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authorAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2018-02-23 17:05:59 +0300
committerAlexey 'Cluster' Avdyukhin <clusterrr@clusterrr.com>2018-02-23 17:05:59 +0300
commit509b3f316b29d6b5ee61752b91e9015c5c6e8623 (patch)
tree6aa82a1141b583c20f290a0b34f83539e058dad8
parente4b68cba3788ff1e9b9813cf61e2df68e3842f10 (diff)
Release, v2.302.30
-rw-r--r--FoldersManagerForm.cs14
-rw-r--r--FoldersManagerForm.de-DE.resx24
-rw-r--r--FoldersManagerForm.en-GB.resx24
-rw-r--r--FoldersManagerForm.es-AR.resx24
-rw-r--r--FoldersManagerForm.fr-FR.resx10
-rw-r--r--FoldersManagerForm.hu-HU.resx60
-rw-r--r--FoldersManagerForm.id-ID.resx6
-rw-r--r--FoldersManagerForm.ko-KR.resx127
-rw-r--r--FoldersManagerForm.pt-BR.resx24
-rw-r--r--FoldersManagerForm.pt-PT.resx24
-rw-r--r--FoldersManagerForm.ro-RO.resx66
-rw-r--r--FoldersManagerForm.sk-SK.resx24
-rw-r--r--FoldersManagerForm.sv-SE.resx30
-rw-r--r--GameGenieCodeAddModForm.ko-KR.resx73
-rw-r--r--GameGenieCodeAddModForm.pt-PT.resx2
-rw-r--r--GameGenieCodeForm.ko-KR.resx82
-rw-r--r--GameGenieCodeForm.pt-PT.resx2
-rw-r--r--GameGenieCodeForm.sv-SE.resx4
-rw-r--r--ImageGooglerForm.ko-KR.resx64
-rw-r--r--ImageGooglerForm.ro-RO.resx2
-rw-r--r--ImageGooglerForm.sv-SE.resx2
-rw-r--r--MainForm.bg-BG.resx15
-rw-r--r--MainForm.ca-ES.resx15
-rw-r--r--MainForm.da-DK.resx15
-rw-r--r--MainForm.de-DE.resx45
-rw-r--r--MainForm.el-GR.resx15
-rw-r--r--MainForm.en-GB.resx39
-rw-r--r--MainForm.es-AR.resx39
-rw-r--r--MainForm.es-ES.resx15
-rw-r--r--MainForm.fi-FI.resx15
-rw-r--r--MainForm.fr-FR.resx81
-rw-r--r--MainForm.hu-HU.resx219
-rw-r--r--MainForm.id-ID.resx21
-rw-r--r--MainForm.it-IT.resx15
-rw-r--r--MainForm.ja-JP.resx15
-rw-r--r--MainForm.ko-KR.resx364
-rw-r--r--MainForm.nl.resx15
-rw-r--r--MainForm.pl-PL.resx15
-rw-r--r--MainForm.pt-BR.resx39
-rw-r--r--MainForm.pt-PT.resx185
-rw-r--r--MainForm.ro-RO.resx273
-rw-r--r--MainForm.ru-RU.resx15
-rw-r--r--MainForm.sk-SK.resx123
-rw-r--r--MainForm.sv-SE.resx159
-rw-r--r--MainForm.uk-UA.resx15
-rw-r--r--MainForm.zh-CHS.resx15
-rw-r--r--MainForm.zh-CHT.resx15
-rw-r--r--MainForm.zh-TW.resx15
-rw-r--r--Program.cs12
-rw-r--r--Properties/AssemblyInfo.cs4
-rw-r--r--Properties/Resources.bg-BG.resx12
-rw-r--r--Properties/Resources.ca-ES.resx12
-rw-r--r--Properties/Resources.da-DK.resx12
-rw-r--r--Properties/Resources.de-DE.resx62
-rw-r--r--Properties/Resources.el-GR.resx12
-rw-r--r--Properties/Resources.en-GB.resx54
-rw-r--r--Properties/Resources.es-AR.resx42
-rw-r--r--Properties/Resources.es-ES.resx12
-rw-r--r--Properties/Resources.fi-FI.resx12
-rw-r--r--Properties/Resources.fr-FR.resx118
-rw-r--r--Properties/Resources.hu-HU.resx370
-rw-r--r--Properties/Resources.id-ID.resx22
-rw-r--r--Properties/Resources.it-IT.resx14
-rw-r--r--Properties/Resources.ja-JP.resx12
-rw-r--r--Properties/Resources.ko-KR.resx448
-rw-r--r--Properties/Resources.nl.resx12
-rw-r--r--Properties/Resources.pl-PL.resx12
-rw-r--r--Properties/Resources.pt-BR.resx36
-rw-r--r--Properties/Resources.pt-PT.resx142
-rw-r--r--Properties/Resources.resx3
-rw-r--r--Properties/Resources.ro-RO.resx322
-rw-r--r--Properties/Resources.ru-RU.resx12
-rw-r--r--Properties/Resources.sk-SK.resx132
-rw-r--r--Properties/Resources.sv-SE.resx200
-rw-r--r--Properties/Resources.uk-UA.resx12
-rw-r--r--Properties/Resources.zh-CHS.resx12
-rw-r--r--Properties/Resources.zh-CHT.resx12
-rw-r--r--Properties/Resources.zh-TW.resx12
-rw-r--r--SaveStateManager.fr-FR.resx2
-rw-r--r--SaveStateManager.ko-KR.resx94
-rw-r--r--SaveStateManager.pt-PT.resx2
-rw-r--r--SaveStateManager.ro-RO.resx34
-rw-r--r--SaveStateManager.sv-SE.resx4
-rw-r--r--SearchForm.fr-FR.resx2
-rw-r--r--SearchForm.hu-HU.resx2
-rw-r--r--SearchForm.ko-KR.resx64
-rw-r--r--SearchForm.ro-RO.resx2
-rw-r--r--SelectConsoleDialog.de-DE.resx16
-rw-r--r--SelectConsoleDialog.en-GB.resx16
-rw-r--r--SelectConsoleDialog.es-AR.resx18
-rw-r--r--SelectConsoleDialog.fr-FR.resx2
-rw-r--r--SelectConsoleDialog.hu-HU.resx14
-rw-r--r--SelectConsoleDialog.ko-KR.resx76
-rw-r--r--SelectConsoleDialog.pt-BR.resx18
-rw-r--r--SelectConsoleDialog.pt-PT.resx14
-rw-r--r--SelectConsoleDialog.ro-RO.resx14
-rw-r--r--SelectConsoleDialog.sk-SK.resx14
-rw-r--r--SelectConsoleDialog.sv-SE.resx12
-rw-r--r--SelectFileForm.hu-HU.resx2
-rw-r--r--SelectFileForm.ko-KR.resx67
-rw-r--r--SelectFileForm.ro-RO.resx4
-rw-r--r--SelectIconForm.fr-FR.resx2
-rw-r--r--SelectIconForm.ko-KR.resx64
-rw-r--r--SelectIconForm.ro-RO.resx2
-rw-r--r--SelectNesButtonsForm.fr-FR.resx2
-rw-r--r--SelectNesButtonsForm.ko-KR.resx64
-rw-r--r--SelectNesButtonsForm.ro-RO.resx2
-rw-r--r--SelectSnesButtonsForm.fr-FR.resx2
-rw-r--r--SelectSnesButtonsForm.ko-KR.resx64
-rw-r--r--SelectSnesButtonsForm.ro-RO.resx2
-rw-r--r--WaitingClovershellForm.fr-FR.resx6
-rw-r--r--WaitingClovershellForm.hu-HU.resx18
-rw-r--r--WaitingClovershellForm.ko-KR.resx79
-rw-r--r--WaitingClovershellForm.pt-PT.resx4
-rw-r--r--WaitingClovershellForm.ro-RO.resx12
-rw-r--r--WaitingClovershellForm.sv-SE.resx6
-rw-r--r--WaitingFelForm.fr-FR.resx10
-rw-r--r--WaitingFelForm.hu-HU.resx18
-rw-r--r--WaitingFelForm.id-ID.resx2
-rw-r--r--WaitingFelForm.ko-KR.resx85
-rw-r--r--WaitingFelForm.pt-PT.resx4
-rw-r--r--WaitingFelForm.ro-RO.resx16
-rw-r--r--WaitingFelForm.sv-SE.resx12
-rw-r--r--hakchi_gui.csproj70
-rw-r--r--images/flags/kr.pngbin0 -> 592 bytes
125 files changed, 4143 insertions, 1545 deletions
diff --git a/FoldersManagerForm.cs b/FoldersManagerForm.cs
index 472ca492..70d2a662 100644
--- a/FoldersManagerForm.cs
+++ b/FoldersManagerForm.cs
@@ -18,7 +18,7 @@ namespace com.clusterrr.hakchi_gui
{
get
{
- switch(ConfigIni.ConsoleType)
+ switch (ConfigIni.ConsoleType)
{
default:
case MainForm.ConsoleType.NES:
@@ -132,7 +132,7 @@ namespace com.clusterrr.hakchi_gui
{
if (nesElement == null || nesElement is NesMenuFolder || nesElement is NesMenuCollection)
return 12;
-
+
if (nesElement is Sega32XGame)
return 0;
if (nesElement is Atari2600Game)
@@ -165,7 +165,7 @@ namespace com.clusterrr.hakchi_gui
return 34;
if (nesElement is SnesGame)
return 36;
-
+
return 4;
}
@@ -467,7 +467,7 @@ namespace com.clusterrr.hakchi_gui
deleteElements(new TreeNode[] { treeView.SelectedNode });
else
if ((sender as ToolStripMenuItem).Tag is ListView)
- deleteElements(from i in listViewContent.SelectedItems.Cast<ListViewItem>().ToArray() select i.Tag as TreeNode);
+ deleteElements(from i in listViewContent.SelectedItems.Cast<ListViewItem>().ToArray() select i.Tag as TreeNode);
}
private void cutToolStripMenuItem_Click(object sender, EventArgs e)
{
@@ -475,7 +475,7 @@ namespace com.clusterrr.hakchi_gui
cutElements(new TreeNode[] { treeView.SelectedNode });
else
if ((sender as ToolStripMenuItem).Tag is ListView)
- cutElements(from i in listViewContent.SelectedItems.Cast<ListViewItem>().ToArray() select i.Tag as TreeNode);
+ cutElements(from i in listViewContent.SelectedItems.Cast<ListViewItem>().ToArray() select i.Tag as TreeNode);
}
private void pasteToolStripMenuItem_Click(object sender, EventArgs e)
@@ -531,7 +531,7 @@ namespace com.clusterrr.hakchi_gui
destinationNode = destinationNode.Parent;
foreach (var newNode in newNodes)
{
- if (!destinationNode.FullPath.StartsWith(newNode.FullPath) && (destinationNode != newNode.Parent))
+ if (!destinationNode.FullPath.StartsWith(newNode.FullPath + '\\') && (destinationNode != newNode.Parent))
{
Debug.WriteLine(string.Format("Drag: {0}->{1}", newNode, destinationNode));
if (newNode.Parent.Tag is NesMenuFolder)
@@ -564,7 +564,7 @@ namespace com.clusterrr.hakchi_gui
ShowFolderStats();
return true;
}
-
+
void newFolder(TreeNode parent = null)
{
var newFolder = new NesMenuFolder(Resources.FolderNameNewFolder);
diff --git a/FoldersManagerForm.de-DE.resx b/FoldersManagerForm.de-DE.resx
index e838c56d..b7689203 100644
--- a/FoldersManagerForm.de-DE.resx
+++ b/FoldersManagerForm.de-DE.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Originale Spiele -&gt; Andere Spiele</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Ganz links</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Links neben den Spielen</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Rechts neben den Spielen</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Ganz rechts</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Ausschneiden</value>
</data>
@@ -112,16 +124,4 @@
<data name="renameToolStripMenuItem.Text">
<value>Ordner umbenennen</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.en-GB.resx b/FoldersManagerForm.en-GB.resx
index c5749911..cf0ffebd 100644
--- a/FoldersManagerForm.en-GB.resx
+++ b/FoldersManagerForm.en-GB.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Original games -&gt; Other games</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Leftmost</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Left of the games</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Right of the games</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Rightmost</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Cut</value>
</data>
@@ -109,18 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Rename folder</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.es-AR.resx b/FoldersManagerForm.es-AR.resx
index ba10bc3d..a6112897 100644
--- a/FoldersManagerForm.es-AR.resx
+++ b/FoldersManagerForm.es-AR.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Juegos originales -&gt; Otros juegos</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Bien a la izquierda</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>A la izquierda de los juegos</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>A la derecha de los juegos</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Bien a la derecha</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Cortar</value>
</data>
@@ -109,18 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Renombrar carpeta</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.fr-FR.resx b/FoldersManagerForm.fr-FR.resx
index deccf13e..0b999610 100644
--- a/FoldersManagerForm.fr-FR.resx
+++ b/FoldersManagerForm.fr-FR.resx
@@ -65,16 +65,16 @@
<value>Annuler</value>
</data>
<data name="buttonFoldersEqually.Text">
- <value>Scinder uniformément</value>
+ <value>Répartir uniformément</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>Jeux d’origine -&gt; Scinder uniformément</value>
+ <value>Jeux d'origine -&gt; Répartir uniformément</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>Scinder en fonction de la première lettre</value>
+ <value>Répartir en fonction de la première lettre</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Jeux d’origine -&gt; Scinder en fonction de la première lettre</value>
+ <value>Jeux d'origine -&gt; Répartir en fonction de la première lettre</value>
</data>
<data name="buttonNewFolder.Text">
<value>Nouveau dossier</value>
@@ -83,7 +83,7 @@
<value>Aucun dossier</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>Jeux d’origine -&gt; Autres jeux</value>
+ <value>Jeux d'origine -&gt; Autres jeux</value>
</data>
<data name="comboBoxPosition.Items">
<value>Le plus à gauche</value>
diff --git a/FoldersManagerForm.hu-HU.resx b/FoldersManagerForm.hu-HU.resx
index ad9b30ef..b32279a0 100644
--- a/FoldersManagerForm.hu-HU.resx
+++ b/FoldersManagerForm.hu-HU.resx
@@ -64,9 +64,39 @@
<data name="buttonCancel.Text">
<value>Mégse</value>
</data>
+ <data name="buttonFoldersEqually.Text">
+ <value>Egyenlő elosztás</value>
+ </data>
+ <data name="buttonFoldersEquallyOriginal.Text">
+ <value>Gyári játékok -&gt; Egyenlő elosztás</value>
+ </data>
+ <data name="buttonFoldersLetters.Text">
+ <value>Kezdőbetű szerinti elosztás</value>
+ </data>
+ <data name="buttonFoldersLettersOriginal.Text">
+ <value>Gyári játékok -&gt; Kezdőbetű szerinti elosztás</value>
+ </data>
<data name="buttonNewFolder.Text">
<value>Új mappa</value>
</data>
+ <data name="buttonNoFolders.Text">
+ <value>Mappák nélkül</value>
+ </data>
+ <data name="buttonNoFoldersOriginal.Text">
+ <value>Gyári játékok -&gt; Más játékok</value>
+ </data>
+ <data name="comboBoxPosition.Items">
+ <value>Legbaloldalibb</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>A játékok bal oldalán</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>A játékok jobb oldalán</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Legjobboldalibb</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Kivágás</value>
</data>
@@ -91,36 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Mappa átnevezése</value>
</data>
- <data name="buttonFoldersEqually.Text">
- <value>Split equally</value>
- </data>
- <data name="buttonFoldersEquallyOriginal.Text">
- <value>Original games -&gt; Split equally</value>
- </data>
- <data name="buttonFoldersLetters.Text">
- <value>Split by first letter</value>
- </data>
- <data name="buttonFoldersLettersOriginal.Text">
- <value>Original games -&gt; Split by first letter</value>
- </data>
- <data name="buttonNoFolders.Text">
- <value>No folders</value>
- </data>
- <data name="buttonNoFoldersOriginal.Text">
- <value>Original games -&gt; Other games</value>
- </data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.id-ID.resx b/FoldersManagerForm.id-ID.resx
index 9f6f8398..dc8449d7 100644
--- a/FoldersManagerForm.id-ID.resx
+++ b/FoldersManagerForm.id-ID.resx
@@ -86,7 +86,7 @@
<value>Game orisinal -&gt; Game lainnya</value>
</data>
<data name="comboBoxPosition.Items">
- <value>Paling kiri</value>
+ <value>Paling kiri (2P)</value>
</data>
<data name="comboBoxPosition.Items1">
<value>Sebelah kiri game</value>
@@ -95,7 +95,7 @@
<value>Sebelah kanan game</value>
</data>
<data name="comboBoxPosition.Items3">
- <value>Paling kanan</value>
+ <value>Paling kanan (1P)</value>
</data>
<data name="cutToolStripMenuItem.Text">
<value>Potong</value>
@@ -116,7 +116,7 @@
<value>Buat folder baru</value>
</data>
<data name="pasteToolStripMenuItem.Text">
- <value>Tempel</value>
+ <value>Rekat</value>
</data>
<data name="renameToolStripMenuItem.Text">
<value>Namai ulang folder</value>
diff --git a/FoldersManagerForm.ko-KR.resx b/FoldersManagerForm.ko-KR.resx
new file mode 100644
index 00000000..02f1118e
--- /dev/null
+++ b/FoldersManagerForm.ko-KR.resx
@@ -0,0 +1,127 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>폴더 관리자</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>취소</value>
+ </data>
+ <data name="buttonFoldersEqually.Text">
+ <value>균등하게 분배</value>
+ </data>
+ <data name="buttonFoldersEquallyOriginal.Text">
+ <value>오리지널 게임 -&gt; 균등하게 분류</value>
+ </data>
+ <data name="buttonFoldersLetters.Text">
+ <value>첫 번째 문자로 구분</value>
+ </data>
+ <data name="buttonFoldersLettersOriginal.Text">
+ <value>오리지널 게임 -&gt; 첫글자로 분류</value>
+ </data>
+ <data name="buttonNewFolder.Text">
+ <value>새 폴더</value>
+ </data>
+ <data name="buttonNoFolders.Text">
+ <value>폴더 없음</value>
+ </data>
+ <data name="buttonNoFoldersOriginal.Text">
+ <value>오리지널 게임 -&gt; 기타 게임</value>
+ </data>
+ <data name="comboBoxPosition.Items">
+ <value>좌측으로</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>게임의 좌측으로</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>게임의 우측으로</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>우측으로</value>
+ </data>
+ <data name="cutToolStripMenuItem.Text">
+ <value>잘라 내기</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>삭제</value>
+ </data>
+ <data name="groupBoxArt.Text">
+ <value>메뉴 아이콘</value>
+ </data>
+ <data name="groupBoxSplitModes.Text">
+ <value>폴더 구조를 자동으로 생성</value>
+ </data>
+ <data name="labelPosition.Text">
+ <value>폴더의 우선 순위:</value>
+ </data>
+ <data name="newFolderToolStripMenuItem.Text">
+ <value>새 폴더 생성</value>
+ </data>
+ <data name="pasteToolStripMenuItem.Text">
+ <value>붙여 넣기</value>
+ </data>
+ <data name="renameToolStripMenuItem.Text">
+ <value>폴더 이름 변경</value>
+ </data>
+ <data name="labelElementCount.Text">
+ <value>Folder statistics</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/FoldersManagerForm.pt-BR.resx b/FoldersManagerForm.pt-BR.resx
index f202eb49..e3f36ff5 100644
--- a/FoldersManagerForm.pt-BR.resx
+++ b/FoldersManagerForm.pt-BR.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Jogos originais -&gt; Outros jogos</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Mais à esquerda</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>À esquerda dos jogos</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>À direita dos jogos</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Mais à direita</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Recortar</value>
</data>
@@ -109,18 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Renomear pasta</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.pt-PT.resx b/FoldersManagerForm.pt-PT.resx
index 2ce44f52..91af5a1e 100644
--- a/FoldersManagerForm.pt-PT.resx
+++ b/FoldersManagerForm.pt-PT.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Jogos originais -&gt; Outros jogos</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Mais à esquerda</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>À esquerda dos jogos</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>À direita dos jogos</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Mais à direita</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Cortar</value>
</data>
@@ -109,18 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Renomear pasta</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/FoldersManagerForm.ro-RO.resx b/FoldersManagerForm.ro-RO.resx
index 1f459d32..be2b15ae 100644
--- a/FoldersManagerForm.ro-RO.resx
+++ b/FoldersManagerForm.ro-RO.resx
@@ -64,64 +64,64 @@
<data name="buttonCancel.Text">
<value>Anulare</value>
</data>
- <data name="buttonNewFolder.Text">
- <value>Director nou</value>
- </data>
- <data name="cutToolStripMenuItem.Text">
- <value>Tăiere</value>
- </data>
- <data name="deleteToolStripMenuItem.Text">
- <value>Ștergere</value>
- </data>
- <data name="newFolderToolStripMenuItem.Text">
- <value>Creare director nou</value>
- </data>
- <data name="pasteToolStripMenuItem.Text">
- <value>Lipire</value>
- </data>
- <data name="renameToolStripMenuItem.Text">
- <value>Redenumire director</value>
- </data>
<data name="buttonFoldersEqually.Text">
- <value>Split equally</value>
+ <value>Împărțire egală</value>
</data>
<data name="buttonFoldersEquallyOriginal.Text">
- <value>Original games -&gt; Split equally</value>
+ <value>Jocuri originale -&gt; Împărțire egală</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>Split by first letter</value>
+ <value>Împărțire după prima literă</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
- <value>Original games -&gt; Split by first letter</value>
+ <value>Jocuri originale -&gt; Împărțire după prima literă</value>
+ </data>
+ <data name="buttonNewFolder.Text">
+ <value>Director nou</value>
</data>
<data name="buttonNoFolders.Text">
- <value>No folders</value>
+ <value>Fără directoare</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>Original games -&gt; Other games</value>
+ <value>Jocuri originale -&gt; Alte jocuri</value>
</data>
<data name="comboBoxPosition.Items">
- <value>Leftmost</value>
+ <value>Cel mai de stânga</value>
</data>
<data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
+ <value>În stânga jocurilor</value>
</data>
<data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
+ <value>În dreapta jocurilor</value>
</data>
<data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
+ <value>Cel mai de dreapta</value>
+ </data>
+ <data name="cutToolStripMenuItem.Text">
+ <value>Tăiere</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>Ștergere</value>
</data>
<data name="groupBoxArt.Text">
- <value>Menu icon</value>
+ <value>Icon meniu</value>
</data>
<data name="groupBoxSplitModes.Text">
- <value>Create folders structure automatically</value>
+ <value>Structură automată de directoare</value>
+ </data>
+ <data name="labelPosition.Text">
+ <value>Prioritatea pozițiilor directoarelor:</value>
+ </data>
+ <data name="newFolderToolStripMenuItem.Text">
+ <value>Creare director nou</value>
+ </data>
+ <data name="pasteToolStripMenuItem.Text">
+ <value>Lipire</value>
+ </data>
+ <data name="renameToolStripMenuItem.Text">
+ <value>Redenumire director</value>
</data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
- <data name="labelPosition.Text">
- <value>Folder position priority:</value>
- </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.sk-SK.resx b/FoldersManagerForm.sk-SK.resx
index 3943673a..8d83251c 100644
--- a/FoldersManagerForm.sk-SK.resx
+++ b/FoldersManagerForm.sk-SK.resx
@@ -85,6 +85,18 @@
<data name="buttonNoFoldersOriginal.Text">
<value>Originálne hry -&gt; Ostatné hry</value>
</data>
+ <data name="comboBoxPosition.Items">
+ <value>Úplne vľavo</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Vľavo pre hry</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Vpravo pre hry</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Úplne vpravo</value>
+ </data>
<data name="cutToolStripMenuItem.Text">
<value>Vystrihnúť</value>
</data>
@@ -112,16 +124,4 @@
<data name="renameToolStripMenuItem.Text">
<value>Premenovať priečinok</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
</root> \ No newline at end of file
diff --git a/FoldersManagerForm.sv-SE.resx b/FoldersManagerForm.sv-SE.resx
index 19199f9a..484cee28 100644
--- a/FoldersManagerForm.sv-SE.resx
+++ b/FoldersManagerForm.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Mapphanterare</value>
+ <value>Mapphanteraren</value>
</data>
<data name="buttonCancel.Text">
<value>Avbryt</value>
@@ -71,7 +71,7 @@
<value>Originalspel -&gt; Jämnt fördelat</value>
</data>
<data name="buttonFoldersLetters.Text">
- <value>Födelat på första bokstaven</value>
+ <value>Fördelat på första bokstaven</value>
</data>
<data name="buttonFoldersLettersOriginal.Text">
<value>Originalspel -&gt; Fördelat efter första bokstaven</value>
@@ -83,7 +83,19 @@
<value>Inga mappar</value>
</data>
<data name="buttonNoFoldersOriginal.Text">
- <value>Originalspel -&gt; Andra spel</value>
+ <value>Originalspel -&gt; Övriga spel</value>
+ </data>
+ <data name="comboBoxPosition.Items">
+ <value>Längst till vänster</value>
+ </data>
+ <data name="comboBoxPosition.Items1">
+ <value>Till vänster om spelen</value>
+ </data>
+ <data name="comboBoxPosition.Items2">
+ <value>Till höger om spelen</value>
+ </data>
+ <data name="comboBoxPosition.Items3">
+ <value>Längst till höger</value>
</data>
<data name="cutToolStripMenuItem.Text">
<value>Klipp ut</value>
@@ -109,18 +121,6 @@
<data name="renameToolStripMenuItem.Text">
<value>Döp om mapp</value>
</data>
- <data name="comboBoxPosition.Items">
- <value>Leftmost</value>
- </data>
- <data name="comboBoxPosition.Items1">
- <value>Left to the games</value>
- </data>
- <data name="comboBoxPosition.Items2">
- <value>Right to the games</value>
- </data>
- <data name="comboBoxPosition.Items3">
- <value>Rightmost</value>
- </data>
<data name="labelElementCount.Text">
<value>Folder statistics</value>
</data>
diff --git a/GameGenieCodeAddModForm.ko-KR.resx b/GameGenieCodeAddModForm.ko-KR.resx
new file mode 100644
index 00000000..089b6659
--- /dev/null
+++ b/GameGenieCodeAddModForm.ko-KR.resx
@@ -0,0 +1,73 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>게임 지니 코드 추가</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>취소</value>
+ </data>
+ <data name="label1.Text">
+ <value>코드:</value>
+ </data>
+ <data name="label2.Text">
+ <value>설명:</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeAddModForm.pt-PT.resx b/GameGenieCodeAddModForm.pt-PT.resx
index 920efc20..cfe896f7 100644
--- a/GameGenieCodeAddModForm.pt-PT.resx
+++ b/GameGenieCodeAddModForm.pt-PT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Adicionar código Genie do jogo</value>
+ <value>Adicionar código Game Genie</value>
</data>
<data name="buttonCancel.Text">
<value>Cancelar</value>
diff --git a/GameGenieCodeForm.ko-KR.resx b/GameGenieCodeForm.ko-KR.resx
new file mode 100644
index 00000000..5ab6bf9e
--- /dev/null
+++ b/GameGenieCodeForm.ko-KR.resx
@@ -0,0 +1,82 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>게임 지니 코드 목록</value>
+ </data>
+ <data name="addToolStripMenuItem.Text">
+ <value>추가</value>
+ </data>
+ <data name="buttonAdd.Text">
+ <value>추가</value>
+ </data>
+ <data name="buttonCancel.Text">
+ <value>취소</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>가져 오기</value>
+ </data>
+ <data name="editToolStripMenuItem.Text">
+ <value>편집</value>
+ </data>
+ <data name="removeToolStripMenuItem.Text">
+ <value>삭제</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/GameGenieCodeForm.pt-PT.resx b/GameGenieCodeForm.pt-PT.resx
index 6178505b..f7f19881 100644
--- a/GameGenieCodeForm.pt-PT.resx
+++ b/GameGenieCodeForm.pt-PT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Lista de códigos Genie do jogo</value>
+ <value>Lista de códigos Game Genie</value>
</data>
<data name="addToolStripMenuItem.Text">
<value>Adicionar</value>
diff --git a/GameGenieCodeForm.sv-SE.resx b/GameGenieCodeForm.sv-SE.resx
index 49378e50..eb6404f3 100644
--- a/GameGenieCodeForm.sv-SE.resx
+++ b/GameGenieCodeForm.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Gem Genie kodlista</value>
+ <value>Game Genie kodlista</value>
</data>
<data name="addToolStripMenuItem.Text">
<value>Lägg till</value>
@@ -74,7 +74,7 @@
<value>Importera</value>
</data>
<data name="editToolStripMenuItem.Text">
- <value>Editera</value>
+ <value>Redigera</value>
</data>
<data name="removeToolStripMenuItem.Text">
<value>Ta bort</value>
diff --git a/ImageGooglerForm.ko-KR.resx b/ImageGooglerForm.ko-KR.resx
new file mode 100644
index 00000000..c9a69cc4
--- /dev/null
+++ b/ImageGooglerForm.ko-KR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>구글 이미지</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/ImageGooglerForm.ro-RO.resx b/ImageGooglerForm.ro-RO.resx
index 5fd0ce9e..c4cc4a90 100644
--- a/ImageGooglerForm.ro-RO.resx
+++ b/ImageGooglerForm.ro-RO.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Google Images</value>
+ <value>Imagini Google</value>
</data>
</root> \ No newline at end of file
diff --git a/ImageGooglerForm.sv-SE.resx b/ImageGooglerForm.sv-SE.resx
index b10525fc..908bc394 100644
--- a/ImageGooglerForm.sv-SE.resx
+++ b/ImageGooglerForm.sv-SE.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Google bilder</value>
+ <value>Google Bilder</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.bg-BG.resx b/MainForm.bg-BG.resx
index a72325b8..6f5a09a4 100644
--- a/MainForm.bg-BG.resx
+++ b/MainForm.bg-BG.resx
@@ -283,6 +283,9 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Използвай X/Y върху контролера "Clаssic" като autofire A/B</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
<data name="checkBoxCompressed.Text">
<value>Compress</value>
</data>
@@ -292,6 +295,9 @@
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compress selected games</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Decompress selected games</value>
</data>
@@ -316,6 +322,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -334,6 +346,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/MainForm.ca-ES.resx b/MainForm.ca-ES.resx
index e97606c9..c3d3f7ff 100644
--- a/MainForm.ca-ES.resx
+++ b/MainForm.ca-ES.resx
@@ -346,4 +346,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utilitza X/Y en el comandament Wii Classic Controller com "Autofire" A/B</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.da-DK.resx b/MainForm.da-DK.resx
index 9cec3494..46b71be8 100644
--- a/MainForm.da-DK.resx
+++ b/MainForm.da-DK.resx
@@ -253,6 +253,9 @@
<data name="FTPToolStripMenuItem.Text">
<value>FTP server on ftp://root:clover@127.0.0.1:1021</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
<data name="checkBoxCompressed.Text">
<value>Compress</value>
</data>
@@ -262,6 +265,9 @@
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compress selected games</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Decompress selected games</value>
</data>
@@ -286,6 +292,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
@@ -319,6 +331,9 @@
<data name="openFileDialogNes.Title">
<value>Select games</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Open Telnet client</value>
</data>
diff --git a/MainForm.de-DE.resx b/MainForm.de-DE.resx
index ee782113..44dfe3d2 100644
--- a/MainForm.de-DE.resx
+++ b/MainForm.de-DE.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Preset hinzufügen</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Spiele immer auf dieses USB-Laufwerk schreiben</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Original Spiele in Root -&gt; automatisch in Unterordner</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Konsolentyp</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Benutzerdefinierten Befehl erstellen</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Benutzerdefiniert - Ordner Manager jedes mal anzeigen</value>
</data>
@@ -143,17 +149,23 @@
<value>Wo soll der gesicherte Dump gespeichert werden</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Die ganze NAND-Speicher auslesen.</value>
+ <value>Die ganze NAND-Speicher auslesen</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Benutze "Select+A/B", um Autofeuer für A/B zu aktivieren</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Aktiviere USB-Host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Epilepsieschutz deaktivieren</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Beenden</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Wähle dein USB-Laufwerk</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>Fragen und Antworten</value>
</data>
@@ -163,6 +175,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flashe benutzerdefinierten Kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>NAND-C Partition flashen (nur für Fortgeschrittene!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Original Kernel flashen</value>
</data>
@@ -241,6 +256,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Module</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>FTP-Client öffnen</value>
</data>
@@ -250,6 +268,9 @@
<data name="openFileDialogNes.Title">
<value>Spiele auswählen</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Den Ordner des gewählten Spiels im Explorer öffnen</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Telnet-Client öffnen</value>
</data>
@@ -275,10 +296,13 @@
<value>Zwei Spieler, gleichzeitig</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>Benutze Tastenkombination für Zurücksetzen</value>
+ <value>Benutze Tastenkombination fürs Zurücksetzen</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europa)</value>
</data>
<data name="saveDumpFileDialog.Title">
- <value>Wo soll der gesicherte Dump gespeichert werden</value>
+ <value>Wo soll der gesicherte Dump gespeichert werden?</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Einstellungen in NES/SNES Mini jetzt speichern</value>
@@ -301,6 +325,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet Server auf telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronisieren</value>
