_2DFilterManager.cpp14
103 files changed, 816 insertions, 339 deletions
diff --git a/extern/carve/carve-capi.cc b/extern/carve/carve-capi.cc
index a65d1a8d766..af9ecad685d 100644
--- a/extern/carve/carve-capi.cc
+++ b/extern/carve/carve-capi.cc
@@ -38,7 +38,7 @@ typedef std::pair<int, int> OrigIndex;
typedef std::pair<MeshSet<3>::vertex_t *, MeshSet<3>::vertex_t *> VertexPair;
typedef carve::interpolate::VertexAttr<OrigIndex> OrigVertMapping;
typedef carve::interpolate::FaceAttr<OrigIndex> OrigFaceMapping;
-typedef carve::interpolate::FaceEdgeAttr<OrigIndex> OrigFaceEdgeMapping;
+typedef carve::interpolate::SwapableFaceEdgeAttr<OrigIndex> OrigFaceEdgeMapping;
typedef carve::interpolate::SimpleFaceEdgeAttr<bool> FaceEdgeTriangulatedFlag;
typedef struct CarveMeshDescr {
@@ -522,6 +522,39 @@ public:
}
};
+template <typename Interpolator>
+void copyFaceEdgeAttrs(const MeshSet<3> *poly,
+ Interpolator *old_interpolator,
+ Interpolator *new_interpolator)
+{
+ for (MeshSet<3>::const_face_iter face_iter = poly->faceBegin();
+ face_iter != poly->faceEnd();
+ ++face_iter)
+ {
+ const MeshSet<3>::face_t *face = *face_iter;
+
+ for (int edge_index = 0;
+ edge_index < face->nEdges();
+ ++edge_index)
+ {
+ new_interpolator->copyAttribute(face,
+ edge_index,
+ old_interpolator);
+ }
+ }
+}
+
+template <typename Interpolator>
+void cleanupFaceEdgeAttrs(const MeshSet<3> *left,
+ const MeshSet<3> *right,
+ Interpolator *interpolator)
+{
+ Interpolator new_interpolator;
+ copyFaceEdgeAttrs(left, interpolator, &new_interpolator);
+ copyFaceEdgeAttrs(right, interpolator, &new_interpolator);
+ interpolator->swapAttributes(&new_interpolator);
+}
+
} // namespace
CarveMeshDescr *carve_addMesh(struct ImportMeshData *import_data,
@@ -698,7 +731,15 @@ bool carve_performBooleanOperation(CarveMeshDescr *left_mesh,
// intersecting that meshes tessellation of operation result can't be
// done properly. The only way to make such situations working is to
// union intersecting meshes of the same operand.
- carve_unionIntersections(&csg, &left, &right);
+ if (carve_unionIntersections(&csg, &left, &right)) {
+ cleanupFaceEdgeAttrs(left,
+ right,
+ &output_descr->face_edge_triangulated_flag);
+ cleanupFaceEdgeAttrs(left,
+ right,
+ &output_descr->orig_face_edge_mapping);
+ }
+
left_mesh->poly = left;
right_mesh->poly = right;
diff --git a/extern/carve/carve-util.cc b/extern/carve/carve-util.cc
index ac6dcbc1a94..b268dae9dd6 100644
--- a/extern/carve/carve-util.cc
+++ b/extern/carve/carve-util.cc
@@ -486,14 +486,15 @@ MeshSet<3> *unionIntersectingMeshes(carve::csg::CSG *csg,
// TODO(sergey): This function is to be totally re-implemented to make it
// more clear what's going on and hopefully optimize it as well.
-void carve_unionIntersections(carve::csg::CSG *csg,
+bool carve_unionIntersections(carve::csg::CSG *csg,
MeshSet<3> **left_r,
MeshSet<3> **right_r)
{
MeshSet<3> *left = *left_r, *right = *right_r;
+ bool changed = false;
if (left->meshes.size() == 1 && right->meshes.size() == 0) {
- return;
+ return false;
}
MeshSet<3>::aabb_t leftAABB = left->getAABB();
@@ -503,14 +504,19 @@ void carve_unionIntersections(carve::csg::CSG *csg,
right = unionIntersectingMeshes(csg, right, leftAABB);
if (left != *left_r) {
+ changed = true;
delete *left_r;
}
- if (right != *right_r)
+ if (right != *right_r) {
+ changed = true;
delete *right_r;
+ }
*left_r = left;
*right_r = right;
+
+ return changed;
}
static inline void add_newell_cross_v3_v3v3(const Vector &v_prev,
diff --git a/extern/carve/carve-util.h b/extern/carve/carve-util.h
index a658b2fea96..f650810e9e3 100644
--- a/extern/carve/carve-util.h
+++ b/extern/carve/carve-util.h
@@ -70,7 +70,7 @@ void carve_getRescaleMinMax(const carve::mesh::MeshSet<3> *left,
carve::geom3d::Vector *min,
carve::geom3d::Vector *max);
-void carve_unionIntersections(carve::csg::CSG *csg,
+bool carve_unionIntersections(carve::csg::CSG *csg,
carve::mesh::MeshSet<3> **left_r,
carve::mesh::MeshSet<3> **right_r);
@@ -115,8 +115,8 @@ namespace carve {
attrs.find(new_edge_iter->vert);
if (found == attrs.end()) {
for (const_edge_iter_t orig_edge_iter = orig_face->begin();
- orig_edge_iter != orig_face->end();
- ++orig_edge_iter)
+ orig_edge_iter != orig_face->end();
+ ++orig_edge_iter)
{
if ((orig_edge_iter->vert->v - new_edge_iter->vert->v).length2() < 1e-5) {
attrs[new_edge_iter->vert] = attrs[orig_edge_iter->vert];
@@ -236,6 +236,20 @@ namespace carve {
attrs[std::make_pair(f, e)] = attr;
}
+ void copyAttribute(const meshset_t::face_t *face,
+ unsigned edge,
+ SimpleFaceEdgeAttr<attr_t> *interpolator) {
+ key_t key(face, edge);
+ typename attrmap_t::const_iterator fv = interpolator->attrs.find(key);
+ if (fv != interpolator->attrs.end()) {
+ attrs[key] = (*fv).second;
+ }
+ }
+
+ void swapAttributes(SimpleFaceEdgeAttr<attr_t> *interpolator) {
+ attrs.swap(interpolator->attrs);
+ }
+
SimpleFaceEdgeAttr() : Interpolator() {
}
@@ -243,6 +257,25 @@ namespace carve {
}
};
+ template<typename attr_t>
+ class SwapableFaceEdgeAttr : public FaceEdgeAttr<attr_t> {
+ public:
+ typedef carve::mesh::MeshSet<3> meshset_t;
+
+ void copyAttribute(const meshset_t::face_t *face,
+ unsigned edge,
+ SwapableFaceEdgeAttr<attr_t> *interpolator) {
+ typename FaceEdgeAttr<attr_t>::key_t key(face, edge);
+ typename FaceEdgeAttr<attr_t>::attrmap_t::const_iterator fv = interpolator->attrs.find(key);
+ if (fv != interpolator->attrs.end()) {
+ this->attrs[key] = (*fv).second;
+ }
+ }
+
+ void swapAttributes(SwapableFaceEdgeAttr<attr_t> *interpolator) {
+ this->attrs.swap(interpolator->attrs);
+ }
+ };
} // namespace interpolate
} // namespace carve
diff --git a/extern/carve/include/carve/config.h b/extern/carve/include/carve/config.h
index fdae2d2843f..3533c1a6710 100644
--- a/extern/carve/include/carve/config.h
+++ b/extern/carve/include/carve/config.h
@@ -10,3 +10,21 @@
# define HAVE_STDINT_H
#endif
+
+// Support for latest Clang/LLVM on FreeBSD which does have different libcxx.
+//
+// TODO(sergey): Move it some some more generic header with platform-specific
+// declarations.
+
+// Indicates whether __is_heap is available
+#undef HAVE_IS_HEAP
+
+#ifdef __GNUC__
+// NeyBSD doesn't have __is_heap
+# ifndef __NetBSD__
+# define HAVE_IS_HEAP
+# ifdef _LIBCPP_VERSION
+# define __is_heap is_heap
+# endif // _LIBCPP_VERSION
+# endif // !__NetBSD__
+#endif // __GNUC__
diff --git a/extern/carve/include/carve/mesh_ops.hpp b/extern/carve/include/carve/mesh_ops.hpp
index 02b1bde4e45..3b71feb0e6c 100644
--- a/extern/carve/include/carve/mesh_ops.hpp
+++ b/extern/carve/include/carve/mesh_ops.hpp
@@ -580,7 +580,7 @@ namespace carve {
std::vector<VertexInfo *> queue;
void checkheap() {
-#ifdef __GNUC__
+#if defined(HAVE_IS_HEAP)
CARVE_ASSERT(std::__is_heap(queue.begin(), queue.end(), order_by_score()));
#endif
}
diff --git a/extern/carve/lib/triangulator.cpp b/extern/carve/lib/triangulator.cpp
index 820fed07db7..eb36e86af5d 100644
--- a/extern/carve/lib/triangulator.cpp
+++ b/extern/carve/lib/triangulator.cpp
@@ -27,24 +27,6 @@
#include <algorithm>
-// Support for latest Clang/LLVM on FreeBSD which does have different libcxx.
-//
-// TODO(sergey): Move it some some more generic header with platform-specific
-// declarations.
-
-// Indicates whether __is_heap is available
-#undef HAVE_IS_HEAP
-
-#ifdef __GNUC__
-// NeyBSD doesn't have __is_heap
-# ifndef __NetBSD__
-# define HAVE_IS_HEAP
-# ifdef _LIBCPP_VERSION
-# define __is_heap is_heap
-# endif // _LIBCPP_VERSION
-# endif // !__NetBSD__
-#endif // __GNUC__
-
namespace {
// private code related to hole patching.
diff --git a/extern/carve/patches/clang_is_heap_fix.patch b/extern/carve/patches/clang_is_heap_fix.patch
index a00710b9540..524a8e0420c 100644
--- a/extern/carve/patches/clang_is_heap_fix.patch
+++ b/extern/carve/patches/clang_is_heap_fix.patch
@@ -1,31 +1,27 @@
-diff -r 2e6e59022e6e lib/triangulator.cpp
---- a/lib/triangulator.cpp Fri Nov 09 09:35:35 2012 +1100
-+++ b/lib/triangulator.cpp Thu Jan 09 16:13:17 2014 +0600
-@@ -27,6 +27,23 @@
+diff -r e82d852e4fb0 include/carve/mesh_ops.hpp
+--- a/include/carve/mesh_ops.hpp Wed Jan 15 13:16:14 2014 +1100
++++ b/include/carve/mesh_ops.hpp Fri Mar 28 14:34:04 2014 +0600
+@@ -580,7 +580,7 @@
+ std::vector<VertexInfo *> queue;
- #include <algorithm>
+ void checkheap() {
+-#ifdef __GNUC__
++#if defined(HAVE_IS_HEAP)
+ CARVE_ASSERT(std::__is_heap(queue.begin(), queue.end(), order_by_score()));
+ #endif
+ }
+diff -r e82d852e4fb0 lib/triangulator.cpp
+--- a/lib/triangulator.cpp Wed Jan 15 13:16:14 2014 +1100
++++ b/lib/triangulator.cpp Fri Mar 28 14:34:04 2014 +0600
+@@ -27,7 +27,6 @@
-+// Support for latest Clang/LLVM on FreeBSD which does have different libcxx.
-+//
-+// TODO(sergey): Move it some some more generic header with platform-specific
-+// declarations.
-+
-+// Indicates whether __is_heap is available
-+#undef HAVE_IS_HEAP
-+
-+#ifdef __GNUC__
-+// NeyBSD doesn't have __is_heap
-+# ifndef __NetBSD__
-+# define HAVE_IS_HEAP
-+# ifdef _LIBCPP_VERSION
-+# define __is_heap is_heap
-+# endif // _LIBCPP_VERSION
-+# endif // !__NetBSD__
-+#endif // __GNUC__
+ #include <algorithm>
+-
namespace {
// private code related to hole patching.
-@@ -122,7 +139,7 @@
+
+@@ -122,7 +121,7 @@
std::vector<vertex_info *> queue;
void checkheap() {
diff --git a/extern/carve/patches/files/config.h b/extern/carve/patches/files/config.h
index fdae2d2843f..3533c1a6710 100644
--- a/extern/carve/patches/files/config.h
+++ b/extern/carve/patches/files/config.h
@@ -10,3 +10,21 @@
# define HAVE_STDINT_H
#endif
+
+// Support for latest Clang/LLVM on FreeBSD which does have different libcxx.
+//
+// TODO(sergey): Move it some some more generic header with platform-specific
+// declarations.
+
+// Indicates whether __is_heap is available
+#undef HAVE_IS_HEAP
+
+#ifdef __GNUC__
+// NeyBSD doesn't have __is_heap
+# ifndef __NetBSD__
+# define HAVE_IS_HEAP
+# ifdef _LIBCPP_VERSION
+# define __is_heap is_heap
+# endif // _LIBCPP_VERSION
+# endif // !__NetBSD__
+#endif // __GNUC__
diff --git a/extern/carve/patches/series b/extern/carve/patches/series
index 286d594bbef..529bf43a858 100644
--- a/extern/carve/patches/series
+++ b/extern/carve/patches/series
@@ -8,5 +8,5 @@ strict_flags.patch
interpolator_reorder.patch
mesh_simplify_dissolve_edges.patch
memory_leak_fix.patch
-mavc_fix.patch
+msvc_fix.patch
face_hole_merge_workaround.patch
diff --git a/extern/libmv/ChangeLog b/extern/libmv/ChangeLog
index 641d2518fb8..2e8e99af0eb 100644
--- a/extern/libmv/ChangeLog
+++ b/extern/libmv/ChangeLog
@@ -1,3 +1,11 @@
+commit 901b146f28825d3e05f4157ca2a34ae00261b91a
+Author: Sergey Sharybin <sergey.vfx@gmail.com>
+Date: Wed Mar 26 17:44:09 2014 +0600
+
+ Fix bad memory write in BA code when having zero-weighted tracks
+
+ Issue was really stupid and caused by the wrong vector initialization.
+
commit b1381540305d69c702eb2f051bd543fb5c1c3e2c
Author: Sergey Sharybin <sergey.vfx@gmail.com>
Date: Thu Feb 6 18:01:58 2014 +0600
diff --git a/extern/libmv/libmv/simple_pipeline/bundle.cc b/extern/libmv/libmv/simple_pipeline/bundle.cc
index 09523340ed7..f571b0fcaab 100644
--- a/extern/libmv/libmv/simple_pipeline/bundle.cc
+++ b/extern/libmv/libmv/simple_pipeline/bundle.cc
@@ -416,7 +416,7 @@ void EuclideanBundleCommonIntrinsics(const Tracks &tracks,
vector<Marker> markers = tracks.AllMarkers();
// N-th element denotes whether track N is a constant zero-weigthed track.