</data>
@@ -334,16 +361,4 @@
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.el-GR.resx b/MainForm.el-GR.resx
index 2c16ab3a..6c6d76a0 100644
--- a/MainForm.el-GR.resx
+++ b/MainForm.el-GR.resx
@@ -331,6 +331,18 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Χρήση Χ/Υ στο Κλασσικό Χειριστήριο ως αυτόματο Α/Β</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -340,6 +352,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/MainForm.en-GB.resx b/MainForm.en-GB.resx
index 40110d12..c1b3906f 100644
--- a/MainForm.en-GB.resx
+++ b/MainForm.en-GB.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Add preset</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to the USB drive</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Original games in root -&gt; Split automatically in subfolder</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Console type</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Custom - show Folder Manager every time</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Use "Select + A/B" to enable autofire on A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Disable epilepsy protection</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Exit</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
@@ -163,6 +175,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flash custom kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flash NAND-C partition (experts only!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flash factory kernel</value>
</data>
@@ -241,6 +256,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modules</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (Europe/USA)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Open FTP client</value>
</data>
@@ -250,6 +268,9 @@
<data name="openFileDialogNes.Title">
<value>Select games</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in Explorer</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Open Telnet client</value>
</data>
@@ -277,6 +298,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Reset with a button combination</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (Europe/USA)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Select dump filename</value>
</data>
@@ -301,6 +325,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet server at telnet://127.0.0.1:1023 (login: root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronise</value>
</data>
@@ -334,16 +361,4 @@
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.es-AR.resx b/MainForm.es-AR.resx
index 77984ae5..f9905a79 100644
--- a/MainForm.es-AR.resx
+++ b/MainForm.es-AR.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Agregar lista personalizada de juegos</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Siempre escribir juegos a la unidad USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Juegos originales en raíz -&gt; Subcarpetas automáticas</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipo de consola</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Crear comando personalizado</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Personalizada (mostrar el Administrador de carpetas cada vez)</value>
</data>
@@ -148,6 +154,9 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Usar "Select" + "A"/"B" para habilitar disparo automático en los botones "A"/"B"</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Habilitar puerto USB</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Deshabilitar protección antiepiléptica</value>
</data>
@@ -163,6 +172,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flashear el custom kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flashear la partición NAND-C (¡sólo para expertos!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flashear el kernel original</value>
</data>
@@ -241,6 +253,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Módulos</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (EE.UU./Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Abrir cliente FTP</value>
</data>
@@ -250,6 +265,9 @@
<data name="openFileDialogNes.Title">
<value>Seleccionar juegos</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Abrir la carpeta de los juegos seleccionados en el explorador de archivos</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Abrir cliente Telnet</value>
</data>
@@ -277,6 +295,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Usar combinación de botones para resetear</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (EE.UU./Europa)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Seleccionar nombre de archivo del volcado</value>
</data>
@@ -301,6 +322,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Servidor shell en telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japón)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
@@ -331,19 +355,10 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Usar los botones "X"/"Y" en el Classic Controller como disparo automático de "A"/"B"</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.es-ES.resx b/MainForm.es-ES.resx
index 0a41d747..7796f58d 100644
--- a/MainForm.es-ES.resx
+++ b/MainForm.es-ES.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Añadir lista</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Escribir siempre los juegos en la unidad USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Juegos originales en Root -&gt; Automático en subcarpeta</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipo de consola</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Crear comando personalizado</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Personalizado - muestra la gestión de las carpetas todo el tiempo</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Pulsa "Select+A/B" para activar Autofire en A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Activar USB host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Desactivar protección contra la epilepsia</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Salir</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Selecciona una unidad USB</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (Preguntas frecuentes)</value>
</data>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>Selecciona juegos de NES u otro emulador</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Abrir la carpeta de los juegos seleccionados en el explorador de archivos</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Abrir cliente Telnet</value>
</data>
diff --git a/MainForm.fi-FI.resx b/MainForm.fi-FI.resx
index 05fe5aa3..86e3d9ae 100644
--- a/MainForm.fi-FI.resx
+++ b/MainForm.fi-FI.resx
@@ -346,4 +346,19 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Käytä Classic Controllerin X/Y-näppäimiä A/B-automaattitulitukseen</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.fr-FR.resx b/MainForm.fr-FR.resx
index 2152db69..2fe7a8fd 100644
--- a/MainForm.fr-FR.resx
+++ b/MainForm.fr-FR.resx
@@ -70,8 +70,11 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Nouvelle liste</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Toujours écrire les jeux sur le lecteur USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>Jeux d’origine à la racine -&gt; Automatiquement dans sous-dossier</value>
+ <value>Jeux d'origine à la racine -&gt; Automatique dans en sous-dossier</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automatique</value>
@@ -86,7 +89,7 @@
<value>Synchroniser les jeux sélectionnés avec la NES/SNES Mini</value>
</data>
<data name="checkBoxCompressed.Text">
- <value>Compressser</value>
+ <value>Compresser</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hacks relatifs aux manettes</value>
@@ -95,7 +98,7 @@
<value>Compresser les jeux non-NES (pour mod emulateur additionnel)</value>
</data>
<data name="compressGamesToolStripMenuItem.Text">
- <value>Compresser les jeux au moment de l’ajout</value>
+ <value>Compresser les jeux à l'ajout</value>
</data>
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compresser les jeux sélectionnés</value>
@@ -103,8 +106,11 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Type de console</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Créer une commande personnalisée</value>
+ </data>
<data name="customToolStripMenuItem.Text">
- <value>Custom - Toujours afficher le Gestionnaire de dossiers</value>
+ <value>Manuel - toujours afficher le gestionnaire de dossiers</value>
</data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Décompresser les jeux sélectionnés</value>
@@ -113,7 +119,7 @@
<value>Supprimer le jeu</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
- <value>Supprimer liste</value>
+ <value>Supprimer une liste</value>
</data>
<data name="deleteSelectedGamesToolStripMenuItem.Text">
<value>Supprimer les jeux sélectionnés</value>
@@ -131,7 +137,7 @@
<value>Télécharger les illustrations pour tous les jeux</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
- <value>Extraire kernel</value>
+ <value>Extraire le kernel</value>
</data>
<data name="dumpNANDBToolStripMenuItem.Text">
<value>Extraire la partition NAND-B déchiffrée</value>
@@ -143,17 +149,23 @@
<value>Sélectionner le nom du fichier de sauvegarde</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Extraction complète de la mémoire flash NAND</value>
+ <value>Extraire la mémoire flash NAND complète</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
- <value>Utiliser "Select+A/B" pour activer l’autofire sur A/B</value>
+ <value>Utiliser "Select+A/B" pour activer l'autofire sur A/B</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Activer l'hôte USB</value>
</data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
- <value>Désactiver la protection contre l’épilepsie</value>
+ <value>Désactiver la protection contre l'épilepsie</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Quitter</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Sélectionnez votre lecteur USB</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>Questions fréquentes</value>
</data>
@@ -164,34 +176,34 @@
<value>&amp;Fichier</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
- <value>Flasher kernel custom</value>
+ <value>Flasher le kernel modifié</value>
</data>
<data name="flashNANDCPartitionToolStripMenuItem.Text">
<value>Flasher la partition NAND-C (utilisateurs avancés !)</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flasher le kernel d’origine</value>
+ <value>Flasher le kernel d'origine</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>Jeux d’origine à la racine -&gt; Dossiers, scinder les jeux uniformément</value>
+ <value>Jeux d'origine à la racine -&gt; Dossiers, répartir les jeux uniformément</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Jeux d’origine à la racine -&gt; Dossiers, scinder à partir de la première lettre</value>
+ <value>Jeux d'origine à la racine -&gt; Dossiers, répartir en fonction de la première lettre</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>Dossiers, scinder en fonction de la première lettre</value>
+ <value>Dossiers, répartir en fonction de la première lettre</value>
</data>
<data name="foldersToolStripMenuItem.Text">
- <value>Dossiers, scinder les jeux uniformément</value>
+ <value>Dossiers, répartir les jeux uniformément</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>Page GitHub avec les nouvelles publications</value>
+ <value>Page GitHub avec les nouvelles versions</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
<value>Arguments de ligne de commande globaux (utilisateurs avancés !)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>Vous pouvez masquer certains jeux d’origine</value>
+ <value>Vous pouvez masquer certains jeux d'origine</value>
</data>
<data name="groupBoxOptions.Text">
<value>Options du jeu</value>
@@ -200,7 +212,7 @@
<value>&amp;Aide</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>Installer des modules supplémentaires</value>
+ <value>Installer des modules additionnels</value>
</data>
<data name="kernelToolStripMenuItem.Text">
<value>&amp;Kernel</value>
@@ -218,7 +230,7 @@
<value>Illustration :</value>
</data>
<data name="label5.Text">
- <value>Sélectionner jeux :</value>
+ <value>Sélectionner les jeux :</value>
</data>
<data name="label6.Text">
<value>Joueurs max :</value>
@@ -236,13 +248,13 @@
<value>Langue</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
- <value>Nombre de jeux maximum par page/dossier</value>
+ <value>Nombre de jeux par page/dossier</value>
</data>
<data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Démarrer le kernel d’origine à partir de la RAM</value>
+ <value>Démarrer le kernel d'origine depuis la RAM</value>
</data>
<data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Démarrer le kernel patché à partir de la RAM</value>
+ <value>Démarrer le kernel patché depuis la RAM</value>
</data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modules</value>
@@ -254,19 +266,22 @@
<value>Ouvrir le client FTP</value>
</data>
<data name="openFileDialogImage.Title">
- <value>Sélection de la couverture</value>
+ <value>Sélection de l'illustration</value>
</data>
<data name="openFileDialogNes.Title">
<value>Sélection des jeux</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Ouvrir le dossier du jeu sélectionné dans l'explorateur</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Ouvrir le client Telnet</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>Jeux d’origine à la racine -&gt; Pages, scinder les jeux uniformément</value>
+ <value>Jeux d'origine à la racine -&gt; Pages, répartir les jeux uniformément</value>
</data>
<data name="pagesToolStripMenuItem.Text">
- <value>Pages, scinder les jeux uniformément</value>
+ <value>Pages, répartir les jeux uniformément</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
<value>Structure des pages/dossiers</value>
@@ -290,13 +305,13 @@
<value>SNES (États-Unis/Europe)</value>
</data>
<data name="saveDumpFileDialog.Title">
- <value>Sélectionner le nom du fichier de l’image extraite</value>
+ <value>Sélectionner le nom du fichier de l'image extraite</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Sauvegarder les paramètres vers la NES/SNES Mini maintenant</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>Gestionnaire des sauvegardes d’état</value>
+ <value>Gestionnaire de sauvegardes d'état</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Rechercher</value>
@@ -305,7 +320,7 @@
<value>Tout sélectionner</value>
</data>
<data name="selectButtonCombinationToolStripMenuItem.Text">
- <value>Définir la combinaison du bouton Reset</value>
+ <value>Définir la combinaison de boutons pour retourner au menu</value>
</data>
<data name="settingsToolStripMenuItem.Text">
<value>&amp;Paramètres</value>
@@ -320,16 +335,16 @@
<value>Synchroniser</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>Faire une capture d’écran</value>
+ <value>Faire une capture d'écran</value>
</data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flasher la NAND tout entière (utilisateurs avancés !)</value>
+ <value>Flasher la NAND complète (utilisateurs avancés !)</value>
</data>
<data name="toolsToolStripMenuItem.Text">
<value>Ou&amp;tils</value>
</data>
<data name="uninstallModulesToolStripMenuItem.Text">
- <value>Désinstaller les modules supplémentaires</value>
+ <value>Désinstaller les modules additionnels</value>
</data>
<data name="uninstallToolStripMenuItem.Text">
<value>Désinstaller</value>
@@ -338,10 +353,10 @@
<value>Tout désélectionner</value>
</data>
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
- <value>"Haut+A+B = Start" sur la manette 2</value>
+ <value>"Haut+A+B = Start" sur la 2ème manette</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
- <value>Utiliser la police avancée</value>
+ <value>Utiliser la police étendue</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Utiliser X/Y sur la Manette Classique comme autofire A/B</value>
diff --git a/MainForm.hu-HU.resx b/MainForm.hu-HU.resx
index e740ee71..2834d10b 100644
--- a/MainForm.hu-HU.resx
+++ b/MainForm.hu-HU.resx
@@ -64,8 +64,17 @@
<data name="aboutToolStripMenuItem.Text">
<value>A programról...</value>
</data>
+ <data name="addMoreGamesToolStripMenuItem.Text">
+ <value>További &amp;játékok hozzáadása</value>
+ </data>
<data name="addPresetToolStripMenuItem.Text">
- <value>Beállítás létrehozása</value>
+ <value>Egyéni lista létrehozása</value>
+ </data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Mindig USB meghajtóra töltse a játékokat</value>
+ </data>
+ <data name="automaticOriginalToolStripMenuItem.Text">
+ <value>Gyári játékok fő mappába -&gt; Automatikus alkönyvtárak</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automatikus</value>
@@ -77,7 +86,7 @@
<value>Böngészés</value>
</data>
<data name="buttonStart.Text">
- <value>Törölt játékok szinkronizálása NES-SNES Mini-vel</value>
+ <value>Kijelölt játékok szinkronizálása NES-SNES Mini-vel</value>
</data>
<data name="checkBoxCompressed.Text">
<value>Tömörítés</value>
@@ -88,17 +97,38 @@
<data name="compressGamesToolStripMenuItem.Text">
<value>Játékok tömörítése hozzáadáskor</value>
</data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Kiválasztott játékok tömörítése</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
<value>Konzol típus</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Saját parancs létrehozása</value>
+ </data>
+ <data name="customToolStripMenuItem.Text">
+ <value>Egyéni - Mapa Kezelő minen esetben</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Kiválasztott játékok kicsomagolása</value>
+ </data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Játék törlése</value>
</data>
+ <data name="deletePresetToolStripMenuItem.Text">
+ <value>Egyéni lista törlése</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Kiválasztott játékok törlése</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Text">
<value>Oldalak/mappák kikapcsolása</value>
</data>
<data name="donateToolStripMenuItem.Text">
- <value>Donáció</value>
+ <value>Adomány</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Borítókép letöltése az összes kijelölt játékhoz</value>
</data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
<value>Bortítókep letöltése összes játékhoz</value>
@@ -106,23 +136,62 @@
<data name="dumpKernelToolStripMenuItem.Text">
<value>Kernel mentése</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dekódolt NAND-B partíció mentése</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Teljes NAND flash memória mentése</value>
+ </data>
+ <data name="enableAutofireToolStripMenuItem.Text">
+ <value>"Select+A/B" használata automatikuis tüzelés beckapcsolásához az A/B gombokkal</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>USB meghajtó engedélyezése</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Epilepszia védelem kikapcsolása</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Kilépés</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>USB meghajtó kiválasztása</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
- <value>GYÍK</value>
+ <value>GYÍK (FAQ)</value>
+ </data>
+ <data name="fileToolStripMenuItem.Text">
+ <value>&amp;Fájl</value>
+ </data>
+ <data name="flashCustomKernelToolStripMenuItem.Text">
+ <value>Egyéni kernel telepítése</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>NAND-C partíció felülírása (kizárólag szakértőknek!)</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Eredeti (gyári) kernel telepítése</value>
</data>
+ <data name="foldersOriginalToolStripMenuItem.Text">
+ <value>Gyári játékok fő mappába -&gt; Mappák, egyenlő elosztással</value>
+ </data>
+ <data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
+ <value>Gyári játékok fő mappába -&gt; Mappák, kezdőbetű szerinti elosztás</value>
+ </data>
+ <data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
+ <value>Mappák, kezdőbetű szerinti elosztás</value>
+ </data>
+ <data name="foldersToolStripMenuItem.Text">
+ <value>Mappák, egyenlő elosztással</value>
+ </data>
+ <data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
+ <value>A legújabb kiadás GitHub oldala</value>
+ </data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
<value>Globális parancssor paraméterek (kizárólag szakértőknek!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>Gyári játékok kiválasztása</value>
+ <value>Egyes gyári játékok elrejthetőek</value>
</data>
<data name="groupBoxOptions.Text">
<value>Játék opciók</value>
@@ -133,6 +202,9 @@
<data name="installModulesToolStripMenuItem.Text">
<value>Extra modulok telepítése</value>
</data>
+ <data name="kernelToolStripMenuItem.Text">
+ <value>&amp;Kernel</value>
+ </data>
<data name="label1.Text">
<value>Megjelenés időpontja (ÉÉÉÉ-HH-NN)</value>
</data>
@@ -169,9 +241,15 @@
<data name="membootOriginalKernelToolStripMenuItem.Text">
<value>Gyári kernel betöltése RAM-ból</value>
</data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Javított kernel betöltése RAM-ból</value>
+ </data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Modulok</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Európa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>FTP kliens megnyitása</value>
</data>
@@ -181,9 +259,24 @@
<data name="openFileDialogNes.Title">
<value>Játékok kiválasztása</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Kiválasztott játék mappájának megnyitása Intézőben</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Telnet kliens megnyitása</value>
</data>
+ <data name="pagesOriginalToolStripMenuItem.Text">
+ <value>Gyári játékok fő mappába -&gt; Oldalak, egyenlő elosztással</value>
+ </data>
+ <data name="pagesToolStripMenuItem.Text">
+ <value>Oldalak, egyenlő elosztással</value>
+ </data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Text">
+ <value>Oldalak/mappák struktúrája</value>
+ </data>
+ <data name="presetsToolStripMenuItem.Text">
+ <value>Egyénileg kiválasztott listák</value>
+ </data>
<data name="radioButtonOne.Text">
<value>Egy játékos</value>
</data>
@@ -196,6 +289,12 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Gomb-kombináció használata reset-hez</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Európa)</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Lementett fájl nevének kiválasztása</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Beallítások mentése a NES/SNES Mini-re</value>
</data>
@@ -214,12 +313,21 @@
<data name="settingsToolStripMenuItem.Text">
<value>&amp;Beállítások</value>
</data>
+ <data name="shellToolStripMenuItem.Text">
+ <value>Telnet szerver itt: telnet//127.0.0.1:1023 (login:root)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japán)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Szinkronizálás</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Képernyőkép létrehozása</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Teljes NAND felülírása (kizárólag szakértőknek!)</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Eszközök</value>
</data>
@@ -235,115 +343,22 @@
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
<value>"Fel+A+B = Start" a másodlagos vezérlőn</value>
</data>
- <data name="addMoreGamesToolStripMenuItem.Text">
- <value>Add more &amp;games</value>
+ <data name="useExtendedFontToolStripMenuItem.Text">
+ <value>Bővített betűtípus használata</value>
</data>
- <data name="automaticOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Automatic in subfolder</value>
+ <data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
+ <value>X/Y használata a Classic Controller-en A/B automatikus tüzeléshez</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compress non-NES games (for additional emulator mod)</value>
</data>
- <data name="compressSelectedGamesToolStripMenuItem.Text">
- <value>Compress selected games</value>
- </data>
- <data name="customToolStripMenuItem.Text">
- <value>Custom - show Folders Manager every time</value>
- </data>
- <data name="decompressSelectedGamesToolStripMenuItem.Text">
- <value>Decompress selected games</value>
- </data>
- <data name="deletePresetToolStripMenuItem.Text">
- <value>Delete preset</value>
- </data>
- <data name="deleteSelectedGamesToolStripMenuItem.Text">
- <value>Delete selected games</value>
- </data>
- <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
- <value>Download box art for selected games</value>
- </data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
- </data>
<data name="dumpNANDCPartitionToolStripMenuItem.Text">
<value>Dump NAND-C partition</value>
</data>
<data name="dumpNANDCPartitionToolStripMenuItem.Title">
<value>Select dump filename</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
- </data>
- <data name="enableAutofireToolStripMenuItem.Text">
- <value>Use "Select+A/B" to enable autofire on A/B</value>
- </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="fileToolStripMenuItem.Text">
- <value>&amp;File</value>
- </data>
- <data name="flashCustomKernelToolStripMenuItem.Text">
- <value>Flash custom kernel</value>
- </data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="foldersOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Folders, split games equally</value>
- </data>
- <data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Folders, split by first letter</value>
- </data>
- <data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>Folders, split by first letter</value>
- </data>
- <data name="foldersToolStripMenuItem.Text">
- <value>Folders, split games equally</value>
- </data>
- <data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>GitHub page with actual releases</value>
- </data>
- <data name="kernelToolStripMenuItem.Text">
- <value>&amp;Kernel</value>
- </data>
- <data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Boot patched kernel from RAM</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="pagesOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Pages, split games equally</value>
- </data>
- <data name="pagesToolStripMenuItem.Text">
- <value>Pages, split games equally</value>
- </data>
- <data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Pages/folders structure</value>
- </data>
- <data name="presetsToolStripMenuItem.Text">
- <value>Selection presets</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
- </data>
- <data name="shellToolStripMenuItem.Text">
- <value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
- <data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flash the whole NAND (experts only!)</value>
- </data>
- <data name="useExtendedFontToolStripMenuItem.Text">
- <value>Use extended font</value>
- </data>
- <data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
- <value>Use X/Y on Classic Controller as autofire A/B</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.id-ID.resx b/MainForm.id-ID.resx
index a2959459..e225c158 100644
--- a/MainForm.id-ID.resx
+++ b/MainForm.id-ID.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Tambahkan pra-atur</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Selalu menulis game ke drive USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Game orisinal di root -&gt; Otomatis di dalam sub-folder</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipe konsol</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Membuat perintah custom</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Custom - selalu perlihatkan Folders Manager</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Tekan "Select+A/B" untuk mengaktifkan autofire pada A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Mengaktifkan USB Host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Nonaktifkan proteksi epilepsi</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Keluar</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Pilih drive USB anda</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
@@ -185,7 +197,7 @@
<value>Folder, bagi game secara sama</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>Halaman GitHub berikut perilisan aktual</value>
+ <value>Laman GitHub berikut perilisan aktual</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
<value>Global command-line arguments (khusus ahli!)</value>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>Pilih game</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Buka game terpilih di explorer</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Buka klien Telnet</value>
</data>
@@ -284,7 +299,7 @@
<value>Dua player, bersamaan</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>Gunakan kombinasi tombol untuk me-reset</value>
+ <value>Gunakan kombinasi tombol untuk mereset</value>
</data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (AS/Eropa)</value>
@@ -326,7 +341,7 @@
<value>Flash seluruh NAND (khusus ahli!)</value>
</data>
<data name="toolsToolStripMenuItem.Text">
- <value>&amp;Tools</value>
+ <value>&amp;Sarana</value>
</data>
<data name="uninstallModulesToolStripMenuItem.Text">
<value>Copot modul ekstra</value>
diff --git a/MainForm.it-IT.resx b/MainForm.it-IT.resx
index bcbee414..0aa5d09f 100644
--- a/MainForm.it-IT.resx
+++ b/MainForm.it-IT.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Aggiungi preset</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Salva sempre i giochi nella periferica USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Giochi originali in root -&gt; Automaticamente in sottocartelle</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipo di console</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Crea comando personalizzato</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Personalizzato - mostra ogni volta il Gestore Cartelle</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Usa "Select+A/B" per abilitare l'autofire su A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Abilita USB host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Disabilita protezione epilessia</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Esci</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Seleziona il dispositivo USB</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (domande frequenti)</value>
</data>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>Seleziona i giochi</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Apri la cartella dei giochi selezionati nell'explorer di Windows</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Apri client Telnet</value>
</data>
diff --git a/MainForm.ja-JP.resx b/MainForm.ja-JP.resx
index 0e138d8b..bf0c0bbd 100644
--- a/MainForm.ja-JP.resx
+++ b/MainForm.ja-JP.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>プリセットを作成</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>常にUSBドライブにゲームを書き込む</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>プリインストールされたゲームをルートに配置 -&gt; 自動でサブフォルダーに配置</value>
</data>
@@ -100,6 +103,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>コンソールタイプ</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>カスタムコマンドを作成</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>カスタム - フォルダーマネージャーを毎回表示</value>