- vector<bool> zero_weight_tracks_flags(tracks.MaxTrack(), true);
+ vector<bool> zero_weight_tracks_flags(tracks.MaxTrack() + 1, true);
// Residual blocks with 10 parameters are unwieldly with Ceres, so pack the
// intrinsics into a single block and rely on local parameterizations to
diff --git a/extern/rangetree/range_tree.hh b/extern/rangetree/range_tree.hh
index a88c70281b6..919e0b04933 100644
--- a/extern/rangetree/range_tree.hh
+++ b/extern/rangetree/range_tree.hh
@@ -79,10 +79,6 @@ struct RangeTree {
TreeIter iter = tree.find(Range(t));
assert(iter != tree.end());
Range cur = *iter;
- TreeIter prev = iter;
- TreeIter next = iter;
- --prev;
- ++next;
/* Remove the original range (note that this does not
invalidate the prev/next iterators) */
diff --git a/intern/cycles/app/cycles_standalone.cpp b/intern/cycles/app/cycles_standalone.cpp
index fdee92a5eb0..75ecb78b200 100644
--- a/intern/cycles/app/cycles_standalone.cpp
+++ b/intern/cycles/app/cycles_standalone.cpp
@@ -188,7 +188,9 @@ static void display_info(Progress& progress)
static void display()
{
- options.session->draw(session_buffer_params());
+ static DeviceDrawParams draw_params = DeviceDrawParams();
+
+ options.session->draw(session_buffer_params(), draw_params);
display_info(options.session->progress);
}
diff --git a/intern/cycles/blender/blender_object.cpp b/intern/cycles/blender/blender_object.cpp
index 2ea0b27dff8..6ffc8c81ce6 100644
--- a/intern/cycles/blender/blender_object.cpp
+++ b/intern/cycles/blender/blender_object.cpp
@@ -432,6 +432,11 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
/* object loop */
BL::Scene::objects_iterator b_ob;
BL::Scene b_sce = b_scene;
+ /* modifier result type (not exposed as enum in C++ API)
+ * 1 : eModifierMode_Realtime
+ * 2 : eModifierMode_Render
+ */
+ int dupli_settings = preview ? 1 : 2;
bool cancel = false;
@@ -446,7 +451,7 @@ void BlenderSync::sync_objects(BL::SpaceView3D b_v3d, int motion)
if(b_ob->is_duplicator() && !object_render_hide_duplis(*b_ob)) {
/* dupli objects */
- b_ob->dupli_list_create(b_scene, 2);
+ b_ob->dupli_list_create(b_scene, dupli_settings);
BL::Object::dupli_list_iterator b_dup;
diff --git a/intern/cycles/blender/blender_session.cpp b/intern/cycles/blender/blender_session.cpp
index ef578493901..09e7472caf2 100644
--- a/intern/cycles/blender/blender_session.cpp
+++ b/intern/cycles/blender/blender_session.cpp
@@ -592,16 +592,14 @@ bool BlenderSession::draw(int w, int h)
/* draw */
BufferParams buffer_params = BlenderSync::get_buffer_params(b_render, b_scene, b_v3d, b_rv3d, scene->camera, width, height);
+ DeviceDrawParams draw_params;
- if(session->params.display_buffer_linear)
- b_engine.bind_display_space_shader(b_scene);
-
- bool draw_ok = !session->draw(buffer_params);
+ if(session->params.display_buffer_linear) {
+ draw_params.bind_display_space_shader_cb = function_bind(&BL::RenderEngine::bind_display_space_shader, &b_engine, b_scene);
+ draw_params.unbind_display_space_shader_cb = function_bind(&BL::RenderEngine::unbind_display_space_shader, &b_engine);
+ }
- if(session->params.display_buffer_linear)
- b_engine.unbind_display_space_shader();
-
- return draw_ok;
+ return !session->draw(buffer_params, draw_params);
}
void BlenderSession::get_status(string& status, string& substatus)
diff --git a/intern/cycles/device/device.cpp b/intern/cycles/device/device.cpp
index a3264f0c516..7fd1b79f6bc 100644
--- a/intern/cycles/device/device.cpp
+++ b/intern/cycles/device/device.cpp
@@ -53,7 +53,8 @@ void Device::pixels_free(device_memory& mem)
mem_free(mem);
}
-void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int width, int height, bool transparent)
+void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int width, int height, bool transparent,
+ const DeviceDrawParams &draw_params)
{
pixels_copy_from(rgba, y, w, h);
@@ -80,6 +81,10 @@ void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int w
glEnable(GL_TEXTURE_2D);
+ if(draw_params.bind_display_space_shader_cb) {
+ draw_params.bind_display_space_shader_cb();
+ }
+
glPushMatrix();
glTranslatef(0.0f, (float)dy, 0.0f);
@@ -98,6 +103,10 @@ void Device::draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int w
glPopMatrix();
+ if(draw_params.unbind_display_space_shader_cb) {
+ draw_params.unbind_display_space_shader_cb();
+ }
+
glBindTexture(GL_TEXTURE_2D, 0);
glDisable(GL_TEXTURE_2D);
glDeleteTextures(1, &texid);
diff --git a/intern/cycles/device/device.h b/intern/cycles/device/device.h
index bd309e35788..fba44485810 100644
--- a/intern/cycles/device/device.h
+++ b/intern/cycles/device/device.h
@@ -69,6 +69,11 @@ public:
/* Device */
+struct DeviceDrawParams {
+ boost::function<void(void)> bind_display_space_shader_cb;
+ boost::function<void(void)> unbind_display_space_shader_cb;
+};
+
class Device {
protected:
Device(DeviceInfo& info_, Stats &stats_, bool background) : background(background), info(info_), stats(stats_) {}
@@ -121,7 +126,8 @@ public:
/* opengl drawing */
virtual void draw_pixels(device_memory& mem, int y, int w, int h,
- int dy, int width, int height, bool transparent);
+ int dy, int width, int height, bool transparent,
+ const DeviceDrawParams &draw_params);
#ifdef WITH_NETWORK
/* networking */
diff --git a/intern/cycles/device/device_cuda.cpp b/intern/cycles/device/device_cuda.cpp
index 0fbb48cf431..029293d2a04 100644
--- a/intern/cycles/device/device_cuda.cpp
+++ b/intern/cycles/device/device_cuda.cpp
@@ -892,7 +892,8 @@ public:
}
}
- void draw_pixels(device_memory& mem, int y, int w, int h, int dy, int width, int height, bool transparent)
+ void draw_pixels(device_memory& mem, int y, int w, int h, int dy, int width, int height, bool transparent,
+ const DeviceDrawParams &draw_params)
{
if(!background) {
PixelMem pmem = pixel_mem_map[mem.device_pointer];
@@ -925,6 +926,10 @@ public:
glColor3f(1.0f, 1.0f, 1.0f);
+ if(draw_params.bind_display_space_shader_cb) {
+ draw_params.bind_display_space_shader_cb();
+ }
+
glPushMatrix();
glTranslatef(0.0f, (float)dy, 0.0f);
@@ -943,6 +948,10 @@ public:
glPopMatrix();
+ if(draw_params.unbind_display_space_shader_cb) {
+ draw_params.unbind_display_space_shader_cb();
+ }
+
if(transparent)
glDisable(GL_BLEND);
@@ -954,7 +963,7 @@ public:
return;
}
- Device::draw_pixels(mem, y, w, h, dy, width, height, transparent);
+ Device::draw_pixels(mem, y, w, h, dy, width, height, transparent, draw_params);
}
void thread_run(DeviceTask *task)
diff --git a/intern/cycles/device/device_multi.cpp b/intern/cycles/device/device_multi.cpp
index 27b9de0769e..5cb1069d244 100644
--- a/intern/cycles/device/device_multi.cpp
+++ b/intern/cycles/device/device_multi.cpp
@@ -233,7 +233,8 @@ public:
mem.device_pointer = tmp;
}
- void draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int width, int height, bool transparent)
+ void draw_pixels(device_memory& rgba, int y, int w, int h, int dy, int width, int height, bool transparent,
+ const DeviceDrawParams &draw_params)
{
device_ptr tmp = rgba.device_pointer;
int i = 0, sub_h = h/devices.size();
@@ -247,7 +248,7 @@ public:
/* adjust math for w/width */
rgba.device_pointer = sub.ptr_map[tmp];
- sub.device->draw_pixels(rgba, sy, w, sh, sdy, width, sheight, transparent);
+ sub.device->draw_pixels(rgba, sy, w, sh, sdy, width, sheight, transparent, draw_params);
i++;
}
diff --git a/intern/cycles/render/buffers.cpp b/intern/cycles/render/buffers.cpp
index da1b7484b77..fc65922fc87 100644
--- a/intern/cycles/render/buffers.cpp
+++ b/intern/cycles/render/buffers.cpp
@@ -358,14 +358,14 @@ void DisplayBuffer::draw_set(int width, int height)
draw_height = height;
}
-void DisplayBuffer::draw(Device *device)
+void DisplayBuffer::draw(Device *device, const DeviceDrawParams& draw_params)
{
if(draw_width != 0 && draw_height != 0) {
glPushMatrix();
glTranslatef(params.full_x, params.full_y, 0.0f);
device_memory& rgba = rgba_data();
- device->draw_pixels(rgba, 0, draw_width, draw_height, 0, params.width, params.height, transparent);
+ device->draw_pixels(rgba, 0, draw_width, draw_height, 0, params.width, params.height, transparent, draw_params);
glPopMatrix();
}
diff --git a/intern/cycles/render/buffers.h b/intern/cycles/render/buffers.h
index 81eaf41077f..27ab20bbafd 100644
--- a/intern/cycles/render/buffers.h
+++ b/intern/cycles/render/buffers.h
@@ -31,6 +31,7 @@
CCL_NAMESPACE_BEGIN
class Device;
+struct DeviceDrawParams;
struct float4;
/* Buffer Parameters
@@ -114,7 +115,7 @@ public:
void write(Device *device, const string& filename);
void draw_set(int width, int height);
- void draw(Device *device);
+ void draw(Device *device, const DeviceDrawParams& draw_params);
bool draw_ready();
device_memory& rgba_data();
diff --git a/intern/cycles/render/session.cpp b/intern/cycles/render/session.cpp
index 0805a685467..2b799972a97 100644
--- a/intern/cycles/render/session.cpp
+++ b/intern/cycles/render/session.cpp
@@ -151,7 +151,7 @@ void Session::reset_gpu(BufferParams& buffer_params, int samples)
pause_cond.notify_all();
}
-bool Session::draw_gpu(BufferParams& buffer_params)
+bool Session::draw_gpu(BufferParams& buffer_params, DeviceDrawParams& draw_params)
{
/* block for buffer access */
thread_scoped_lock display_lock(display_mutex);
@@ -170,7 +170,7 @@ bool Session::draw_gpu(BufferParams& buffer_params)
gpu_need_tonemap_cond.notify_all();
}
- display->draw(device);
+ display->draw(device, draw_params);
if(display_outdated && (time_dt() - reset_time) > params.text_timeout)
return false;
@@ -315,7 +315,7 @@ void Session::reset_cpu(BufferParams& buffer_params, int samples)
pause_cond.notify_all();
}
-bool Session::draw_cpu(BufferParams& buffer_params)
+bool Session::draw_cpu(BufferParams& buffer_params, DeviceDrawParams& draw_params)
{
thread_scoped_lock display_lock(display_mutex);
@@ -324,7 +324,7 @@ bool Session::draw_cpu(BufferParams& buffer_params)
/* then verify the buffers have the expected size, so we don't
* draw previous results in a resized window */
if(!buffer_params.modified(display->params)) {
- display->draw(device);
+ display->draw(device, draw_params);
if(display_outdated && (time_dt() - reset_time) > params.text_timeout)
return false;
@@ -624,12 +624,12 @@ void Session::run()
progress.set_update();
}
-bool Session::draw(BufferParams& buffer_params)
+bool Session::draw(BufferParams& buffer_params, DeviceDrawParams &draw_params)
{
if(device_use_gl)
- return draw_gpu(buffer_params);
+ return draw_gpu(buffer_params, draw_params);
else
- return draw_cpu(buffer_params);
+ return draw_cpu(buffer_params, draw_params);
}
void Session::reset_(BufferParams& buffer_params, int samples)
diff --git a/intern/cycles/render/session.h b/intern/cycles/render/session.h
index 1227edf81b6..e2a7076f250 100644
--- a/intern/cycles/render/session.h
+++ b/intern/cycles/render/session.h
@@ -128,7 +128,7 @@ public:
~Session();
void start();
- bool draw(BufferParams& params);
+ bool draw(BufferParams& params, DeviceDrawParams& draw_params);
void wait();
bool ready_to_reset();
@@ -155,11 +155,11 @@ protected:
void reset_(BufferParams& params, int samples);
void run_cpu();
- bool draw_cpu(BufferParams& params);
+ bool draw_cpu(BufferParams& params, DeviceDrawParams& draw_params);
void reset_cpu(BufferParams& params, int samples);
void run_gpu();
- bool draw_gpu(BufferParams& params);
+ bool draw_gpu(BufferParams& params, DeviceDrawParams& draw_params);
void reset_gpu(BufferParams& params, int samples);
bool acquire_tile(Device *tile_device, RenderTile& tile);
diff --git a/release/scripts/addons b/release/scripts/addons
-Subproject 6c32300be8cc8d48a3e02055dc43bea2ab98a52
+Subproject ee2cd7105d505a4f6b4613aba26598f532f97f3
diff --git a/release/scripts/startup/bl_operators/uvcalc_smart_project.py b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
index 70df5a9df21..1a8bd44e846 100644
--- a/release/scripts/startup/bl_operators/uvcalc_smart_project.py
+++ b/release/scripts/startup/bl_operators/uvcalc_smart_project.py
@@ -232,17 +232,28 @@ def islandIntersectUvIsland(source, target, SourceOffset):
return 0 # NO INTERSECTION
+def rotate_uvs(uv_points, angle):
+
+ if angle != 0.0:
+ mat = Matrix.Rotation(angle, 2)
+ for uv in uv_points:
+ uv[:] = mat * uv
+
+
def optiRotateUvIsland(faces):
uv_points = [uv for f in faces for uv in f.uv]
angle = geometry.box_fit_2d(uv_points)
if angle != 0.0:
- mat = Matrix.Rotation(angle, 2)
- i = 0 # count the serialized uv/vectors
- for f in faces:
- for j, k in enumerate(range(i, len(f.v) + i)):
- f.uv[j][:] = mat * uv_points[k]
- i += len(f.v)
+ rotate_uvs(uv_points, angle)
+
+ # orient them vertically (could be an option)
+ minx, miny, maxx, maxy = boundsIsland(faces)
+ w, h = maxx - minx, maxy - miny
+ if h < w:
+ from math import pi
+ angle = pi / 2.0
+ rotate_uvs(uv_points, angle)