</data>
@@ -145,6 +151,9 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>"Select+A/B"で連射モード(A,Bボタン)</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>USBホストを有効にする</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>てんかん予防を無効化(原色表示)</value>
</data>
@@ -256,6 +265,9 @@
<data name="openFileDialogNes.Title">
<value>ゲームを選択</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>選択されたゲームのフォルダーをエクスプローラーで開く</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Telnetクライアントを開く</value>
</data>
@@ -346,4 +358,7 @@
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Compress non-NES games (for additional emulator mod)</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
</root> \ No newline at end of file
diff --git a/MainForm.ko-KR.resx b/MainForm.ko-KR.resx
new file mode 100644
index 00000000..720870f7
--- /dev/null
+++ b/MainForm.ko-KR.resx
@@ -0,0 +1,364 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="FTPToolStripMenuItem.Text">
+ <value>FTP 서버: ftp://root:clover@127.0.0.1:1021</value>
+ </data>
+ <data name="aboutToolStripMenuItem.Text">
+ <value>About...</value>
+ </data>
+ <data name="addMoreGamesToolStripMenuItem.Text">
+ <value>&amp;다른 게임을 추가</value>
+ </data>
+ <data name="addPresetToolStripMenuItem.Text">
+ <value>사전 설정을 만들기</value>
+ </data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>항상 USB 드라이브에 게임을 저장해 주세요.</value>
+ </data>
+ <data name="automaticOriginalToolStripMenuItem.Text">
+ <value>오리지널 게임을 루트에 -&gt; 자동으로 하위 폴더에 배치</value>
+ </data>
+ <data name="automaticToolStripMenuItem.Text">
+ <value>자동</value>
+ </data>
+ <data name="buttonAddGames.Text">
+ <value>게임 추가 하기</value>
+ </data>
+ <data name="buttonBrowseImage.Text">
+ <value>참조</value>
+ </data>
+ <data name="buttonStart.Text">
+ <value>선택된 게임들은 NES/SNES Mini 와 동기화</value>
+ </data>
+ <data name="checkBoxCompressed.Text">
+ <value>압축</value>
+ </data>
+ <data name="cloverconHackToolStripMenuItem.Text">
+ <value>컨트롤러 핵</value>
+ </data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>게임 추가시 압축 하기</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>선택항목 압축 하기</value>
+ </data>
+ <data name="consoleTypeToolStripMenuItem.Text">
+ <value>콘솔 타입</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>커스텀 명령어 생성 하기.</value>
+ </data>
+ <data name="customToolStripMenuItem.Text">
+ <value>사용자 정의 - 폴더 관리자를 매번 표시</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>선택항목 압축 풀기</value>
+ </data>
+ <data name="deleteGameToolStripMenuItem.Text">
+ <value>게임을 삭제</value>
+ </data>
+ <data name="deletePresetToolStripMenuItem.Text">
+ <value>사전 설정 삭제</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>선택항목 삭제</value>
+ </data>
+ <data name="disablePagefoldersToolStripMenuItem.Text">
+ <value>페이지 / 폴더를 비활성화</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>후원하기</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>선택항목 박스 아트 다운로드 하기</value>
+ </data>
+ <data name="downloadCoversForAllGamesToolStripMenuItem.Text">
+ <value>모든 게임의 박스 아트를 다운로드</value>
+ </data>
+ <data name="dumpKernelToolStripMenuItem.Text">
+ <value>커널 덤프하기</value>
+ </data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>NAND-B 파티션 복호화 및 추출 하기</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>NAND flash 추출 하기</value>
+ </data>
+ <data name="enableAutofireToolStripMenuItem.Text">
+ <value>Select-A / B연사 모드 (A, B 버튼)</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>USB 호스트 활성화.</value>
+ </data>
+ <data name="epilepsyProtectionToolStripMenuItem.Text">
+ <value>뇌전증 예방 경고의 비활성화 (원색 표시)</value>
+ </data>
+ <data name="exitToolStripMenuItem.Text">
+ <value>&amp;종료</value>
+ </data>
+ <data name="fAQToolStripMenuItem.Text">
+ <value>FAQ</value>
+ </data>
+ <data name="fileToolStripMenuItem.Text">
+ <value>&amp;파일</value>
+ </data>
+ <data name="flashCustomKernelToolStripMenuItem.Text">
+ <value>커스텀 커널 설치</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>NAND-C 파티션 덮어 씌우기 (상급자 전용!)</value>
+ </data>
+ <data name="flashOriginalKernelToolStripMenuItem.Text">
+ <value>원본 커널로 되돌리기</value>
+ </data>
+ <data name="foldersOriginalToolStripMenuItem.Text">
+ <value>오리지널 게임을 루트에 -&gt; 폴더와 게임을 균등하게 분배</value>
+ </data>
+ <data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
+ <value>오리지널 게임 을 루트에 -&gt; 폴더는 첫문자순으로 분배</value>
+ </data>
+ <data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
+ <value>첫번째 글자순으로 폴더 정렬</value>
+ </data>
+ <data name="foldersToolStripMenuItem.Text">
+ <value>폴더, 게임 분배를 균등하게</value>
+ </data>
+ <data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
+ <value>GitHub 페이지 방문해 최신 자료 확인 하기</value>
+ </data>
+ <data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
+ <value>글로벌 명령 줄 인수 (상급자 전용)</value>
+ </data>
+ <data name="groupBoxDefaultGames.Text">
+ <value>오리지널 게임을 숨길 수 있습니다</value>
+ </data>
+ <data name="groupBoxOptions.Text">
+ <value>게임 옵션</value>
+ </data>
+ <data name="helpToolStripMenuItem.Text">
+ <value>&amp;도움말</value>
+ </data>
+ <data name="installModulesToolStripMenuItem.Text">
+ <value>추가 모듈 설치하기</value>
+ </data>
+ <data name="kernelToolStripMenuItem.Text">
+ <value>&amp;커널</value>
+ </data>
+ <data name="label1.Text">
+ <value>발매 일 (YYYY-MM-DD):</value>
+ </data>
+ <data name="label2.Text">
+ <value>게시자 :</value>
+ </data>
+ <data name="label3.Text">
+ <value>커맨드 라인 (상급 사용자 전용!):</value>
+ </data>
+ <data name="label4.Text">
+ <value>박스 아트:</value>
+ </data>
+ <data name="label5.Text">
+ <value>게임 선택:</value>
+ </data>
+ <data name="label6.Text">
+ <value>최대 플레이어:</value>
+ </data>
+ <data name="label7.Text">
+ <value>게임 지니 코드 (쉼표로 구분) :</value>
+ </data>
+ <data name="labelName.Text">
+ <value>제목:</value>
+ </data>
+ <data name="labelSize.Text">
+ <value>용량:</value>
+ </data>
+ <data name="languageToolStripMenuItem.Text">
+ <value>언어</value>
+ </data>
+ <data name="maximumGamesPerFolderToolStripMenuItem.Text">
+ <value>페이지 당 최대 게임 수</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>램에서 순정 커널 부팅 하기</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>램에서 변조 커널 부팅 하기</value>
+ </data>
+ <data name="modulesToolStripMenuItem.Text">
+ <value>&amp;모듈</value>
+ </data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>닌텐도 (북미/유럽)</value>
+ </data>
+ <data name="openFTPInExplorerToolStripMenuItem.Text">
+ <value>FTP 클라이언트 실행</value>
+ </data>
+ <data name="openFileDialogImage.Title">
+ <value>게임용 박스 아트 선택</value>
+ </data>
+ <data name="openFileDialogNes.Title">
+ <value>게임 선택</value>
+ </data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>탐색기에서 선택된 게임의 폴더 열기.</value>
+ </data>
+ <data name="openTelnetToolStripMenuItem.Text">
+ <value>텔넷 클라이언트 실행</value>
+ </data>
+ <data name="pagesOriginalToolStripMenuItem.Text">
+ <value>오리지널 게임을 루트에 -&gt; 페이지와, 게임을 균일하게 분배</value>
+ </data>
+ <data name="pagesToolStripMenuItem.Text">
+ <value>페이지와 게임을 분배</value>
+ </data>
+ <data name="pagesfoldersTypeToolStripMenuItem.Text">
+ <value>페이지 / 폴더 구조</value>
+ </data>
+ <data name="presetsToolStripMenuItem.Text">
+ <value>사전 설정 선택</value>
+ </data>
+ <data name="radioButtonOne.Text">
+ <value>1인용</value>
+ </data>
+ <data name="radioButtonTwo.Text">
+ <value>2인용, (동시 아님)</value>
+ </data>
+ <data name="radioButtonTwoSim.Text">
+ <value>2인용 (동시에)</value>
+ </data>
+ <data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
+ <value>패드 버튼 콤보로 리셋 하기</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>슈퍼닌텐도 (북미/유럽)</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>덤프 파일 이름을 선택하세요.</value>
+ </data>
+ <data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
+ <value>설정을 NES/SNES Mini 에 저장 및 적용 하기..</value>
+ </data>
+ <data name="saveStateManagerToolStripMenuItem.Text">
+ <value>일시정지 지점 매니져</value>
+ </data>
+ <data name="searchToolStripMenuItem.Text">
+ <value>검색</value>
+ </data>
+ <data name="selectAllToolStripMenuItem.Text">
+ <value>모두 선택</value>
+ </data>
+ <data name="selectButtonCombinationToolStripMenuItem.Text">
+ <value>리셋 버튼 콤보 설정</value>
+ </data>
+ <data name="settingsToolStripMenuItem.Text">
+ <value>&amp;설정</value>
+ </data>
+ <data name="shellToolStripMenuItem.Text">
+ <value>텔넷 서버: telnet://127.0.0.1:1023 (login:root)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>슈퍼 패미콤 (일본)</value>
+ </data>
+ <data name="synchronizeToolStripMenuItem.Text">
+ <value>동기화</value>
+ </data>
+ <data name="takeScreenshotToolStripMenuItem.Text">
+ <value>스크린샷 찍기</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>NAND를 덮어 씌우기 (상급자 전용!)</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text">
+ <value>&amp;도구</value>
+ </data>
+ <data name="uninstallModulesToolStripMenuItem.Text">
+ <value>확장 모듈을 삭제</value>
+ </data>
+ <data name="uninstallToolStripMenuItem.Text">
+ <value>삭제</value>
+ </data>
+ <data name="unselectAllToolStripMenuItem.Text">
+ <value>모두 선택 해제</value>
+ </data>
+ <data name="upABStartOnSecondControllerToolStripMenuItem.Text">
+ <value>Up+A+B = Start / 2번째 컨트롤러</value>
+ </data>
+ <data name="useExtendedFontToolStripMenuItem.Text">
+ <value>확장 글꼴 사용 하기</value>
+ </data>
+ <data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
+ <value>클래식 컨트롤러에서 X/Y 버튼으로 A/B 연사 하기</value>
+ </data>
+ <data name="compressGamesIfPossibleToolStripMenuItem.Text">
+ <value>Compress non-NES games (for additional emulator mod)</value>
+ </data>
+ <data name="dumpNANDCPartitionToolStripMenuItem.Text">
+ <value>Dump NAND-C partition</value>
+ </data>
+ <data name="dumpNANDCPartitionToolStripMenuItem.Title">
+ <value>Select dump filename</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/MainForm.nl.resx b/MainForm.nl.resx
index e5c37014..fb7a3572 100644
--- a/MainForm.nl.resx
+++ b/MainForm.nl.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Voeg een preset toe</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Altijd spellen naar het USB station schrijven</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>De originele spellen in de root -&gt; Automatisch in de submap</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Console type</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Creëer aangepast commando</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Aangepast – laat de Mappen Manager elke keer zien</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Gebruik “Select+A/B” om autofire te gebruiken op A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>USB host aanzetten</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Zet de epilepsie beveiliging uit</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Afsluiten</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Selecteer je USB station</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (Veel Gestelde Vragen)</value>
</data>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>Geselecteerde spellen:</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open de geselecteerde map met spellen in verkenner</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Open Telnet client</value>
</data>
diff --git a/MainForm.pl-PL.resx b/MainForm.pl-PL.resx
index bc9a83a1..7dd0a888 100644
--- a/MainForm.pl-PL.resx
+++ b/MainForm.pl-PL.resx
@@ -328,6 +328,18 @@
<data name="useExtendedFontToolStripMenuItem.Text">
<value>Użyj rozszerzonej czcionki</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -337,6 +349,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/MainForm.pt-BR.resx b/MainForm.pt-BR.resx
index 80329d5f..6f615a92 100644
--- a/MainForm.pt-BR.resx
+++ b/MainForm.pt-BR.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Adicionar lista personalizada de jogo</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Sempre escrever os jogos para a unidade USB</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Jogos originais na raiz -&gt; Automático em subpasta</value>
</data>
@@ -100,6 +103,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Tipo de console</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Criar comando personalizado</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Personalizado - Sempre mostrar o Gerenciador de Pastas</value>
</data>
@@ -145,12 +151,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Use "Select+A/B" para ativar o autofire em A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Ativar host USB</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Desativar proteção contra epilepsia</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Sair</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Selecione sua unidade USB</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>Perguntas frequentes (FAQ)</value>
</data>
@@ -160,6 +172,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Escrever/Instalar Kernel personalizado</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Escrever partição NAND-C (somente usuários avançados!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Escrever/Instalar kernel original</value>
</data>
@@ -238,6 +253,9 @@
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Módulos</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (EUA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Abrir cliente FTP</value>
</data>
@@ -247,6 +265,9 @@
<data name="openFileDialogNes.Title">
<value>Selecionar jogos</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Abrir a pasta de jogos selecionados no explorador de arquivos</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Abrir cliente Telnet</value>
</data>
@@ -274,6 +295,9 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Usar combinação de botões para resetar</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (EUA/Europa)</value>
+ </data>
<data name="saveDumpFileDialog.Title">
<value>Selecionar o nome do arquivo da cópia de segurança obtida</value>
</data>
@@ -298,6 +322,9 @@
<data name="shellToolStripMenuItem.Text">
<value>Servidor Telnet em telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japão)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
@@ -334,16 +361,4 @@
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.pt-PT.resx b/MainForm.pt-PT.resx
index aa10d0ec..6a20ce5d 100644
--- a/MainForm.pt-PT.resx
+++ b/MainForm.pt-PT.resx
@@ -65,10 +65,13 @@
<value>Sobre...</value>
</data>
<data name="addMoreGamesToolStripMenuItem.Text">
- <value>Adicionar mais &amp; jogos</value>
+ <value>Adicionar mais &amp;jogos</value>
</data>
<data name="addPresetToolStripMenuItem.Text">
- <value>Adicionar predefinido</value>
+ <value>Adicionar predefinições</value>
+ </data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Escreve sempre os jogos na USB</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Jogos originais na raiz -&gt; Automático na subpasta</value>
@@ -85,41 +88,78 @@
<data name="buttonStart.Text">
<value>Sincronizar jogos selecionados com NES/SNES Mini</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Comprimir</value>
+ </data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>Controlador hacks</value>
+ <value>Hacks do comando</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Comprimir jogos não-NES (para modulação de emulador adicional)</value>
</data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Comprimir jogos ao adicionar</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Comprimir jogos selecionados</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
- <value>Tipo de console</value>
+ <value>Tipo de consola</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Criar comando personalizado</value>
</data>
<data name="customToolStripMenuItem.Text">
- <value>Personalizado - mostra o Gerenciador de pastas sempre</value>
+ <value>Personalizado - mostra sempre o Gerenciador de Pastas</value>
+ </data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Descompactar jogos selecionados</value>
</data>
<data name="deleteGameToolStripMenuItem.Text">
- <value>Excluir jogo</value>
+ <value>Remover jogo</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
- <value>Excluir predefinição</value>
+ <value>Remover predefinição</value>
+ </data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Eliminar jogos selecionados</value>
</data>
<data name="disablePagefoldersToolStripMenuItem.Text">
- <value>Desativar página / pastas</value>
+ <value>Desativar página/pastas</value>
+ </data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Doar</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Baixar box art para jogos selecionados</value>
</data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
- <value>Baixe a caixa de arte para todos os jogos</value>
+ <value>Descarregar as capas de todos os jogos</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
- <value>Dump kernel (despejo)</value>
+ <value>Descarregar kernel (dump)</value>
+ </data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Descarregue (Dump) descifrado partição do NAND-B
+</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Descarregue todo o NAND flash</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
- <value>Use "Selecionar + A / B" para ativar o autofire em A / B</value>
+ <value>Use "Select+A/B" para ativar autofire em A/B</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Ativar host USB</value>
</data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Desativar a proteção contra epilepsia</value>
</data>
<data name="exitToolStripMenuItem.Text">
- <value>&amp;Saída</value>
+ <value>&amp;Sair</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Selecione sua unidade USB</value>
</data>
<data name="fAQToolStripMenuItem.Text">
<value>Perguntas frequentes (FAQ)</value>
@@ -128,10 +168,13 @@
<value>&amp;Ficheiro</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
- <value>Escreve o custom Kernal</value>
+ <value>Escrever kernel customizado (flash)</value>
+ </data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Partição Flash NAND-C (apenas especialistas!)</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flash(escreve) original kernel</value>
+ <value>Escrever kernel original (flash)</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
<value>Jogos originais na raiz -&gt; Pastas, dividir jogos igualmente</value>
@@ -146,13 +189,13 @@
<value>Pastas, dividir jogos igualmente</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>Página GitHub com lançamentos reais</value>
+ <value>Página GitHub com lançamentos atuais</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
- <value>Argumentos de linha de comando globais (somente especialistas!)</value>
+ <value>Argumentos de linha de comandos globais (utilizadores avançados!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>Você pode ocultar alguns jogos</value>
+ <value>Pode ocultar alguns jogos originais</value>
</data>
<data name="groupBoxOptions.Text">
<value>Opções de jogo</value>
@@ -164,7 +207,7 @@
<value>Instalar módulos extras</value>
</data>
<data name="kernelToolStripMenuItem.Text">
- <value>&amp;Kernal</value>
+ <value>&amp;Kernel</value>
</data>
<data name="label1.Text">
<value>Data de lançamento (AAAA-MM-DD):</value>
@@ -173,10 +216,10 @@
<value>Editor:</value>
</data>
<data name="label3.Text">
- <value>Argumentos da linha de comando (somente para usuários avançados):</value>
+ <value>Argumentos de linha de comandos (só para utilizadores avançados!):</value>
</data>
<data name="label4.Text">
- <value>Arte da caixa:</value>
+ <value>Capa do jogo:</value>
</data>
<data name="label5.Text">
<value>Selecione jogos:</value>
@@ -190,15 +233,27 @@
<data name="labelName.Text">
<value>Nome:</value>
</data>
+ <data name="labelSize.Text">
+ <value>Tamanho:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
- <value>Língua</value>
+ <value>Idioma</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
- <value>Máximo de jogos por página / pasta</value>
+ <value>Máximo de jogos por página/pasta</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Inicializar o kernel original da RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Boot patch kernel da RAM</value>
</data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Módulos</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (EUA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Abrir cliente de FTP</value>
</data>
@@ -208,6 +263,9 @@
<data name="openFileDialogNes.Title">
<value>Selecionar jogos</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Abra a pasta do jogo selecionado no explorer</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Abrir cliente Telnet</value>
</data>
@@ -218,7 +276,7 @@
<value>Páginas, dividir jogos igualmente</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Estrutura de páginas / pastas</value>
+ <value>Estrutura de páginas/pastas</value>
</data>
<data name="presetsToolStripMenuItem.Text">
<value>Predefinições de seleção</value>
@@ -233,13 +291,20 @@
<value>Dois jogadores, simultaneamente</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>Use a combinação de botões para</value>
+ <value>Usar combinação de botões para reiniciar</value>
+ </data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (EUA/Europa)</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Selecione o nome do arquivo de despejo
+</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Salvar configurações no NES/SNES Mini agora</value>
+ <value>Guardar configurações na NES/SNES Mini agora</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>Gerente de Save-State</value>
+ <value>Gerenciador de "Save-State"</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Pesquisa</value>
@@ -256,11 +321,17 @@
<data name="shellToolStripMenuItem.Text">
<value>Servidor Telnet no telnet: //127.0.0.1: 1023 (login: root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japão)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Sincronizar</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>Tirar captura de tela</value>
+ <value>Captura de ecrã</value>
+ </data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Deslize toda a NAND (apenas especialistas!)</value>
</data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Ferramentas</value>
@@ -272,40 +343,16 @@
<value>Desinstalar</value>
</data>
<data name="unselectAllToolStripMenuItem.Text">
- <value>Desmarque todos</value>
+ <value>Desmarcar todos</value>
</data>
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
- <value>Up + A + B = Start no 2º controlador</value>
+ <value>"Up+A+B = Start" no 2º comando</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
<value>Usar fonte estendida</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
- <value>Use X / Y no Controlador Clássico como autofire A / B</value>
- </data>
- <data name="checkBoxCompressed.Text">
- <value>Compress</value>
- </data>
- <data name="compressGamesToolStripMenuItem.Text">
- <value>Compress games when adding</value>
- </data>
- <data name="compressSelectedGamesToolStripMenuItem.Text">
- <value>Compress selected games</value>
- </data>
- <data name="decompressSelectedGamesToolStripMenuItem.Text">
- <value>Decompress selected games</value>
- </data>
- <data name="deleteSelectedGamesToolStripMenuItem.Text">
- <value>Delete selected games</value>
- </data>
- <data name="donateToolStripMenuItem.Text">
- <value>Donate</value>
- </data>
- <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
- <value>Download box art for selected games</value>
- </data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <value>Use X/Y no comando "Classic" como autofire A/B</value>
</data>
<data name="dumpNANDCPartitionToolStripMenuItem.Text">
<value>Dump NAND-C partition</value>
@@ -313,37 +360,7 @@
<data name="dumpNANDCPartitionToolStripMenuItem.Title">
<value>Select dump filename</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
- </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="labelSize.Text">
- <value>Size:</value>
- </data>
- <data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Boot original kernel from RAM</value>
- </data>
- <data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Boot patched kernel from RAM</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
- <data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flash the whole NAND (experts only!)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.ro-RO.resx b/MainForm.ro-RO.resx
index e61f54ab..cf6094a0 100644
--- a/MainForm.ro-RO.resx
+++ b/MainForm.ro-RO.resx
@@ -58,292 +58,307 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="FTPToolStripMenuItem.Text">
+ <value>Server FTP pe ftp://root:clover@127.0.0.1:1021</value>
+ </data>
<data name="aboutToolStripMenuItem.Text">
<value>Despre progam...</value>
</data>
- <data name="buttonBrowseImage.Text">
- <value>Navigare</value>
- </data>
- <data name="deleteGameToolStripMenuItem.Text">
- <value>Ștergere joc</value>
- </data>
- <data name="helpToolStripMenuItem.Text">
- <value>&amp;Ajutor</value>
- </data>
- <data name="label1.Text">
- <value>Data apariției (AAAA-LL-ZZ)</value>
- </data>
- <data name="label2.Text">
- <value>Editor:</value>
- </data>
- <data name="label4.Text">
- <value>Copertă:</value>
- </data>
- <data name="label7.Text">
- <value>Coduri Game Genie (delimitate cu virgulă)</value>
- </data>
- <data name="labelName.Text">
- <value>Nume:</value>
- </data>
- <data name="modulesToolStripMenuItem.Text">
- <value>&amp;Module</value>
- </data>
- <data name="radioButtonOne.Text">
- <value>Un jucător</value>
- </data>
- <data name="radioButtonTwoSim.Text">
- <value>Doi jucători, simultan</value>
- </data>
- <data name="uninstallModulesToolStripMenuItem.Text">
- <value>Îndepărtare module extra</value>
- </data>
- <data name="unselectAllToolStripMenuItem.Text">
- <value>Deselectează tot</value>
- </data>
- <data name="FTPToolStripMenuItem.Text">
- <value>FTP server on ftp://root:clover@127.0.0.1:1021</value>
- </data>
<data name="addMoreGamesToolStripMenuItem.Text">
- <value>Add more &amp;games</value>
+ <value>Adăugare mai multe &amp;jocuri</value>
</data>
<data name="addPresetToolStripMenuItem.Text">
- <value>Add preset</value>
+ <value>Adaugare listă personalizată de jocuri</value>
+ </data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Scriere jocuri pe unitate USB tot timpul</value>
</data>
<data name="automaticOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Automatic in subfolder</value>
+ <value>Jocuri originale în rădăcină -&gt; Automatic în subdirectoare</value>
</data>
<data name="automaticToolStripMenuItem.Text">
<value>Automatic</value>
</data>
<data name="buttonAddGames.Text">
- <value>Add more games</value>
+ <value>Adăugare jocuri</value>
+ </data>
+ <data name="buttonBrowseImage.Text">
+ <value>Navigare</value>
</data>
<data name="buttonStart.Text">
- <value>Synchronize selected games with NES/SNES Mini</value>
+ <value>Sincronizarea jocurilor selectate cu NES/SNES Mini</value>
</data>
<data name="checkBoxCompressed.Text">
- <value>Compress</value>
+ <value>Comprimare</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>Controller hacks</value>
- </data>
- <data name="compressGamesIfPossibleToolStripMenuItem.Text">
- <value>Compress non-NES games (for additional emulator mod)</value>
+ <value>Configurări avansate controller</value>
</data>
<data name="compressGamesToolStripMenuItem.Text">
- <value>Compress games when adding</value>
+ <value>Comprimarea jocurilor la adăugare</value>
</data>
<data name="compressSelectedGamesToolStripMenuItem.Text">
- <value>Compress selected games</value>
+ <value>Comprimarea jocurilor selectate</value>
</data>
<data name="consoleTypeToolStripMenuItem.Text">
- <value>Console type</value>
+ <value>Tip consolă</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Creare comanda personalizată</value>
</data>
<data name="customToolStripMenuItem.Text">
- <value>Custom - show Folders Manager every time</value>
+ <value>Personalizat - Arată manager de directoare de fiecare data</value>
</data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
- <value>Decompress selected games</value>
+ <value>Decomprimarea jocurilor selectate</value>
+ </data>
+ <data name="deleteGameToolStripMenuItem.Text">
+ <value>Ștergere joc</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
- <value>Delete preset</value>
+ <value>Ștergere listă personalizată</value>
</data>
<data name="deleteSelectedGamesToolStripMenuItem.Text">
- <value>Delete selected games</value>
+ <value>Ștergerea jocurilor selectate</value>
</data>
<data name="disablePagefoldersToolStripMenuItem.Text">
- <value>Disable page/folders</value>
+ <value>Dezactivare pagini/directoare</value>
</data>
<data name="donateToolStripMenuItem.Text">
- <value>Donate</value>
+ <value>Donație</value>
</data>
<data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
- <value>Download box art for selected games</value>
+ <value>Descărcare coperte pentru jocurile selectate</value>
</data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
- <value>Download box art for all games</value>
+ <value>Descărcare copertă pentru toate jocurile</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
- <value>Dump kernel</value>
+ <value>Salvare kernel (backup)</value>
</data>
<data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
- </data>
- <data name="dumpNANDCPartitionToolStripMenuItem.Text">
- <value>Dump NAND-C partition</value>
- </data>
- <data name="dumpNANDCPartitionToolStripMenuItem.Title">
- <value>Select dump filename</value>
+ <value>Salvare partiție NAND-B decriptată</value>
</data>
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
+ <value>Salvare memorie NAND completă</value>
</data>
<data name="enableAutofireToolStripMenuItem.Text">
- <value>Use "Select+A/B" to enable autofire on A/B</value>
+ <value>Utilizarea "Select+A/B" pentru a activa autofire cu A/B</value>
+ </data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Activare host USB</value>
</data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
- <value>Disable epilepsy protection</value>
+ <value>Dezactivare protecție epilepsie</value>
</data>
<data name="exitToolStripMenuItem.Text">
- <value>&amp;Exit</value>
+ <value>&amp;Închidere</value>
</data>
- <data name="fAQToolStripMenuItem.Text">
- <value>FAQ</value>
+ <data name="exportFolderDialog.Description">
+ <value>Selectare unitate USB</value>
</data>
- <data name="famicomMiniToolStripMenuItem.Text">
- <value>Famicom (Japan)</value>
+ <data name="fAQToolStripMenuItem.Text">
+ <value>Întrebări frecvente (FAQ)</value>
</data>
<data name="fileToolStripMenuItem.Text">
<value>&amp;File</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
- <value>Flash custom kernel</value>
+ <value>Instalare kernel personalizat</value>
</data>
<data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
+ <value>Suprascrierea partiției NAND-C (doar pentru experți!)</value>
</data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flash original kernel</value>
+ <value>Instalare kernel original</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Folders, split games equally</value>
+ <value>Jocuri originale în rădăcină -&gt; Directoare, împărțire egală</value>
</data>
<data name="foldersSplitByFirstLetterOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Folders, split by first letter</value>
+ <value>Jocuri originale în rădăcină -&gt; Directoare, împărțite după prima literă</value>
</data>
<data name="foldersSplitByFirstLetterToolStripMenuItem.Text">
- <value>Folders, split by first letter</value>
+ <value>Directoare, împărțire după prima literă</value>
</data>
<data name="foldersToolStripMenuItem.Text">
- <value>Folders, split games equally</value>
+ <value>Directoare, împărțire egală</value>
</data>
<data name="gitHubPageWithActualReleasesToolStripMenuItem.Text">
- <value>GitHub page with actual releases</value>
+ <value>Pagina GitHub cu versiunea actuală</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
- <value>Global command-line arguments (experts only!)</value>
+ <value>Parametri linie-comandă globale (doar pentru experți!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>You can hide some default games</value>
+ <value>Unele jocuri originale pot fi ascunse</value>
</data>
<data name="groupBoxOptions.Text">
- <value>Game options</value>
+ <value>Opțiuni joc</value>
+ </data>
+ <data name="helpToolStripMenuItem.Text">
+ <value>&amp;Ajutor</value>
</data>
<data name="installModulesToolStripMenuItem.Text">
- <value>Install extra modules</value>
+ <value>Instalare module extra</value>
</data>
<data name="kernelToolStripMenuItem.Text">
<value>&amp;Kernel</value>
</data>
+ <data name="label1.Text">
+ <value>Data apariției (AAAA-LL-ZZ)</value>
+ </data>
+ <data name="label2.Text">
+ <value>Editor:</value>
+ </data>
<data name="label3.Text">
- <value>Command line (for advanced users only!):</value>
+ <value>Linie comandă (doar pentru utilizatori avansați!)</value>
+ </data>
+ <data name="label4.Text">
+ <value>Copertă:</value>
</data>
<data name="label5.Text">
- <value>Select games:</value>
+ <value>Selectare jocuri:</value>
</data>
<data name="label6.Text">
- <value>Max players:</value>
+ <value>Număr maxim de jucători:</value>
+ </data>
+ <data name="label7.Text">
+ <value>Coduri Game Genie (delimitate cu virgulă)</value>
+ </data>
+ <data name="labelName.Text">
+ <value>Nume:</value>
</data>
<data name="labelSize.Text">
- <value>Size:</value>
+ <value>Dimensiune:</value>
</data>
<data name="languageToolStripMenuItem.Text">
- <value>Language</value>
+ <value>Limba</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
- <value>Maximum games per page/folder</value>
+ <value>Număr maxim de jocuri pe pagină/director</value>
</data>
<data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Boot original kernel from RAM</value>
+ <value>Încărcare kernel original din RAM</value>
</data>
<data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Boot patched kernel from RAM</value>
+ <value>Încărcare kernel modificat frin RAM</value>
+ </data>
+ <data name="modulesToolStripMenuItem.Text">
+ <value>&amp;Module</value>
</data>
<data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (SUA/Europa)</value>
</data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
- <value>Open FTP client</value>
+ <value>Lansare client FTP</value>
</data>
<data name="openFileDialogImage.Title">
- <value>Select box art for game</value>
+ <value>Selectare copertă pentru joc</value>
</data>
<data name="openFileDialogNes.Title">
- <value>Select games</value>
+ <value>Selectare jocuri</value>
+ </data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Deschiderea directorului jocului selectat in Explorer</value>
</data>
<data name="openTelnetToolStripMenuItem.Text">
- <value>Open Telnet client</value>
+ <value>Lansare client Telnet</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
- <value>Original games in root -&gt; Pages, split games equally</value>
+ <value>Jocuri originale în rădăcină -&amp;gt Pagini, împărțire egală</value>
</data>
<data name="pagesToolStripMenuItem.Text">
- <value>Pages, split games equally</value>
+ <value>Pagini, împărțire egală</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Pages/folders structure</value>
+ <value>Structură pagini/directoare</value>
</data>
<data name="presetsToolStripMenuItem.Text">
- <value>Selection presets</value>
+ <value>Selectare liste personalizate de jocuri</value>
+ </data>
+ <data name="radioButtonOne.Text">
+ <value>Un jucător</value>
</data>
<data name="radioButtonTwo.Text">
- <value>Two players, not simultaneously</value>
+ <value>Doi jucători, nu simultan</value>
+ </data>
+ <data name="radioButtonTwoSim.Text">
+ <value>Doi jucători, simultan</value>
</data>
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
- <value>Use button combination to reset</value>
+ <value>Foloseste combinație de butoane pentru reset</value>
</data>
<data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (SUA/Europa)</value>
</data>
<data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
+ <value>Selectare nume pentru fișier salvat</value>
</data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
- <value>Save settings to NES/SNES Mini now</value>
+ <value>Salvare configurație cu NES/SNES Mini</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>Save-State Manager</value>
+ <value>Save-State manager</value>
</data>
<data name="searchToolStripMenuItem.Text">
- <value>Search</value>
+ <value>Căutare</value>
</data>
<data name="selectAllToolStripMenuItem.Text">
- <value>Select all</value>
+ <value>Selectare tot</value>
</data>
<data name="selectButtonCombinationToolStripMenuItem.Text">
- <value>Select reset button combination</value>
+ <value>Selectare cominație butoane pentru reset</value>
</data>
<data name="settingsToolStripMenuItem.Text">
- <value>&amp;Settings</value>
+ <value>&amp;Setări</value>
</data>
<data name="shellToolStripMenuItem.Text">
- <value>Telnet server on telnet://127.0.0.1:1023 (login:root)</value>
+ <value>Server Telnet pe telnet://127.0.0.1:1023 (login:root)</value>
</data>
<data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japonia)</value>
</data>
<data name="synchronizeToolStripMenuItem.Text">
- <value>Synchronize</value>
+ <value>Sincronizare</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
- <value>Take screenshot</value>
+ <value>Captură de ecran</value>
</data>
<data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flash the whole NAND (experts only!)</value>
+ <value>Suprascrieie NAND complet (doar pentru experți!)</value>
</data>
- <data name="toolsToolStripMenuItem.Text">
- <value>&amp;Tools</value>
+ <data name="uninstallModulesToolStripMenuItem.Text">
+ <value>Îndepărtare module extra</value>
</data>
<data name="uninstallToolStripMenuItem.Text">
- <value>Uninstall</value>
+ <value>Dezinstalare</value>
+ </data>
+ <data name="unselectAllToolStripMenuItem.Text">
+ <value>Deselectează tot</value>
</data>
<data name="upABStartOnSecondControllerToolStripMenuItem.Text">
- <value>"Up+A+B = Start" on 2nd controller</value>
+ <value>"Sus+A+B = Start" pe controllerul secundar</value>
</data>
<data name="useExtendedFontToolStripMenuItem.Text">
- <value>Use extended font</value>
+ <value>Utilizare font extins</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
- <value>Use X/Y on Classic Controller as autofire A/B</value>
+ <value>Folosire X/Y pe Classic Controller pentru autofire A/B</value>
+ </data>
+ <data name="compressGamesIfPossibleToolStripMenuItem.Text">
+ <value>Compress non-NES games (for additional emulator mod)</value>
+ </data>
+ <data name="dumpNANDCPartitionToolStripMenuItem.Text">
+ <value>Dump NAND-C partition</value>
+ </data>
+ <data name="dumpNANDCPartitionToolStripMenuItem.Title">
+ <value>Select dump filename</value>
+ </data>
+ <data name="famicomMiniToolStripMenuItem.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+ <data name="toolsToolStripMenuItem.Text">
+ <value>&amp;Tools</value>
</data>
</root> \ No newline at end of file
diff --git a/MainForm.ru-RU.resx b/MainForm.ru-RU.resx
index d78a547e..813fca74 100644
--- a/MainForm.ru-RU.resx
+++ b/MainForm.ru-RU.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Добавить пресет</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Всегда написывать игры на USB диск</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Оригинальные игры в корне -&gt; Автоматически в подпапке</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>Тип консоли</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Создать произвольную команду</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Настроить вручную - показывать менеджер папок перед загрузкой</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>Использовать "Select+A/B" для включения турбо кнопок</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Включить USB host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Выключить защиту от приступов эпилепсии</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Выйти</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Выбери ваш USB диск</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ (Вопросы и ответы)</value>
</data>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>Выберите игры</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Открыть выбранную игру в проводнике</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Открыть Telnet клиент</value>
</data>
diff --git a/MainForm.sk-SK.resx b/MainForm.sk-SK.resx
index 51eac6f8..ea1f537b 100644
--- a/MainForm.sk-SK.resx
+++ b/MainForm.sk-SK.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Pridať predvoľbu</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Vždy nahrať hry na USB zariadenie</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Originálne hry v koreňovom adresári -&gt; Automaticky v podpriečinkoch</value>
</data>
@@ -85,42 +88,78 @@
<data name="buttonStart.Text">
<value>Synchronizovať vybrané hry s NES/SNES Mini</value>
</data>
+ <data name="checkBoxCompressed.Text">
+ <value>Kompresia</value>
+ </data>
<data name="cloverconHackToolStripMenuItem.Text">
<value>Hack ovládača</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Použiť kompresiu pre hry mimo NES (pre prídavný mód emulátora)</value>
</data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Komprimovať hry pri pridávaní</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Komprimovať vybrané hry</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
<value>Typ konzoly</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Vytvoriť vlastný príkaz</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>Vlastné - ukázať Správcu priečinkov vždy</value>
</data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Dekomprimovať vybrané hry</value>
+ </data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Odstrániť hru</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
<value>Odstrániť prednastavenie</value>
</data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Vymazať vybrané hry</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Text">
<value>Zrušiť stránku/zložky</value>
</data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Prispieť</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Stiahnuť obaly pre vybrané hry</value>
+ </data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
<value>Stiahnuť obal pre všetky hry</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
<value>Zálohovať kernel</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Zálohovať dešifrovanú NAND-B partíciu</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Zálohovať celú NAND pamäť</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Použiť "Select+A/B" pre povolenie autofire na A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Povoliť USB host</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Zakázať ochranu proti epilepsii</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>&amp;Ukončiť</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>Vyberte USB zariadenie</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>FAQ</value>
</data>
@@ -130,6 +169,9 @@
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flashnúť vlastný kernel</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flashnúť NAND-C partíciu (len pre expertov!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
<value>Flashnúť originálny kernel</value>
</data>
@@ -190,15 +232,27 @@
<data name="labelName.Text">
<value>Názov:</value>
</data>
+ <data name="labelSize.Text">
+ <value>Veľkosť:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
<value>Jazyk</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
<value>Maximálny počet hier na stránku/priečinok</value>
</data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Spustiť pôvodné jadro z pamäte RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Spustiť opravené jadro z pamäte RAM</value>
+ </data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Moduly</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Európa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
<value>Spustiť FTP klient</value>
</data>
@@ -208,6 +262,9 @@
<data name="openFileDialogNes.Title">
<value>Vybrať hry</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Otvoriť priečinok vybranej hry v prieskumníkovy</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>Spustiť Telnet klient</value>
</data>
@@ -235,6 +292,12 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Použiť kombináciu kláves pre resetovanie</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Európa)</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Vyberte názov zálohy</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Uložiť nastavenia do NES/SNES Mini</value>
</data>
@@ -256,12 +319,18 @@
<data name="shellToolStripMenuItem.Text">
<value>Telnet server na telnet://127.0.0.1:1023 (login:root)</value>
</data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japonsko)</value>
+ </data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synchronizovať</value>
</data>
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Urobiť fotku obrazovky</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flashnúť celú NAND pamäť (len pre expertov!)</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Nástroje</value>
</data>
@@ -283,67 +352,13 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Použiť X/Y na klasickom ovládači ako autofire A/B</value>
</data>
- <data name="checkBoxCompressed.Text">
- <value>Compress</value>
- </data>
- <data name="compressGamesToolStripMenuItem.Text">
- <value>Compress games when adding</value>
- </data>
- <data name="compressSelectedGamesToolStripMenuItem.Text">
- <value>Compress selected games</value>
- </data>
- <data name="decompressSelectedGamesToolStripMenuItem.Text">
- <value>Decompress selected games</value>
- </data>
- <data name="deleteSelectedGamesToolStripMenuItem.Text">
- <value>Delete selected games</value>
- </data>
- <data name="donateToolStripMenuItem.Text">
- <value>Donate</value>
- </data>
- <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
- <value>Download box art for selected games</value>
- </data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
- </data>
<data name="dumpNANDCPartitionToolStripMenuItem.Text">
<value>Dump NAND-C partition</value>
</data>
<data name="dumpNANDCPartitionToolStripMenuItem.Title">
<value>Select dump filename</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
- </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="labelSize.Text">
- <value>Size:</value>
- </data>
- <data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Boot original kernel from RAM</value>
- </data>
- <data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Boot patched kernel from RAM</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
- <data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flash the whole NAND (experts only!)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.sv-SE.resx b/MainForm.sv-SE.resx
index debb76b1..9f18d456 100644
--- a/MainForm.sv-SE.resx
+++ b/MainForm.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="FTPToolStripMenuItem.Text">
- <value>FTP server på ftp://root:clover@127.0.0.1:1021</value>
+ <value>FTP-server ftp://root:clover@127.0.0.1:1021</value>
</data>
<data name="aboutToolStripMenuItem.Text">
<value>Om…</value>
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>Lägg till förinställning</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Installera alltid spel till USB-enheten</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>Originalspel i roten -&gt; Automatisk i undermappar</value>
</data>
@@ -83,55 +86,94 @@
<value>Bläddra</value>
</data>
<data name="buttonStart.Text">
- <value>Synkronisera vöada spel med NES/SNES Mini</value>
+ <value>Synkronisera valda spel med NES/SNES Mini</value>
+ </data>
+ <data name="checkBoxCompressed.Text">
+ <value>Komprimera</value>
</data>
<data name="cloverconHackToolStripMenuItem.Text">
- <value>Handkontroll hack</value>
+ <value>Handkontroll-hack</value>
</data>
<data name="compressGamesIfPossibleToolStripMenuItem.Text">
<value>Komprimera icke-NES spel (för ytterligare emulatormod)</value>
</data>
+ <data name="compressGamesToolStripMenuItem.Text">
+ <value>Komprimera spel som addas</value>
+ </data>
+ <data name="compressSelectedGamesToolStripMenuItem.Text">
+ <value>Komprimera valda spel</value>
+ </data>
<data name="consoleTypeToolStripMenuItem.Text">
- <value>Konsoll typ</value>
+ <value>Konsolltyp</value>
+ </data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Skapa anpassat kommando</value>
</data>
<data name="customToolStripMenuItem.Text">
<value>Anpassad - visa mapphanteraren varje gång</value>
</data>
+ <data name="decompressSelectedGamesToolStripMenuItem.Text">
+ <value>Dekomprimera valda spel</value>
+ </data>
<data name="deleteGameToolStripMenuItem.Text">
<value>Ta bort spel</value>
</data>
<data name="deletePresetToolStripMenuItem.Text">
<value>Ta bort förinställning</value>
</data>
+ <data name="deleteSelectedGamesToolStripMenuItem.Text">
+ <value>Ta bort valda spel</value>
+ </data>
<data name="disablePagefoldersToolStripMenuItem.Text">
<value>Inaktivera sidor/mappar</value>
</data>
+ <data name="donateToolStripMenuItem.Text">
+ <value>Donera</value>
+ </data>
+ <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
+ <value>Ladda ner omslagsbilder för valda spel</value>
+ </data>
<data name="downloadCoversForAllGamesToolStripMenuItem.Text">
<value>Ladda ner omslagsbild för alla spel</value>
</data>
<data name="dumpKernelToolStripMenuItem.Text">
<value>Dumpa kärnan</value>
</data>
+ <data name="dumpNANDBToolStripMenuItem.Text">
+ <value>Dumpa dekrypterad NAND-B partition.</value>
+ </data>
+ <data name="dumpTheWholeNANDToolStripMenuItem.Text">
+ <value>Dumpa hela NAND-flash</value>
+ </data>
<data name="enableAutofireToolStripMenuItem.Text">
<value>Använd "Select+A/B" för att aktivera autofire på A/B</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Aktivera USB-värd</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>Inaktivera epilepsiskydd</value>
</data>
<data name="exitToolStripMenuItem.Text">
- <value>Avsluta</value>
+ <value>&amp;Avsluta</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Välj USB-enhet</value>
</data>
<data name="fAQToolStripMenuItem.Text">
- <value>FAQ</value>
+ <value>Frågor och svar</value>
</data>
<data name="fileToolStripMenuItem.Text">
- <value>&amp;Arkiv</value>
+ <value>&amp;Fil</value>
</data>
<data name="flashCustomKernelToolStripMenuItem.Text">
<value>Flasha anpassad kärna</value>
</data>
+ <data name="flashNANDCPartitionToolStripMenuItem.Text">
+ <value>Flasha NAND-partition (bara för experter!)</value>
+ </data>
<data name="flashOriginalKernelToolStripMenuItem.Text">
- <value>Flasha originalkärna</value>
+ <value>Flasha originalkärnan</value>
</data>
<data name="foldersOriginalToolStripMenuItem.Text">
<value>Originalspel i roten -&gt; Mappar, fördela spelen jämnt</value>
@@ -149,10 +191,10 @@
<value>GitHub sida med aktuella utgåvor</value>
</data>
<data name="globalCommandLineArgumentsexpertsOnluToolStripMenuItem.Text">
- <value>Globala kommandoradsargument (endast experter!)</value>
+ <value>Globala kommandoradsinställningar (bara för experter!)</value>
</data>
<data name="groupBoxDefaultGames.Text">
- <value>Du kan dölja vissa standardspel</value>
+ <value>Du kan dölja vissa originalspel</value>
</data>
<data name="groupBoxOptions.Text">
<value>Spelalternativ</value>
@@ -173,7 +215,7 @@
<value>Utgivare:</value>
</data>
<data name="label3.Text">
- <value>Kommandoradsargument (endast experter!)</value>
+ <value>Kommandoradsinställning (endast experter!)</value>
</data>
<data name="label4.Text">
<value>Omslagsbild:</value>
@@ -190,17 +232,29 @@
<data name="labelName.Text">
<value>Namn:</value>
</data>
+ <data name="labelSize.Text">
+ <value>Storlek:</value>
+ </data>
<data name="languageToolStripMenuItem.Text">
<value>Språk</value>
</data>
<data name="maximumGamesPerFolderToolStripMenuItem.Text">
- <value>Maximalt antal spel per sida/mapp</value>
+ <value>Max antal spel per sida/mapp</value>
+ </data>
+ <data name="membootOriginalKernelToolStripMenuItem.Text">
+ <value>Starta originalkärnan ifrån RAM</value>
+ </data>
+ <data name="membootPatchedKernelToolStripMenuItem.Text">
+ <value>Starta patchad kärna ifrån RAM</value>
</data>
<data name="modulesToolStripMenuItem.Text">
<value>&amp;Moduler</value>
</data>
+ <data name="nESMiniToolStripMenuItem.Text">
+ <value>NES (USA/Europa)</value>
+ </data>
<data name="openFTPInExplorerToolStripMenuItem.Text">
- <value>Öppna FTP klienten</value>
+ <value>Öppna FTP-klienten</value>
</data>
<data name="openFileDialogImage.Title">
<value>Välj omslagsbild för spel</value>
@@ -208,8 +262,11 @@
<data name="openFileDialogNes.Title">
<value>Välj spel</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Öppna mappen till valt spel</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
- <value>Öppna Telnet klienten</value>
+ <value>Öppna Telnet-klienten</value>
</data>
<data name="pagesOriginalToolStripMenuItem.Text">
<value>Originalspel i roten -&gt; Sidor, fördela spelen jämnt</value>
@@ -218,7 +275,7 @@
<value>Sidor, fördela spelen jämnt</value>
</data>
<data name="pagesfoldersTypeToolStripMenuItem.Text">
- <value>Sidor/Mapp struktur</value>
+ <value>Sidor/Mapp-struktur</value>
</data>
<data name="presetsToolStripMenuItem.Text">
<value>Valinställningar</value>
@@ -235,11 +292,17 @@
<data name="resetUsingCombinationOfButtonsToolStripMenuItem.Text">
<value>Använd knappkombinationen för reset</value>
</data>
+ <data name="sNESMiniToolStripMenuItem.Text">
+ <value>SNES (USA/Europa)</value>
+ </data>
+ <data name="saveDumpFileDialog.Title">
+ <value>Välj namn på dumpfil.</value>
+ </data>
<data name="saveSettingsToNESMiniNowToolStripMenuItem.Text">
<value>Spara inställningarna till NES/SNES Mini nu</value>
</data>
<data name="saveStateManagerToolStripMenuItem.Text">
- <value>Save-State hanterare</value>
+ <value>Save-State-hanteraren</value>
</data>
<data name="searchToolStripMenuItem.Text">
<value>Sök</value>
@@ -254,7 +317,10 @@
<value>&amp;Inställningar</value>
</data>
<data name="shellToolStripMenuItem.Text">
- <value>Telnet server på telnet://127.0.0.1:1023 (login:root)</value>
+ <value>Telnet-server på telnet://127.0.0.1:1023 (login:root)</value>
+ </data>
+ <data name="superFamicomMiniToolStripMenuItem.Text">
+ <value>Super Famicom (Japan)</value>
</data>
<data name="synchronizeToolStripMenuItem.Text">
<value>Synkronisera</value>
@@ -262,6 +328,9 @@
<data name="takeScreenshotToolStripMenuItem.Text">
<value>Ta skärmdump</value>
</data>
+ <data name="toolFlashTheWholeNANDStripMenuItem.Text">
+ <value>Flasha hela NAND (bara för experter!)</value>
+ </data>
<data name="toolsToolStripMenuItem.Text">
<value>&amp;Verktyg</value>
</data>
@@ -281,31 +350,7 @@
<value>Använd utökad typsnitt</value>
</data>
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
- <value>Använd X/Y på Classic Controller som autofire A/B</value>
- </data>
- <data name="checkBoxCompressed.Text">
- <value>Compress</value>
- </data>
- <data name="compressGamesToolStripMenuItem.Text">
- <value>Compress games when adding</value>
- </data>
- <data name="compressSelectedGamesToolStripMenuItem.Text">
- <value>Compress selected games</value>
- </data>
- <data name="decompressSelectedGamesToolStripMenuItem.Text">
- <value>Decompress selected games</value>
- </data>
- <data name="deleteSelectedGamesToolStripMenuItem.Text">
- <value>Delete selected games</value>
- </data>
- <data name="donateToolStripMenuItem.Text">
- <value>Donate</value>
- </data>
- <data name="downloadBoxArtForSelectedGamesToolStripMenuItem.Text">
- <value>Download box art for selected games</value>
- </data>
- <data name="dumpNANDBToolStripMenuItem.Text">
- <value>Dump decrypted NAND-B partition</value>
+ <value>Använd X/Y på handkontrollen som autofire A/B</value>
</data>
<data name="dumpNANDCPartitionToolStripMenuItem.Text">
<value>Dump NAND-C partition</value>
@@ -313,37 +358,7 @@
<data name="dumpNANDCPartitionToolStripMenuItem.Title">
<value>Select dump filename</value>
</data>
- <data name="dumpTheWholeNANDToolStripMenuItem.Text">
- <value>Dump the whole NAND flash</value>
- </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
- <data name="flashNANDCPartitionToolStripMenuItem.Text">
- <value>Flash NAND-C partition (experts only!)</value>
- </data>
- <data name="labelSize.Text">
- <value>Size:</value>
- </data>
- <data name="membootOriginalKernelToolStripMenuItem.Text">
- <value>Boot original kernel from RAM</value>
- </data>
- <data name="membootPatchedKernelToolStripMenuItem.Text">
- <value>Boot patched kernel from RAM</value>
- </data>
- <data name="nESMiniToolStripMenuItem.Text">
- <value>NES (USA/Europe)</value>
- </data>
- <data name="sNESMiniToolStripMenuItem.Text">
- <value>SNES (USA/Europe)</value>
- </data>
- <data name="saveDumpFileDialog.Title">
- <value>Select dump filename</value>
- </data>
- <data name="superFamicomMiniToolStripMenuItem.Text">
- <value>Super Famicom (Japan)</value>
- </data>
- <data name="toolFlashTheWholeNANDStripMenuItem.Text">
- <value>Flash the whole NAND (experts only!)</value>
- </data>
</root> \ No newline at end of file
diff --git a/MainForm.uk-UA.resx b/MainForm.uk-UA.resx
index bd471832..1f5283fe 100644
--- a/MainForm.uk-UA.resx
+++ b/MainForm.uk-UA.resx
@@ -283,6 +283,9 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>Використовувати X/Y на Classic Controller як турбо A/B</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
<data name="checkBoxCompressed.Text">
<value>Compress</value>
</data>
@@ -292,6 +295,9 @@
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compress selected games</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Decompress selected games</value>
</data>
@@ -316,6 +322,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -334,6 +346,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/MainForm.zh-CHS.resx b/MainForm.zh-CHS.resx
index bc209273..19bd105e 100644
--- a/MainForm.zh-CHS.resx
+++ b/MainForm.zh-CHS.resx
@@ -70,6 +70,9 @@
<data name="addPresetToolStripMenuItem.Text">
<value>添加预设组</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>总是向U盘写入游戏</value>
+ </data>
<data name="automaticOriginalToolStripMenuItem.Text">
<value>原版内置游戏在根目录 -&gt; 自动分配到文件夹</value>
</data>
@@ -103,6 +106,9 @@
<data name="consoleTypeToolStripMenuItem.Text">
<value>主机型号</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>创建自定义命令</value>
+ </data>
<data name="customToolStripMenuItem.Text">
<value>自定义 - 每次均显示文件夹管理器</value>
</data>
@@ -148,12 +154,18 @@
<data name="enableAutofireToolStripMenuItem.Text">
<value>用“Select + A或B”打开A/B键连发</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>打开USB主控</value>
+ </data>
<data name="epilepsyProtectionToolStripMenuItem.Text">
<value>禁用癫痫保护</value>
</data>
<data name="exitToolStripMenuItem.Text">
<value>退出(&amp;E)</value>
</data>
+ <data name="exportFolderDialog.Description">
+ <value>请选择U盘</value>
+ </data>
<data name="fAQToolStripMenuItem.Text">
<value>常见问答</value>
</data>
@@ -259,6 +271,9 @@
<data name="openFileDialogNes.Title">
<value>选择游戏</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>在资源管理器中打开选中的游戏所在的文件夹</value>
+ </data>
<data name="openTelnetToolStripMenuItem.Text">
<value>打开Telnet客户端</value>
</data>
diff --git a/MainForm.zh-CHT.resx b/MainForm.zh-CHT.resx
index 2811b7fb..a891102f 100644
--- a/MainForm.zh-CHT.resx
+++ b/MainForm.zh-CHT.resx
@@ -283,6 +283,9 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>使用 X鍵 或 Y鍵 當作傳統控制器的 自動連發 A鍵 或 B鍵</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
<data name="checkBoxCompressed.Text">
<value>Compress</value>
</data>
@@ -292,6 +295,9 @@
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compress selected games</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Decompress selected games</value>
</data>
@@ -316,6 +322,12 @@
<data name="dumpTheWholeNANDToolStripMenuItem.Text">
<value>Dump the whole NAND flash</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -334,6 +346,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/MainForm.zh-TW.resx b/MainForm.zh-TW.resx
index 931ceafd..3d737456 100644
--- a/MainForm.zh-TW.resx
+++ b/MainForm.zh-TW.resx
@@ -286,6 +286,9 @@
<data name="useXYOnClassicControllerAsAutofireABToolStripMenuItem.Text">
<value>使用 X鍵 或 Y鍵 當作傳統控制器的 自動連發 A鍵 或 B鍵</value>
</data>
+ <data name="alwaysWriteGamesToUSBDriveToolStripMenuItem.Text">
+ <value>Always write games to USB drive</value>
+ </data>
<data name="checkBoxCompressed.Text">
<value>Compress</value>
</data>
@@ -295,6 +298,9 @@
<data name="compressSelectedGamesToolStripMenuItem.Text">
<value>Compress selected games</value>
</data>
+ <data name="createCustomCommandToolStripMenuItem.Text">
+ <value>Create custom command</value>
+ </data>
<data name="decompressSelectedGamesToolStripMenuItem.Text">
<value>Decompress selected games</value>
</data>
@@ -316,6 +322,12 @@
<data name="dumpNANDCPartitionToolStripMenuItem.Title">
<value>Select dump filename</value>
</data>
+ <data name="enableUSBHostToolStripMenuItem.Text">
+ <value>Enable USB host</value>
+ </data>
+ <data name="exportFolderDialog.Description">
+ <value>Select your USB drive</value>
+ </data>
<data name="famicomMiniToolStripMenuItem.Text">
<value>Famicom (Japan)</value>
</data>
@@ -334,6 +346,9 @@
<data name="nESMiniToolStripMenuItem.Text">
<value>NES (USA/Europe)</value>
</data>
+ <data name="openSelectedGamesFolderInExplorerToolStripMenuItem.Text">
+ <value>Open selected game's folder in explorer</value>
+ </data>
<data name="sNESMiniToolStripMenuItem.Text">
<value>SNES (USA/Europe)</value>
</data>
diff --git a/Program.cs b/Program.cs
index e788fd3d..e804ff73 100644
--- a/Program.cs
+++ b/Program.cs
@@ -79,6 +79,7 @@ namespace com.clusterrr.hakchi_gui
if (createdNew)
{
BaseDirectoryInternal = Path.GetDirectoryName(Application.ExecutablePath);
+#if CLICKONCE
if (ApplicationDeployment.IsNetworkDeployed)
{
// This is not correct way for Windows 7+...