# Takes an island list and tries to find concave, hollow areas to pack smaller islands into.
diff --git a/release/scripts/startup/bl_ui/space_clip.py b/release/scripts/startup/bl_ui/space_clip.py
index dc01c2c8f3d..5c8257ca52b 100644
--- a/release/scripts/startup/bl_ui/space_clip.py
+++ b/release/scripts/startup/bl_ui/space_clip.py
@@ -123,9 +123,9 @@ class CLIP_HT_header(Header):
row = layout.row()
row.template_ID(sc, "clip", open="clip.open")
- layout.prop(sc, "mode", text="")
-
if clip:
+ layout.prop(sc, "mode", text="")
+
row = layout.row()
row.template_ID(sc, "mask", new="mask.new")
@@ -1332,17 +1332,6 @@ class CLIP_MT_tracking_specials(Menu):
text="Unlock Tracks").action = 'UNLOCK'
-class CLIP_MT_select_mode(Menu):
- bl_label = "Select Mode"
-
- def draw(self, context):
- layout = self.layout
-
- layout.operator_context = 'INVOKE_REGION_WIN'
-
- layout.operator_enum("clip.mode_set", "mode")
-
-
class CLIP_MT_camera_presets(Menu):
"""Predefined tracking camera intrinsics"""
bl_label = "Camera Presets"
diff --git a/release/scripts/startup/bl_ui/space_image.py b/release/scripts/startup/bl_ui/space_image.py
index fce924484b3..9bf6aaa1703 100644
--- a/release/scripts/startup/bl_ui/space_image.py
+++ b/release/scripts/startup/bl_ui/space_image.py
@@ -296,7 +296,7 @@ class IMAGE_MT_uvs(Menu):
layout.prop(uv, "use_live_unwrap")
layout.operator("uv.unwrap")
layout.operator("uv.pin", text="Unpin").clear = True
- layout.operator("uv.pin")
+ layout.operator("uv.pin").clear = False
layout.separator()
diff --git a/release/scripts/startup/bl_ui/space_view3d.py b/release/scripts/startup/bl_ui/space_view3d.py
index 98c855d9419..5cc3df386b3 100644
--- a/release/scripts/startup/bl_ui/space_view3d.py
+++ b/release/scripts/startup/bl_ui/space_view3d.py
@@ -1365,18 +1365,23 @@ class VIEW3D_MT_make_single_user(Menu):
props = layout.operator("object.make_single_user", text="Object")
props.object = True
+ props.obdata = props.material = props.texture = props.animation = False
props = layout.operator("object.make_single_user", text="Object & Data")
props.object = props.obdata = True
+ props.material = props.texture = props.animation = False
props = layout.operator("object.make_single_user", text="Object & Data & Materials+Tex")
props.object = props.obdata = props.material = props.texture = True
+ props.animation = False
props = layout.operator("object.make_single_user", text="Materials+Tex")
props.material = props.texture = True
+ props.object = props.obdata = props.animation = False
props = layout.operator("object.make_single_user", text="Object Animation")
props.animation = True
+ props.object = props.obdata = props.material = props.texture = False
class VIEW3D_MT_make_links(Menu):
diff --git a/source/blender/blenkernel/BKE_blender.h b/source/blender/blenkernel/BKE_blender.h
index ec595320d6a..c6f6579ec48 100644
--- a/source/blender/blenkernel/BKE_blender.h
+++ b/source/blender/blenkernel/BKE_blender.h
@@ -49,7 +49,7 @@ extern "C" {
/* used by packaging tools */
/* can be left blank, otherwise a,b,c... etc with no quotes */
-#define BLENDER_VERSION_CHAR
+#define BLENDER_VERSION_CHAR a
/* alpha/beta/rc/release, docs use this */
#define BLENDER_VERSION_CYCLE release
diff --git a/source/blender/blenkernel/BKE_curve.h b/source/blender/blenkernel/BKE_curve.h
index a9d5ea75208..e85f594daba 100644
--- a/source/blender/blenkernel/BKE_curve.h
+++ b/source/blender/blenkernel/BKE_curve.h
@@ -144,6 +144,7 @@ void BKE_nurb_knot_calc_v(struct Nurb *nu);
/* nurb checks if they can be drawn, also clamp order func */
bool BKE_nurb_check_valid_u(struct Nurb *nu);
bool BKE_nurb_check_valid_v(struct Nurb *nu);
+bool BKE_nurb_check_valid_uv(struct Nurb *nu);
bool BKE_nurb_order_clamp_u(struct Nurb *nu);
bool BKE_nurb_order_clamp_v(struct Nurb *nu);
diff --git a/source/blender/blenkernel/BKE_depsgraph.h b/source/blender/blenkernel/BKE_depsgraph.h
index 05bb01a4490..5652e714209 100644
--- a/source/blender/blenkernel/BKE_depsgraph.h
+++ b/source/blender/blenkernel/BKE_depsgraph.h
@@ -157,7 +157,7 @@ void DAG_print_dependencies(struct Main *bmain, struct Scene *scene, struct Obje
/* ************************ DAG querying ********************* */
struct Object *DAG_get_node_object(void *node_v);
-const char *DAG_get_node_name(void *node_v);
+const char *DAG_get_node_name(struct Scene *scene, void *node_v);
short DAG_get_eval_flags_for_object(struct Scene *scene, void *object);
bool DAG_is_acyclic(struct Scene *scene);
diff --git a/source/blender/blenkernel/BKE_library.h b/source/blender/blenkernel/BKE_library.h
index 5c92cc7b34b..44a9885cd87 100644
--- a/source/blender/blenkernel/BKE_library.h
+++ b/source/blender/blenkernel/BKE_library.h
@@ -49,6 +49,7 @@ struct PropertyRNA;
void *BKE_libblock_alloc(struct Main *bmain, short type, const char *name) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void *BKE_libblock_copy_ex(struct Main *bmain, struct ID *id) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
+void *BKE_libblock_copy_nolib(struct ID *id) ATTR_NONNULL();
void *BKE_libblock_copy(struct ID *id) ATTR_WARN_UNUSED_RESULT ATTR_NONNULL();
void BKE_libblock_copy_data(struct ID *id, const struct ID *id_from, const bool do_action);
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 72c4c21d587..2ad6c54fb67 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -167,7 +167,8 @@ void BKE_object_tfm_protected_restore(struct Object *ob,
void BKE_object_handle_update(struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
void BKE_object_handle_update_ex(struct EvaluationContext *eval_ctx,
struct Scene *scene, struct Object *ob,
- struct RigidBodyWorld *rbw);
+ struct RigidBodyWorld *rbw,
+ const bool do_proxy_update);
void BKE_object_sculpt_modifiers_changed(struct Object *ob);
int BKE_object_obdata_texspace_get(struct Object *ob, short **r_texflag, float **r_loc, float **r_size, float **r_rot);
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index 0cbb9215868..ea47f0ba47d 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -99,6 +99,7 @@ typedef struct SeqRenderData {
int motion_blur_samples;
float motion_blur_shutter;
bool skip_cache;
+ bool is_proxy_render;
} SeqRenderData;
SeqRenderData BKE_sequencer_new_render_data(struct EvaluationContext *eval_ctx, struct Main *bmain,
diff --git a/source/blender/blenkernel/depsgraph_private.h b/source/blender/blenkernel/depsgraph_private.h
index e61d47e87f4..0ab633701c1 100644
--- a/source/blender/blenkernel/depsgraph_private.h
+++ b/source/blender/blenkernel/depsgraph_private.h
@@ -129,6 +129,7 @@ typedef struct DagForest {
int numNodes;
bool is_acyclic;
int time; /* for flushing/tagging, compare with node->lasttime */
+ bool ugly_hack_sorry; /* prevent type check */
} DagForest;
// queue operations
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 3088f2ccf9b..b0c293720c4 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -894,7 +894,7 @@ void BKE_animdata_main_cb(Main *mainptr, ID_AnimData_Edit_Callback func, void *u
AnimData *adt = BKE_animdata_from_id(id); \
NtId_Type *ntp = (NtId_Type *)id; \
if (ntp->nodetree) { \
- AnimData *adt2 = BKE_animdata_from_id((ID *)ntp); \
+ AnimData *adt2 = BKE_animdata_from_id((ID *)ntp->nodetree); \
if (adt2) func(id, adt2, user_data); \
} \
if (adt) func(id, adt, user_data); \
diff --git a/source/blender/blenkernel/intern/curve.c b/source/blender/blenkernel/intern/curve.c
index 1fe01fa9637..cb15b5dbd78 100644
--- a/source/blender/blenkernel/intern/curve.c
+++ b/source/blender/blenkernel/intern/curve.c
@@ -3798,6 +3798,16 @@ bool BKE_nurb_check_valid_v(struct Nurb *nu)
return true;
}
+bool BKE_nurb_check_valid_uv(struct Nurb *nu)
+{
+ if (!BKE_nurb_check_valid_u(nu))
+ return false;
+ if ((nu->pntsv > 1) && !BKE_nurb_check_valid_v(nu))
+ return false;
+
+ return true;
+}
+
bool BKE_nurb_order_clamp_u(struct Nurb *nu)
{
bool changed = false;
diff --git a/source/blender/blenkernel/intern/depsgraph.c b/source/blender/blenkernel/intern/depsgraph.c
index af321302984..dc467a5f215 100644
--- a/source/blender/blenkernel/intern/depsgraph.c
+++ b/source/blender/blenkernel/intern/depsgraph.c
@@ -305,6 +305,7 @@ DagForest *dag_init(void)
DagForest *forest;
/* use callocN to init all zero */
forest = MEM_callocN(sizeof(DagForest), "DAG root");
+ forest->ugly_hack_sorry = true;
return forest;
}
@@ -995,7 +996,6 @@ DagNode *dag_find_node(DagForest *forest, void *fob)
return NULL;
}
-static int ugly_hack_sorry = 1; /* prevent type check */
static int dag_print_dependencies = 0; /* debugging */
/* no checking of existence, use dag_find_node first or dag_get_node */
@@ -1008,7 +1008,7 @@ DagNode *dag_add_node(DagForest *forest, void *fob)
node->ob = fob;
node->color = DAG_WHITE;
- if (ugly_hack_sorry) node->type = GS(((ID *) fob)->name); /* sorry, done for pose sorting */
+ if (forest->ugly_hack_sorry) node->type = GS(((ID *) fob)->name); /* sorry, done for pose sorting */
if (forest->numNodes) {
((DagNode *) forest->DagNode.last)->next = node;
forest->DagNode.last = node;
@@ -1116,28 +1116,28 @@ void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel
fob1->child = itA;
}
-static const char *dag_node_name(DagNode *node)
+static const char *dag_node_name(DagForest *dag, DagNode *node)
{
if (node->ob == NULL)
return "null";
- else if (ugly_hack_sorry)
+ else if (dag->ugly_hack_sorry)
return ((ID *)(node->ob))->name + 2;
else
return ((bPoseChannel *)(node->ob))->name;
}
-static void dag_node_print_dependencies(DagNode *node)
+static void dag_node_print_dependencies(DagForest *dag, DagNode *node)
{
DagAdjList *itA;
- printf("%s depends on:\n", dag_node_name(node));
+ printf("%s depends on:\n", dag_node_name(dag, node));
for (itA = node->parent; itA; itA = itA->next)
- printf(" %s through %s\n", dag_node_name(itA->node), itA->name);
+ printf(" %s through %s\n", dag_node_name(dag, itA->node), itA->name);
printf("\n");
}
-static int dag_node_print_dependency_recurs(DagNode *node, DagNode *endnode)
+static int dag_node_print_dependency_recurs(DagForest *dag, DagNode *node, DagNode *endnode)
{
DagAdjList *itA;
@@ -1150,8 +1150,8 @@ static int dag_node_print_dependency_recurs(DagNode *node, DagNode *endnode)
return 1;
for (itA = node->parent; itA; itA = itA->next) {
- if (dag_node_print_dependency_recurs(itA->node, endnode)) {
- printf(" %s depends on %s through %s.\n", dag_node_name(node), dag_node_name(itA->node), itA->name);
+ if (dag_node_print_dependency_recurs(dag, itA->node, endnode)) {
+ printf(" %s depends on %s through %s.\n", dag_node_name(dag, node), dag_node_name(dag, itA->node), itA->name);
return 1;
}
}
@@ -1166,8 +1166,8 @@ static void dag_node_print_dependency_cycle(DagForest *dag, DagNode *startnode,
for (node = dag->DagNode.first; node; node = node->next)
node->color = DAG_WHITE;
- printf(" %s depends on %s through %s.\n", dag_node_name(endnode), dag_node_name(startnode), name);
- dag_node_print_dependency_recurs(startnode, endnode);
+ printf(" %s depends on %s through %s.\n", dag_node_name(dag, endnode), dag_node_name(dag, startnode), name);
+ dag_node_print_dependency_recurs(dag, startnode, endnode);
printf("\n");
}
@@ -1201,7 +1201,7 @@ static void dag_check_cycle(DagForest *dag)
/* debugging print */
if (dag_print_dependencies)
for (node = dag->DagNode.first; node; node = node->next)
- dag_node_print_dependencies(node);
+ dag_node_print_dependencies(dag, node);
/* tag nodes unchecked */
for (node = dag->DagNode.first; node; node = node->next)
@@ -2836,7 +2836,7 @@ void DAG_pose_sort(Object *ob)
int skip = 0;
dag = dag_init();
- ugly_hack_sorry = 0; /* no ID structs */
+ dag->ugly_hack_sorry = false; /* no ID structs */
rootnode = dag_add_node(dag, NULL); /* node->ob becomes NULL */
@@ -2963,8 +2963,6 @@ void DAG_pose_sort(Object *ob)
free_forest(dag);
MEM_freeN(dag);
-
- ugly_hack_sorry = 1;
}
/* ************************ DAG FOR THREADED UPDATE ********************* */
@@ -3083,14 +3081,14 @@ Object *DAG_get_node_object(void *node_v)
}
/* Returns node name, used for debug output only, atm. */
-const char *DAG_get_node_name(void *node_v)
+const char *DAG_get_node_name(Scene *scene, void *node_v)
{
DagNode *node = node_v;
- return dag_node_name(node);
+ return dag_node_name(scene->theDag, node);
}
-short DAG_get_eval_flags_for_object(struct Scene *scene, void *object)
+short DAG_get_eval_flags_for_object(Scene *scene, void *object)
{
DagNode *node;
diff --git a/source/blender/blenkernel/intern/displist.c b/source/blender/blenkernel/intern/displist.c
index 9582d87c540..af3246a1b61 100644
--- a/source/blender/blenkernel/intern/displist.c
+++ b/source/blender/blenkernel/intern/displist.c
@@ -1212,7 +1212,7 @@ void BKE_displist_make_surf(Scene *scene, Object *ob, ListBase *dispbase,
curve_calc_modifiers_pre(scene, ob, &nubase, forRender, renderResolution);
for (nu = nubase.first; nu; nu = nu->next) {
- if (forRender || nu->hide == 0) {
+ if ((forRender || nu->hide == 0) && BKE_nurb_check_valid_uv(nu)) {
int resolu = nu->resolu, resolv = nu->resolv;
if (renderResolution) {
diff --git a/source/blender/blenkernel/intern/editderivedmesh.c b/source/blender/blenkernel/intern/editderivedmesh.c
index b3e0bfa387b..c2ddd0cac4b 100644
--- a/source/blender/blenkernel/intern/editderivedmesh.c
+++ b/source/blender/blenkernel/intern/editderivedmesh.c
@@ -1744,10 +1744,8 @@ static void statvis_calc_overhang(
bool is_max;
/* fallback */
- const char col_fallback[2][4] = {
- {64, 64, 64, 255}, /* gray */
- {0, 0, 0, 255}, /* max color */
- };
+ unsigned char col_fallback[4] = {64, 64, 64, 255}; /* gray */
+ unsigned char col_fallback_max[4] = {0, 0, 0, 255}; /* max color */
BLI_assert(min <= max);
@@ -1762,7 +1760,7 @@ static void statvis_calc_overhang(
{
float fcol[3];
weight_to_rgb(fcol, 1.0f);
- rgb_float_to_uchar((unsigned char *)col_fallback[1], fcol);
+ rgb_float_to_uchar(col_fallback_max, fcol);
}
/* now convert into global space */
@@ -1779,7 +1777,8 @@ static void statvis_calc_overhang(
rgb_float_to_uchar(r_face_colors[index], fcol);
}
else {
- copy_v4_v4_char((char *)r_face_colors[index], (const char *)(col_fallback[is_max]));
+ unsigned char *fallback = is_max ? col_fallback_max : col_fallback;
+ copy_v4_v4_char((char *)r_face_colors[index], (const char *)fallback);
}
}
}
diff --git a/source/blender/blenkernel/intern/image.c b/source/blender/blenkernel/intern/image.c
index b8b126c4c8e..35751867b1a 100644
--- a/source/blender/blenkernel/intern/image.c
+++ b/source/blender/blenkernel/intern/image.c
@@ -3058,7 +3058,6 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
if (ima->type == IMA_TYPE_MULTILAYER)
/* keeps render result, stores ibufs in listbase, allows saving */
ibuf = image_get_ibuf_multilayer(ima, iuser);
-
}
else if (ima->source == IMA_SRC_GENERATED) {
/* generated is: ibuf is allocated dynamically */
@@ -3076,9 +3075,6 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
/* always verify entirely, and potentially
* returns pointer to release later */
ibuf = image_get_render_result(ima, iuser, lock_r);
- if (ibuf) {
- ibuf->userflags |= IB_PERSISTENT;
- }
}
else if (ima->type == IMA_TYPE_COMPOSITE) {
/* requires lock/unlock, otherwise don't return image */
@@ -3097,10 +3093,14 @@ static ImBuf *image_acquire_ibuf(Image *ima, ImageUser *iuser, void **lock_r)
ibuf = IMB_allocImBuf(256, 256, 32, IB_rect);
image_assign_ibuf(ima, ibuf, 0, frame);
}
- ibuf->userflags |= IB_PERSISTENT;
}
}
}
+
+ /* We only want movies and sequences to be memory limited. */
+ if (ibuf != NULL && !ELEM(ima->source, IMA_SRC_MOVIE, IMA_SRC_SEQUENCE)) {
+ ibuf->userflags |= IB_PERSISTENT;
+ }
}
BKE_image_tag_time(ima);
diff --git a/source/blender/blenkernel/intern/library.c b/source/blender/blenkernel/intern/library.c
index 0bd1f97a279..f831378ca5a 100644
--- a/source/blender/blenkernel/intern/library.c
+++ b/source/blender/blenkernel/intern/library.c