@@ -96,6 +97,7 @@ namespace com.clusterrr.hakchi_gui
}
}
else
+#endif
BaseDirectoryExternal = BaseDirectoryInternal;
Debug.WriteLine("Base directory: " + BaseDirectoryExternal);
ConfigIni.Load();
@@ -108,15 +110,17 @@ namespace com.clusterrr.hakchi_gui
// There are some folders which should be accessed by user
// Moving them to "My documents"
+#if CLICKONCE
if (ApplicationDeployment.IsNetworkDeployed && ApplicationDeployment.CurrentDeployment.IsFirstRun)
{
var externalDirs = new string[]
- {
- "art", "folder_images", "patches", "user_mods"
- };
+ {
+ "art", "folder_images", "patches", "user_mods"
+ };
foreach (var dir in externalDirs)
DirectoryCopy(Path.Combine(BaseDirectoryInternal, dir), Path.Combine(BaseDirectoryExternal, dir), true);
}
+#endif
string languagesDirectory = Path.Combine(Path.GetDirectoryName(Application.ExecutablePath), "languages");
const string langFileNames = "hakchi.resources.dll";
@@ -128,6 +132,7 @@ namespace com.clusterrr.hakchi_gui
{
var dir = Path.GetDirectoryName(d);
Debug.WriteLine("Removing old directory: " + dir);
+#if CLICKONCE
if (ApplicationDeployment.IsNetworkDeployed)
{
var targetDir = Path.Combine(languagesDirectory, Path.GetFileName(dir));
@@ -138,6 +143,7 @@ namespace com.clusterrr.hakchi_gui
File.Move(Path.Combine(dir, langFileNames), targetFile);
}
else
+#endif
Directory.Delete(dir, true);
}
diff --git a/Properties/AssemblyInfo.cs b/Properties/AssemblyInfo.cs
index d292a358..30567c0b 100644
--- a/Properties/AssemblyInfo.cs
+++ b/Properties/AssemblyInfo.cs
@@ -33,6 +33,6 @@ using System.Resources;
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
-[assembly: AssemblyVersion("2.0.30.5")]
-[assembly: AssemblyFileVersion("2.0.30.5")]
+[assembly: AssemblyVersion("2.0.30.11")]
+[assembly: AssemblyFileVersion("2.0.30.11")]
[assembly: NeutralResourcesLanguageAttribute("en-US")]
diff --git a/Properties/Resources.bg-BG.resx b/Properties/Resources.bg-BG.resx
index 8bc9ae6b..16d1cfc0 100644
--- a/Properties/Resources.bg-BG.resx
+++ b/Properties/Resources.bg-BG.resx
@@ -316,6 +316,9 @@
<data name="SizeOfSaves">
<value>Размери на запазените състояния</value>
</data>
+ <data name="Syncronize">
+ <value>Синхронизация на селектираните игри с NES/SNES Mini</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Не забравяйте да извършите фабрично нулиране, ако искате да изтриете всички точки за спиране.</value>
</data>
@@ -376,6 +379,9 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -430,7 +436,13 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ca-ES.resx b/Properties/Resources.ca-ES.resx
index 1041882b..4c527d13 100644
--- a/Properties/Resources.ca-ES.resx
+++ b/Properties/Resources.ca-ES.resx
@@ -377,6 +377,9 @@ un emulador de tercers per a aquest joc (ha d'estar instal·lat)?</value>
<data name="SizeOfSaves">
<value>Grandària total dels punts de suspensió seleccionats:</value>
</data>
+ <data name="Syncronize">
+ <value>Sincronitzar els jocs seleccionats amb la NES/SNES Mini</value>
+ </data>
<data name="TooManyPerFolder">
<value>Perill! No es recomana emmagatzemar massa jocs per carpeta.</value>
</data>
@@ -434,4 +437,13 @@ un emulador de tercers per a aquest joc (ha d'estar instal·lat)?</value>
<data name="YesForAll">
<value>Sí per tots</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.da-DK.resx b/Properties/Resources.da-DK.resx
index 5d7515c4..c921b714 100644
--- a/Properties/Resources.da-DK.resx
+++ b/Properties/Resources.da-DK.resx
@@ -163,6 +163,9 @@
<data name="SelectAtLeast">
<value>Vælg mindst ét spil.</value>
</data>
+ <data name="Syncronize">
+ <value>Synkroniser valgte spil med NES/SNES Mini</value>
+ </data>
<data name="UploadingFes1">
<value>Uploader og kører FES-1...</value>
</data>
@@ -208,6 +211,9 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -400,6 +406,9 @@
<data name="SizeOfSaves">
<value>Size of selected save-states:</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
@@ -427,6 +436,9 @@
<data name="UploadingOriginalGames">
<value>Processing original games...</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
<data name="Yes">
<value>Yes</value>
</data>
diff --git a/Properties/Resources.de-DE.resx b/Properties/Resources.de-DE.resx
index a75a76d1..a77d6d0a 100644
--- a/Properties/Resources.de-DE.resx
+++ b/Properties/Resources.de-DE.resx
@@ -85,9 +85,15 @@
<data name="CompressingGames">
<value>Komprimiere Spiele...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Konfiguration gespeichert. Bitte beachte, dass die Konfiguration für die echte Konsole ({0}) genutzt wurde, nicht für die ausgewählte Konsole ({1)}!</value>
+ </data>
<data name="Congratulations">
<value>Gratuliere!</value>
</data>
+ <data name="Cover">
+ <value>Spielecovers</value>
+ </data>
<data name="CustomKernel">
<value>Benutzerdefinierter Kernel</value>
</data>
@@ -137,11 +143,14 @@
<value>Fertig!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Fertig! Du kannst nun Spiele auf dein NES/SNES Mini laden.</value>
+ <value>Fertig! Du kannst nun Spiele auf dein NES/SNES Mini übertragen.</value>
</data>
<data name="DownloadAllCoversTitle">
<value>Downloade Covers für alle Spiele (Ich fühle mich glücklich!)</value>
</data>
+ <data name="DownloadCoverQ">
+ <value>Möchtest du versuchen, den Spielcover für "{0}" herunterzuladen?</value>
+ </data>
<data name="DumpKernelQ">
<value>Möchtest du den Kernel sichern?</value>
</data>
@@ -166,6 +175,12 @@
<data name="FirstRun">
<value>Hallo! Ich bin sehr froh, dass Du hakchi2 verwendest. Es ist sehr einfach zu bedienen. Klicke auf "Mehr Spiele hinzufügen", wähle ein paar ROMs, drücke "Synchronisieren" und folge den Anweisungen. Viel Glück!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Möchtest du das NAND-C Partitionsabbild flashen? Dies wird alle Nutzerdaten ersetzen.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>NAND Speicher wird geflasht...</value>
+ </data>
<data name="FlasingCustom">
<value>Flashe benutzerdefinierten Kernel...</value>
</data>
@@ -280,6 +295,12 @@
<data name="NandDumped">
<value>NAND-Speicher erfolgreich ausgelesen.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND Speicher wurde geflasht</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oh, es scheint als würde "{0}" nicht richtig mit dem originalen Emulator laufen. Möchtest du stattdessen einen anderen Emulator vom Drittanbieter verwenden (dieser muss installiert sein)?</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Neue Spiele sind im Ordner "Unsortiert".</value>
</data>
@@ -307,6 +328,9 @@
<data name="NotFound">
<value>Nicht gefunden:</value>
</data>
+ <data name="NotRecommended">
+ <value>Nicht empfohlen</value>
+ </data>
<data name="OriginalKernelQ">
<value>Möchtest du den originalen Kernel flashen?</value>
</data>
@@ -355,6 +379,15 @@
<data name="SizeOfSaves">
<value>Größe der gewählten Speicherstände:</value>
</data>
+ <data name="Syncronize">
+ <value>Synchronisiere gewählte Spiele mit NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchronisiere die ausgewählten Spiele mit einem USB-Laufwerk</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warnung! Es wird nicht empfohlen, so viele Spiele in ein Verzeichnis zu speichern!</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Vergesse nicht, auf Werkeinstellung zurückzusetzen, wenn du alle Speicherstände löschen möchtest.</value>
</data>
@@ -403,34 +436,13 @@
<data name="Wow">
<value>Hurra</value>
</data>
+ <data name="WritingUSB">
+ <value>Schreibe Spiele auf das USB-Laufwerk...</value>
+ </data>
<data name="Yes">
<value>Ja</value>
</data>
<data name="YesForAll">
<value>Ja für alle</value>
</data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.el-GR.resx b/Properties/Resources.el-GR.resx
index 0f8e4532..04ff8c9e 100644
--- a/Properties/Resources.el-GR.resx
+++ b/Properties/Resources.el-GR.resx
@@ -364,6 +364,9 @@
<data name="SizeOfSaves">
<value>Μέγεθος επιλεγμένων σημείων:</value>
</data>
+ <data name="Syncronize">
+ <value>Συγχρονισμός επιλεγμένων παιχνιδιών με το NES/SNES Mini</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Μην ξεχάσετε να κάνετε μια επαναφορά εργοστασιακών ρυθμίσεων αν θέλετε να διαγράψετε όλα τα αποθηκευμένα σημεία.</value>
</data>
@@ -418,6 +421,9 @@
<data name="YesForAll">
<value>Ναι σε όλα</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="FlashNandCQ">
<value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
</data>
@@ -430,7 +436,13 @@
<data name="NotRecommended">
<value>not recommended</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.en-GB.resx b/Properties/Resources.en-GB.resx
index 19a2d4b2..7ab0e9dc 100644
--- a/Properties/Resources.en-GB.resx
+++ b/Properties/Resources.en-GB.resx
@@ -85,9 +85,15 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please not that configuration for the correct console ({0}) was used, not the selected console ({1})</value>
+ </data>
<data name="Congratulations">
<value>Congratulations!</value>
</data>
+ <data name="Cover">
+ <value>Box art</value>
+ </data>
<data name="CustomKernel">
<value>Custom kernel</value>
</data>
@@ -142,6 +148,9 @@
<data name="DownloadAllCoversTitle">
<value>Downloading box art (I'm feeling lucky!)</value>
</data>
+ <data name="DownloadCoverQ">
+ <value>Would you like to try to download box art for "{0}"?</value>
+ </data>
<data name="DumpKernelQ">
<value>Do you want to dump the kernel?</value>
</data>
@@ -167,6 +176,12 @@
<value>Hello there! I'm very happy that you're using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs,
click "Synchronise" and follow the instructions. Good luck!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Do you want to flash a NAND-C image? This will overwrite all user data</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashing NAND...</value>
+ </data>
<data name="FlasingCustom">
<value>Flashing custom kernel...</value>
</data>
@@ -281,6 +296,9 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="NandDumped">
<value>The NAND memory has been dumped successfully.</value>
</data>
+ <data name="NandFlashed">
+ <value>NAND flashed</value>
+ </data>
<data name="NewGamesUnsorted">
<value>New games are in the "Unsorted" folder.</value>
</data>
@@ -308,6 +326,9 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="NotFound">
<value>Not found:</value>
</data>
+ <data name="NotRecommended">
+ <value>Not recommended</value>
+ </data>
<data name="OriginalKernelQ">
<value>Do you want to flash the factory kernel?</value>
</data>
@@ -356,6 +377,15 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="SizeOfSaves">
<value>Size of selected savestates:</value>
</data>
+ <data name="Syncronize">
+ <value>Synchronise selected games with S/NES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchronise selected games with USB drive</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Warning - it's not recommended to store that many games in each folder.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Don't forget to perform a factory reset it you want to delete all Suspend Points.</value>
</data>
@@ -404,34 +434,16 @@ click "Synchronise" and follow the instructions. Good luck!</value>
<data name="Wow">
<value>Congraturation!</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
<data name="Yes">
<value>Yes</value>
</data>
<data name="YesForAll">
<value>Yes to all</value>
</data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
<data name="Need3rdPartyEmulator">
<value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
</data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-AR.resx b/Properties/Resources.es-AR.resx
index 8b728a3b..5eed9ccc 100644
--- a/Properties/Resources.es-AR.resx
+++ b/Properties/Resources.es-AR.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Comprimiendo juegos…</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configuración guardada. Por favor, tené en cuenta que se usó la configuración para la consola real ({0}), no para la seleccionada ({1}).</value>
+ </data>
<data name="Congratulations">
<value>¡Felicitaciones!</value>
</data>
@@ -172,6 +175,12 @@
<data name="FirstRun">
<value>¡Hola, che! Estoy muy contento de que estés usando hakchi2. Es muy fácil de usar. Simplemente hacé clic en "Agregar más juegos", seleccioná algunas ROMs, presioná el botón para sincronizar y seguí las instrucciones. ¡Éxitos!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>¿Querés flashear la imagen de la partición NAND-C? Esto reemplazará todos los datos de usuario.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flasheando memoria NAND…</value>
+ </data>
<data name="FlasingCustom">
<value>Flasheando kernel personalizado…</value>
</data>
@@ -286,6 +295,9 @@
<data name="NandDumped">
<value>El volcado de la memoria NAND se hizo exitosamente.</value>
</data>
+ <data name="NandFlashed">
+ <value>Memoria NAND flasheada.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Epa, parece que "{0}" no va funcionar correctamente con el emulador original. ¿Querés usar el emulador de un tercero para este juego (necesita estar instalado)?</value>
</data>
@@ -316,6 +328,9 @@
<data name="NotFound">
<value>No encontrado:</value>
</data>
+ <data name="NotRecommended">
+ <value>no recomendado</value>
+ </data>
<data name="OriginalKernelQ">
<value>¿Querés flashear el kernel original?</value>
</data>
@@ -364,6 +379,15 @@
<data name="SizeOfSaves">
<value>Tamaño de los puntos de suspensión seleccionados:</value>
</data>
+ <data name="Syncronize">
+ <value>Sinc. juegos selec. con la NES/SNES Classic Edition</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronizar juegos seleccionados con la unidad USB</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>¡Advertencia! No es recomendado guardar tantos juegos por carpeta.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>No te olvidés de realizar un restablecimiento predeterminado si querés borrar todos los puntos de suspensión.</value>
</data>
@@ -412,25 +436,13 @@
<data name="Wow">
<value>¡Esa!</value>
</data>
+ <data name="WritingUSB">
+ <value>Escribiendo juegos a la unidad USB…</value>
+ </data>
<data name="Yes">
<value>Sí</value>
</data>
<data name="YesForAll">
<value>"Sí" a todo</value>
</data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.es-ES.resx b/Properties/Resources.es-ES.resx
index 9f66af47..274b0a7d 100644
--- a/Properties/Resources.es-ES.resx
+++ b/Properties/Resources.es-ES.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Comprimiendo juegos...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configuración guardada. Ten en cuenta que se ha usado la configuración de la consola real ({0}), no de la consola seleccionada ({1})</value>
+ </data>
<data name="Congratulations">
<value>¡Enhorabuena!</value>
</data>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>Tamaño total de los puntos de suspensión seleccionados:</value>
</data>
+ <data name="Syncronize">
+ <value>Sincronizar los juegos seleccionados con NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronizar los juegos seleccionados con la unidad USB</value>
+ </data>
<data name="TooManyPerFolder">
<value>¡Atención! No es recomendable añadir tantos juegos por carpeta</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>¡Bien!</value>
</data>
+ <data name="WritingUSB">
+ <value>Escribiendo juegos en la unidad USB...</value>
+ </data>
<data name="Yes">
<value>Sí</value>
</data>
diff --git a/Properties/Resources.fi-FI.resx b/Properties/Resources.fi-FI.resx
index 8835098b..450325f8 100644
--- a/Properties/Resources.fi-FI.resx
+++ b/Properties/Resources.fi-FI.resx
@@ -376,6 +376,9 @@
<data name="SizeOfSaves">
<value>Valittujen tallennusten koko:</value>
</data>
+ <data name="Syncronize">
+ <value>Synkronoi valitut pelit NES/SNES Minin kanssa</value>
+ </data>
<data name="TooManyPerFolder">
<value>Varoitus! Kansioon ei ole suositeltavaa tallentaa näin montaa peliä.</value>
</data>
@@ -433,4 +436,13 @@
<data name="YesForAll">
<value>Kyllä kaikkiin</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.fr-FR.resx b/Properties/Resources.fr-FR.resx
index a4214fe6..b8694c94 100644
--- a/Properties/Resources.fr-FR.resx
+++ b/Properties/Resources.fr-FR.resx
@@ -71,10 +71,10 @@
<value>Données automatiquement remplies pour {0} jeu(x).</value>
</data>
<data name="AutofireHelp1">
- <value>Maintenez Select+A/B pendant quelques secondes pour activer/désactiver l’autofire A/B.</value>
+ <value>Maintenez Select+A/B pendant une seconde pour activer/désactiver l'autofire A/B.</value>
</data>
<data name="BuildingCustom">
- <value>Construction de l’image du kernel custom…</value>
+ <value>Construction de l'image du kernel modifié…</value>
</data>
<data name="BuildingFolders">
<value>Construction de la structure des dossiers…</value>
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Compression des jeux...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configuration sauvegardée. Veuillez noter que c'est la configuration associée à votre vraie console physique ({0}) qui a été utilisée, pas celle de la console sélectionnée ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Félicitations !</value>
</data>
@@ -92,13 +95,13 @@
<value>Illustration</value>
</data>
<data name="CustomKernel">
- <value>Kernel custom</value>
+ <value>Kernel modifié</value>
</data>
<data name="CustomKernelQ">
- <value>Voulez-vous flasher le kernel custom ?</value>
+ <value>Voulez-vous flasher le kernel modifié ?</value>
</data>
<data name="CustomWarning">
- <value>Il est nécessaire de flasher le kernel custom sur votre NES/SNES Mini. Cette opération ne doit être faite qu’une seule fois. Voulez-vous continuer ?</value>
+ <value>Il est nécessaire de flasher le kernel modifié sur votre NES/SNES Mini. Cette opération ne doit être faite qu'une seule fois. Voulez-vous continuer ?</value>
</data>
<data name="Decompressing">
<value>Décompression de {0}...</value>
@@ -107,7 +110,7 @@
<value>Décompression des jeux...</value>
</data>
<data name="Default30games">
- <value>Jeux d’origine</value>
+ <value>Jeux d'origine</value>
</data>
<data name="DeleteElement">
<value>Voulez-vous vraiment supprimer "{0}" ?</value>
@@ -122,13 +125,13 @@
<value>Voulez-vous vraiment supprimer la liste prédéfinie "{0}" ?</value>
</data>
<data name="DeleteSavesQ">
- <value>Voulez-vous vraiment supprimer ces sauvegardes d’état ?</value>
+ <value>Voulez-vous vraiment supprimer ces sauvegardes d'état ?</value>
</data>
<data name="DeleteSelectedGamesQ">
<value>Supprimer le(s) jeu(x) sélectionné(s) ?</value>
</data>
<data name="DoYouWantCancel">
- <value>Voulez-vous annuler l’opération en cours ?</value>
+ <value>Voulez-vous annuler l'opération en cours ?</value>
</data>
<data name="DoYouWantToContinue">
<value>Voulez-vous continuer ?</value>
@@ -143,7 +146,7 @@
<value>Terminé ! Vous pouvez à présent envoyer vos jeux sur votre NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Télécharger les illustrations pour tous les jeux (j’ai de la chance !)</value>
+ <value>Télécharger les illustrations pour tous les jeux (j'ai de la chance !)</value>
</data>
<data name="DownloadCoverQ">
<value>Voulez-vous tenter de télécharger une illustration pour "{0}" ?</value>
@@ -152,7 +155,7 @@
<value>Voulez-vous extraire le kernel ?</value>
</data>
<data name="DumpingKernel">
- <value>Extraction du kernel…</value>
+ <value>Extraction du kernel en cours…</value>
</data>
<data name="DumpingNand">
<value>Extraction NAND...</value>
@@ -161,31 +164,31 @@
<value>Erreur</value>
</data>
<data name="ExecutingCommand">
- <value>Exécution des commandes :</value>
+ <value>Exécution de la commande :</value>
</data>
<data name="ExtraArgsInfo">
- <value>Vous pouvez ajouter des arguments de ligne de commande globaux qui seront ajoutés à tous les jeux, y compris les jeux d’origine. Pour utilisateurs avancés seulement !</value>
+ <value>Vous pouvez ajouter des arguments de ligne de commande globaux qui seront ajoutés à tous les jeux, y compris les jeux d'origine. Pour utilisateurs avancés uniquement !</value>
</data>
<data name="ExtraArgsTitle">
<value>Arguments de ligne de commande supplémentaires</value>
</data>
<data name="FirstRun">
- <value>Bien le bonjour ! Je suis ravi que vous utilisiez hakchi2. Il est très simple dcutilisation. Vous n’avez qu’à cliquer sur "Ajouter plus de jeux", choisir différents ROMs, appuyer sur "Synchroniser" et suivre les instructions. Bonne chance !</value>
+ <value>Bien le bonjour ! Je suis ravi que vous utilisiez hakchi2. Il est très simple d'utilisation. Vous n'avez qu'à cliquer sur "Ajouter plus de jeux", choisir différentes ROMs, appuyer sur "Synchroniser" et suivre les instructions. Bonne chance !</value>
</data>
<data name="FlashNandCQ">
- <value>Voulez-vous flasher l’image de la partition NAND-C ? Ceci remplacera toutes les données utilisateur.</value>
+ <value>Voulez-vous flasher l'image de la partition NAND-C ? Ceci remplacera toutes les données utilisateur.</value>
</data>
<data name="FlashingNand">
<value>Flash de la mémoire NAND...</value>
</data>
<data name="FlasingCustom">
- <value>Flash du kernel custom…</value>
+ <value>Flash du kernel modifié en cours…</value>
</data>
<data name="FlasingOriginal">
- <value>Flash du kernel d’origine…</value>
+ <value>Flash du kernel d'origine en cours…</value>
</data>
<data name="FolderContent">
- <value>Le contenu supprimé sera déplacé vers la corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers un autre dossier.</value>
+ <value>Le contenu supprimé sera déplacé vers la corbeille. Vous pouvez supprimer définitivement ce dossier ou déplacer les jeux vers d'autre dossiers.</value>
</data>
<data name="FolderNameBack">
<value>Retour</value>
@@ -197,7 +200,7 @@
<value>Nouveau dossier</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Jeux d’origine</value>
+ <value>Jeux d'origine</value>
</data>
<data name="FolderNameTrashBin">
<value>Corbeille</value>
@@ -212,7 +215,7 @@
<value>Voulez-vous enregistrer cette structure de dossiers ?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Désolé, {0} utilise le mode quatre écrans (note : ce jeu a de la mémoire VRAM complémentaire dans sa cartouche), ce qui n’est pas pris en charge par la NES/SNES Mini. Votre jeu ne va probablement pas démarrer. Mais cela peut fonctionner si d’autres modules d’émulation sont installés. Voulez-vous quand même ajouter ce jeu ?</value>
+ <value>Désolé, {0} utilise le mode quatre écrans (ce qui signifie que le jeu a de la mémoire VRAM supplémentaire dans sa cartouche), qui n'est pas pris en charge par la NES/SNES Mini. Le jeu ne va probablement pas démarrer. Mais il devrait fonctionner si d'autres modules d'émulation sont installés. Voulez-vous quand même ajouter ce jeu ?</value>
</data>
<data name="GGCodeDelete">
<value>Voulez-vous supprimer le code "{0}" ?</value>
@@ -227,10 +230,10 @@
<value>Vous devez saisir une description !</value>
</data>
<data name="GameGenieFormatError">
- <value>Code Game Genie "{0}" invalide pour le jeu "{1}".</value>
+ <value>Le code Game Genie "{0}" est invalide pour le jeu "{1}".</value>
</data>
<data name="GameGenieNotFound">
- <value>Impossible d’appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut-être que ce code est fait pour un autre jeu ?</value>
+ <value>Impossible d'appliquer le code Game Genie "{0}" sur le jeu "{1}" - valeur non trouvée. Peut-être que ce code est fait pour un autre jeu ?</value>
</data>
<data name="GamesAndApps">
<value>Jeux et applications</value>
@@ -248,7 +251,7 @@
<value>Images</value>
</data>
<data name="InputPreset">
- <value>Veuillez entrer un nom de liste pour la sélection actuelle des jeux.</value>
+ <value>Veuillez entrer un nom de liste pour la sélection actuelle de jeux.</value>
</data>
<data name="InstallingMods">
<value>Installation des modules…</value>
@@ -263,40 +266,40 @@
<value>Taille du kernel invalide :</value>
</data>
<data name="KernelDumped">
- <value>Votre kernel d’origine est sauvegardé dans le dossier "hakchi2/dump". Ne le perdez pas.</value>
+ <value>Votre kernel d'origine est sauvegardé dans le dossier "hakchi2/dump". Ne le perdez pas.</value>
</data>
<data name="LoadingGames">
<value>Chargement des jeux…</value>
</data>
<data name="MD5Failed">
- <value>Kernel sauvegardé mais la somme de contrôle MD5 est inconnu :</value>
+ <value>Le kernel a été sauvegardé mais la somme de contrôle MD5 est inconnue :</value>
</data>
<data name="MD5Failed2">
- <value>Le kernel est déjà patché ou il s’agit d’une version inconnue. Merci de m’envoyer un message (Appuyez sur CTRL+C). Continuez à vos risques et périls.</value>
+ <value>Le kernel est déjà patché ou il s'agit d'une version inconnue. Merci de m'envoyer un message (Appuyez sur CTRL+C). Continuez à vos risques et périls.</value>
</data>
<data name="MainMenu">
- <value>Écran d’accueil</value>
+ <value>Écran d'accueil</value>
</data>
<data name="MapperNotSupported">
- <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n’est pas supporté par la NES Mini et le jeu ne va probablement pas démarrer avec l’émulateur par defaut. Mais cela peut fonctionner si d’autres modules d’émulation sont installés. Voulez-vous ajouter ce jeu ?</value>
+ <value>Désolé, "{0}" utilise le mapper #{1} mais ce mapper n'est pas pris en charge par la NES Mini et le jeu ne va probablement pas démarrer avec l'émulateur par defaut. Mais il devrait fonctionner si d'autres modules d'émulation sont installés. Voulez-vous ajouter ce jeu ?</value>
</data>
<data name="Membooting">
- <value>Démarrer le kernel à partir de la RAM...</value>
+ <value>Démarrage du kernel depuis la RAM...</value>
</data>
<data name="MemoryFull">
- <value>Désolé, il y a {0} Mo de jeux, c’est trop.</value>
+ <value>Désolé, il y a {0} Mo de jeux, c'est trop.</value>
</data>
<data name="MemoryStats">
- <value>Taille totale de la mémoire : {0:F1} Mo|Mémoire disponible pour les jeux : {1:F1} Mo|Utilisé par les sauvegardes : {2:F1} Mo|Utilisé par d’autres fichiers : {3:F1} Mo</value>
+ <value>Taille totale de la mémoire : {0:F1} Mo|Mémoire disponible pour les jeux : {1:F1} Mo|Utilisée par les sauvegardes : {2:F1} Mo|Utilisée par d'autres fichiers : {3:F1} Mo</value>
</data>
<data name="NandDumped">
<value>Mémoire NAND extraite avec succès.</value>
</data>
<data name="NandFlashed">
- <value>Mémoire NAND flashée</value>
+ <value>Mémoire NAND flashée.</value>
</data>
<data name="Need3rdPartyEmulator">
- <value>Oups, il semblerait que "{0}" ne puisse pas fonctionner correctement avec l’émulateur d’origine. Voulez-vous utiliser un émulateur de tierce partie pour ce jeu (il sera nécessaire de l’installer) ?</value>
+ <value>Oups, il semblerait que "{0}" ne puisse pas fonctionner correctement avec l'émulateur d'origine. Voulez-vous utiliser un émulateur de tierce partie pour ce jeu (il sera nécessaire de l'installer) ?</value>
</data>
<data name="NewGamesUnsorted">
<value>Les nouveaux jeux ont été déplacés dans le dossier "À classer".</value>
@@ -311,34 +314,34 @@
<value>Non pour tous</value>
</data>
<data name="NoKernel">
- <value>Aucune sauvegarde du kernel trouvé</value>
+ <value>Aucune sauvegarde du kernel trouvée</value>
</data>
<data name="NoKernelWarning">
- <value>D’abord, vous devez extraire le kernel de votre NES/SNES Mini. Cette opération ne doit être faite qu’une seule fois. Voulez-vous continuer ?</value>
+ <value>D'abord, vous devez extraire le kernel de votre NES/SNES Mini. Cette opération ne doit être faite qu'une seule fois. Voulez-vous continuer ?</value>
</data>
<data name="NoKernelYouNeed">
- <value>Aucune image du kernel trouvé. Vous devez d’abord extraire le kernel.</value>
+ <value>Aucune sauvegarde du kernel trouvée. Vous devez d'abord extraire le kernel.</value>
</data>
<data name="NoTelnet">
- <value>Impossible d’ouvrir le client Telnet. Il est probablement désactivé. Pour l’activer, allez dans le "Panneau de configuration", sélectionnez "Programmes" puis "Activer ou désactiver des fonctionnalités de Windows".</value>
+ <value>Impossible d'ouvrir le client Telnet. Il est probablement désactivé. Pour l'activer, allez dans le "Panneau de configuration", sélectionnez "Programmes" puis "Activer ou désactiver des fonctionnalités de Windows".</value>
</data>
<data name="NotFound">
<value>Non trouvé :</value>
</data>
<data name="NotRecommended">
- <value>non recommandé</value>
+ <value>déconseillé</value>
</data>
<data name="OriginalKernelQ">
- <value>Voulez-vous flasher le kernel d’origine ?</value>
+ <value>Voulez-vous flasher le kernel d'origine ?</value>
</data>
<data name="PatchAvailable">
<value>Patch disponible</value>
</data>
<data name="PatchQ">
- <value>Un patch pour "{0}" est disponible. Voulez-vous l’appliquer sur ce jeu ?</value>
+ <value>Un patch pour "{0}" est disponible. Voulez-vous l'appliquer sur ce jeu ?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>Si le problème persiste, essayez d’utiliser un autre port ou câble USB.</value>
+ <value>Si le problème persiste, essayez d'utiliser un autre port ou câble USB.</value>
</data>
<data name="PleaseWait">
<value>Veuillez patienter...</value>
@@ -356,13 +359,13 @@
<value>Vous avez déjà extrait le kernel. Si vous voulez vraiment remplacer la copie de sauvegarde de votre kernel et que vous comprenez vraiment ce que vous faites, supprimez le dossier "hakchi2/dump" manuellement.</value>
</data>
<data name="SavesFlterName">
- <value>Sauvegardes d’état NES/SNES Mini</value>
+ <value>Sauvegardes d'état NES/SNES Mini</value>