@@ -808,6 +808,32 @@ void *BKE_libblock_copy_ex(Main *bmain, ID *id)
return idn;
}
+void *BKE_libblock_copy_nolib(ID *id)
+{
+ ID *idn;
+ size_t idn_len;
+
+ idn = alloc_libblock_notest(GS(id->name));
+ assert(idn != NULL);
+
+ BLI_strncpy(idn->name, id->name, sizeof(idn->name));
+
+ idn_len = MEM_allocN_len(idn);
+ if ((int)idn_len - (int)sizeof(ID) > 0) { /* signed to allow neg result */
+ const char *cp = (const char *)id;
+ char *cpn = (char *)idn;
+
+ memcpy(cpn + sizeof(ID), cp + sizeof(ID), idn_len - sizeof(ID));
+ }
+
+ id->newid = idn;
+ idn->flag |= LIB_NEW;
+
+ BKE_libblock_copy_data(idn, id, false);
+
+ return idn;
+}
+
void *BKE_libblock_copy(ID *id)
{
return BKE_libblock_copy_ex(G.main, id);
diff --git a/source/blender/blenkernel/intern/mask.c b/source/blender/blenkernel/intern/mask.c
index 9b7886ece97..d08b7316e61 100644
--- a/source/blender/blenkernel/intern/mask.c
+++ b/source/blender/blenkernel/intern/mask.c
@@ -734,6 +734,7 @@ Mask *BKE_mask_new(Main *bmain, const char *name)
return mask;
}
+/* TODO(sergey): Use generic BKE_libblock_copy_nolib() instead. */
Mask *BKE_mask_copy_nolib(Mask *mask)
{
Mask *mask_new;
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 5f6331315f8..f3e38d84c33 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -256,8 +256,7 @@ Material *localize_material(Material *ma)
Material *man;
int a;
- man = BKE_libblock_copy(&ma->id);
- BLI_remlink(&G.main->mat, man);
+ man = BKE_libblock_copy_nolib(&ma->id);
/* no increment for texture ID users, in previewrender.c it prevents decrement */
for (a = 0; a < MAX_MTEX; a++) {
diff --git a/source/blender/blenkernel/intern/movieclip.c b/source/blender/blenkernel/intern/movieclip.c
index a41b47809eb..c8fe99bab91 100644
--- a/source/blender/blenkernel/intern/movieclip.c
+++ b/source/blender/blenkernel/intern/movieclip.c
@@ -279,17 +279,8 @@ static ImBuf *movieclip_load_movie_file(MovieClip *clip, MovieClipUser *user, in
movieclip_open_anim_file(clip);
if (clip->anim) {
- int dur;
- int fra;
-
- dur = IMB_anim_get_duration(clip->anim, tc);
- fra = framenr - clip->start_frame + clip->frame_offset;
-
- if (fra < 0)
- fra = 0;
-
- if (fra > (dur - 1))
- fra = dur - 1;
+ int dur = IMB_anim_get_duration(clip->anim, tc);
+ int fra = framenr - clip->start_frame + clip->frame_offset;
ibuf = IMB_anim_absolute(clip->anim, fra, tc, proxy);
}
diff --git a/source/blender/blenkernel/intern/node.c b/source/blender/blenkernel/intern/node.c
index d6225560e32..4fbc5c3f2d9 100644
--- a/source/blender/blenkernel/intern/node.c
+++ b/source/blender/blenkernel/intern/node.c
@@ -1114,20 +1114,13 @@ static bNodeTree *ntreeCopyTree_internal(bNodeTree *ntree, Main *bmain, bool do_
if (ntree == NULL) return NULL;
- if (bmain) {
- /* is ntree part of library? */
- if (BLI_findindex(&bmain->nodetree, ntree) != -1)
- newtree = BKE_libblock_copy(&ntree->id);
- else
- newtree = NULL;
+ /* is ntree part of library? */
+ if (bmain && BLI_findindex(&bmain->nodetree, ntree) >= 0) {
+ newtree = BKE_libblock_copy(&ntree->id);
}
- else
- newtree = NULL;
-
- if (newtree == NULL) {
- newtree = MEM_dupallocN(ntree);
+ else {
+ newtree = BKE_libblock_copy_nolib(&ntree->id);
newtree->id.lib = NULL; /* same as owning datablock id.lib */
- BKE_libblock_copy_data(&newtree->id, &ntree->id, true); /* copy animdata and ID props */
}
id_us_plus((ID *)newtree->gpd);
diff --git a/source/blender/blenkernel/intern/object.c b/source/blender/blenkernel/intern/object.c
index 0970af46a6b..674c16383af 100644
--- a/source/blender/blenkernel/intern/object.c
+++ b/source/blender/blenkernel/intern/object.c
@@ -2843,7 +2843,8 @@ bool BKE_object_parent_loop_check(const Object *par, const Object *ob)
/* Ideally we shouldn't have to pass the rigid body world, but need bigger restructuring to avoid id */
void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
Scene *scene, Object *ob,
- RigidBodyWorld *rbw)
+ RigidBodyWorld *rbw,
+ const bool do_proxy_update)
{
if (ob->recalc & OB_RECALC_ALL) {
/* speed optimization for animation lookups */
@@ -3036,8 +3037,10 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
/* the no-group proxy case, we call update */
if (ob->proxy_group == NULL) {
- // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
- BKE_object_handle_update(eval_ctx, scene, ob->proxy);
+ if (do_proxy_update) {
+ // printf("call update, lib ob %s proxy %s\n", ob->proxy->id.name, ob->id.name);
+ BKE_object_handle_update(eval_ctx, scene, ob->proxy);
+ }
}
}
}
@@ -3048,7 +3051,7 @@ void BKE_object_handle_update_ex(EvaluationContext *eval_ctx,
*/
void BKE_object_handle_update(EvaluationContext *eval_ctx, Scene *scene, Object *ob)
{
- BKE_object_handle_update_ex(eval_ctx, scene, ob, NULL);
+ BKE_object_handle_update_ex(eval_ctx, scene, ob, NULL, true);
}
void BKE_object_sculpt_modifiers_changed(Object *ob)
diff --git a/source/blender/blenkernel/intern/particle.c b/source/blender/blenkernel/intern/particle.c
index 3a6e710d68c..ed0f8b2d8e4 100644
--- a/source/blender/blenkernel/intern/particle.c
+++ b/source/blender/blenkernel/intern/particle.c
@@ -3779,7 +3779,7 @@ static int get_particle_uv(DerivedMesh *dm, ParticleData *pa, int face_index, co
return 0;
if (pa) {
- i = (pa->num_dmcache == DMCACHE_NOTFOUND) ? pa->num : pa->num_dmcache;
+ i = ELEM(pa->num_dmcache, DMCACHE_NOTFOUND, DMCACHE_ISCHILD) ? pa->num : pa->num_dmcache;
if (i >= dm->getNumTessFaces(dm))
i = -1;
}
diff --git a/source/blender/blenkernel/intern/scene.c b/source/blender/blenkernel/intern/scene.c
index 110e91711f0..37eba4657ff 100644
--- a/source/blender/blenkernel/intern/scene.c
+++ b/source/blender/blenkernel/intern/scene.c
@@ -1270,7 +1270,7 @@ static void scene_update_all_bases(EvaluationContext *eval_ctx, Scene *scene, Sc
for (base = scene->base.first; base; base = base->next) {
Object *object = base->object;
- BKE_object_handle_update_ex(eval_ctx, scene_parent, object, scene->rigidbody_world);
+ BKE_object_handle_update_ex(eval_ctx, scene_parent, object, scene->rigidbody_world, true);
if (object->dup_group && (object->transflag & OB_DUPLIGROUP))
BKE_group_handle_recalc_and_update(eval_ctx, scene_parent, object, object->dup_group);
@@ -1304,9 +1304,11 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
double start_time = 0.0;
bool add_to_stats = false;
- PRINT("Thread %d: update object %s\n", threadid, object->id.name);
-
if (G.debug & G_DEBUG_DEPSGRAPH) {
+ if (object->recalc & OB_RECALC_ALL) {
+ printf("Thread %d: update object %s\n", threadid, object->id.name);
+ }
+
start_time = PIL_check_seconds_timer();
if (object->recalc & OB_RECALC_ALL) {
@@ -1319,7 +1321,7 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
* separately from main thread because of we've got no idea about
* dependencies inside the group.
*/
- BKE_object_handle_update_ex(eval_ctx, scene_parent, object, scene->rigidbody_world);
+ BKE_object_handle_update_ex(eval_ctx, scene_parent, object, scene->rigidbody_world, false);
/* Calculate statistics. */
if (add_to_stats) {
@@ -1335,7 +1337,7 @@ static void scene_update_object_func(TaskPool *pool, void *taskdata, int threadi
}
else {
PRINT("Threda %d: update node %s\n", threadid,
- DAG_get_node_name(node));
+ DAG_get_node_name(scene, node));
}
/* Update will decrease child's valency and schedule child with zero valency. */
diff --git a/source/blender/blenkernel/intern/sequencer.c b/source/blender/blenkernel/intern/sequencer.c
index 86cf04eded8..7b9262320af 100644
--- a/source/blender/blenkernel/intern/sequencer.c
+++ b/source/blender/blenkernel/intern/sequencer.c
@@ -1467,8 +1467,8 @@ static void seq_proxy_build_frame(const SeqRenderData *context, Sequence *seq, i
ibuf = seq_render_strip(context, seq, cfra);
- rectx = (proxy_render_size * context->scene->r.xsch) / 100;
- recty = (proxy_render_size * context->scene->r.ysch) / 100;
+ rectx = (proxy_render_size * ibuf->x) / 100;
+ recty = (proxy_render_size * ibuf->y) / 100;
if (ibuf->x != rectx || ibuf->y != recty) {
IMB_scalefastImBuf(ibuf, (short)rectx, (short)recty);
@@ -1562,6 +1562,7 @@ void BKE_sequencer_proxy_rebuild(SeqIndexBuildContext *context, short *stop, sho
(scene->r.size * (float) scene->r.xsch) / 100.0f + 0.5f,
(scene->r.size * (float) scene->r.ysch) / 100.0f + 0.5f, 100);
render_context.skip_cache = true;
+ render_context.is_proxy_render = true;
for (cfra = seq->startdisp + seq->startstill; cfra < seq->enddisp - seq->endstill; cfra++) {
if (context->size_flags & IMB_PROXY_25) {
@@ -1919,10 +1920,14 @@ void BKE_sequencer_color_balance_apply(StripColorBalance *cb, ImBuf *ibuf, float
* - Premultiply
*/
-int BKE_sequencer_input_have_to_preprocess(const SeqRenderData *UNUSED(context), Sequence *seq, float UNUSED(cfra))
+int BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, Sequence *seq, float UNUSED(cfra))
{
float mul;
+ if (context->is_proxy_render) {
+ return FALSE;
+ }
+
if (seq->flag & (SEQ_FILTERY | SEQ_USE_CROP | SEQ_USE_TRANSFORM | SEQ_FLIPX | SEQ_FLIPY | SEQ_MAKE_FLOAT)) {
return TRUE;
}
@@ -2806,8 +2811,12 @@ static ImBuf *seq_render_strip(const SeqRenderData *context, Sequence *seq, floa
if (ibuf == NULL)
ibuf = do_render_strip_uncached(context, seq, cfra);
- if (ibuf)
+ if (ibuf) {
+ if (ELEM(seq->type, SEQ_TYPE_MOVIE, SEQ_TYPE_MOVIECLIP)) {
+ is_proxy_image = (context->preview_render_size != 100);
+ }
BKE_sequencer_preprocessed_cache_put(context, seq, cfra, SEQ_STRIPELEM_IBUF, ibuf);
+ }
}
}
@@ -2826,8 +2835,11 @@ static ImBuf *seq_render_strip(const SeqRenderData *context, Sequence *seq, floa
sequencer_imbuf_assign_spaces(context->scene, ibuf);
}
- if (ibuf->x != context->rectx || ibuf->y != context->recty)
+ if (context->is_proxy_render == false &&
+ (ibuf->x != context->rectx || ibuf->y != context->recty))
+ {
use_preprocess = TRUE;
+ }
if (use_preprocess)
ibuf = input_preprocess(context, seq, cfra, ibuf, is_proxy_image, is_preprocessed);
@@ -4011,11 +4023,19 @@ void BKE_sequencer_offset_animdata(Scene *scene, Sequence *seq, int ofs)
for (fcu = scene->adt->action->curves.first; fcu; fcu = fcu->next) {
if (strstr(fcu->rna_path, "sequence_editor.sequences_all[") && strstr(fcu->rna_path, str)) {
unsigned int i;
- for (i = 0; i < fcu->totvert; i++) {
- BezTriple *bezt = &fcu->bezt[i];
- bezt->vec[0][0] += ofs;
- bezt->vec[1][0] += ofs;
- bezt->vec[2][0] += ofs;
+ if (fcu->bezt) {
+ for (i = 0; i < fcu->totvert; i++) {
+ BezTriple *bezt = &fcu->bezt[i];
+ bezt->vec[0][0] += ofs;
+ bezt->vec[1][0] += ofs;
+ bezt->vec[2][0] += ofs;
+ }
+ }
+ if (fcu->fpt) {
+ for (i = 0; i < fcu->totvert; i++) {
+ FPoint *fpt = &fcu->fpt[i];
+ fpt->vec[0] += ofs;
+ }
}
}
}
diff --git a/source/blender/bmesh/intern/bmesh_mods.c b/source/blender/bmesh/intern/bmesh_mods.c
index a7e3c12e5d7..1dfdc5c3c74 100644
--- a/source/blender/bmesh/intern/bmesh_mods.c
+++ b/source/blender/bmesh/intern/bmesh_mods.c
@@ -205,14 +205,16 @@ bool BM_disk_dissolve(BMesh *bm, BMVert *v)
return false;
}
- /* get remaining two faces */
- f = e->l->f;
- f2 = e->l->radial_next->f;
-
- if (f != f2) {
- /* join two remaining faces */
- if (!BM_faces_join_pair(bm, f, f2, e, true)) {
- return false;
+ if (e->l) {
+ /* get remaining two faces */
+ f = e->l->f;
+ f2 = e->l->radial_next->f;
+
+ if (f != f2) {
+ /* join two remaining faces */
+ if (!BM_faces_join_pair(bm, f, f2, e, true)) {
+ return false;
+ }
}
}
}
diff --git a/source/blender/bmesh/operators/bmo_inset.c b/source/blender/bmesh/operators/bmo_inset.c
index a255c534736..29522b62707 100644
--- a/source/blender/bmesh/operators/bmo_inset.c
+++ b/source/blender/bmesh/operators/bmo_inset.c
@@ -395,6 +395,9 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
const float thickness = BMO_slot_float_get(op->slots_in, "thickness");
const float depth = BMO_slot_float_get(op->slots_in, "depth");
+ /* store vert coords in normals, needed for 'use_edge_rail' */
+#define USE_VERTNORMAL_HACK
+
int edge_info_len = 0;
BMIter iter;
@@ -453,6 +456,11 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
BM_elem_index_set(e, -1); /* set_dirty! */
}
+
+#ifdef USE_VERTNORMAL_HACK
+ copy_v3_v3(e->v1->no, e->v1->co);
+ copy_v3_v3(e->v2->no, e->v2->co);
+#endif
}
bm->elem_index_dirty |= BM_EDGE;
@@ -564,6 +572,9 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
/* in some cases the edge doesn't split off */
if (r_vout_len == 1) {
+#ifdef USE_VERTNORMAL_HACK
+ copy_v3_v3(vout[0]->no, vout[0]->co);
+#endif
MEM_freeN(vout);
continue;
}
@@ -575,6 +586,10 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
int vert_edge_tag_tot = 0;
int vecpair[2];
+#ifdef USE_VERTNORMAL_HACK
+ copy_v3_v3(v_split->no, v_split->co);
+#endif
+
/* find adjacent */
BM_ITER_ELEM (e, &iter, v_split, BM_EDGES_OF_VERT) {
if (BM_elem_flag_test(e, BM_ELEM_TAG) &&
@@ -628,9 +643,22 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
if (l_other_a->v == l_other_b->v) {
/* both edges faces are adjacent, but we don't need to know the shared edge
* having both verts is enough. */
- sub_v3_v3v3(tvec, l_other_a->v->co, v_split->co);
+ const float *co_other;
+
+ /* note that we can't use 'l_other_a->v' directly since it
+ * may be inset and give a feedback loop. */
+#ifdef USE_VERTNORMAL_HACK
+ co_other = l_other_a->v->no;
+#else
+ co_other = l_other_a->v->co;
+#endif
+
+ sub_v3_v3v3(tvec, co_other, v_split->co);
is_mid = false;
}
+
+ /* distable gives odd results at times, see [#39288] */
+#if 0
else if (compare_v3v3(f_a->no, f_b->no, 0.001f) == false) {
/* epsilon increased to fix [#32329] */
@@ -645,6 +673,7 @@ void bmo_inset_region_exec(BMesh *bm, BMOperator *op)
copy_v3_v3(tvec, tno);
is_mid = false;
}
+#endif
}
normalize_v3(tvec);
diff --git a/source/blender/bmesh/tools/bmesh_wireframe.c b/source/blender/bmesh/tools/bmesh_wireframe.c
index db4601d6134..824a4164559 100644
--- a/source/blender/bmesh/tools/bmesh_wireframe.c
+++ b/source/blender/bmesh/tools/bmesh_wireframe.c
@@ -529,8 +529,62 @@ void BM_mesh_wireframe(
}
if (use_replace) {
- for (i = 0; i < totvert_orig; i++) {
- BM_vert_kill(bm, verts_src[i]);
+
+ if (use_tag) {
+ /* only remove faces which are original and used to make wire,
+ * use 'verts_pos' and 'verts_neg' to avoid a feedback loop. */
+
+ /* vertex must be from 'verts_src' */
+#define VERT_DUPE_TEST_ORIG(v) (verts_neg[BM_elem_index_get(v)] != NULL)
+#define VERT_DUPE_TEST(v) (verts_pos[BM_elem_index_get(v)] != NULL)
+#define VERT_DUPE_CLEAR(v) { verts_pos[BM_elem_index_get(v)] = NULL; } (void)0
+
+ /* first ensure we keep all verts which are used in faces that weren't
+ * entirely made into wire. */
+ BM_ITER_MESH (f_src, &iter, bm, BM_FACES_OF_MESH) {
+ int mix_flag = 0;
+ BMLoop *l_iter, *l_first;
+
+ /* skip new faces */
+ if (BM_elem_index_get(f_src) == -1) {
+ continue;
+ }
+
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_src);
+ do {
+ mix_flag |= (VERT_DUPE_TEST_ORIG(l_iter->v) ? 1 : 2);
+ if (mix_flag == (1 | 2)) {
+ break;
+ }
+ } while ((l_iter = l_iter->next) != l_first);
+
+ if (mix_flag == (1 | 2)) {
+ l_iter = l_first = BM_FACE_FIRST_LOOP(f_src);
+ do {
+ VERT_DUPE_CLEAR(l_iter->v);
+ } while ((l_iter = l_iter->next) != l_first);
+ }
+ }
+
+ /* now remove any verts which were made into wire by all faces */
+ for (i = 0; i < totvert_orig; i++) {
+ v_src = verts_src[i];
+ BLI_assert(i == BM_elem_index_get(v_src));
+ if (VERT_DUPE_TEST(v_src)) {
+ BM_vert_kill(bm, v_src);
+ }
+ }
+
+#undef VERT_DUPE_TEST_ORIG
+#undef VERT_DUPE_TEST
+#undef VERT_DUPE_CLEAR
+
+ }
+ else {
+ /* simple case, no tags - replace all */
+ for (i = 0; i < totvert_orig; i++) {
+ BM_vert_kill(bm, verts_src[i]);
+ }
}
}
diff --git a/source/blender/compositor/COM_defines.h b/source/blender/compositor/COM_defines.h
index 3b0e9f239bb..6c07aadc3aa 100644
--- a/source/blender/compositor/COM_defines.h
+++ b/source/blender/compositor/COM_defines.h
@@ -109,4 +109,13 @@ typedef enum OrderOfChunks {
#define COM_BLUR_BOKEH_PIXELS 512
+/**
+ * The fast gaussien blur is not an accurate blur.