</data>
<data name="SelectAtLeast">
<value>Sélectionez au minimum un jeu.</value>
</data>
<data name="SelectAtLeastTwo">
- <value>Sélectionnez au minimum deux boutons.</value>
+ <value>Sélectionnez au moins deux boutons.</value>
</data>
<data name="SelectModsInstall">
<value>Sélectionnez les modules à installer sur votre NES/SNES Mini</value>
@@ -374,19 +377,25 @@
<value>Taille :</value>
</data>
<data name="SizeOfSaves">
- <value>Taille des sauvegardes d’état sélectionnées :</value>
+ <value>Taille des sauvegardes d'état sélectionnées :</value>
+ </data>
+ <data name="Syncronize">
+ <value>Synchroniser les jeux sélectionnés avec la NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchroniser les jeux sélectionnés avec le lecteur USB</value>
</data>
<data name="TooManyPerFolder">
- <value>Attention ! Il n’est pas recommandé de stocker une telle quantité de jeux par dossier.</value>
+ <value>Attention ! Il est déconseillé de stocker un aussi grand nombre de jeux par dossier.</value>
</data>
<data name="UninstallFactoryNote">
- <value>N’oubliez pas de rétablir les paramètres d’origine de votre NES/SNES Mini si vous voulez supprimer tous les points de restauration.</value>
+ <value>N'oubliez pas de rétablir les paramètres d'origine de votre NES/SNES Mini si vous voulez supprimer tous les points de restauration.</value>
</data>
<data name="UninstallQ1">
- <value>Voulez-vous vraiment supprimer toute trace de Hakchi2 et remettre votre NES/SNES Mini dans son état d’origine ?</value>
+ <value>Voulez-vous vraiment supprimer toute trace de Hakchi2 et remettre votre NES/SNES Mini dans son état d'origine ?</value>
</data>
<data name="UninstallQ2">
- <value>Terminé ! Patientez jusqu’à ce que le témoin d’alimentation soit éteint. Pour compléter la désinstallation vous devez flasher le kernel d’origine. Voulez-vous le flasher maintenant ?</value>
+ <value>Terminé ! Patientez jusqu'à ce que le témoin d'alimentation soit éteint. Pour compléter la désinstallation, vous devez flasher le kernel d'origine. Voulez-vous le flasher maintenant ?</value>
</data>
<data name="Uninstalling">
<value>Désinstallation…</value>
@@ -401,22 +410,22 @@
<value>Transfert de la nouvelle configuration…</value>
</data>
<data name="UploadingFes1">
- <value>Transfert et démarrage du FES-1…</value>
+ <value>Transfert et démarrage du FES-1 en cours…</value>
</data>
<data name="UploadingGames">
- <value>Transfert des jeux…</value>
+ <value>Transfert des jeux en cours…</value>
</data>
<data name="UploadingKernel">
- <value>Transfert du kernel…</value>
+ <value>Transfert du kernel en cours…</value>
</data>
<data name="UploadingOriginalGames">
- <value>Traitement des jeux d’origine…</value>
+ <value>Traitement des jeux d'origine…</value>
</data>
<data name="VerifyFailed">
- <value>La vérification a échoué :O Ce n’est pas bon signe.</value>
+ <value>La vérification a échoué :O Ce n'est pas bon signe.</value>
</data>
<data name="Verifying">
- <value>Vérification…</value>
+ <value>Vérification en cours…</value>
</data>
<data name="WaitingForDevice">
<value>En attente du périphérique…</value>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>Wow</value>
</data>
+ <data name="WritingUSB">
+ <value>Écriture des jeux sur le lecteur USB en cours…</value>
+ </data>
<data name="Yes">
<value>Oui</value>
</data>
diff --git a/Properties/Resources.hu-HU.resx b/Properties/Resources.hu-HU.resx
index 1409ea02..c5514186 100644
--- a/Properties/Resources.hu-HU.resx
+++ b/Properties/Resources.hu-HU.resx
@@ -58,379 +58,391 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="AddingGames">
+ <value>Játékok feldolgozása, kis türelmet...</value>
+ </data>
<data name="AllFiles">
<value>Összes fájl</value>
</data>
<data name="AreYouSure">
<value>Megerősítés</value>
</data>
- <data name="Compressing">
- <value>Tömörítés {0}...</value>
- </data>
- <data name="CompressingGames">
- <value>Játékok tömörítése..</value>
- </data>
- <data name="Cover">
- <value>Borítókép</value>
- </data>
- <data name="Decompressing">
- <value>Kicsomagolás {0}...</value>
- </data>
- <data name="DecompressingGames">
- <value>Játékok kicsomagolása...</value>
- </data>
- <data name="DeleteSavesQ">
- <value>Biztosan törölni szeretné a kiválasztot mentéseket</value>
- </data>
- <data name="DeleteSelectedGamesQ">
- <value>Kiválasztott játék(ok) törlése?</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Szeretne borítót letölteni a követközőhöz: "{0}"?</value>
- </data>
- <data name="FolderNameNewFolder">
- <value>Új mappa</value>
- </data>
- <data name="FolderNameTrashBin">
- <value>Lomtár</value>
- </data>
- <data name="GamesAndApps">
- <value>Játékok és programok</value>
- </data>
- <data name="GooglingFor">
- <value>Keresés Google-on</value>
- </data>
- <data name="Hello">
- <value>Helló!</value>
- </data>
- <data name="Images">
- <value>Képek</value>
- </data>
- <data name="No">
- <value>Nem</value>
- </data>
- <data name="NoForAll">
- <value>Nem, mindet</value>
- </data>
- <data name="NotFound">
- <value>Nem található:</value>
- </data>
- <data name="PatchQ">
- <value>Patch elérhető a következőhöz: "{0}". Szeretné frissíteni a játékot?</value>
- </data>
- <data name="PleaseWait">
- <value>Kis türelmet...</value>
- </data>
- <data name="Removing">
- <value>Törlés {0}...</value>
- </data>
- <data name="RemovingGames">
- <value>Játékok törlése...</value>
- </data>
- <data name="Size">
- <value>Méret:</value>
- </data>
- <data name="SizeOfSaves">
- <value>Kiválasztott játékmenet-mentések mérete:</value>
- </data>
- <data name="Uninstalling">
- <value>Eltávolítás...</value>
- </data>
- <data name="UnknownGame">
- <value>Ismeretlen játék</value>
- </data>
- <data name="Yes">
- <value>Igen</value>
- </data>
- <data name="YesForAll">
- <value>Igen, mindet</value>
- </data>
- <data name="AddingGames">
- <value>Processing games, please wait...</value>
- </data>
<data name="AutofillResult">
- <value>Data automatically filled for {0} game(s).</value>
+ <value>Adatok automatikusan kitöltve {0} játékhoz.</value>
</data>
<data name="AutofireHelp1">
- <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ <value>Select+A/B nyomva tartása egy másodpercig A/B automatikus tüzelés engedélyezéséhez/letiltásához</value>
</data>
<data name="BuildingCustom">
- <value>Building the custom kernel image...</value>
+ <value>Egyéni kernel létrehozása folyamatban...</value>
</data>
<data name="BuildingFolders">
- <value>Building the folder structure...</value>
+ <value>Mappa struktúra létrehozása...</value>
+ </data>
+ <data name="Compressing">
+ <value>Tömörítés {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Játékok tömörítése..</value>
</data>
<data name="Congratulations">
- <value>Congratulations!</value>
+ <value>Gratulálok!</value>
+ </data>
+ <data name="Cover">
+ <value>Borítókép</value>
</data>
<data name="CustomKernel">
- <value>Custom kernel</value>
+ <value>Egyéni kernel</value>
</data>
<data name="CustomKernelQ">
- <value>Do you want to flash the custom kernel?</value>
+ <value>Telepíted az egyéni kernelt?</value>
</data>
<data name="CustomWarning">
- <value>You need to flash the custom kernel to your NES/SNES Mini. This is only required once. Do you want to continue?</value>
+ <value>Egyéni kernel telepítése szükséges a NES/SNES Mini-re. Csak egyszer szükséges ezt a műveletet végrehajtani. Szeretnéd folytatni?</value>
+ </data>
+ <data name="Decompressing">
+ <value>{0} kicsomagolása...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Játékok kicsomagolása...</value>
</data>
<data name="Default30games">
- <value>Original games</value>
+ <value>Gyári játékok</value>
</data>
<data name="DeleteElement">
- <value>Do you really want to delete "{0}"?</value>
+ <value>Biztosan törölni szeretnéd a következőt "{0}"?</value>
</data>
<data name="DeleteElements">
- <value>Do you really want to delete {0} elements?</value>
+ <value>Biztosan törölni szeretnél {0} elemet?</value>
</data>
<data name="DeleteGame">
- <value>Do you really want to delete "{0}" game?</value>
+ <value>Biztosan törölni szeretnéd "{0}" című játékot?</value>
</data>
<data name="DeletePreset">
- <value>Do you really want to delete the "{0}" preset?</value>
+ <value>Biztosan törölni szeretnéd a "{0}" listát?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Biztosan törölni szeretnéd a kiválasztot mentéseket?</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Kiválasztott játék(ok) törlése?</value>
</data>
<data name="DoYouWantCancel">
- <value>Do you want to cancel the current operation?</value>
+ <value>Biztosan meg szeretnéd szakítani az aktuális műveletet?</value>
</data>
<data name="DoYouWantToContinue">
- <value>Do you want to continue?</value>
+ <value>Szeretnéd folytatni?</value>
</data>
<data name="Donate">
- <value>If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ <value>Hogyha tetszik, tudtok nekem donációt küldeni. A PayPal címemet "A programról" ablkban találjátok.</value>
</data>
<data name="Done">
- <value>Done!</value>
+ <value>Kész!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Done! You can upload games to your NES/SNES Mini now.</value>
+ <value>Kész! Most már feltöltheted a játékaidat a NES/SNES Mini-re</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Downloading box art (I'm feeling lucky!)</value>
+ <value>Borítóképek letöltése (Jó napom van!)</value>
+ </data>
+ <data name="DownloadCoverQ">
+ <value>Szeretnél borítót letölteni a követközőhöz: "{0}"?</value>
</data>
<data name="DumpKernelQ">
- <value>Do you want to dump the kernel?</value>
+ <value>Szeretnéd elmenteni a kernelt?</value>
</data>
<data name="DumpingKernel">
- <value>Dumping kernel...</value>
+ <value>Kernel mentése...</value>
</data>
<data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <value>NAND elmentése...</value>
</data>
<data name="Error">
- <value>Error</value>
+ <value>Hiba</value>
</data>
<data name="ExecutingCommand">
- <value>Executing command:</value>
+ <value>Parancs végrehajtása:</value>
</data>
<data name="ExtraArgsInfo">
- <value>You can add global command-line arguments which will be appended to all games including the original. This is only for experts!</value>
+ <value>Lehetséges globáls parancssor paraméterek megadása, amelyek minden egyes játékhoz alkalmazva lesznek</value>
</data>
<data name="ExtraArgsTitle">
- <value>Extra command-line arguments</value>
+ <value>Extra parancssor paraméterek</value>
</data>
<data name="FirstRun">
- <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ <value>Helló! Örülök hogy a hakchi2 progamot használod. Nagyon egyszerű a használata. Egyszerűen kattints a Játékok hozzáadása gombra, majd válassz ki néhány ROM-ot, aztán klikkelj a Szinkronizálás gombra és kövesd az utasításokat a képernyőn. Sok sikert!</value>
</data>
<data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ <value>Bitzosan felül szeretnéd írni a NAND-C partíciót? Az összes felhasználói adat felülíródik.</value>
</data>
<data name="FlashingNand">
- <value>Flashing NAND memory...</value>
+ <value>NAND memória felülírása...</value>
</data>
<data name="FlasingCustom">
- <value>Flashing custom kernel...</value>
+ <value>Egyéni kernel telepítése...</value>
</data>
<data name="FlasingOriginal">
- <value>Flashing original kernel...</value>
+ <value>Gyári kernel telepítése...</value>
</data>
<data name="FolderContent">
- <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ <value>A törölt tartalom a Lomtárba kerül. Törölheted a mappát végleg vagy átrakhatod a játékokat másik mappákba.</value>
</data>
<data name="FolderNameBack">
- <value>Back</value>
+ <value>Vissza</value>
</data>
<data name="FolderNameMoreGames">
- <value>More games...</value>
+ <value>További játékok...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Új mappa</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Original games</value>
+ <value>Gyári játékok</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Lomtár</value>
</data>
<data name="FolderNameUnsorted">
- <value>Unsorted</value>
+ <value>Rendezetlen</value>
</data>
<data name="FolderStatistics">
- <value>Folder "{0}" contains {1} elements.</value>
+ <value>"{0}" mappa {1} elemet tartalmaz.</value>
</data>
<data name="FoldersSaveQ">
- <value>Do you want to save this folder structure?</value>
+ <value>Szeretnéd menteni ezt a mappa struktúrát?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ <value>Bocsi, {0} négy kijelzős módot használ (pl. a játéknak további VRAM memóra van a kártyáján), és ez a mód nem támgatott a NES-SNES Mini által. A játék valászínűleg nem indul majd de működni fog ha más emulátor modul is telepítve van. Szeretnéd mégis hozzá adni ezt a játékot?</value>
</data>
<data name="GGCodeDelete">
- <value>Do you want to delete "{0}" code?</value>
+ <value>Bitosan törlöd a "{0}" kódot?</value>
</data>
<data name="GGCodeEmpty">
- <value>You must enter a code!</value>
+ <value>Kód megadása kötelező!</value>
</data>
<data name="GGCodeExists">
- <value>This code already exists. Do you want to edit it?</value>
+ <value>Ez a kód már létezik. Szeretnéd módosítani?</value>
</data>
<data name="GGDescriptionEmpty">
- <value>You must enter a description!</value>
+ <value>Leírás megadása kötelező!</value>
</data>
<data name="GameGenieFormatError">
- <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ <value>Game Genie kód "{0}" érvénytelen "{1}" játékhoz.</value>
</data>
- <data name="GameGenieNotFound">
- <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ <data name="GamesAndApps">
+ <value>Játékok és programok</value>
</data>
<data name="GamesSelected">
- <value>game(s) selected</value>
+ <value>játek kiválasztva</value>
+ </data>
+ <data name="GooglingFor">
+ <value>Keresés Google-on</value>
+ </data>
+ <data name="Hello">
+ <value>Helló!</value>
+ </data>
+ <data name="Images">
+ <value>Képek</value>
</data>
<data name="InputPreset">
- <value>Please input a preset name for the current games selection.</value>
+ <value>Kérlek adj egy nevet a jelenleg kiválasztot játékok listájának.</value>
</data>
<data name="InstallingMods">
- <value>Installing mods...</value>
+ <value>Modulok telepítése...</value>
</data>
<data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
+ <value>Érvénytelen konzol kiválasztás! Észlelt konzol:</value>
</data>
<data name="InvalidKernelHeader">
- <value>Invalid kernel header.</value>
+ <value>Kernel header érvénytelen</value>
</data>
<data name="InvalidKernelSize">
- <value>Invalid kernel size:</value>
+ <value>Kernel méret érvénytelen:</value>
</data>
<data name="KernelDumped">
- <value>Your original kernel is saved in the "hakchi2/dump" folder. Do not lose it.</value>
+ <value>A gyári kernel a "hakchi2/dump" mappában lett elmentve. Ne veszítsd el!</value>
</data>
<data name="LoadingGames">
- <value>Loading games...</value>
+ <value>Játékok betöltése...</value>
</data>
<data name="MD5Failed">
- <value>Kernel dumped but the MD5 checksum is unknown:</value>
+ <value>Kernel sikeresen elmentve, de az MD5 ellenörző összeg ismeretlen:</value>
</data>
<data name="MD5Failed2">
- <value>The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ <value>A kernel már patch-elve van vagy ez egy ismeretlen verzió. Kérlek küldd el ezt az üzenetet nekem (nyomd meg a Ctrl+C kombinációt). Csak saját felelősségre folytatsd tovább!</value>
</data>
<data name="MainMenu">
- <value>HOME Menu</value>
+ <value>HOME Menü</value>
</data>
<data name="MapperNotSupported">
- <value>Oops, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game?</value>
+ <value>Ajjaj, "{0}" játék #{1} mappert használ, de ez a mapper nem támogatott a NES Mini által, ezért valószínűleg nem fut majd a gyári emulátorral. Viszont ha más emulátor modul telepítve van akkor működnie kell. Szeretnéd hozzáadni ezt a játékot?</value>
</data>
<data name="Membooting">
- <value>Booting the kernel from RAM...</value>
+ <value>Kernel inditása RAM-ból...</value>
</data>
<data name="MemoryFull">
- <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ <value>Bocsi, {0}MByte játék van, ez túl sok.</value>
</data>
<data name="MemoryStats">
- <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ <value>Teljes írható memória: {0:F1}MBytes|Elérhető játékokhoz: {1:F1}MBytes|Mentések: {2:F1}MBytes|Más fájlok által felhasznált: {3:F1}MBytes</value>
</data>
<data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <value>NAND memória sikeresen elmentve.</value>
</data>
<data name="NandFlashed">
- <value>NAND memory flashed.</value>
+ <value>NAND memória feltöltve.</value>
</data>
<data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
+ <value>Ajjaj, "{0}" játék valószínűleg nem fut majd a gyári emulátorral. Szeretnéd futtatni másik emulátorral amelyik harmadik féltől származik (telepítése szükséges)?</value>
</data>
<data name="NewGamesUnsorted">
- <value>New games are moved to the "Unsorted" folder.</value>
+ <value>Az új játékok a "Rendezetlen" mappába kerülnek</value>
</data>
<data name="NewPreset">
- <value>New selection preset</value>
+ <value>Új egyéni lista</value>
+ </data>
+ <data name="No">
+ <value>Nem</value>
+ </data>
+ <data name="NoForAll">
+ <value>Nem, mindet</value>
</data>
<data name="NoKernel">
- <value>No kernel dump found</value>
+ <value>Elmentett kernel nem található.</value>
</data>
<data name="NoKernelWarning">
- <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ <value>Legelőször szükséges a NES/SNES Mini kernel képfájljának elmentése. Csak egyszer szükséges ezt a műveletet végrehajtani. Szeretnéd folytatni?</value>
</data>
<data name="NoKernelYouNeed">
- <value>No kernel dump found. You need to dump the kernel first.</value>
+ <value>Elmentett kernel nem található. Először mentsd el a kernelt.</value>
</data>
<data name="NoTelnet">
- <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ <value>Telnet kliens nem indítható el, úgy néz ki hogy ki van kapcsolva. Be kell kapcsolnod a Control Panel-ből.</value>
+ </data>
+ <data name="NotFound">
+ <value>Nem található:</value>
</data>
<data name="NotRecommended">
- <value>not recommended</value>
+ <value>nem ajánlott</value>
</data>
<data name="OriginalKernelQ">
- <value>Do you want to flash the original kernel?</value>
+ <value>Biztosan szeretnéd feltölteni a gyári kernelt?</value>
</data>
<data name="PatchAvailable">
- <value>Patch available</value>
+ <value>Patch (szoftverjavítás) elérhető</value>
+ </data>
+ <data name="PatchQ">
+ <value>Patch (szoftverjavítás) elérhető a következőhöz: "{0}". Szeretnéd frissíteni a játékot?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>If this problem persists, try using another USB port or cable.</value>
+ <value>Ha a probléme nem szűnik meg, próbálj ki egy mások USB kábelt vagy csatlakozót.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>Kis türelmet...</value>
</data>
<data name="PressOkToContinue">
- <value>Press OK to continue.</value>
+ <value>Nyomd meg az OK a folytatáshoz</value>
+ </data>
+ <data name="Removing">
+ <value>{0} törlése...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Játékok törlése...</value>
</data>
<data name="ReplaceKernelQ">
- <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2/dump" folder manually.</value>
+ <value>Kernel dump (biztonsági mentés) már létezik. Hogyha BIZTOSAN ki szeretnéd cserélni a már meglévő biztonsági másolatot, és BIZTOSAN érted amit tenni szándékozol, akkor töröld kézileg a "hakchi2/dump" mappát?</value>
</data>
<data name="SavesFlterName">
- <value>NES/SNES Mini save-state backups</value>
+ <value>NES/SNES Mini játékmenet mentések biztonsági másolata</value>
</data>
<data name="SelectAtLeast">
- <value>Select at least one game.</value>
+ <value>Leglább egy játékot jelölj be</value>
</data>
<data name="SelectAtLeastTwo">
- <value>Select at least two buttons.</value>
+ <value>Legalább két gombot válassz ki.</value>
</data>
<data name="SelectModsInstall">
- <value>Select the modules to install on your NES/SNES Mini</value>
+ <value>Válaszd ki a modulokat amiket telepíteni szeretnél a NES/SNES Mini-re</value>
</data>
<data name="SelectModsUninstall">
- <value>Select the modules to remove from your NES/SNES Mini</value>
+ <value>Válaszd ki a modulokat amiket törölni szeretnél a NES/SNES Mini-ről</value>
+ </data>
+ <data name="Size">
+ <value>Méret:</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Kiválasztott játékmenet-mentések mérete:</value>
+ </data>
+ <data name="Syncronize">
+ <value>Kijelölt játékok szinkronizálása NES-SNES Mini-vel</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Játékok szinkronizálása USB meghajtóval</value>
</data>
<data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
+ <value>Figyelem! Nem ajánlott ilyen sok játékot tenni mappánként.</value>
</data>
<data name="UninstallFactoryNote">
- <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ <value>Ne felejts el egy gyári visszaállítást végrehajtani (Factory Reset) hogy törlődjenek a mentések.</value>
</data>
<data name="UninstallQ1">
- <value>Do you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its original state?</value>
+ <value>Biztosan el szeretnéd távolítani a hakchi2 minden nyomát és visszaállítani a NES/SNES Mini-t eredeti állapotába?</value>
</data>
<data name="UninstallQ2">
- <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ <value>Kész. Várj amíg a POWER LED kialszik. Ugyanakkor szükséges a gyári kernel feltöltése. Szeretnéd most feltölteni a gyári kernelt?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>Eltávolítás...</value>
</data>
<data name="UninstallingMods">
- <value>Uninstalling mods...</value>
+ <value>Modulok eltávolítása...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>Ismeretlen játék</value>
</data>
<data name="UploadingConfig">
- <value>Uploading new config...</value>
+ <value>Új konfiguráció feltöltése...</value>
</data>
<data name="UploadingFes1">
- <value>Uploading and running FES-1...</value>
+ <value>FES-1 feltöltése és futtatása...</value>
</data>
<data name="UploadingGames">
- <value>Uploading games...</value>
+ <value>Játékok feltöltése...</value>
</data>
<data name="UploadingKernel">
- <value>Uploading the kernel...</value>
+ <value>Kernel feltöltése...</value>
</data>
<data name="UploadingOriginalGames">
- <value>Processing original games...</value>
+ <value>Gyári játékok feldolgozása...</value>
</data>
<data name="VerifyFailed">
- <value>Verify failed :O This is not good.</value>
+ <value>Elenőrzés sikertelen :O Ez szar ügy!</value>
</data>
<data name="Verifying">
- <value>Verifying...</value>
+ <value>Ellenőrzés...</value>
</data>
<data name="WaitingForDevice">
- <value>Waiting for the device...</value>
+ <value>Várakozás a készülékre...</value>
</data>
<data name="Warning">
- <value>Warning!</value>
+ <value>Figyelem!</value>
</data>
<data name="Wow">
<value>Wow</value>
</data>
+ <data name="WritingUSB">
+ <value>Játékok feltöltése USB meghajtóra...</value>
+ </data>
+ <data name="Yes">
+ <value>Igen</value>
+ </data>
+ <data name="YesForAll">
+ <value>Igen, mindet</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.id-ID.resx b/Properties/Resources.id-ID.resx
index be5a10f8..929213f1 100644
--- a/Properties/Resources.id-ID.resx
+++ b/Properties/Resources.id-ID.resx
@@ -80,10 +80,13 @@
<value>Membangun Folders Structure...</value>
</data>
<data name="Compressing">
- <value>Mengkompres {0}...</value>
+ <value>Mengompres {0}...</value>
</data>
<data name="CompressingGames">
- <value>Mengkompres game...</value>
+ <value>Mengompres game...</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Konfigurasi tersimpan. Ingatlah bahwa konfigurasi untuk konsol asli ({0}) yang digunakan, bukan untuk konsol terpilih ({1}).</value>
</data>
<data name="Congratulations">
<value>Selamat!</value>
@@ -374,10 +377,16 @@
<value>Ukuran:</value>
</data>
<data name="SizeOfSaves">
- <value>Ukuran Save State yang dipilih</value>
+ <value>Ukuran Save State yang dipilih:</value>
+ </data>
+ <data name="Syncronize">
+ <value>Sinkronkan game-game terpilih dengan NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sinkronkan game terpilih dengan drive USB</value>
</data>
<data name="TooManyPerFolder">
- <value>Peringatan! Disarankan untuk tidak menyimpan terlalu banyak game di dalam setiap folder.</value>
+ <value>Perhatian! Disarankan untuk tidak menyimpan terlalu banyak game di dalam setiap folder.</value>
</data>
<data name="UninstallFactoryNote">
<value>Jangan lupa untuk melakukan Factory Reset jika Anda ingin menghapus semua Suspend Point.</value>
@@ -422,11 +431,14 @@
<value>Menunggu perangkat...</value>
</data>
<data name="Warning">
- <value>Peringatan!</value>
+ <value>Perhatian!</value>
</data>
<data name="Wow">
<value>Yay!</value>
</data>
+ <data name="WritingUSB">
+ <value>Menulis game ke drive USB...</value>
+ </data>
<data name="Yes">
<value>Ya</value>
</data>
diff --git a/Properties/Resources.it-IT.resx b/Properties/Resources.it-IT.resx
index 6f4d3cb0..eaf390ec 100644
--- a/Properties/Resources.it-IT.resx
+++ b/Properties/Resources.it-IT.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Compressione dei giochi in corso...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configurazione salvata. Notare che è stata utilizzata la configurazione per la console reale ({0}) , non quella per la console selezionata ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Congratulazioni!</value>
</data>
@@ -152,7 +155,7 @@
<value>Vuoi fare il dump del kernel?</value>
</data>
<data name="DumpingKernel">
- <value>Sto facendo il dump del kernel...</value>
+ <value>Sto eseguendo il dump del kernel...</value>
</data>
<data name="DumpingNand">
<value>Dump della NAND in corso...</value>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>Dimensione dei punti di sospensione selezionati:</value>
</data>
+ <data name="Syncronize">
+ <value>Sincronizza i giochi selezionati con il NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronizzare i giochi selezionati con la periferica USB</value>
+ </data>
<data name="TooManyPerFolder">
<value>Attenzione! Non è consigliato inserire così tanti giochi in una singola cartella.</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>Bene!</value>
</data>
+ <data name="WritingUSB">
+ <value>Sto salvando i giochi nella periferica USB...</value>
+ </data>
<data name="Yes">
<value>Si</value>
</data>
diff --git a/Properties/Resources.ja-JP.resx b/Properties/Resources.ja-JP.resx
index a839ccff..f6d5cb5c 100644
--- a/Properties/Resources.ja-JP.resx
+++ b/Properties/Resources.ja-JP.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>ゲームを圧縮しています...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>設定が保存されました。 選択したコンソール({1})ではなく、実際のコンソール({0})の設定が使用されていることに注意してください。</value>
+ </data>
<data name="Congratulations">
<value>おめでとう!</value>
</data>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>選択したステートセーブのサイズ:</value>
</data>
+ <data name="Syncronize">
+ <value>選択されたファイルを NES/SNES ミニ へ同期</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>選択されたゲームをUSBドライブに同期</value>
+ </data>
<data name="TooManyPerFolder">
<value>警告! 1つのフォルダに対し沢山のゲームを収納することは非推奨です。</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>ワォ!</value>
</data>
+ <data name="WritingUSB">
+ <value>USBドライブにゲームを書き込んでいます...</value>
+ </data>
<data name="Yes">
<value>はい</value>
</data>
diff --git a/Properties/Resources.ko-KR.resx b/Properties/Resources.ko-KR.resx
new file mode 100644
index 00000000..ae86ae02
--- /dev/null
+++ b/Properties/Resources.ko-KR.resx
@@ -0,0 +1,448 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="AddingGames">
+ <value>게임 처리중, 기다려 주십시오...</value>
+ </data>
+ <data name="AllFiles">
+ <value>모든 파일</value>
+ </data>
+ <data name="AreYouSure">
+ <value>확실 합니까?</value>
+ </data>
+ <data name="AutofillResult">
+ <value>데이터가 {0} 게임에 자동으로 채워 졌습니다.</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Select+A/B 을 꾹 눌러 A/B 연사를 활성화/비활성화 합니다.</value>
+ </data>
+ <data name="BuildingCustom">
+ <value>커스텀 커널 이미지 생성중...</value>
+ </data>
+ <data name="BuildingFolders">
+ <value>폴더 구조 생성중...</value>
+ </data>
+ <data name="Compressing">
+ <value>압축중 {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>게임 압축중...</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>설정이 저장되었습니다, 참고로 선택된 기기 ({1}) 가 아닌, 실기 ({0}) 의 설정이 사용 되었습니다.</value>
+ </data>
+ <data name="Congratulations">
+ <value>축하합니다!</value>
+ </data>
+ <data name="Cover">
+ <value>박스 아트</value>
+ </data>
+ <data name="CustomKernel">
+ <value>커스텀 커널</value>
+ </data>
+ <data name="CustomKernelQ">
+ <value>커스텀 커널을 설치 하시겠습니까?</value>
+ </data>
+ <data name="CustomWarning">
+ <value>커스텀 커널을 NES/SNES Mini에 설치 하셔야 합니다.초기에 딱 한번만 하시면 됩니다, 계속 진행 하시겠습니까?</value>
+ </data>
+ <data name="Decompressing">
+ <value>압축 해제중 {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>게임 압축 해제중...</value>
+ </data>
+ <data name="Default30games">
+ <value>오리지널 게임</value>
+ </data>
+ <data name="DeleteElement">
+ <value>{0}을(를) 정말 삭제 하시겠습니까?</value>
+ </data>
+ <data name="DeleteElements">
+ <value>{0} 요소를 삭제 하시겠습니까?</value>
+ </data>
+ <data name="DeleteGame">
+ <value>{0} 게임을 정말 삭제 하시겠습니까?</value>
+ </data>
+ <data name="DeletePreset">
+ <value>{0} 사전 설정을 정말 삭제 합니까?</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>일시정지 지점 백업을 삭제 합니까?</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>선택 항목 삭제 하시겠습니까?</value>
+ </data>
+ <data name="DoYouWantCancel">