+ * This setting can be used to increase/decrease the
+ * amount of the input data. (dependent area of interest)
+ *
+ * Fix for: T39307
+ */
+#define COM_FAST_GAUSSIAN_MULTIPLIER 3
+
#endif /* __COM_DEFINES_H__ */
diff --git a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
index a6be9254f6f..ff53ef22e29 100644
--- a/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
+++ b/source/blender/compositor/operations/COM_FastGaussianBlurOperation.cpp
@@ -47,10 +47,11 @@ bool FastGaussianBlurOperation::getDAI(rcti *rect, rcti *output)
{
// m_data->sizex * m_size should be enough? For some reason there
// seem to be errors in the boundary between tiles.
- int sx = this->m_data->sizex * this->m_size * 2;
+ float size = this->m_size * COM_FAST_GAUSSIAN_MULTIPLIER;
+ int sx = this->m_data->sizex * size;
if (sx < 1)
sx = 1;
- int sy = this->m_data->sizey * this->m_size * 2;
+ int sy = this->m_data->sizey * size;
if (sy < 1)
sy = 1;
diff --git a/source/blender/editors/include/ED_view3d.h b/source/blender/editors/include/ED_view3d.h
index 0aff3b81ec9..1cd41bd110d 100644
--- a/source/blender/editors/include/ED_view3d.h
+++ b/source/blender/editors/include/ED_view3d.h
@@ -93,6 +93,8 @@ void ED_view3d_from_m4(float mat[4][4], float ofs[3], float quat[4], float *dist
void ED_view3d_from_object(struct Object *ob, float ofs[3], float quat[4], float *dist, float *lens);
void ED_view3d_to_object(struct Object *ob, const float ofs[3], const float quat[4], const float dist);
+void ED_view3d_lastview_store(struct RegionView3D *rv3d);
+
/* Depth buffer */
void ED_view3d_depth_update(struct ARegion *ar);
float ED_view3d_depth_read_cached(struct ViewContext *vc, int x, int y);
diff --git a/source/blender/editors/interface/interface_handlers.c b/source/blender/editors/interface/interface_handlers.c
index f1c0df23fc9..0768d556911 100644
--- a/source/blender/editors/interface/interface_handlers.c
+++ b/source/blender/editors/interface/interface_handlers.c
@@ -2374,6 +2374,11 @@ static void ui_textedit_begin(bContext *C, uiBut *but, uiHandleButtonData *data)
data->selextend = 0;
data->selstartx = 0.0f;
+#ifdef USE_DRAG_MULTINUM
+ /* this can happen from multi-drag */
+ data->applied_interactive = false;
+#endif
+
/* set cursor pos to the end of the text */
but->editstr = data->str;
but->pos = len;
@@ -3477,10 +3482,21 @@ static int ui_do_but_NUM(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
}
else if (event->type == LEFTMOUSE && event->val != KM_PRESS) {
- if (data->dragchange)
- button_activate_state(C, but, BUTTON_STATE_EXIT);
- else
+ if (data->dragchange) {
+#ifdef USE_DRAG_MULTINUM
+ /* if we started multibutton but didnt drag, then edit */
+ if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
+ click = 1;
+ }
+ else
+#endif
+ {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else {
click = 1;
+ }
}
else if (event->type == MOUSEMOVE) {
const enum eSnapType snap = ui_event_to_snap(event);
@@ -3763,10 +3779,21 @@ static int ui_do_but_SLI(bContext *C, uiBlock *block, uiBut *but, uiHandleButton
}
}
else if (event->type == LEFTMOUSE && event->val != KM_PRESS) {
- if (data->dragchange)
- button_activate_state(C, but, BUTTON_STATE_EXIT);
- else
+ if (data->dragchange) {
+#ifdef USE_DRAG_MULTINUM
+ /* if we started multibutton but didnt drag, then edit */
+ if (data->multi_data.init == BUTTON_MULTI_INIT_SETUP) {
+ click = 1;
+ }
+ else
+#endif
+ {
+ button_activate_state(C, but, BUTTON_STATE_EXIT);
+ }
+ }
+ else {
click = 1;
+ }
}
else if (event->type == MOUSEMOVE) {
#ifdef USE_DRAG_MULTINUM
diff --git a/source/blender/editors/interface/interface_layout.c b/source/blender/editors/interface/interface_layout.c
index b5255eb0516..55f35a93692 100644
--- a/source/blender/editors/interface/interface_layout.c
+++ b/source/blender/editors/interface/interface_layout.c
@@ -888,7 +888,7 @@ void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname
EnumPropertyItem *item, *item_array = NULL;
bool free;
uiLayout *split = uiLayoutSplit(layout, 0.0f, false);
- uiLayout *column = uiLayoutColumn(split, false);
+ uiLayout *column = uiLayoutColumn(split, layout->align);
RNA_property_enum_items_gettexted(block->evil_C, &ptr, prop, &item_array, NULL, &free);
for (item = item_array; item->identifier; item++) {
@@ -912,7 +912,7 @@ void uiItemsFullEnumO(uiLayout *layout, const char *opname, const char *propname
if (item->name) {
uiBut *but;
if (item != item_array) {
- column = uiLayoutColumn(split, false);
+ column = uiLayoutColumn(split, layout->align);
/* inconsistent, but menus with labels do not look good flipped */
block->flag |= UI_BLOCK_NO_FLIP;
}
diff --git a/source/blender/editors/mesh/editmesh_inset.c b/source/blender/editors/mesh/editmesh_inset.c
index 2ca5301c89c..aa3a2c83243 100644
--- a/source/blender/editors/mesh/editmesh_inset.c
+++ b/source/blender/editors/mesh/editmesh_inset.c
@@ -503,7 +503,7 @@ void MESH_OT_inset(wmOperatorType *ot)
RNA_def_boolean(ot->srna, "use_boundary", true, "Boundary", "Inset face boundaries");
RNA_def_boolean(ot->srna, "use_even_offset", true, "Offset Even", "Scale the offset to give more even thickness");
RNA_def_boolean(ot->srna, "use_relative_offset", false, "Offset Relative", "Scale the offset by surrounding geometry");
- RNA_def_boolean(ot->srna, "use_edge_rail", true, "Edge Rail", "Inset the region along existing edges");
+ RNA_def_boolean(ot->srna, "use_edge_rail", false, "Edge Rail", "Inset the region along existing edges");
prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "Thickness", "", 0.0f, 10.0f);
/* use 1 rather then 10 for max else dragging the button moves too far */
diff --git a/source/blender/editors/object/object_add.c b/source/blender/editors/object/object_add.c
index b29fafea90d..182a9f70968 100644
--- a/source/blender/editors/object/object_add.c
+++ b/source/blender/editors/object/object_add.c
@@ -1478,8 +1478,13 @@ static void curvetomesh(Main *bmain, Scene *scene, Object *ob)
convert_ensure_curve_cache(bmain, scene, ob);
BKE_mesh_from_nurbs(ob); /* also does users */
- if (ob->type == OB_MESH)
+ if (ob->type == OB_MESH) {
BKE_object_free_modifiers(ob);
+
+ /* Game engine defaults for mesh objects */
+ ob->body_type = OB_BODY_TYPE_STATIC;
+ ob->gameflag = OB_PROP | OB_COLLISION;
+ }
}
static int convert_poll(bContext *C)
diff --git a/source/blender/editors/screen/screen_edit.c b/source/blender/editors/screen/screen_edit.c
index 66fa5787e5d..23ead971cd3 100644
--- a/source/blender/editors/screen/screen_edit.c
+++ b/source/blender/editors/screen/screen_edit.c
@@ -1514,19 +1514,22 @@ void ED_screen_set(bContext *C, bScreen *sc)
/* we put timer to sleep, so screen_exit has to think there's no timer */
oldscreen->animtimer = NULL;
- if (wt)
+ if (wt) {
WM_event_timer_sleep(wm, win, wt, true);
-
+ }
+
ED_screen_exit(C, win, oldscreen);
/* Same scene, "transfer" playback to new screen. */
- if (oldscene == sc->scene) {
- sc->animtimer = wt;
- }
- /* Else, stop playback. */
- else {
- oldscreen->animtimer = wt;
- ED_screen_animation_play(C, 0, 0);
+ if (wt) {
+ if (oldscene == sc->scene) {
+ sc->animtimer = wt;
+ }
+ /* Else, stop playback. */
+ else {
+ oldscreen->animtimer = wt;
+ ED_screen_animation_play(C, 0, 0);
+ }
}
win->screen = sc;
diff --git a/source/blender/editors/screen/screen_ops.c b/source/blender/editors/screen/screen_ops.c
index 2cb28ebba90..0d0ce259174 100644
--- a/source/blender/editors/screen/screen_ops.c
+++ b/source/blender/editors/screen/screen_ops.c
@@ -2848,6 +2848,10 @@ static void region_quadview_init_rv3d(ScrArea *sa, ARegion *ar,
{
RegionView3D *rv3d = ar->regiondata;
+ if (persp == RV3D_CAMOB) {
+ ED_view3d_lastview_store(rv3d);
+ }
+
rv3d->viewlock = viewlock;
rv3d->view = view;
rv3d->persp = persp;
diff --git a/source/blender/editors/sculpt_paint/paint_cursor.c b/source/blender/editors/sculpt_paint/paint_cursor.c
index 1a5ccc8f8bd..a3e69a1024b 100644
--- a/source/blender/editors/sculpt_paint/paint_cursor.c
+++ b/source/blender/editors/sculpt_paint/paint_cursor.c
@@ -45,6 +45,7 @@
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_image.h"
+#include "BKE_node.h"
#include "BKE_paint.h"
#include "BKE_colortools.h"
@@ -60,6 +61,10 @@
* removed eventually (TODO) */
#include "sculpt_intern.h"
+#ifdef _OPENMP
+#include <omp.h>
+#endif
+
/* TODOs:
*
* Some of the cursor drawing code is doing non-draw stuff
@@ -197,6 +202,9 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
pool = BKE_image_pool_new();
+ if (mtex->tex && mtex->tex->nodetree)
+ ntreeTexBeginExecTree(mtex->tex->nodetree); /* has internal flag to detect it only does it once */
+
#pragma omp parallel for schedule(static)
for (j = 0; j < size; j++) {
int i;
@@ -241,7 +249,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
if (col) {
float rgba[4];
- paint_get_tex_pixel_col(mtex, x, y, rgba, pool);
+ paint_get_tex_pixel_col(mtex, x, y, rgba, pool, omp_get_thread_num());
buffer[index * 4] = rgba[0] * 255;
buffer[index * 4 + 1] = rgba[1] * 255;
@@ -249,7 +257,7 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
buffer[index * 4 + 3] = rgba[3] * 255;
}
else {
- float avg = paint_get_tex_pixel(mtex, x, y, pool);
+ float avg = paint_get_tex_pixel(mtex, x, y, pool, omp_get_thread_num());
avg += br->texture_sample_bias;
@@ -272,6 +280,9 @@ static int load_tex(Brush *br, ViewContext *vc, float zoom, bool col, bool prima
}
}
+ if (mtex->tex && mtex->tex->nodetree)
+ ntreeTexEndExecTree(mtex->tex->nodetree->execdata);
+
if (pool)
BKE_image_pool_free(pool);
diff --git a/source/blender/editors/sculpt_paint/paint_intern.h b/source/blender/editors/sculpt_paint/paint_intern.h
index 6dd42380a11..af9ac6dd89d 100644
--- a/source/blender/editors/sculpt_paint/paint_intern.h
+++ b/source/blender/editors/sculpt_paint/paint_intern.h
@@ -198,8 +198,8 @@ void paint_calc_redraw_planes(float planes[4][4],
const struct rcti *screen_rect);
float paint_calc_object_space_radius(struct ViewContext *vc, const float center[3], float pixel_radius);
-float paint_get_tex_pixel(struct MTex *mtex, float u, float v, struct ImagePool *pool);
-void paint_get_tex_pixel_col(struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool);
+float paint_get_tex_pixel(struct MTex *mtex, float u, float v, struct ImagePool *pool, int thread);
+void paint_get_tex_pixel_col(struct MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread);
int imapaint_pick_face(struct ViewContext *vc, const int mval[2], unsigned int *index, unsigned int totface);
void imapaint_pick_uv(struct Scene *scene, struct Object *ob, unsigned int faceindex, const int xy[2], float uv[2]);
void brush_drawcursor_texpaint_uvsculpt(struct bContext *C, int x, int y, void *customdata);
diff --git a/source/blender/editors/sculpt_paint/paint_utils.c b/source/blender/editors/sculpt_paint/paint_utils.c
index e6efba4fa0c..de09709fcce 100644
--- a/source/blender/editors/sculpt_paint/paint_utils.c
+++ b/source/blender/editors/sculpt_paint/paint_utils.c
@@ -164,26 +164,25 @@ float paint_calc_object_space_radius(ViewContext *vc, const float center[3],
return len_v3(delta) / scale;
}
-float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool)
+float paint_get_tex_pixel(MTex *mtex, float u, float v, struct ImagePool *pool, int thread)
{
float intensity, rgba[4];
float co[3] = {u, v, 0.0f};
externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, pool);
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
return intensity;
}
-void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool)
+void paint_get_tex_pixel_col(MTex *mtex, float u, float v, float rgba[4], struct ImagePool *pool, int thread)
{
float co[3] = {u, v, 0.0f};
int hasrgb;
float intensity;
hasrgb = externtex(mtex, co, &intensity,
- rgba, rgba + 1, rgba + 2, rgba + 3, 0, pool);
-
+ rgba, rgba + 1, rgba + 2, rgba + 3, thread, pool);
if (!hasrgb) {
rgba[0] = intensity;
rgba[1] = intensity;
diff --git a/source/blender/editors/sculpt_paint/paint_vertex_proj.c b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
index a04e15d3729..ae729248f7e 100644
--- a/source/blender/editors/sculpt_paint/paint_vertex_proj.c
+++ b/source/blender/editors/sculpt_paint/paint_vertex_proj.c
@@ -153,6 +153,10 @@ static void vpaint_proj_dm_map_cosnos_update__map_cb(void *userData, int index,
vp_handle->dists_sq[index] = dist_sq;
}
+ else if (vp_handle->dists_sq[index] != FLT_MAX) {
+ /* already initialized & couldn't project this 'co' */
+ return;
+ }
}
/* continue with regular functionality */
diff --git a/source/blender/editors/sculpt_paint/sculpt.c b/source/blender/editors/sculpt_paint/sculpt.c
index d74e9c9e17b..35de6af2531 100644
--- a/source/blender/editors/sculpt_paint/sculpt.c
+++ b/source/blender/editors/sculpt_paint/sculpt.c