+ <value>현재 작업을 취소 하시겠습니까?</value>
+ </data>
+ <data name="DoYouWantToContinue">
+ <value>계속 진행 합니까?</value>
+ </data>
+ <data name="Donate">
+ <value>소소한 후원 부탁 드립니다."About" 탭의 PayPal 링크를 통해 부탁 드려요.</value>
+ </data>
+ <data name="Done">
+ <value>완료!</value>
+ </data>
+ <data name="DoneYouCanUpload">
+ <value>완료! NES/SNES Mini 에 이제 게임을 마음껏 넣으실수 있습니다.</value>
+ </data>
+ <data name="DownloadAllCoversTitle">
+ <value>박스 아트를 다운로드 합니다.</value>
+ </data>
+ <data name="DownloadCoverQ">
+ <value>{0}의 박스아트를 다운로드 하시겠습니까?</value>
+ </data>
+ <data name="DumpKernelQ">
+ <value>커널을 덤프 하시겠습니까?</value>
+ </data>
+ <data name="DumpingKernel">
+ <value>커널 덤프중...</value>
+ </data>
+ <data name="DumpingNand">
+ <value>NAND 추출중...</value>
+ </data>
+ <data name="Error">
+ <value>에러</value>
+ </data>
+ <data name="ExecutingCommand">
+ <value>실행 명령:</value>
+ </data>
+ <data name="ExtraArgsInfo">
+ <value>글로벌 명령 줄 인수을 모든 게임에 적용 하실수 있습니다. (상급자 분들에게만 권장!)</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>추가 글로벌 명령 줄 인수</value>
+ </data>
+ <data name="FirstRun">
+ <value>안녕하세요! hakchi2를 이용 해 주셔서 정말 기쁘네요. 사용방법은 정말 쉽습니다. "게임 추가 하기" 를 눌러서 ROM을 선택 하시고, "동기화"를 눌러서 설명을 따라 주세요. 굳럭!</value>
+ </data>
+ <data name="FlashNandCQ">
+ <value>NAND-C 파티션 이미지를 덮어 씌우겠습니까? 모든 유저 데이터가 덮어 씌워집니다.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>NAND 메모리 덮는중...</value>
+ </data>
+ <data name="FlasingCustom">
+ <value>커스텀 커널 설치중...</value>
+ </data>
+ <data name="FlasingOriginal">
+ <value>순정 커널 설치중...</value>
+ </data>
+ <data name="FolderContent">
+ <value>삭제된 컨텐트들은 휴지통으로 옮겨집니다. 영구 삭제 또는 다른 폴더로 옮기셔도 됩니다.</value>
+ </data>
+ <data name="FolderNameBack">
+ <value>뒤로</value>
+ </data>
+ <data name="FolderNameMoreGames">
+ <value>더 많은 게임...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>새 폴더</value>
+ </data>
+ <data name="FolderNameOriginalGames">
+ <value>오리지널 게임</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>휴지통</value>
+ </data>
+ <data name="FolderNameUnsorted">
+ <value>정렬 안됨</value>
+ </data>
+ <data name="FolderStatistics">
+ <value>{0} 폴더는 {1} 요소가 있습니다.</value>
+ </data>
+ <data name="FoldersSaveQ">
+ <value>이 폴더 구조를 저장 하시겠습니까?</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>죄송합니다, {0} 은(는) 4분할 화면 모드를 사용합니다.(카트리지 자체에 추가 VRAM 메모리가 존재), 이 기능은 현재 NES/SNES Mini에서 지원 되지 않습니다. 기본 상태로는 게임이 기동하지 않지만, 추가 모듈을 설치하면 가능 합니다. 우선 게임을 추가 하시겠습니까?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>{0} 코드를 삭제 합니까?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>코드를 입력 하셔야 합니다.</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>코드가 이미 존재 합니다. 수정 하시겠습니까?</value>
+ </data>
+ <data name="GGDescriptionEmpty">
+ <value>설명을 입력 하셔야 합니다!</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>잘못된 게임 지니 코드 "{0}" 가 "{1}"에 적용.</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>게임 지니 코드 "{0}" "{1}"에 적용 할수 없습니다 - 수치를 찾을 수 없음. 아마도 다른 게임용 코드인것 같네요?</value>
+ </data>
+ <data name="GamesAndApps">
+ <value>게임 과 어플</value>
+ </data>
+ <data name="GamesSelected">
+ <value>선택된 게임들</value>
+ </data>
+ <data name="GooglingFor">
+ <value>구글 검색</value>
+ </data>
+ <data name="Hello">
+ <value>안녕하세요</value>
+ </data>
+ <data name="Images">
+ <value>이미지</value>
+ </data>
+ <data name="InputPreset">
+ <value>현재 선택된 게임의 사전 설정 이름을 지정 해 주세요.</value>
+ </data>
+ <data name="InstallingMods">
+ <value>모드 설치중...</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>잘못된 콘솔기종이 지정 되었습니다. 감지된 콘솔 기종:</value>
+ </data>
+ <data name="InvalidKernelHeader">
+ <value>잘못된 커널 헤더.</value>
+ </data>
+ <data name="InvalidKernelSize">
+ <value>잘못된 커널 사이즈:</value>
+ </data>
+ <data name="KernelDumped">
+ <value>순정 커널이 "hakchi2/dump" 폴더에 저장 되었습니다. 잃어 버리지 마세요.</value>
+ </data>
+ <data name="LoadingGames">
+ <value>게임 로드중...</value>
+ </data>
+ <data name="MD5Failed">
+ <value>커널은 덤프되었지만 MD5 체크섬이 알려지지 않은 수치 입니다:</value>
+ </data>
+ <data name="MD5Failed2">
+ <value>커널이 이미 변조가 되었거나, 알려지지 않은 버젼 입니다.이 메세지를 제게 보내시고 (Ctrl+C를 눌러주세요). 위험감수 하며 계속 진행 하기.</value>
+ </data>
+ <data name="MainMenu">
+ <value>HOME 메뉴</value>
+ </data>
+ <data name="MapperNotSupported">
+ <value>헐, "{0}" 은(는) 맵퍼를 사용합니다. #{1} 하지만 이 맵퍼는 NES Mini 에서 지원 되지 않습니다. 기본 에뮬레이터로는 정상 작동 되지 않을겁니다. 하지만 다른 에뮬레이터 모듈이 설치되어 있으면 실행 가능합니다. 이 게임을 추가 하시겠습니까?</value>
+ </data>
+ <data name="Membooting">
+ <value>램에서 커널을 부팅 하기...</value>
+ </data>
+ <data name="MemoryFull">
+ <value>죄송합니다, {0}MBytes 용량의 게임이네요. 용량이 너무 큽니다.</value>
+ </data>
+ <data name="MemoryStats">
+ <value>최종 기록 가능 메모리 용량: {0:F1}MBytes|게임저장에 사용 가능한 용량: {1:F1}MBytes|세이브로 사용된 용량: {2:F1}MBytes|기타파일로 소모된 용량: {3:F1}MBytes</value>
+ </data>
+ <data name="NandDumped">
+ <value>NAND 메모리가 성공적으로 추출 되었습니다.</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND 메모리가 기록 되었습니다</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>얼레, "{0}"은(는) 아무래도 순정 에뮬레이터로는 실행 불가 일듯 하네요. 서드 파티 에뮬레이터 (추가 모듈 설치 필요)를 사용 하시겠습니까?</value>
+ </data>
+ <data name="NewGamesUnsorted">
+ <value>새 게임을 "정렬 안됨" 폴더로 옮겼습니다.</value>
+ </data>
+ <data name="NewPreset">
+ <value>새로운 사전 설정</value>
+ </data>
+ <data name="No">
+ <value>아니오</value>
+ </data>
+ <data name="NoForAll">
+ <value>모두 아니오</value>
+ </data>
+ <data name="NoKernel">
+ <value>커널 덤프가 없습니다.</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>우선, NES/SNES Mini 커널 이미지를 덤프하세요. 딱 한번만 하시면 됩니다. 계속 진행 하시겠습니까?</value>
+ </data>
+ <data name="NoKernelYouNeed">
+ <value>커널 덤프가 없습니다. 커널을 먼저 덤프 해 주세요.</value>
+ </data>
+ <data name="NoTelnet">
+ <value>텔넷 클라이언트를 실행 할수 없습니다, 비활성화 되어 있는 텔넷 클라이언트를 먼저 활성화 시켜 주세요."제어판"에서 -&gt; "프로그램"선택후 -&gt; "Windows 기능 켜기/끄기".</value>
+ </data>
+ <data name="NotFound">
+ <value>검색 실패:</value>
+ </data>
+ <data name="NotRecommended">
+ <value>추천하지 않습니다</value>
+ </data>
+ <data name="OriginalKernelQ">
+ <value>순정 커널로 복원 하시겠습니까?</value>
+ </data>
+ <data name="PatchAvailable">
+ <value>패치가 이용 가능 합니다.</value>
+ </data>
+ <data name="PatchQ">
+ <value>{0}의 패치가 존재 합니다. 이 게임을 패치 하시겠습니까?</value>
+ </data>
+ <data name="PleaseTryAgainUSB">
+ <value>이 문제가 지속될 경우, 다른 USB 포트나 케이블을 사용 해 주세요.</value>
+ </data>
+ <data name="PleaseWait">
+ <value>잠시만 기다려주십시오...</value>
+ </data>
+ <data name="PressOkToContinue">
+ <value>OK 를 눌러 진행 해 주세요.</value>
+ </data>
+ <data name="Removing">
+ <value>삭제중 {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>게임 삭제중...</value>
+ </data>
+ <data name="ReplaceKernelQ">
+ <value>커널 덤프가 이미 존재합니다. 본인이 정말 확실히 이 작업을 이해 하시고 기존 백업을 덮어 씌우시려면 "hackchi2/dump" 폴더를 수동으로 삭제 해 주세요 (기존 꺼 는 따로 저장 추천).</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES/SNES Mini 일시정지 지점 백업</value>
+ </data>
+ <data name="SelectAtLeast">
+ <value>적어도 게임 1개는 선택 해 주세요.</value>
+ </data>
+ <data name="SelectAtLeastTwo">
+ <value>적어도 버튼 2개를 선택 해 주세요.</value>
+ </data>
+ <data name="SelectModsInstall">
+ <value>선택된 모듈을 NES/SNES Mini에 설치 합니다.</value>
+ </data>
+ <data name="SelectModsUninstall">
+ <value>선택된 모듈을 NES/SNES Mini에서 삭제 합니다.</value>
+ </data>
+ <data name="Size">
+ <value>용량:</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>선택된 일시정지 지점의 용량:</value>
+ </data>
+ <data name="Syncronize">
+ <value>선택된 게임들은 NES/SNES Mini 와 동기화</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>USB 드라이브에 선택된 게임을 동기화 하기.</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>경고! 폴더 한개당 게임 과다 저장은 추천하지 않습니다.</value>
+ </data>
+ <data name="UninstallFactoryNote">
+ <value>모든 일시정지 지점을 삭제 하시려면 공장 초기화를 잊지 말아 주세요.</value>
+ </data>
+ <data name="UninstallQ1">
+ <value>Hakchi2의 모든 흔적을 지우고 NES/SNES Mini를 순정 상태로 복원 하시겠습니까?</value>
+ </data>
+ <data name="UninstallQ2">
+ <value>완료. 전원 LED가 나갈떄 까지 기다려 주세요. 그리고 순정 커널을 설치 하셔야 합니다. 지금 순정 커널을 설치 하시겠습니까?</value>
+ </data>
+ <data name="Uninstalling">
+ <value>삭제중...</value>
+ </data>
+ <data name="UninstallingMods">
+ <value>모드 삭제중...</value>
+ </data>
+ <data name="UnknownGame">
+ <value>미확인 게임</value>
+ </data>
+ <data name="UploadingConfig">
+ <value>새로운 설정 업로드중...</value>
+ </data>
+ <data name="UploadingFes1">
+ <value>FES-1을 업로드 및 실행 중...</value>
+ </data>
+ <data name="UploadingGames">
+ <value>게임 업로드중...</value>
+ </data>
+ <data name="UploadingKernel">
+ <value>커널 업로드중...</value>
+ </data>
+ <data name="UploadingOriginalGames">
+ <value>오리지널 게임 처리중...</value>
+ </data>
+ <data name="VerifyFailed">
+ <value>검증 실패 :음 좋지 않군요.</value>
+ </data>
+ <data name="Verifying">
+ <value>검증 중...</value>
+ </data>
+ <data name="WaitingForDevice">
+ <value>기기 응답 대기중...</value>
+ </data>
+ <data name="Warning">
+ <value>경고!</value>
+ </data>
+ <data name="Wow">
+ <value>ㅎㄷㄷ</value>
+ </data>
+ <data name="WritingUSB">
+ <value>USB 드라이브에 게임 저장 중.</value>
+ </data>
+ <data name="Yes">
+ <value>예</value>
+ </data>
+ <data name="YesForAll">
+ <value>모두 예</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/Properties/Resources.nl.resx b/Properties/Resources.nl.resx
index 4706acce..79e1f8d7 100644
--- a/Properties/Resources.nl.resx
+++ b/Properties/Resources.nl.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Spellen aan het comprimeren...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configuratie opgeslagen. Let wel op dat de configuratie van de echte console ({0}) gebruikt is en niet de geselecteerde ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Gefeliciteerd!</value>
</data>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>De grootte van de geselecteerde onderbrekingspunten:</value>
</data>
+ <data name="Syncronize">
+ <value>Synchroniseer de geselecteerde spellen met de NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchroniseer de geselecteerde spellen met het USB station</value>
+ </data>
<data name="TooManyPerFolder">
<value>Waarschuwing! Het is niet aanbevolen om zoveel spellen in 1 map te hebben.</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>Wauw</value>
</data>
+ <data name="WritingUSB">
+ <value>Spellen naar het USB station aan het schrijven...</value>
+ </data>
<data name="Yes">
<value>Ja</value>
</data>
diff --git a/Properties/Resources.pl-PL.resx b/Properties/Resources.pl-PL.resx
index c3a316cd..345b1b88 100644
--- a/Properties/Resources.pl-PL.resx
+++ b/Properties/Resources.pl-PL.resx
@@ -355,6 +355,9 @@
<data name="SizeOfSaves">
<value>Rozmiar zaznaczonych save'ów:</value>
</data>
+ <data name="Syncronize">
+ <value>Synchronizuj wybrane gry z NES/SNES Mini</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Nie zapomnij zresetować fabryczne ustawienia, jeśli chcesz usunąć zapisane stany gier.</value>
</data>
@@ -409,6 +412,9 @@
<data name="YesForAll">
<value>Tak dla wszystkich</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -430,7 +436,13 @@
<data name="NotRecommended">
<value>not recommended</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-BR.resx b/Properties/Resources.pt-BR.resx
index 85ef6e3d..ddf13ca1 100644
--- a/Properties/Resources.pt-BR.resx
+++ b/Properties/Resources.pt-BR.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Compactando jogos...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Configuração salvada. Por favor, note que a configuração foi salvada para o console real ({0}), não para o console selecionado ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Parabéns!</value>
</data>
@@ -172,6 +175,9 @@
<data name="FirstRun">
<value>Olá! Estou muito feliz que esteja utilizando o hakchi2. É muito simples de usar. Basta clicar em "Adicionar mais jogos", selecionar algumas ROMs, pressionar "Sincronizar" e siguir as instruções. Boa sorte!</value>
</data>
+ <data name="FlashingNand">
+ <value>Escrevendo memória NAND...</value>
+ </data>
<data name="FlasingCustom">
<value>Escrevendo(instalando) o kernel personalizado...</value>
</data>
@@ -286,6 +292,9 @@
<data name="NandDumped">
<value>Memória NAND obtida com sucesso.</value>
</data>
+ <data name="NandFlashed">
+ <value>Deseja escrever a imagem da partição NAND-C? Está opção irá subistituir todos os dados do usuários.</value>
+ </data>
<data name="Need3rdPartyEmulator">
<value>Oops, parece que "{0}" não está funcionando corretamente com o emulador original. Você deseja usar um emulador de terceiros para este jogo (ele precisa ser instalado)?</value>
</data>
@@ -316,6 +325,9 @@
<data name="NotFound">
<value>Não encontrado:</value>
</data>
+ <data name="NotRecommended">
+ <value>não recomendado</value>
+ </data>
<data name="OriginalKernelQ">
<value>Deseja escrever o kernel original?</value>
</data>
@@ -364,6 +376,15 @@
<data name="SizeOfSaves">
<value>Tamanho dos save-states selecionados:</value>
</data>
+ <data name="Syncronize">
+ <value>Sincronizar jogos selecionados com NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronizar os jogos selecionados com a unidade USB</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Atenção! Não é recomendado armazenar muitos jogos na mesma pasta.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Não esqueça de redefinir seu console para os padrões de fábrica caso deseje excluir todos os Suspend Points.</value>
</data>
@@ -412,6 +433,9 @@
<data name="Wow">
<value>Uau</value>
</data>
+ <data name="WritingUSB">
+ <value>Escrevendo os jogos na unidade USB...</value>
+ </data>
<data name="Yes">
<value>Sim</value>
</data>
@@ -421,16 +445,4 @@
<data name="FlashNandCQ">
<value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
</data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.pt-PT.resx b/Properties/Resources.pt-PT.resx
index 4f8f8114..c2f8c89b 100644
--- a/Properties/Resources.pt-PT.resx
+++ b/Properties/Resources.pt-PT.resx
@@ -65,7 +65,7 @@
<value>Todos os ficheiros</value>
</data>
<data name="AreYouSure">
- <value>Você tem certeza?</value>
+ <value>Tem a certeza?</value>
</data>
<data name="AutofillResult">
<value>Dados preenchidos automaticamente para {0} jogos.</value>
@@ -74,25 +74,43 @@
<value>Segure Selecionar + A / B por um segundo para ativar / desativar o autofire A / B.</value>
</data>
<data name="BuildingCustom">
- <value>Construindo a imagem personalizada (custom) do kernel ...</value>
+ <value>A criar imagem customizada do kernel...</value>
</data>
<data name="BuildingFolders">
<value>Construindo a estrutura da pasta ...</value>
</data>
+ <data name="Compressing">
+ <value>Compressing {0} ...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Jogos de compressão ...</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Configuração salva. Observe que a configuração para o console real ({0}) foi usada, não para o console selecionado ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Parabéns!</value>
</data>
+ <data name="Cover">
+ <value>Box art</value>
+ </data>
<data name="CustomKernel">
- <value>Kernel personalizado (custom)</value>
+ <value>Kernel customizado</value>
</data>
<data name="CustomKernelQ">
- <value>Deseja escrever o kernel personalizado?</value>
+ <value>Quer escrever o kernel customizado?</value>
</data>
<data name="CustomWarning">
- <value>Agora você precisa piscar o kernel personalizado para o NES/SNES Mini. Isso só é necessário uma vez. Você quer continuar?</value>
+ <value>Necessita escrever o kernel customizado na sua NES/SNES Mini. Isso só necessário uma vez. Deseja continuar?</value>
+ </data>
+ <data name="Decompressing">
+ <value>Descompactando {0} ...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Descompactando os jogos</value>
</data>
<data name="Default30games">
- <value>Original xx jogos</value>
+ <value>Jogos originais</value>
</data>
<data name="DeleteElement">
<value>Deseja mesmo apagar "{0}"?</value>
@@ -109,6 +127,9 @@
<data name="DeleteSavesQ">
<value>Deseja realmente deletar os salvamentos?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Eliminar o (s) jogo (s) selecionado (s)?</value>
+ </data>
<data name="DoYouWantCancel">
<value>Deseja cancelar a operação atual?</value>
</data>
@@ -127,6 +148,9 @@
<data name="DownloadAllCoversTitle">
<value>Baixando arte de caixa para todos os jogos (sinto-me com sorte!)</value>
</data>
+ <data name="DownloadCoverQ">
+ <value>Você quer tentar baixar box art para "{0}"?</value>
+ </data>
<data name="DumpKernelQ">
<value>Deseja despejar o kernel?</value>
</data>
@@ -148,6 +172,12 @@
<data name="FirstRun">
<value>Olá! Estou muito feliz que você está usando hakchi2. É muito simples de usar. Basta clicar em "Adicionar mais jogos", selecione algumas ROMs, pressione "Sincronizar" e siga as instruções. Boa sorte!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Quer "flashar" a imagem de partição NAND-C? Vai substituir todos os dados de utilizador.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashando memória NAND...</value>
+ </data>
<data name="FlasingCustom">
<value>Flash(escreve) o kernel personalizado ...</value>
</data>
@@ -167,7 +197,7 @@
<value>Nova pasta</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Original xx jogos</value>
+ <value>Jogos originais</value>
</data>
<data name="FolderNameTrashBin">
<value>Lixeira de reciclagem</value>
@@ -223,6 +253,9 @@
<data name="InstallingMods">
<value>Instalando mods ...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>O console inválido foi selecionado! Console detectado:</value>
+ </data>
<data name="InvalidKernelHeader">
<value>Cabeçalho do kernel inválido.</value>
</data>
@@ -247,12 +280,24 @@
<data name="MapperNotSupported">
<value>Desculpe, "{0}" usa o mapper # {1}, mas esse mapper não é compatível com o NES Mini eo jogo provavelmente não começará com o emulador do nes. Mas deve funcionar se o módulo de outro emulador instalado. Você quer adicionar este jogo?</value>
</data>
+ <data name="Membooting">
+ <value>Iniciando o kernel da RAM ...</value>
+ </data>
<data name="MemoryFull">
<value>Desculpe, existem {0} MBytes de jogos, é demais.</value>
</data>
<data name="MemoryStats">
<value>Total Memória disponível para jogos: {1: F1} MBytes | Usado por salvamentos: {2: F1} MBytes | Utilizado por outros ficheiros: {3: F1} MBytes</value>
</data>
+ <data name="NandDumped">
+ <value>A memória NAND é descarregando(dumped) com sucesso.</value>
+ </data>
+ <data name="NandFlashed">
+ <value>Memória NAND foi "flashada".</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oops, parece que "{0}" não está funcionando corretamente com o emulador original. Você deseja usar um emulador de terceiros para este jogo (ele precisa ser instalado)?</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Novos jogos são movidos para a pasta "Unsorted".</value>
</data>
@@ -280,6 +325,9 @@
<data name="NotFound">
<value>Não encontrado:</value>
</data>
+ <data name="NotRecommended">
+ <value>Não recomendado</value>
+ </data>
<data name="OriginalKernelQ">
<value>Deseja piscar o kernel original?</value>
</data>
@@ -298,6 +346,12 @@
<data name="PressOkToContinue">
<value>Pressione OK para continuar.</value>
</data>
+ <data name="Removing">
+ <value>Removendo {0} ...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Removendo jogos ...</value>
+ </data>
<data name="ReplaceKernelQ">
<value>Você já tem o despejo(dump) do kernel. Se você REALMENTE deseja substituir o backup do seu kernel e você REALMENTE entender o que está fazendo, exclua a pasta "hakchi2/dump" manualmente.</value>
</data>
@@ -316,8 +370,20 @@
<data name="SelectModsUninstall">
<value>Selecione os módulos a serem removidos do Mini NES.</value>
</data>
+ <data name="Size">
+ <value>Tamanho:</value>
+ </data>
<data name="SizeOfSaves">
- <value>Tamanho dos salvars selecionados:</value>
+ <value>Tamanho dos "saves" selecionados</value>
+ </data>
+ <data name="Syncronize">
+ <value>Sincronizar jogos selecionados com NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronize jogos selecionados com unidade USB</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Aviso! Não é recomendado armazenar tantos jogos por pasta.</value>
</data>
<data name="UninstallFactoryNote">
<value>Não se esqueça de executar uma redefinição de fábrica se quiser excluir todos os pontos de suspensão/salva.</value>
@@ -367,70 +433,16 @@
<data name="Wow">
<value>Uau</value>
</data>
+ <data name="WritingUSB">
+ <value>Escrevendo jogos na USB...</value>
+ </data>
<data name="Yes">
<value>sim</value>
</data>
<data name="YesForAll">
<value>Sim para todos</value>
</data>
- <data name="Compressing">
- <value>Compressing {0}...</value>
- </data>
- <data name="CompressingGames">
- <value>Compressing games...</value>
- </data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="Decompressing">
- <value>Decompressing {0}...</value>
- </data>
- <data name="DecompressingGames">
- <value>Decompressing games...</value>
- </data>
- <data name="DeleteSelectedGamesQ">
- <value>Delete selected game(s)?</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
<data name="DumpingNand">
<value>Dumping NAND...</value>
</data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
- </data>
- <data name="Membooting">
- <value>Booting the kernel from RAM...</value>
- </data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="Removing">
- <value>Removing {0}...</value>
- </data>
- <data name="RemovingGames">
- <value>Removing games...</value>
- </data>
- <data name="Size">
- <value>Size:</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.resx b/Properties/Resources.resx
index d0affad5..13d79a1a 100644
--- a/Properties/Resources.resx
+++ b/Properties/Resources.resx
@@ -736,4 +736,7 @@
<data name="WritingUSB" xml:space="preserve">
<value>Writing games to the USB drive...</value>
</data>
+ <data name="kr" type="System.Resources.ResXFileRef, System.Windows.Forms">
+ <value>..\images\flags\kr.png;System.Drawing.Bitmap, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ro-RO.resx b/Properties/Resources.ro-RO.resx
index c3d09be2..8af7f07b 100644
--- a/Properties/Resources.ro-RO.resx
+++ b/Properties/Resources.ro-RO.resx
@@ -58,379 +58,391 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="FolderNameNewFolder">
- <value>Director nou</value>
- </data>
- <data name="FolderNameTrashBin">
- <value>Coș de reciclare</value>
- </data>
<data name="AddingGames">
- <value>Processing games, please wait...</value>
+ <value>Proceasare jocuri, te rog să aștepți...</value>
</data>
<data name="AllFiles">
- <value>All files</value>
+ <value>Toate fișierele</value>
</data>
<data name="AreYouSure">
- <value>Are you sure?</value>
+ <value>Ești sigur?</value>
</data>
<data name="AutofillResult">
- <value>Data automatically filled for {0} game(s).</value>
- </data>
- <data name="AutofireHelp1">
- <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ <value>Date completate automat pentru {0} jocuri.</value>
</data>
<data name="BuildingCustom">
- <value>Building the custom kernel image...</value>
+ <value>Creare imagine kernel personalizată...</value>
</data>
<data name="BuildingFolders">
- <value>Building the folder structure...</value>
+ <value>Creare structură de directoare...</value>
</data>
<data name="Compressing">
- <value>Compressing {0}...</value>
+ <value>Comprimare {0}...</value>
</data>
<data name="CompressingGames">
- <value>Compressing games...</value>
+ <value>Comprimare jocuri...</value>
</data>
<data name="Congratulations">
- <value>Congratulations!</value>
+ <value>Felicitări!</value>
</data>
<data name="Cover">
- <value>Box art</value>
+ <value>Copertă</value>
</data>
<data name="CustomKernel">
- <value>Custom kernel</value>
+ <value>Kernel personalizat</value>
</data>
<data name="CustomKernelQ">
- <value>Do you want to flash the custom kernel?</value>
+ <value>Vrei să instalezi kernelul personalizat?</value>
</data>
<data name="CustomWarning">
- <value>You need to flash the custom kernel to your NES/SNES Mini. This is only required once. Do you want to continue?</value>
+ <value>Este necesară instalarea kernelului personalizat pe NES/SNES Mini. Este necesar de făcut o singură dată.</value>
</data>
<data name="Decompressing">
- <value>Decompressing {0}...</value>
+ <value>Decomprimare {0}...</value>
</data>
<data name="DecompressingGames">
- <value>Decompressing games...</value>
+ <value>Decomprimare jocuri...</value>
</data>
<data name="Default30games">
- <value>Original games</value>
+ <value>Jocuri originale</value>
</data>
<data name="DeleteElement">
- <value>Do you really want to delete "{0}"?</value>
+ <value>Ești sigur că vrei să stergi "{0}"?</value>
</data>
<data name="DeleteElements">
- <value>Do you really want to delete {0} elements?</value>
+ <value>Ești sigur că vrei să ștergi {0} elemente?</value>
</data>
<data name="DeleteGame">
- <value>Do you really want to delete "{0}" game?</value>
+ <value>Ești sigur că vrei să ștergi jocul "{0}"?</value>
</data>
<data name="DeletePreset">
- <value>Do you really want to delete the "{0}" preset?</value>
- </data>
- <data name="DeleteSavesQ">
- <value>Do you really want to delete those save-states?</value>
+ <value>Ești sigur că vrei să ștergi lista personalizată "{0}"?</value>
</data>
<data name="DeleteSelectedGamesQ">
- <value>Delete selected game(s)?</value>
+ <value>Ștergi jocurile selectate?</value>
</data>
<data name="DoYouWantCancel">
- <value>Do you want to cancel the current operation?</value>
+ <value>Vrei să oprești operațiunea actuală?</value>
</data>
<data name="DoYouWantToContinue">
- <value>Do you want to continue?</value>
+ <value>Dorești să continui?</value>
</data>
<data name="Donate">
- <value>If you like it, you can donate to me. You can find my PayPal in the "About" box.</value>
+ <value>Dacă îți place, îmi poți trimite o donație. Găsești informația de PayPal în fereastra "Despre program".</value>
</data>
<data name="Done">
- <value>Done!</value>
+ <value>Gata!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Done! You can upload games to your NES/SNES Mini now.</value>
+ <value>Gata! Acuma poți încărca noi jocuri pe NES/SNES Mini</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Downloading box art (I'm feeling lucky!)</value>
+ <value>Descărcare coperte (Mă simt norocos)</value>
</data>
<data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
+ <value>Vrei să descarci copertă pentru "{0}"?</value>
</data>
<data name="DumpKernelQ">
- <value>Do you want to dump the kernel?</value>
+ <value>Vrei să salvezi kernelul (backup)?</value>
</data>
<data name="DumpingKernel">
- <value>Dumping kernel...</value>
+ <value>Salvare kernel...</value>
</data>
<data name="DumpingNand">
- <value>Dumping NAND...</value>
+ <value>Salvare NAND...</value>
</data>
<data name="Error">
- <value>Error</value>
+ <value>Eroare</value>
</data>
<data name="ExecutingCommand">
- <value>Executing command:</value>
+ <value>Executare comandă:</value>
</data>
<data name="ExtraArgsInfo">
- <value>You can add global command-line arguments which will be appended to all games including the original. This is only for experts!</value>
- </data>
- <data name="ExtraArgsTitle">
- <value>Extra command-line arguments</value>
+ <value>Este posibilă adăugarea de parametri de linie comandă globale. Acestea vor fi folosite la toate jocurile.</value>
</data>
<data name="FirstRun">
- <value>Hello there! I'm very glad that you are using hakchi2. It's very simple to use. Just click "Add more games", select some ROMs, press "Synchronize" and follow the instructions. Good luck!</value>
+ <value>Salut! Mă bucur mult că folosești hakchi2. Este foarte ușor de folosit. Trebuie doar să dai clic pe "Adăugare jocuri" apoi "Sincronizare" și urmează instrucțiunile afișate pe ecran. Baftă!</value>
</data>
<data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
+ <value>Ești sigur că vrei să suprascrii partiția NAND-C? Toate datele personale vor suprascrise.</value>
</data>
<data name="FlashingNand">
- <value>Flashing NAND memory...</value>
+ <value>Suprascriere memorie NAND...</value>
</data>
<data name="FlasingCustom">
- <value>Flashing custom kernel...</value>
+ <value>Instalare kernel personalizat...</value>
</data>
<data name="FlasingOriginal">
- <value>Flashing original kernel...</value>
+ <value>Instalare kernel original...</value>
</data>
<data name="FolderContent">
- <value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
+ <value>Conținutul șters va fi mutat în coșul de reciclare. Poți șterge acest director permanent sau muta jocurile într-un alt director.</value>
</data>
<data name="FolderNameBack">
- <value>Back</value>
+ <value>Înapoi</value>
</data>
<data name="FolderNameMoreGames">
- <value>More games...</value>
+ <value>Mai multe jocuri...</value>
+ </data>
+ <data name="FolderNameNewFolder">
+ <value>Director nou</value>
</data>
<data name="FolderNameOriginalGames">
- <value>Original games</value>
+ <value>Jocuri originale</value>
+ </data>
+ <data name="FolderNameTrashBin">
+ <value>Coș de reciclare</value>
</data>
<data name="FolderNameUnsorted">
- <value>Unsorted</value>
+ <value>Nesortat</value>
</data>
<data name="FolderStatistics">
- <value>Folder "{0}" contains {1} elements.</value>
+ <value>Directorul"{0}" conține {1} elemente.</value>
</data>
<data name="FoldersSaveQ">
- <value>Do you want to save this folder structure?</value>
- </data>
- <data name="FourScreenNotSupported">
- <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
- </data>
- <data name="GGCodeDelete">
- <value>Do you want to delete "{0}" code?</value>
- </data>
- <data name="GGCodeEmpty">
- <value>You must enter a code!</value>
- </data>
- <data name="GGCodeExists">
- <value>This code already exists. Do you want to edit it?</value>
+ <value>Vrei să salvezi această structură de directoare?</value>
</data>
<data name="GGDescriptionEmpty">
- <value>You must enter a description!</value>
- </data>