@@ -104,6 +104,19 @@
#include <omp.h>
#endif
+#if defined(__APPLE__)
+#include <sys/sysctl.h>
+
+/* Query how many cores not counting HT aka physical cores we've got. */
+static int system_physical_thread_count(void)
+{
+ int pcount;
+ size_t pcount_len = sizeof(pcount);
+ sysctlbyname("hw.physicalcpu", &pcount, &pcount_len, NULL, 0);
+ return pcount;
+}
+#endif /* __APPLE__ */
+
void ED_sculpt_get_average_stroke(Object *ob, float stroke[3])
{
if (ob->sculpt->last_stroke_valid && ob->sculpt->average_stroke_counter > 0) {
@@ -230,7 +243,7 @@ typedef struct StrokeCache {
float initial_mouse[2];
/* Pre-allocated temporary storage used during smoothing */
- int num_threads;
+ int num_threads, max_threads;
float (**tmpgrid_co)[3], (**tmprow_co)[3];
float **tmpgrid_mask, **tmprow_mask;
@@ -924,6 +937,7 @@ static float tex_strength(SculptSession *ss, Brush *br,
MTex *mtex = &br->mtex;
float avg = 1;
float rgba[4];
+ int thread_num;
if (!mtex->tex) {
avg = 1;
@@ -966,7 +980,12 @@ static float tex_strength(SculptSession *ss, Brush *br,
x += br->mtex.ofs[0];
y += br->mtex.ofs[1];
- avg = paint_get_tex_pixel(&br->mtex, x, y, ss->tex_pool);
+#ifdef _OPENMP
+ thread_num = omp_get_thread_num();
+#else
+ thread_num = 0;
+#endif
+ avg = paint_get_tex_pixel(&br->mtex, x, y, ss->tex_pool, thread_num);
avg += br->texture_sample_bias;
}
@@ -3766,16 +3785,21 @@ static void sculpt_omp_start(Sculpt *sd, SculptSession *ss)
* Justification: Empirically I've found that two threads per
* processor gives higher throughput. */
if (sd->flags & SCULPT_USE_OPENMP) {
- cache->num_threads = 2 * omp_get_num_procs();
- omp_set_num_threads(cache->num_threads);
- }
- else
+#if defined(__APPLE__)
+ cache->num_threads = system_physical_thread_count();
+#else
+ cache->num_threads = omp_get_num_procs();
#endif
- {
- (void)sd;
+ }
+ else {
cache->num_threads = 1;
}
-
+ cache->max_threads = omp_get_max_threads();
+ omp_set_num_threads(cache->num_threads);
+#else
+ (void)sd;
+ cache->num_threads = 1;
+#endif
if (ss->multires) {
int i, gridsize, array_mem_size;
BKE_pbvh_node_get_grids(ss->pbvh, NULL, NULL, NULL, NULL,
@@ -3802,6 +3826,10 @@ static void sculpt_omp_start(Sculpt *sd, SculptSession *ss)
static void sculpt_omp_done(SculptSession *ss)
{
+#ifdef _OPENMP
+ omp_set_num_threads(ss->cache->max_threads);
+#endif
+
if (ss->multires) {
int i;
diff --git a/source/blender/editors/space_clip/clip_editor.c b/source/blender/editors/space_clip/clip_editor.c
index 18652aabefe..d417776b1f2 100644
--- a/source/blender/editors/space_clip/clip_editor.c
+++ b/source/blender/editors/space_clip/clip_editor.c
@@ -974,6 +974,10 @@ static bool prefetch_check_early_out(const bContext *C)
int first_uncached_frame, end_frame;
int clip_len;
+ if (clip == NULL) {
+ return true;
+ }
+
clip_len = BKE_movieclip_get_duration(clip);
/* check whether all the frames from prefetch range are cached */
diff --git a/source/blender/editors/space_clip/clip_ops.c b/source/blender/editors/space_clip/clip_ops.c
index bb6c50d6224..0e152dbebcf 100644
--- a/source/blender/editors/space_clip/clip_ops.c
+++ b/source/blender/editors/space_clip/clip_ops.c
@@ -110,10 +110,21 @@ static void sclip_zoom_set(const bContext *C, float zoom, float location[2])
}
if ((U.uiflag & USER_ZOOM_TO_MOUSEPOS) && location) {
+ float dx, dy;
+
ED_space_clip_get_size(sc, &width, &height);
- sc->xof += ((location[0] - 0.5f) * width - sc->xof) * (sc->zoom - oldzoom) / sc->zoom;
- sc->yof += ((location[1] - 0.5f) * height - sc->yof) * (sc->zoom - oldzoom) / sc->zoom;
+ dx = ((location[0] - 0.5f) * width - sc->xof) * (sc->zoom - oldzoom) / sc->zoom;
+ dy= ((location[1] - 0.5f) * height - sc->yof) * (sc->zoom - oldzoom) / sc->zoom;
+
+ if (sc->flag & SC_LOCK_SELECTION) {
+ sc->xlockof += dx;
+ sc->ylockof += dy;
+ }
+ else {
+ sc->xof += dx;
+ sc->yof += dy;
+ }
}
}
diff --git a/source/blender/editors/space_clip/space_clip.c b/source/blender/editors/space_clip/space_clip.c
index 2f1d78b2ccd..c56bc33ef15 100644
--- a/source/blender/editors/space_clip/space_clip.c
+++ b/source/blender/editors/space_clip/space_clip.c
@@ -577,7 +577,10 @@ static void clip_keymap(struct wmKeyConfig *keyconf)
RNA_boolean_set(kmi->ptr, "sequence", TRUE);
/* mode */
- WM_keymap_add_menu(keymap, "CLIP_MT_select_mode", TABKEY, KM_PRESS, 0, 0);
+ kmi = WM_keymap_add_item(keymap, "WM_OT_context_toggle_enum", TABKEY, KM_PRESS, 0, 0);
+ RNA_string_set(kmi->ptr, "data_path", "space_data.mode");
+ RNA_string_set(kmi->ptr, "value_1", "TRACKING");
+ RNA_string_set(kmi->ptr, "value_2", "MASK");
WM_keymap_add_item(keymap, "CLIP_OT_solve_camera", SKEY, KM_PRESS, KM_SHIFT, 0);
diff --git a/source/blender/editors/space_clip/tracking_ops.c b/source/blender/editors/space_clip/tracking_ops.c
index 6f44b47ed61..2b7bb01cea1 100644
--- a/source/blender/editors/space_clip/tracking_ops.c
+++ b/source/blender/editors/space_clip/tracking_ops.c
@@ -1309,10 +1309,13 @@ static void track_markers_updatejob(void *tmv)
static void track_markers_endjob(void *tmv)
{
TrackMarkersJob *tmj = (TrackMarkersJob *)tmv;
+ wmWindowManager *wm = tmj->main->wm.first;
tmj->clip->tracking_context = NULL;
tmj->scene->r.cfra = BKE_movieclip_remap_clip_to_scene_frame(tmj->clip, tmj->lastfra);
- ED_update_for_newframe(tmj->main, tmj->scene, 0);
+ if (wm != NULL) {
+ ED_update_for_newframe(tmj->main, tmj->scene, 0);
+ }
BKE_tracking_context_sync(tmj->context);
BKE_tracking_context_finish(tmj->context);
diff --git a/source/blender/editors/space_node/drawnode.c b/source/blender/editors/space_node/drawnode.c
index effb8eb7de5..f51d6cc3660 100644
--- a/source/blender/editors/space_node/drawnode.c
+++ b/source/blender/editors/space_node/drawnode.c
@@ -37,6 +37,7 @@
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
+#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@@ -923,7 +924,7 @@ static void node_shader_buts_subsurface(uiLayout *layout, bContext *C, PointerRN
PointerRNA scene = CTX_data_pointer_get(C, "scene");
if (scene.data) {
PointerRNA cscene = RNA_pointer_get(&scene, "cycles");
- if (cscene.data && RNA_enum_get(&cscene, "device") == 1)
+ if (cscene.data && (RNA_enum_get(&cscene, "device") == 1 && U.compute_device_type != 0))
uiItemL(layout, IFACE_("SSS not supported on GPU"), ICON_ERROR);
}
@@ -933,12 +934,12 @@ static void node_shader_buts_subsurface(uiLayout *layout, bContext *C, PointerRN
static void node_shader_buts_volume(uiLayout *layout, bContext *C, PointerRNA *UNUSED(ptr))
{
- /* SSS does not work on GPU yet */
+ /* Volume does not work on GPU yet */
PointerRNA scene = CTX_data_pointer_get(C, "scene");
if (scene.data) {
PointerRNA cscene = RNA_pointer_get(&scene, "cycles");
- if (cscene.data && RNA_enum_get(&cscene, "device") == 1)
+ if (cscene.data && (RNA_enum_get(&cscene, "device") == 1 && U.compute_device_type != 0))
uiItemL(layout, IFACE_("Volumes not supported on GPU"), ICON_ERROR);
}
}
diff --git a/source/blender/editors/space_outliner/outliner_draw.c b/source/blender/editors/space_outliner/outliner_draw.c
index d44a3e60a3f..4db63a462e7 100644
--- a/source/blender/editors/space_outliner/outliner_draw.c
+++ b/source/blender/editors/space_outliner/outliner_draw.c
@@ -481,7 +481,7 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
char newname[sizeof(bone->name)];
/* always make current object active */
- tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL);
+ tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL, true);
ob = OBACT;
/* restore bone name */
@@ -498,8 +498,10 @@ static void namebutton_cb(bContext *C, void *tsep, char *oldname)
char newname[sizeof(pchan->name)];
/* always make current pose-bone active */
- tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL);
+ tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL, true);
ob = OBACT;
+
+ BLI_assert(ob->type == OB_ARMATURE);
/* restore bone name */
BLI_strncpy(newname, pchan->name, sizeof(pchan->name));
@@ -1154,7 +1156,7 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
active = OL_DRAWSEL_NORMAL;
}
else {
- active = tree_element_active(C, scene, soops, te, OL_SETSEL_NONE);
+ active = tree_element_active(C, scene, soops, te, OL_SETSEL_NONE, false);
}
}
else {
@@ -1295,7 +1297,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
active = OL_DRAWSEL_ACTIVE;
}
else {
- if (tree_element_active(C, scene, soops, te, OL_SETSEL_NONE)) {
+ if (tree_element_active(C, scene, soops, te, OL_SETSEL_NONE, false)) {
glColor4ub(220, 220, 255, alpha);
active = OL_DRAWSEL_ACTIVE;
}
diff --git a/source/blender/editors/space_outliner/outliner_intern.h b/source/blender/editors/space_outliner/outliner_intern.h
index b1278c7cc07..317d33dd3e2 100644
--- a/source/blender/editors/space_outliner/outliner_intern.h
+++ b/source/blender/editors/space_outliner/outliner_intern.h
@@ -180,9 +180,8 @@ void restrictbutton_gr_restrict_flag(void *poin, void *poin2, int flag);
eOLDrawState tree_element_type_active(
struct bContext *C, struct Scene *scene, struct SpaceOops *soops,
TreeElement *te, TreeStoreElem *tselem, const eOLSetState set, bool recursive);
-eOLDrawState tree_element_active(
- struct bContext *C, struct Scene *scene, SpaceOops *soops,
- TreeElement *te, const eOLSetState set);
+eOLDrawState tree_element_active(struct bContext *C, struct Scene *scene, SpaceOops *soops,
+ TreeElement *te, const eOLSetState set, const bool handle_all_types);
int outliner_item_do_activate(struct bContext *C, int x, int y, bool extend, bool recursive);
/* outliner_edit.c ---------------------------------------------- */
diff --git a/source/blender/editors/space_outliner/outliner_select.c b/source/blender/editors/space_outliner/outliner_select.c
index 688695e3ded..51db965b791 100644
--- a/source/blender/editors/space_outliner/outliner_select.c
+++ b/source/blender/editors/space_outliner/outliner_select.c
@@ -801,14 +801,17 @@ static eOLDrawState tree_element_active_keymap_item(
/* ---------------------------------------------- */
/* generic call for ID data check or make/check active in UI */
-eOLDrawState tree_element_active(
- bContext *C, Scene *scene, SpaceOops *soops,
- TreeElement *te, const eOLSetState set)
+eOLDrawState tree_element_active(bContext *C, Scene *scene, SpaceOops *soops, TreeElement *te,
+ const eOLSetState set, const bool handle_all_types)
{
-
switch (te->idcode) {
- /* Note: no ID_OB: objects are handled specially to allow multiple
+ /* Note: ID_OB only if handle_all_type is true, else objects are handled specially to allow multiple
* selection. See do_outliner_item_activate. */
+ case ID_OB:
+ if (handle_all_types) {
+ return tree_element_set_active_object(C, scene, soops, te, set, false);
+ }
+ break;
case ID_MA:
return tree_element_active_material(C, scene, soops, te, set);
case ID_WO:
@@ -952,7 +955,7 @@ static bool do_outliner_item_activate(bContext *C, Scene *scene, ARegion *ar, Sp
WM_operator_name_call(C, "OBJECT_OT_editmode_toggle", WM_OP_INVOKE_REGION_WIN, NULL);
}
else { // rest of types
- tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL);
+ tree_element_active(C, scene, soops, te, OL_SETSEL_NORMAL, false);
}
}
diff --git a/source/blender/editors/space_sequencer/sequencer_edit.c b/source/blender/editors/space_sequencer/sequencer_edit.c
index 1464d39ff23..3a9d97001fb 100644
--- a/source/blender/editors/space_sequencer/sequencer_edit.c
+++ b/source/blender/editors/space_sequencer/sequencer_edit.c
@@ -2296,7 +2296,7 @@ static int sequencer_view_zoom_ratio_exec(bContext *C, wmOperator *op)
float facx = BLI_rcti_size_x(&v2d->mask) / winx;
float facy = BLI_rcti_size_y(&v2d->mask) / winy;
- BLI_rctf_resize(&v2d->cur, (int)(winx * facx * ratio) + 1, (int)(winy * facy * ratio) + 1);
+ BLI_rctf_resize(&v2d->cur, floorf(winx * facx * ratio + 0.5f), floorf(winy * facy * ratio + 0.5f));
ED_region_tag_redraw(CTX_wm_region(C));
diff --git a/source/blender/editors/space_view3d/view3d_edit.c b/source/blender/editors/space_view3d/view3d_edit.c
index ea81bb2b857..57d6f053426 100644
--- a/source/blender/editors/space_view3d/view3d_edit.c
+++ b/source/blender/editors/space_view3d/view3d_edit.c
@@ -3590,9 +3590,8 @@ static int viewnumpad_exec(bContext *C, wmOperator *op)
if (!rv3d->smooth_timer) {
/* store settings of current view before allowing overwriting with camera view
* only if we're not currently in a view transition */
- copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
- rv3d->lview = rv3d->view;
- rv3d->lpersp = rv3d->persp;
+
+ ED_view3d_lastview_store(rv3d);
}
#if 0
@@ -4733,6 +4732,18 @@ void ED_view3d_to_object(Object *ob, const float ofs[3], const float quat[4], co
BKE_object_apply_mat4(ob, mat, true, true);
}
+/**
+ * Use to store the last view, before entering camera view.
+ */
+void ED_view3d_lastview_store(RegionView3D *rv3d)
+{
+ copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
+ rv3d->lview = rv3d->view;
+ if (rv3d->persp != RV3D_CAMOB) {
+ rv3d->lpersp = rv3d->persp;
+ }
+}
+
BGpic *ED_view3D_background_image_new(View3D *v3d)
{
BGpic *bgpic = MEM_callocN(sizeof(BGpic), "Background Image");
diff --git a/source/blender/editors/space_view3d/view3d_view.c b/source/blender/editors/space_view3d/view3d_view.c
index 83e4f112a8c..20ef59708a6 100644
--- a/source/blender/editors/space_view3d/view3d_view.c
+++ b/source/blender/editors/space_view3d/view3d_view.c
@@ -417,11 +417,7 @@ static int view3d_camera_to_view_exec(bContext *C, wmOperator *UNUSED(op))
ED_view3d_context_user_region(C, &v3d, &ar);
rv3d = ar->regiondata;
- copy_qt_qt(rv3d->lviewquat, rv3d->viewquat);
- rv3d->lview = rv3d->view;
- if (rv3d->persp != RV3D_CAMOB) {
- rv3d->lpersp = rv3d->persp;
- }
+ ED_view3d_lastview_store(rv3d);
BKE_object_tfm_protected_backup(v3d->camera, &obtfm);
diff --git a/source/blender/editors/transform/transform_constraints.c b/source/blender/editors/transform/transform_constraints.c
index 24f51635e07..5eca44c1ba5 100644
--- a/source/blender/editors/transform/transform_constraints.c
+++ b/source/blender/editors/transform/transform_constraints.c
@@ -137,7 +137,7 @@ static void postConstraintChecks(TransInfo *t, float vec[3], float pvec[3])
snapGridIncrement(t, vec);
- if (t->num.flag & T_NULL_ONE) {
+ if (t->flag & T_NULL_ONE) {
if (!(t->con.mode & CON_AXIS0))
vec[0] = 1.0f;
@@ -970,13 +970,13 @@ static void setNearestAxis3d(TransInfo *t)
sub_v2_v2v2(axis, axis_2d, t->center2d);
axis[2] = 0.0f;
- if (normalize_v3(axis) != 0.0f) {
+ if (normalize_v3(axis) > 1e-3f) {
project_v3_v3v3(proj, mvec, axis);
sub_v3_v3v3(axis, mvec, proj);
len[i] = normalize_v3(axis);
}
else {
- len[i] = 10000000000.0f;
+ len[i] = 1e10f;
}
}
diff --git a/source/blender/editors/transform/transform_conversions.c b/source/blender/editors/transform/transform_conversions.c
index bb0a74f1e09..e49e5c941a6 100644
--- a/source/blender/editors/transform/transform_conversions.c
+++ b/source/blender/editors/transform/transform_conversions.c
@@ -3845,13 +3845,13 @@ static void createTransGraphEditData(bContext *C, TransInfo *t)
}
/* special hack (must be done after initTransDataCurveHandles(), as that stores handle settings to restore...):
- * - Check if we've got entire BezTriple selected and we're rotating that point,
+ * - Check if we've got entire BezTriple selected and we're scaling/rotating that point,
* then check if we're using auto-handles.
* - If so, change them auto-handles to aligned handles so that handles get affected too
*/
- if ((t->mode == TFM_ROTATION) &&
- ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
- ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM))
+ if (ELEM(bezt->h1, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(bezt->h2, HD_AUTO, HD_AUTO_ANIM) &&
+ ELEM(t->mode, TFM_ROTATION, TFM_RESIZE))
{
if (hdata && (sel1) && (sel3)) {
bezt->h1 = HD_ALIGN;
diff --git a/source/blender/editors/util/numinput.c b/source/blender/editors/util/numinput.c
index 1f3725a961a..4c097ca7da6 100644
--- a/source/blender/editors/util/numinput.c
+++ b/source/blender/editors/util/numinput.c
@@ -321,8 +321,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
n->val_org[idx] = n->val[idx];
n->val_flag[idx] &= ~(NUM_NEGATE | NUM_INVERSE);
- idx += event->ctrl ? -1 : 1;
- idx %= idx_max + 1;
+ idx = (idx + idx_max + (event->ctrl ? 0 : 2)) % (idx_max + 1);
n->idx = idx;
n->val[idx] = n->val_org[idx];
if (n->val_flag[idx] & NUM_EDITED) {
@@ -334,42 +333,48 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
}
return true;
case PADPERIOD:
+ case PERIODKEY:
/* Force numdot, some OSs/countries generate a comma char in this case, sic... (T37992) */
ascii[0] = '.';
utf8_buf = ascii;
break;
+#if 0 /* Those keys are not directly accessible in all layouts, preventing to generate matching events.
+ * So we use a hack (ascii value) instead, see below.
+ */
case EQUALKEY:
- /* XXX Advanced mode toggle, hack around keyboards without direct access to '=' nor '*'... */
- ascii[0] = '=';
- break;
case PADASTERKEY:
- /* XXX Advanced mode toggle, hack around keyboards without direct access to '=' nor '*'... */
- ascii[0] = '*';
+ if (!(n->flag & NUM_EDIT_FULL)) {
+ n->flag |= NUM_EDIT_FULL;
+ n->val_flag[idx] |= NUM_EDITED;
+ return true;
+ }
+ else if (event->ctrl) {
+ n->flag &= ~NUM_EDIT_FULL;
+ return true;
+ }
break;
+#endif
case PADMINUS:
case MINUSKEY:
if (event->ctrl || !(n->flag & NUM_EDIT_FULL)) {
n->val_flag[idx] ^= NUM_NEGATE;
updated = true;
- break;
}
- /* fall-through */
+ break;
case PADSLASHKEY:
case SLASHKEY:
if (event->ctrl || !(n->flag & NUM_EDIT_FULL)) {
n->val_flag[idx] ^= NUM_INVERSE;
updated = true;
- break;
}
- /* fall-through */
+ break;
case CKEY:
if (event->ctrl) {
/* Copy current str to the copypaste buffer. */
WM_clipboard_text_set(n->str, 0);
updated = true;
- break;
}
- /* fall-through */
+ break;
case VKEY:
if (event->ctrl) {
/* extract the first line from the clipboard */
@@ -377,9 +382,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
char *pbuf = WM_clipboard_text_get_firstline(false, &pbuf_len);
if (pbuf) {
- bool success;
-
- success = editstr_insert_at_cursor(n, pbuf, pbuf_len);
+ const bool success = editstr_insert_at_cursor(n, pbuf, pbuf_len);
MEM_freeN(pbuf);
if (!success) {
@@ -389,15 +392,17 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
n->val_flag[idx] |= NUM_EDITED;
}
updated = true;
- break;
}
- /* fall-through */
+ break;
default:
- utf8_buf = event->utf8_buf;
- ascii[0] = event->ascii;
break;
}
+ if (!updated && !utf8_buf && (event->utf8_buf[0] || event->ascii)) {
+ utf8_buf = event->utf8_buf;
+ ascii[0] = event->ascii;
+ }
+
/* XXX Hack around keyboards without direct access to '=' nor '*'... */
if (ELEM(ascii[0], '=', '*')) {
if (!(n->flag & NUM_EDIT_FULL)) {
@@ -411,7 +416,7 @@ bool handleNumInput(bContext *C, NumInput *n, const wmEvent *event)
}
}
- if (utf8_buf && !utf8_buf[0] && ascii[0]) {
+ if ((!utf8_buf || !utf8_buf[0]) && ascii[0]) {
/* Fallback to ascii. */
utf8_buf = ascii;
}
diff --git a/source/blender/freestyle/intern/geometry/FitCurve.cpp b/source/blender/freestyle/intern/geometry/FitCurve.cpp
index e517bf4f196..fbfa5b331e6 100644
--- a/source/blender/freestyle/intern/geometry/FitCurve.cpp
+++ b/source/blender/freestyle/intern/geometry/FitCurve.cpp
@@ -557,17 +557,20 @@ void FitCurveWrapper::FitCubic(Vector2 *d, int first, int last, Vector2 tHat1, V
if (maxError < iterationError) {
for (i = 0; i < maxIterations; i++) {
uPrime = Reparameterize(d, first, last, u, bezCurve);
- bezCurve = GenerateBezier(d, first, last, uPrime, tHat1, tHat2);
- maxError = ComputeMaxError(d, first, last,
- bezCurve, uPrime, &splitPoint);
+
+ free((void *)u);
+ free((void *)bezCurve);
+ u = uPrime;
+
+ bezCurve = GenerateBezier(d, first, last, u, tHat1, tHat2);
+ maxError = ComputeMaxError(d, first, last, bezCurve, u, &splitPoint);
+
if (maxError < error) {
DrawBezierCurve(3, bezCurve);
free((void *)u);
free((void *)bezCurve);
return;
}
- free((void *)u);
- u = uPrime;
}
}
diff --git a/source/blender/freestyle/intern/geometry/GeomUtils.cpp b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
index abe13b85cd2..a750cf2f7cf 100644
--- a/source/blender/freestyle/intern/geometry/GeomUtils.cpp
+++ b/source/blender/freestyle/intern/geometry/GeomUtils.cpp
@@ -577,10 +577,10 @@ void transformVertex(const Vec3r& vert, const Matrix44r& matrix, Vec3r& res)
void transformVertices(const vector<Vec3r>& vertices, const Matrix44r& trans, vector<Vec3r>& res)
{
- for (vector<Vec3r>::const_iterator v = vertices.begin(); v != vertices.end(); v++) {
- Vec3r *res_tmp = new Vec3r;
- transformVertex(*v, trans, *res_tmp);
- res.push_back(*res_tmp);
+ size_t i;
+ res.resize(vertices.size());
+ for (i = 0; i < vertices.size(); i++) {
+ transformVertex(vertices[i], trans, res[i]);
}
}
diff --git a/source/blender/imbuf/intern/IMB_allocimbuf.h b/source/blender/imbuf/intern/IMB_allocimbuf.h
index 02b738cc2cd..f4d6d869f1b 100644
--- a/source/blender/imbuf/intern/IMB_allocimbuf.h
+++ b/source/blender/imbuf/intern/IMB_allocimbuf.h
@@ -35,6 +35,9 @@
struct ImBuf;
+void imb_refcounter_lock_init(void);
+void imb_refcounter_lock_exit(void);
+
bool imb_addencodedbufferImBuf(struct ImBuf *ibuf);
bool imb_enlargeencodedbufferImBuf(struct ImBuf *ibuf);
diff --git a/source/blender/imbuf/intern/allocimbuf.c b/source/blender/imbuf/intern/allocimbuf.c
index d7ca381bae6..d0e81f2f383 100644
--- a/source/blender/imbuf/intern/allocimbuf.c
+++ b/source/blender/imbuf/intern/allocimbuf.c
@@ -49,6 +49,19 @@
#include "MEM_CacheLimiterC-Api.h"
#include "BLI_utildefines.h"
+#include "BLI_threads.h"
+
+static SpinLock refcounter_spin;
+
+void imb_refcounter_lock_init(void)
+{
+ BLI_spin_init(&refcounter_spin);
+}
+
+void imb_refcounter_lock_exit(void)
+{
+ BLI_spin_end(&refcounter_spin);
+}
void imb_freemipmapImBuf(ImBuf *ibuf)
{
@@ -154,10 +167,18 @@ void IMB_freezbuffloatImBuf(ImBuf *ibuf)
void IMB_freeImBuf(ImBuf *ibuf)
{
if (ibuf) {
+ bool needs_free = false;
+
+ BLI_spin_lock(&refcounter_spin);
if (ibuf->refcounter > 0) {
ibuf->refcounter--;
}
else {
+ needs_free = true;
+ }
+ BLI_spin_unlock(&refcounter_spin);
+
+ if (needs_free) {
imb_freerectImBuf(ibuf);
imb_freerectfloatImBuf(ibuf);
imb_freetilesImBuf(ibuf);
@@ -177,7 +198,9 @@ void IMB_freeImBuf(ImBuf *ibuf)
void IMB_refImBuf(ImBuf *ibuf)
{
+ BLI_spin_lock(&refcounter_spin);
ibuf->refcounter++;
+ BLI_spin_unlock(&refcounter_spin);
}
ImBuf *IMB_makeSingleUser(ImBuf *ibuf)
diff --git a/source/blender/imbuf/intern/module.c b/source/blender/imbuf/intern/module.c
index 9141dad6f9c..4097deb00ed 100644
--- a/source/blender/imbuf/intern/module.c
+++ b/source/blender/imbuf/intern/module.c
@@ -26,12 +26,17 @@
#include <stddef.h>
+
+#include "BLI_utildefines.h"
+
+#include "IMB_allocimbuf.h"
#include "IMB_imbuf.h"
#include "IMB_filetype.h"
#include "IMB_colormanagement_intern.h"
void IMB_init(void)
{
+ imb_refcounter_lock_init();
imb_filetypes_init();
imb_tile_cache_init();
colormanagement_init();
@@ -42,5 +47,6 @@ void IMB_exit(void)
imb_tile_cache_exit();
imb_filetypes_exit();
colormanagement_exit();
+ imb_refcounter_lock_exit();
}
diff --git a/source/blender/imbuf/intern/moviecache.c b/source/blender/imbuf/intern/moviecache.c
index 07ce3c39d73..f699afd3475 100644
--- a/source/blender/imbuf/intern/moviecache.c
+++ b/source/blender/imbuf/intern/moviecache.c
@@ -200,6 +200,18 @@ static size_t IMB_get_size_in_memory(ImBuf *ibuf)
int a;
size_t size = 0, channel_size = 0;
+ /* Persistent images should have no affect on how "normal"
+ * images are cached.
+ *
+ * This is a bit arbitrary, but would make it so only movies
+ * and sequences are memory limited, keeping textures in the
+ * memory in order to avoid constant file reload on viewport
+ * update.
+ */
+ if (ibuf->userflags & IB_PERSISTENT) {
+ return 0;
+ }
+
size += sizeof(ImBuf);
if (ibuf->rect)
diff --git a/source/blender/imbuf/intern/tiff.c b/source/blender/imbuf/intern/tiff.c
index 05e9a4fa134..eb8f94cbc6e 100644
--- a/source/blender/imbuf/intern/tiff.c
+++ b/source/blender/imbuf/intern/tiff.c
@@ -859,7 +859,7 @@ int imb_savetiff(ImBuf *ibuf, const char *name, int flags)
TIFFSetField(image, TIFFTAG_RESOLUTIONUNIT, RESUNIT_INCH);
if (TIFFWriteEncodedStrip(image, 0,
(bitspersample == 16) ? (unsigned char *)pixels16 : pixels,
- ibuf->x * ibuf->y * samplesperpixel * bitspersample / 8) == -1)
+ (size_t)ibuf->x * ibuf->y * samplesperpixel * bitspersample / 8) == -1)
{
fprintf(stderr,
"imb_savetiff: Could not write encoded TIFF.\n");
diff --git a/source/blender/imbuf/intern/util.c b/source/blender/imbuf/intern/util.c
index 7efd0223368..087f26dda44 100644
--- a/source/blender/imbuf/intern/util.c
+++ b/source/blender/imbuf/intern/util.c
@@ -179,6 +179,7 @@ const char *imb_ext_audio[] = {
".aif",
".aiff",
".m4a",
+ ".mka",
NULL
};
diff --git a/source/blender/makesrna/intern/rna_access.c b/source/blender/makesrna/intern/rna_access.c
index 86ef2f1b74f..2f867fe95e1 100644
--- a/source/blender/makesrna/intern/rna_access.c
+++ b/source/blender/makesrna/intern/rna_access.c
@@ -2035,7 +2035,7 @@ void RNA_property_int_get_array(PointerRNA *ptr, PropertyRNA *prop, int *values)
BLI_assert(RNA_property_array_check(prop) != false);
if ((idprop = rna_idproperty_check(&prop, ptr))) {
- BLI_assert(idprop->len == RNA_property_array_length(ptr, prop));
+ BLI_assert(idprop->len == RNA_property_array_length(ptr, prop) || (prop->flag & PROP_IDPROPERTY));
if (prop->arraydimension == 0)
values[0] = RNA_property_int_get(ptr, prop);
else
@@ -2124,7 +2124,7 @@ void RNA_property_int_set_array(PointerRNA *ptr, PropertyRNA *prop, const int *v
BLI_assert(RNA_property_array_check(prop) != false);
if ((idprop = rna_idproperty_check(&prop, ptr))) {
- BLI_assert(idprop->len == RNA_property_array_length(ptr, prop));
+ BLI_assert(idprop->len == RNA_property_array_length(ptr, prop) || (prop->flag & PROP_IDPROPERTY));
if (prop->arraydimension == 0)
IDP_Int(idprop) = values[0];
else
@@ -2297,7 +2297,7 @@ void RNA_property_float_get_array(PointerRNA *ptr, PropertyRNA *prop, float *val
BLI_assert(RNA_property_array_check(prop) != false);
if ((idprop = rna_idproperty_check(&prop, ptr))) {
- BLI_assert(idprop->len == RNA_property_array_length(ptr, prop));
+ BLI_assert(idprop->len == RNA_property_array_length(ptr, prop) || (prop->flag & PROP_IDPROPERTY));
if (prop->arraydimension == 0)
values[0] = RNA_property_float_get(ptr, prop);
else if (idprop->subtype == IDP_FLOAT) {
@@ -2392,7 +2392,7 @@ void RNA_property_float_set_array(PointerRNA *ptr, PropertyRNA *prop, const floa
BLI_assert(RNA_property_array_check(prop) != false);
if ((idprop = rna_idproperty_check(&prop, ptr))) {
- BLI_assert(idprop->len == RNA_property_array_length(ptr, prop));
+ BLI_assert(idprop->len == RNA_property_array_length(ptr, prop) || (prop->flag & PROP_IDPROPERTY));
if (prop->arraydimension == 0) {
if (idprop->type == IDP_FLOAT)
IDP_Float(idprop) = values[0];
diff --git a/source/blender/makesrna/intern/rna_color.c b/source/blender/makesrna/intern/rna_color.c
index 408f99bd96a..a55be8e285f 100644
--- a/source/blender/makesrna/intern/rna_color.c
+++ b/source/blender/makesrna/intern/rna_color.c
@@ -62,6 +62,7 @@
#include "ED_node.h"
#include "IMB_colormanagement.h"
+#include "IMB_imbuf.h"
static int rna_CurveMapping_curves_length(PointerRNA *ptr)
{
@@ -609,10 +610,24 @@ static void rna_ColorManagedColorspaceSettings_reload_update(Main *UNUSED(bmain)
}
if (seq_found) {
+ if (seq->anim) {
+ IMB_free_anim(seq->anim);
+ seq->anim = NULL;
+ }
+
BKE_sequence_invalidate_cache(scene, seq);
BKE_sequencer_preprocessed_cache_cleanup_sequence(seq);
}
else {
+ SEQ_BEGIN(scene->ed, seq);
+ {
+ if (seq->anim) {
+ IMB_free_anim(seq->anim);
+ seq->anim = NULL;
+ }
+ }
+ SEQ_END;
+
BKE_sequencer_cache_cleanup();
BKE_sequencer_preprocessed_cache_cleanup();
}
diff --git a/source/blender/makesrna/intern/rna_particle.c b/source/blender/makesrna/intern/rna_particle.c
index 31e87f44a6a..f6f133c5114 100644
--- a/source/blender/makesrna/intern/rna_particle.c
+++ b/source/blender/makesrna/intern/rna_particle.c
@@ -475,7 +475,8 @@ static void rna_ParticleSystem_uv_on_emitter(ParticleSystem *particlesystem, Rep
if (particle_no < totpart) {
/* get uvco & mcol */
- num = particle->num_dmcache;
+ num = (ELEM(particle->num_dmcache, DMCACHE_ISCHILD, DMCACHE_NOTFOUND)) ?
+ particle->num : particle->num_dmcache;
if (num == DMCACHE_NOTFOUND)
if (particle->num < modifier->dm->getNumTessFaces(modifier->dm))
diff --git a/source/blender/makesrna/intern/rna_rna.c b/source/blender/makesrna/intern/rna_rna.c
index 479f70531e5..ae0841b4e28 100644
--- a/source/blender/makesrna/intern/rna_rna.c
+++ b/source/blender/makesrna/intern/rna_rna.c
@@ -821,7 +821,9 @@ static EnumPropertyItem *rna_EnumProperty_default_itemf(bContext *C, PointerRNA
(ptr->type == &RNA_EnumProperty) ||
(C == NULL))
{
- return eprop->item;
+ if (eprop->item) {
+ return eprop->item;
+ }
}
return eprop->itemf(C, ptr, prop, r_free);
diff --git a/source/blender/python/mathutils/mathutils_geometry.c b/source/blender/python/mathutils/mathutils_geometry.c
index 16f51bdd34f..142e5cadfd1 100644
--- a/source/blender/python/mathutils/mathutils_geometry.c
+++ b/source/blender/python/mathutils/mathutils_geometry.c
@@ -1515,7 +1515,7 @@ static PyObject *M_Geometry_box_pack_2d(PyObject *UNUSED(self), PyObject *boxlis
ret = PyTuple_New(2);
PyTuple_SET_ITEM(ret, 0, PyFloat_FromDouble(tot_width));
- PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(tot_width));
+ PyTuple_SET_ITEM(ret, 1, PyFloat_FromDouble(tot_height));
return ret;
}
diff --git a/source/blender/render/intern/source/bake.c b/source/blender/render/intern/source/bake.c
index 977c30ff20a..59a2a0d78fc 100644
--- a/source/blender/render/intern/source/bake.c
+++ b/source/blender/render/intern/source/bake.c
@@ -981,6 +981,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
int a, vdone = false, result = BAKE_RESULT_OK;
bool use_mask = false;
bool use_displacement_buffer = false;
+ bool do_manage = BKE_scene_check_color_management_enabled(re->scene);
re->scene_color_manage = BKE_scene_check_color_management_enabled(re->scene);
@@ -1040,6 +1041,7 @@ int RE_bake_shade_all_selected(Render *re, int type, Object *actob, short *do_up
}
handles[a].ssamp.shi[0].combinedflag = ~(SCE_PASS_SPEC);
handles[a].ssamp.shi[0].thread = a;
+ handles[a].ssamp.shi[0].do_manage = do_manage;
handles[a].ssamp.tot = 1;
handles[a].type = type;
diff --git a/source/blender/render/intern/source/convertblender.c b/source/blender/render/intern/source/convertblender.c
index 0d09fa0401e..7d662f8f338 100644
--- a/source/blender/render/intern/source/convertblender.c
+++ b/source/blender/render/intern/source/convertblender.c
@@ -5873,7 +5873,9 @@ void RE_Database_Baking(Render *re, Main *bmain, Scene *scene, unsigned int lay,
re->lay= lay;
/* renderdata setup and exceptions */
- re->r= scene->r;
+ BLI_freelistN(&re->r.layers);
+ re->r = scene->r;
+ BLI_duplicatelist(&re->r.layers, &scene->r.layers);
RE_init_threadcount(re);
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index 74768f925f8..4bf65879ad6 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -1413,7 +1413,6 @@ static uiBlock *wm_block_create_redo(bContext *C, ARegion *ar, void *arg_op)
if (op->type->flag & OPTYPE_MACRO) {
for (op = op->macro.first; op; op = op->next) {
- uiItemL(layout, RNA_struct_ui_name(op->type->srna), ICON_NONE);
uiLayoutOperatorButs(C, layout, op, NULL, 'H', UI_LAYOUT_OP_SHOW_TITLE);
}
}
@@ -1816,14 +1815,14 @@ static uiBlock *wm_block_create_splash(bContext *C, ARegion *ar, void *UNUSED(ar
/* label for 'a' bugfix releases, or 'Release Candidate 1'...
* avoids recreating splash for version updates */
- if (false) {
+ if (true) {
/* placed after the version number in the image,
* placing y is tricky to match baseline */
int x = 260 - (2 * UI_DPI_WINDOW_FAC);
int y = 242 + (4 * UI_DPI_WINDOW_FAC);
int w = 240;
- const char *version_suffix = "Release Candidate";
+ const char *version_suffix = "a";
/* hack to have text draw 'text_sel' */
diff --git a/source/blender/windowmanager/intern/wm_window.c b/source/blender/windowmanager/intern/wm_window.c
index 6a2ef471be0..9fa64bf65b3 100644
--- a/source/blender/windowmanager/intern/wm_window.c
+++ b/source/blender/windowmanager/intern/wm_window.c
@@ -373,15 +373,20 @@ static void wm_window_add_ghostwindow(const char *title, wmWindow *win)
if (win->eventstate == NULL)
win->eventstate = MEM_callocN(sizeof(wmEvent), "window event state");
+#ifdef __APPLE__
+ /* set the state here, else OSX would nor recignize changed screen resolution */
+ GHOST_SetWindowState(ghostwin, (GHOST_TWindowState)win->windowstate);
+#endif
/* store actual window size in blender window */
bounds = GHOST_GetClientBounds(win->ghostwin);
win->sizex = GHOST_GetWidthRectangle(bounds);
win->sizey = GHOST_GetHeightRectangle(bounds);
GHOST_DisposeRectangle(bounds);
-
- /* set the state */
+
+#ifndef __APPLE__
+ /* set the state here, so minimized state comes up correct on windows */
GHOST_SetWindowState(ghostwin, (GHOST_TWindowState)win->windowstate);
-
+#endif
/* until screens get drawn, make it nice gray */
glClearColor(0.55, 0.55, 0.55, 0.0);
/* Crash on OSS ATI: bugs.launchpad.net/ubuntu/+source/mesa/+bug/656100 */
diff --git a/source/gameengine/Converter/BL_BlenderDataConversion.cpp b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
index 0ec54412485..365bce34a60 100644
--- a/source/gameengine/Converter/BL_BlenderDataConversion.cpp
+++ b/source/gameengine/Converter/BL_BlenderDataConversion.cpp
@@ -938,11 +938,12 @@ static RAS_MaterialBucket *material_from_mesh(Material *ma, MFace *mface, MTFace
// this way only one KX_BlenderMaterial object has to exist per bucket
bool bucketCreated;
RAS_MaterialBucket* bucket = scene->FindBucket(polymat, bucketCreated);
- if (bucketCreated) {
- // this is needed to free up memory afterwards
- converter->RegisterPolyMaterial(polymat);
- converter->RegisterBlenderMaterial(bl_mat);
- }
+
+ // this is needed to free up memory afterwards.
+ // the converter will also prevent duplicates from being registered,
+ // so just register everything.
+ converter->RegisterPolyMaterial(polymat);
+ converter->RegisterBlenderMaterial(bl_mat);
return bucket;
}
diff --git a/source/gameengine/Converter/BlenderWorldInfo.cpp b/source/gameengine/Converter/BlenderWorldInfo.cpp
index be85d89775f..75beb5d0e0e 100644
--- a/source/gameengine/Converter/BlenderWorldInfo.cpp
+++ b/source/gameengine/Converter/BlenderWorldInfo.cpp
@@ -61,6 +61,7 @@
#include "BLI_math.h"
#include "BKE_global.h"
+#include "BKE_scene.h"
/* end of blender include block */
@@ -86,7 +87,7 @@ BlenderWorldInfo::BlenderWorldInfo(struct Scene *blenderscene, struct World *ble
copy_v3_v3(m_backgroundcolor, &blenderworld->horr);
copy_v3_v3(m_ambientcolor, &blenderworld->ambr);
- if (blenderscene->r.color_mgt_flag & R_COLOR_MANAGEMENT) {
+ if (BKE_scene_check_color_management_enabled(blenderscene)) {
linearrgb_to_srgb_v3_v3(m_mistcolor, m_mistcolor);
linearrgb_to_srgb_v3_v3(m_backgroundcolor, m_backgroundcolor);
linearrgb_to_srgb_v3_v3(m_ambientcolor, m_ambientcolor);
diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
index c0c28d15ad3..854e9fe7327 100644
--- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
+++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp
@@ -233,8 +233,7 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
Scene *sce;
/**
- * Find the specified scene by name, or the first
- * scene if nothing matches (shouldn't happen).
+ * Find the specified scene by name, or NULL if nothing matches.
*/
if ((sce= (Scene *)BLI_findstring(&m_maggie->scene, name.ReadPtr(), offsetof(ID, name) + 2)))
return sce;
@@ -246,7 +245,7 @@ Scene *KX_BlenderSceneConverter::GetBlenderSceneForName(const STR_String& name)
return sce;
}
- return (Scene*)m_maggie->scene.first;
+ return NULL;
}
diff --git a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
index 3aa5a9f4f0e..e6b22420d90 100644
--- a/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
+++ b/source/gameengine/Ketsji/KX_KetsjiEngine.cpp
@@ -1702,6 +1702,8 @@ KX_Scene* KX_KetsjiEngine::CreateScene(Scene *scene, bool libloading)
KX_Scene* KX_KetsjiEngine::CreateScene(const STR_String& scenename)
{
Scene *scene = m_sceneconverter->GetBlenderSceneForName(scenename);
+ if (!scene)
+ return NULL;
return CreateScene(scene);
}
@@ -1717,8 +1719,12 @@ void KX_KetsjiEngine::AddScheduledScenes()
{
STR_String scenename = *scenenameit;
KX_Scene* tmpscene = CreateScene(scenename);
- m_scenes.push_back(tmpscene);
- PostProcessScene(tmpscene);
+ if (tmpscene) {
+ m_scenes.push_back(tmpscene);
+ PostProcessScene(tmpscene);
+ } else {
+ printf("warning: scene %s could not be found, not added!\n",scenename.ReadPtr());
+ }
}
m_addingOverlayScenes.clear();
}
@@ -1731,9 +1737,12 @@ void KX_KetsjiEngine::AddScheduledScenes()
{
STR_String scenename = *scenenameit;
KX_Scene* tmpscene = CreateScene(scenename);
- m_scenes.insert(m_scenes.begin(),tmpscene);
- PostProcessScene(tmpscene);
-
+ if (tmpscene) {
+ m_scenes.insert(m_scenes.begin(),tmpscene);
+ PostProcessScene(tmpscene);
+ } else {
+ printf("warning: scene %s could not be found, not added!\n",scenename.ReadPtr());
+ }
}
m_addingBackgroundScenes.clear();
}
diff --git a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
index e85b57f1769..abbe65738d4 100644
--- a/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
+++ b/source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
@@ -395,10 +395,8 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
return;
const int *viewport = canvas->GetViewPort();
- RAS_Rect rect = canvas->GetWindowArea();
- int rect_width = rect.GetWidth()+1, rect_height = rect.GetHeight()+1;
- if (texturewidth != rect_width || textureheight != rect_height)
+ if (texturewidth != viewport[2] || textureheight != viewport[3])
{
UpdateOffsetMatrix(canvas);
UpdateCanvasTextureCoord(viewport);
@@ -414,22 +412,22 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
if (need_depth) {
glActiveTextureARB(GL_TEXTURE1);
glBindTexture(GL_TEXTURE_2D, texname[1]);
- glCopyTexImage2D(GL_TEXTURE_2D,0,GL_DEPTH_COMPONENT, rect.GetLeft(), rect.GetBottom(), rect_width, rect_height, 0);
+ glCopyTexImage2D(GL_TEXTURE_2D,0,GL_DEPTH_COMPONENT, viewport[0], viewport[1], viewport[2], viewport[3], 0);
}
if (need_luminance) {
glActiveTextureARB(GL_TEXTURE2);
glBindTexture(GL_TEXTURE_2D, texname[2]);
- glCopyTexImage2D(GL_TEXTURE_2D,0,GL_LUMINANCE16, rect.GetLeft(), rect.GetBottom(), rect_width, rect_height, 0);
+ glCopyTexImage2D(GL_TEXTURE_2D,0,GL_LUMINANCE16, viewport[0], viewport[1], viewport[2], viewport[3], 0);
}
// reverting to texunit 0, without this we get bug [#28462]
glActiveTextureARB(GL_TEXTURE0);
- canvas->SetViewPort(0, 0, rect_width-1, rect_height-1);
// We do this to make side-by-side stereo rendering work correctly with 2D filters. It would probably be nicer to just set the viewport,
// but it can be easier for writing shaders to have the coordinates for the whole screen instead of just part of the screen.
RAS_Rect scissor_rect = canvas->GetDisplayArea();
+
glScissor(scissor_rect.GetLeft() + viewport[0],
scissor_rect.GetBottom() + viewport[1],
scissor_rect.GetWidth() + 1,
@@ -459,7 +457,7 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
glActiveTextureARB(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_2D, texname[0]);
- glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, rect.GetLeft(), rect.GetBottom(), rect_width, rect_height, 0); // Don't use texturewidth and textureheight in case we don't have NPOT support
+ glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, viewport[0], viewport[1], viewport[2], viewport[3], 0); // Don't use texturewidth and textureheight in case we don't have NPOT support
glClear(GL_COLOR_BUFFER_BIT);
glBegin(GL_QUADS);
@@ -473,8 +471,6 @@ void RAS_2DFilterManager::RenderFilters(RAS_ICanvas* canvas)
}
glEnable(GL_DEPTH_TEST);
- //We can't pass the results of canvas->GetViewPort() directly because canvas->SetViewPort() does some extra math [#34517]
- canvas->SetViewPort(0, 0, viewport[2]-1, viewport[3]-1);
EndShaderProgram();
glPopMatrix();
glMatrixMode(GL_MODELVIEW);