- <data name="GameGenieFormatError">
- <value>Invalid Game Genie code "{0}" for game "{1}".</value>
- </data>
- <data name="GameGenieNotFound">
- <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ <value>Descriere obligatorie!</value>
</data>
<data name="GamesAndApps">
- <value>Games and apps</value>
+ <value>Jocuri și aplicații</value>
</data>
<data name="GamesSelected">
- <value>game(s) selected</value>
+ <value>jocuri selectate</value>
</data>
<data name="GooglingFor">
- <value>Googling for</value>
+ <value>Căutare pe Google</value>
</data>
<data name="Hello">
- <value>Hello</value>
+ <value>Salut!</value>
</data>
<data name="Images">
- <value>Images</value>
+ <value>Imagini</value>
</data>
<data name="InputPreset">
- <value>Please input a preset name for the current games selection.</value>
+ <value>Te rog să dai un nume pentru selecția curentă de jocuri.</value>
</data>
<data name="InstallingMods">
- <value>Installing mods...</value>
+ <value>Instalare module...</value>
</data>
<data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
+ <value>Selectare consolă invalidă! Consola detectată:</value>
</data>
<data name="InvalidKernelHeader">
- <value>Invalid kernel header.</value>
+ <value>Antetul kernelului este invalid.</value>
</data>
<data name="InvalidKernelSize">
- <value>Invalid kernel size:</value>
+ <value>Dimensiunea kernelului este invalidă:</value>
</data>
<data name="KernelDumped">
- <value>Your original kernel is saved in the "hakchi2/dump" folder. Do not lose it.</value>
+ <value>Kernelul original a fost salvat in directorul "hakchi2/dump". Ai grijă să nu-l pierzi!</value>
</data>
<data name="LoadingGames">
- <value>Loading games...</value>
+ <value>Încărcare jocuri...</value>
</data>
<data name="MD5Failed">
- <value>Kernel dumped but the MD5 checksum is unknown:</value>
+ <value>Suma de contol MD5 al kernelului este necunoscută:</value>
</data>
<data name="MD5Failed2">
- <value>The kernel is already patched or it's an unknown revision. Please send this message to me (press Ctrl+C). Continue at your own risk.</value>
+ <value>Kernelul este patchuit deja sau este o revizie necunoscută. Te rog să-mi trimiți mesajul acesta (press Ctrl+C). Continuă pe propriul risc.</value>
</data>
<data name="MainMenu">
- <value>HOME Menu</value>
+ <value>Meniu principal</value>
</data>
<data name="MapperNotSupported">
- <value>Oops, "{0}" uses mapper #{1} but this mapper is not supported by the NES Mini and the game will probably not start with the default emulator. But it should work if other emulator's module installed. Do you want to add this game?</value>
+ <value>Ups, jocul "{0}" folosește mapper #{1}, dar acesta nu este suportat de NES Mini, iar jocul probabil că nu va porni cu emulatorul de fabrică. Însă este posibil să ruleze jocul daca un alt modul de emulator este instalat. Vrei să adaugi acest joc?</value>
</data>
<data name="Membooting">
- <value>Booting the kernel from RAM...</value>
+ <value>Încărcare kernel din RAM...</value>
</data>
<data name="MemoryFull">
- <value>Sorry, there are {0}MBytes of games, it's too much.</value>
+ <value>Scuze, sunt {0}MBytes de jocuri, acesta e prea mult.</value>
</data>
<data name="MemoryStats">
- <value>Total writable memory size: {0:F1}MBytes|Available memory for games: {1:F1}MBytes|Used by saves: {2:F1}MBytes|Used by other files: {3:F1}MBytes</value>
+ <value>Memoria totală disponibilă {0:F1}MBytes|Disponibil pentru jocuri: {1:F1}MBytes|Folosit de salvări: {2:F1}MBytes|Folosit de alte fișiere: {3:F1}MBytes</value>
</data>
<data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
+ <value>NAND salvat cu succes.</value>
</data>
<data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
+ <value>Memorie NAND încărcată.</value>
</data>
<data name="NewGamesUnsorted">
- <value>New games are moved to the "Unsorted" folder.</value>
+ <value>Noile jocuri vor fi adăugate în directorul Unsorted</value>
</data>
<data name="NewPreset">
- <value>New selection preset</value>
+ <value>Nouă listă personalizată de jocuri</value>
</data>
<data name="No">
- <value>No</value>
+ <value>Nu</value>
</data>
<data name="NoForAll">
- <value>No for all</value>
+ <value>Nu, pentru tot</value>
</data>
<data name="NoKernel">
- <value>No kernel dump found</value>
- </data>
- <data name="NoKernelWarning">
- <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ <value>Kernelul salvat nu poate fi găsit</value>
</data>
<data name="NoKernelYouNeed">
- <value>No kernel dump found. You need to dump the kernel first.</value>
- </data>
- <data name="NoTelnet">
- <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ <value>Kernelul salvat nu poate fi găsit. Întâi trebuie să salvezi kernelul.</value>
</data>
<data name="NotFound">
- <value>Not found:</value>
+ <value>Nu a fost găsit:</value>
</data>
<data name="NotRecommended">
- <value>not recommended</value>
+ <value>nerecomandat</value>
</data>
<data name="OriginalKernelQ">
- <value>Do you want to flash the original kernel?</value>
+ <value>Dorești să încarci kernelul original?</value>
</data>
<data name="PatchAvailable">
- <value>Patch available</value>
+ <value>Patch disponibil</value>
</data>
<data name="PatchQ">
- <value>There is patch for "{0}". Do you want to patch this game?</value>
+ <value>Patch disponibil pentru "{0}". Vrei să-l aplici?</value>
</data>
<data name="PleaseTryAgainUSB">
- <value>If this problem persists, try using another USB port or cable.</value>
+ <value>Dacă problema persistă incearcă un alt port USB sau alt cablu.</value>
</data>
<data name="PleaseWait">
- <value>Please wait...</value>
+ <value>Te rog așteaptă...</value>
</data>
<data name="PressOkToContinue">
- <value>Press OK to continue.</value>
+ <value>Apasă OK pentru continuare.</value>
</data>
<data name="Removing">
- <value>Removing {0}...</value>
+ <value>Ștergere {0}...</value>
</data>
<data name="RemovingGames">
- <value>Removing games...</value>
+ <value>Ștergere jocuri...</value>
</data>
<data name="ReplaceKernelQ">
- <value>You already have the kernel dump. If you REALLY want to replace the backup of your kernel and you REALLY understand what you are doing, delete the "hakchi2/dump" folder manually.</value>
- </data>
- <data name="SavesFlterName">
- <value>NES/SNES Mini save-state backups</value>
+ <value>Kernel dump existent. *</value>
</data>
<data name="SelectAtLeast">
- <value>Select at least one game.</value>
+ <value>Selectează cel puțin un joc</value>
</data>
<data name="SelectAtLeastTwo">
- <value>Select at least two buttons.</value>
+ <value>Selectează cel puțin două butoane.</value>
</data>
<data name="SelectModsInstall">
- <value>Select the modules to install on your NES/SNES Mini</value>
+ <value>Selectează modulele care vrei să le instalezi pe NES/SNES Mini</value>
</data>
<data name="SelectModsUninstall">
- <value>Select the modules to remove from your NES/SNES Mini</value>
+ <value>Selectează modulele care vrei să le dezinstalezi de pe NES/SNES Mini</value>
</data>
<data name="Size">
- <value>Size:</value>
+ <value>Dimensiune:</value>
</data>
- <data name="SizeOfSaves">
- <value>Size of selected save-states:</value>
+ <data name="Syncronize">
+ <value>Sincronizarea jocurilor selectate cu NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Sincronizarea jocurilor selectate cu unitate USB</value>
</data>
<data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
+ <value>Atenție! Nu se recomandă un număr așa mare de jocuri per director.</value>
</data>
<data name="UninstallFactoryNote">
- <value>Don't forget to perform a factory reset if you want to delete all Suspend Points.</value>
+ <value>Nu uita să faci o resetare din fabrică dacă vrei să ștergi toate punctele de suspendare.</value>
</data>
<data name="UninstallQ1">
- <value>Do you really want to remove all traces of hakchi2 and return your NES/SNES Mini to its original state?</value>
+ <value>Ești sigur că vrei ca toate urmele lui hakchi2 să fie șterse si NES/SNES Mini să fie întors la starea lui originală?</value>
</data>
<data name="UninstallQ2">
- <value>Done. Wait until the power LED goes out. You also need to flash the original kernel. Do you want to flash the original kernel now?</value>
+ <value>Gata. Așteaptă puțin până se stinge power LED-ul. Apoi o să fie necesară încărcarea kernelului original. Vrei să încarci kernelul original acum?</value>
</data>
<data name="Uninstalling">
- <value>Uninstalling...</value>
+ <value>Dezinstalare...</value>
</data>
<data name="UninstallingMods">
- <value>Uninstalling mods...</value>
+ <value>Dezinstalare module...</value>
</data>
<data name="UnknownGame">
- <value>Unknown game</value>
+ <value>Joc necunoscut</value>
</data>
<data name="UploadingConfig">
- <value>Uploading new config...</value>
+ <value>Încărcare nou config...</value>
</data>
<data name="UploadingFes1">
- <value>Uploading and running FES-1...</value>
+ <value>Încarcare și rulare FES-1...</value>
</data>
<data name="UploadingGames">
- <value>Uploading games...</value>
+ <value>Încărcare jocuri...</value>
</data>
<data name="UploadingKernel">
- <value>Uploading the kernel...</value>
+ <value>Încărcare kernel...</value>
</data>
<data name="UploadingOriginalGames">
- <value>Processing original games...</value>
+ <value>Procesarea jocurilor originale...</value>
</data>
<data name="VerifyFailed">
- <value>Verify failed :O This is not good.</value>
+ <value>Verificare eșuată :O Acesta nu este ok.</value>
</data>
<data name="Verifying">
- <value>Verifying...</value>
+ <value>Verificare...</value>
</data>
<data name="WaitingForDevice">
- <value>Waiting for the device...</value>
+ <value>Așteptare după dispozitiv...</value>
</data>
<data name="Warning">
- <value>Warning!</value>
+ <value>Atenție!</value>
</data>
<data name="Wow">
<value>Wow</value>
</data>
+ <data name="WritingUSB">
+ <value>Scriere jocuri pe unitate USB</value>
+ </data>
<data name="Yes">
- <value>Yes</value>
+ <value>Da</value>
</data>
<data name="YesForAll">
- <value>Yes for all</value>
+ <value>Da, pentru tot</value>
+ </data>
+ <data name="AutofireHelp1">
+ <value>Hold Select+A/B for a second to enable/disable autofire A/B.</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
+ <data name="DeleteSavesQ">
+ <value>Do you really want to delete those save-states?</value>
+ </data>
+ <data name="ExtraArgsTitle">
+ <value>Extra command-line arguments</value>
+ </data>
+ <data name="FourScreenNotSupported">
+ <value>Sorry, {0} uses four-screen mode (i.e. the game has additional VRAM memory in the cartridge), and this feature is not supported by the NES/SNES Mini. The game will probably not start. But it should work if other emulator's module installed. Do you want to add this game anyway?</value>
+ </data>
+ <data name="GGCodeDelete">
+ <value>Do you want to delete "{0}" code?</value>
+ </data>
+ <data name="GGCodeEmpty">
+ <value>You must enter a code!</value>
+ </data>
+ <data name="GGCodeExists">
+ <value>This code already exists. Do you want to edit it?</value>
+ </data>
+ <data name="GameGenieFormatError">
+ <value>Invalid Game Genie code "{0}" for game "{1}".</value>
+ </data>
+ <data name="GameGenieNotFound">
+ <value>Can't apply Game Genie code "{0}" to game "{1}" - value not found. Maybe this code is for another game?</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
+ </data>
+ <data name="NoKernelWarning">
+ <value>First, dump the kernel image of your NES/SNES Mini. You only need to do this once. Do you want to continue?</value>
+ </data>
+ <data name="NoTelnet">
+ <value>Can't start Telnet client, seems like it's disabled. You need to enable it first, you can do it in "Control Panel" -&gt; "Programs" -&gt; "Turn Windows features on or off".</value>
+ </data>
+ <data name="SavesFlterName">
+ <value>NES/SNES Mini save-state backups</value>
+ </data>
+ <data name="SizeOfSaves">
+ <value>Size of selected save-states:</value>
</data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.ru-RU.resx b/Properties/Resources.ru-RU.resx
index 8907f885..afa8e917 100644
--- a/Properties/Resources.ru-RU.resx
+++ b/Properties/Resources.ru-RU.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>Сжимаем игры...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Конфигурация сохранена. Обратите внимание, что была использована конфигурация для реальной консоли ({0}), а не для выбранной консоли ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Поздравляем!</value>
</data>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>Размер выбранных сохранений:</value>
</data>
+ <data name="Syncronize">
+ <value>Синхронизировать список игр с NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Синхронизировать выбранные игры с USB диском</value>
+ </data>
<data name="TooManyPerFolder">
<value>Внимание! Не рекомендуется делать так много игр на папку.</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>Ура</value>
</data>
+ <data name="WritingUSB">
+ <value>Пишем игры на USB диск...</value>
+ </data>
<data name="Yes">
<value>Да</value>
</data>
diff --git a/Properties/Resources.sk-SK.resx b/Properties/Resources.sk-SK.resx
index 90d7d8b3..50164596 100644
--- a/Properties/Resources.sk-SK.resx
+++ b/Properties/Resources.sk-SK.resx
@@ -79,9 +79,21 @@
<data name="BuildingFolders">
<value>Vytvára sa štruktúra priečinkov</value>
</data>
+ <data name="Compressing">
+ <value>Kompresia {0} ...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Komprimovanie hier...</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Konfigurácia bola uložená. Vedzte, že bola použíta konfigurácia pre skutočnú konzolu ({0}) a nie pre vybranú konzolu ({1}).</value>
+ </data>
<data name="Congratulations">
<value>Gratulujeme!</value>
</data>
+ <data name="Cover">
+ <value>Obal hry</value>
+ </data>
<data name="CustomKernel">
<value>Vlastný kernel</value>
</data>
@@ -91,6 +103,12 @@
<data name="CustomWarning">
<value>Teraz potrebujete flashnúť vlastný kernel do NES/SNES Mini. Je to potrebné urobiť iba raz. Chcete pokračovať?</value>
</data>
+ <data name="Decompressing">
+ <value>Dekomprimovanie {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Dekomprimovanie hier...</value>
+ </data>
<data name="Default30games">
<value>Originálnych xx hier</value>
</data>
@@ -109,6 +127,9 @@
<data name="DeleteSavesQ">
<value>Naozaj chcete odstrániť tieto uložené pozície hier?</value>
</data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Vymazať vybrané hry?</value>
+ </data>
<data name="DoYouWantCancel">
<value>Chcete zrušiť aktuálnu operáciu?</value>
</data>
@@ -127,12 +148,18 @@
<data name="DownloadAllCoversTitle">
<value>Stiahnutie obalu pre všetky hry (Skúsim štastie!)</value>
</data>
+ <data name="DownloadCoverQ">
+ <value>Chcete skúsiť stiahnuť obal hry pre "{0}"?</value>
+ </data>
<data name="DumpKernelQ">
<value>Chcete zálohovať kernel?</value>
</data>
<data name="DumpingKernel">
<value>Zálohovanie kernelu...</value>
</data>
+ <data name="DumpingNand">
+ <value>Zálohovanie NAND...</value>
+ </data>
<data name="Error">
<value>Chyba</value>
</data>
@@ -148,6 +175,12 @@
<data name="FirstRun">
<value>Ahoj! Som veľmi rád že používate hakchi2. Je veľmi jednoduchý na používanie. Stačí kliknúť na tlačidlo "Pridať viac hier", vybrať niektoré hry, stlačiť tlačidlo "Synchronizovať" a postupovať podľa pokynov. Veľa štastia!</value>
</data>
+ <data name="FlashNandCQ">
+ <value>Chcete flashnúť obraz NAND-C partície? Nahradí do všetky používateľské údaje.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashovanie NAND pamäte...</value>
+ </data>
<data name="FlasingCustom">
<value>Flashovanie vlastného kernelu...</value>
</data>
@@ -220,6 +253,9 @@
<data name="InstallingMods">
<value>Inštalácia modulov...</value>
</data>
+ <data name="InvalidConsoleSelected">
+ <value>Vybraná zlá konzola! Zistená konzola:</value>
+ </data>
<data name="InvalidKernelHeader">
<value>Neplatný header kernelu.</value>
</data>
@@ -244,12 +280,24 @@
<data name="MapperNotSupported">
<value>Prepáčte, "{0}" používa mapper #{1} ale tento mapper nie je podporovaný NES Mini a hru pravdepodobne nebude možné spustiť pomocou predvoleného emulátora. Ale mala by fungovať s použitím iného modulu emulátora. Chcete pridať túto hru?</value>
</data>
+ <data name="Membooting">
+ <value>Spúštanie pôvodného jadra z pamäte RAM...</value>
+ </data>
<data name="MemoryFull">
<value>Prepáčte, je tu {0}MBytov hier, je to príliš veľa.</value>
</data>
<data name="MemoryStats">
<value>Celková zapisovateľná pamäť: {0:F1}MBytov|Dostupná pamäť pre hry: {1:F1}MBytov|Použitá save: {2:F1}MBytov|Použitá inými súbormi: {3:F1}MBytov</value>
</data>
+ <data name="NandDumped">
+ <value>NAND pamäť bola úspene zálohovaná.</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND pamäť bola úspene flashnutá.</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Ups, vyzerá to že "{0}" nebude fungovať správne s originálnym emulátorom. Chcete použiť emulátor tretej strany (je potrebné ho nainštalovať) pre túto hru?</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Nové hry sú presunuté do zložky "Nezatriedené".</value>
</data>
@@ -277,6 +325,9 @@
<data name="NotFound">
<value>Nenájdené:</value>
</data>
+ <data name="NotRecommended">
+ <value>neodporúča sa</value>
+ </data>
<data name="OriginalKernelQ">
<value>Chcete flashnúť originálny kernel?</value>
</data>
@@ -295,6 +346,12 @@
<data name="PressOkToContinue">
<value>Pokračujte stlačením OK.</value>
</data>
+ <data name="Removing">
+ <value>Odstraňovanie {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Odstraňovanie hier...</value>
+ </data>
<data name="ReplaceKernelQ">
<value>Už máte zálohovaný kernel. Ak NAOZAJ chcete nahradiť zálohu vášho kernelu a NAOZAJ rozumiete čo robíte, odstráňte priečinok "hakchi2/dump".</value>
</data>
@@ -313,9 +370,21 @@
<data name="SelectModsUninstall">
<value>Vyberte moduly, ktoré chcete odstrániť z NES/SNES Mini</value>
</data>
+ <data name="Size">
+ <value>Veľkosť:</value>
+ </data>
<data name="SizeOfSaves">
<value>Veľkosť vybraných uložených pozícií:</value>
</data>
+ <data name="Syncronize">
+ <value>Synchronizovať vybrané hry s NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synchronizovať vybrané hry s USB zariadením</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Pozor! Neodporúča sa ukladať toľko veľa hier na jednu zložku.</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Nezabudnite vykonať obnovenie továrenského nastavenia, ak chcete odstrániť všetky uložené pozície v hrách.</value>
</data>
@@ -364,73 +433,16 @@
<data name="Wow">
<value>Wow</value>
</data>
+ <data name="WritingUSB">
+ <value>Zapisovanie hier na USB zariadenie...</value>
+ </data>
<data name="Yes">
<value>Áno</value>
</data>
<data name="YesForAll">
<value>Áno pre všetky</value>
</data>
- <data name="Compressing">
- <value>Compressing {0}...</value>
- </data>
- <data name="CompressingGames">
- <value>Compressing games...</value>
- </data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="Decompressing">
- <value>Decompressing {0}...</value>
- </data>
- <data name="DecompressingGames">
- <value>Decompressing games...</value>
- </data>
- <data name="DeleteSelectedGamesQ">
- <value>Delete selected game(s)?</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
- </data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
<data name="FolderContent">
<value>Deleted content will be moved to the Recycle Bin. You can delete this folder permanently or move the games to other folders.</value>
</data>
- <data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
- </data>
- <data name="Membooting">
- <value>Booting the kernel from RAM...</value>
- </data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="Removing">
- <value>Removing {0}...</value>
- </data>
- <data name="RemovingGames">
- <value>Removing games...</value>
- </data>
- <data name="Size">
- <value>Size:</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.sv-SE.resx b/Properties/Resources.sv-SE.resx
index e5ca1b46..4badc8f4 100644
--- a/Properties/Resources.sv-SE.resx
+++ b/Properties/Resources.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="AddingGames">
- <value>Bearbetar spel, vänta...</value>
+ <value>Bearbetar spelen, vänligen vänta...</value>
</data>
<data name="AllFiles">
<value>Alla filer</value>
@@ -74,14 +74,26 @@
<value>Håll Select+A/B i en sekund för att aktivera/inaktivera autofire A/B.</value>
</data>
<data name="BuildingCustom">
- <value>Bygger den anpassade kärnan…</value>
+ <value>Installerar den anpassade kärnan…</value>
</data>
<data name="BuildingFolders">
- <value>Bygger mappstrukturen...</value>
+ <value>Konfigurerar mappstrukturen...</value>
+ </data>
+ <data name="Compressing">
+ <value>Komprimerar {0}...</value>
+ </data>
+ <data name="CompressingGames">
+ <value>Komprimerar spelen...</value>
+ </data>
+ <data name="ConfigSavedNote">
+ <value>Config sparad. Observera att konfigurationen för den verkliga konsolen ({0}) användes, inte den valda konsolen ({1}).</value>
</data>
<data name="Congratulations">
<value>Grattis!</value>
</data>
+ <data name="Cover">
+ <value>Omslagsbild</value>
+ </data>
<data name="CustomKernel">
<value>Anpassad kärna</value>
</data>
@@ -89,25 +101,34 @@
<value>Vill du flasha den anpassade kärnan?</value>
</data>
<data name="CustomWarning">
- <value>Nu behöver du flasha den anpassade kärnan till din NES/SNES Mini. Detta krävs bara en gång. Vill du fortsätta?</value>
+ <value>Du behöver flasha den anpassade kärnan till din NES/SNES Mini. Detta krävs bara en gång. Vill du fortsätta?</value>
+ </data>
+ <data name="Decompressing">
+ <value>Dekomprimerar {0}...</value>
+ </data>
+ <data name="DecompressingGames">
+ <value>Dekomprimerar spelen...</value>
</data>
<data name="Default30games">
- <value>xx orginalspelen</value>
+ <value>Originalspel</value>
</data>
<data name="DeleteElement">
<value>Vill du verkligen ta bort "{0}"?</value>
</data>
<data name="DeleteElements">
- <value>Vill du verkligen ta bort element {0}?</value>
+ <value>Vill du verkligen ta bort {0} element?</value>
</data>
<data name="DeleteGame">
<value>Vill du verkligen ta bort spelet "{0}"?</value>
</data>
<data name="DeletePreset">
- <value>Vill du verkligen ta bort "{0}" förinställningen?</value>
+ <value>Vill du verkligen ta bort "{0}" förinställning?</value>
</data>
<data name="DeleteSavesQ">
- <value>Vill du verkligen ta bort dessa Save-States?</value>
+ <value>Vill du verkligen ta bort dessa save-states?</value>
+ </data>
+ <data name="DeleteSelectedGamesQ">
+ <value>Ta bort valt/valda spel?</value>
</data>
<data name="DoYouWantCancel">
<value>Vill du avbryta den aktuella operationen?</value>
@@ -116,16 +137,19 @@
<value>Vill du fortsätta?</value>
</data>
<data name="Donate">
- <value>Om du gillar detta kan du donera till mig. Du hittar min PayPal i rutan "Om".</value>
+ <value>Om du gillar detta program kan du donera. Du hittar min PayPal i rutan "Om".</value>
</data>
<data name="Done">
- <value>Klar!</value>
+ <value>Klart!</value>
</data>
<data name="DoneYouCanUpload">
- <value>Klar! Du kan ladda upp spel till din NES/SNES Mini nu.</value>
+ <value>Klart! Nu kan du ladda upp spel till din NES/SNES Mini.</value>
</data>
<data name="DownloadAllCoversTitle">
- <value>Ladda ner omslag för alla spel (jag har tur!)</value>
+ <value>Ladda ner omslag (jag har tur!)</value>
+ </data>
+ <data name="DownloadCoverQ">
+ <value>Vill du försöka att ladda ner omslagsbild för "{0}"?</value>
</data>
<data name="DumpKernelQ">
<value>Vill du dumpa kärnan?</value>
@@ -133,6 +157,9 @@
<data name="DumpingKernel">
<value>Dumpar kärnan…</value>
</data>
+ <data name="DumpingNand">
+ <value>Dumpar NAND...</value>
+ </data>
<data name="Error">
<value>Fel</value>
</data>
@@ -140,19 +167,25 @@
<value>Utför kommando:</value>
</data>
<data name="ExtraArgsInfo">
- <value>Du kan lägga till globala kommandoradsargument som kommer att läggas till alla spel inklusive de 30 orginalspelen. Detta är endast för experter!</value>
+ <value>Du kan lägga till globala kommandoradsargument som kommer att läggas till alla spel, inklusive orginalspelen. Detta är endast till för experter!</value>
</data>
<data name="ExtraArgsTitle">
<value>Extra kommandoradsargument</value>
</data>
<data name="FirstRun">
- <value>Hej där! Jag är mycket glad att du använder hakchi2. Den är väldigt enkelt att använda. Klicka bara på "Lägg till fler spel", välj några ROMs, tryck på "Synkronisera" och följ instruktionerna. Lycka till!</value>
+ <value>Hallå där! Jag är mycket glad att du använder hakchi2 som dessutom är väldigt enkelt att använda. Klicka bara på "Lägg till fler spel", välj några ROMs, tryck på "Synkronisera" och följ instruktionerna. Lycka till!</value>
+ </data>
+ <data name="FlashNandCQ">
+ <value>Vill du flasha NAND-C partitionsavbild? Alla personliga inställningar kommer att ersättas.</value>
+ </data>
+ <data name="FlashingNand">
+ <value>Flashar NAND-minnet...</value>
</data>
<data name="FlasingCustom">
<value>Flashar anpassad kärna…</value>
</data>
<data name="FlasingOriginal">
- <value>Flashar original kärna…</value>
+ <value>Flashar originalkärnan…</value>
</data>
<data name="FolderContent">
<value>Raderat innehåll kommer att flyttas till papperskorgen. Du kan ta bort den här mappen permanent eller flytta spelen till andra mappar.</value>
@@ -167,7 +200,7 @@
<value>Ny mapp</value>
</data>
<data name="FolderNameOriginalGames">
- <value>xx orginalspelen</value>
+ <value>Originalspel</value>
</data>
<data name="FolderNameTrashBin">
<value>Papperskorgen</value>
@@ -182,7 +215,7 @@
<value>Vill du spara den här mappstrukturen?</value>
</data>
<data name="FourScreenNotSupported">
- <value>Tyvärr, {0} använder fyrskärmsläge (dvs spelet har ytterligare VRAM-minne i sin cartridge), och den här funktionen stöds inte av NES/SNES Mini. Spelet kommer förmodligen inte att starta. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet ändå?</value>
+ <value>Tyvärr, {0} använder fyrskärmsläge (dvs spelet har ytterligare VRAM-minne i sin cartridge), och den här funktionen stöds inte av NES/SNES Mini. Spelet kommer förmodligen inte att starta. Men det kan fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet ändå?</value>
</data>
<data name="GGCodeDelete">
<value>Vill du ta bort koden "{0}"?</value>
@@ -200,19 +233,19 @@
<value>Ogiltig Game Genie-kod "{0}" för spel "{1}".</value>
</data>
<data name="GameGenieNotFound">
- <value>Kan inte tillämpa Game Genie-koden "{0}" till spel "{1}" - värde inte hittat. Kanske är den här koden för ett annat spel?</value>
+ <value>Kan inte tillämpa Game Genie-koden "{0}" till spel "{1}" - värde inte hittat. Kanske är den här koden till för ett annat spel?</value>
</data>
<data name="GamesAndApps">
<value>Spel och appar</value>
</data>
<data name="GamesSelected">
- <value>spel valda</value>
+ <value>valda spel</value>
</data>
<data name="GooglingFor">
<value>Googling för</value>
</data>
<data name="Hello">
- <value>Hej</value>
+ <value>Hejsan</value>
</data>
<data name="Images">
<value>Bilder</value>
@@ -221,7 +254,10 @@
<value>Ange ett namn för förinställningen för det aktuella spelvalet.</value>
</data>
<data name="InstallingMods">
- <value>Installerar mods…</value>
+ <value>Installerar moduler…</value>
+ </data>
+ <data name="InvalidConsoleSelected">
+ <value>Felaktigt vald konsol! Upptäckt konsol:</value>
</data>
<data name="InvalidKernelHeader">
<value>Ogiltigt kärnhuvud.</value>
@@ -230,22 +266,25 @@
<value>Ogiltig kärnstorlek:</value>
</data>
<data name="KernelDumped">
- <value>Din ursprungliga kärna sparas i mappen "hakchi2/dump". Tappa inte bort den.</value>
+ <value>Din ursprungliga originalkärna sparas i mappen "hakchi2/dump". Gör en back-up och tappa inte bort den!</value>
</data>
<data name="LoadingGames">
- <value>Laddar spel…</value>
+ <value>Laddar spelen…</value>
</data>
<data name="MD5Failed">
- <value>Kärnan dumpad men MD5-kontrollsumman är okänd:</value>
+ <value>Kärnan dumpad men MD5-värdet är okänt:</value>
</data>
<data name="MD5Failed2">
- <value>Kärnan är redan patchad eller det är en okänd revision. Vänligen skicka detta meddelande till mig (tryck Ctrl + C). Fortsätt på egen risk.</value>
+ <value>Kärnan är redan patchad eller så är det en okänd revision. Vänligen skicka detta meddelande till mig (tryck Ctrl + C). Fortsätt på egen risk.</value>
</data>
<data name="MainMenu">
- <value>HEMMA Meny</value>
+ <value>Huvudmenyn</value>
</data>
<data name="MapperNotSupported">
- <value>Tyvärr, "{0}" använder mappning # {1} men den här mappningen stöds inte av NES Mini och spelet kommer förmodligen inte att starta med standardemulatorn. Men det ska fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet?</value>
+ <value>Oj, "{0}" använder mappning # {1} men den här mappningen stöds inte av NES Mini och spelet kommer förmodligen inte att starta med standardemulatorn. Men det kan fungera om en annan emulatormodul installeras. Vill du lägga till det här spelet?</value>
+ </data>
+ <data name="Membooting">
+ <value>Startar kärnan ifrån RAM...</value>
</data>
<data name="MemoryFull">
<value>Tyvärr, det finns {0} MBytes av spel, det är för mycket.</value>
@@ -253,6 +292,15 @@
<data name="MemoryStats">
<value>Totalt skrivbart minne: {0:F1} MBytes | Tillgängligt minne för spel: {1:F1} MBytes | Används av Save-States {2:F1} MBytes | Används av andra filer: {3:F1} MBytes</value>
</data>
+ <data name="NandDumped">
+ <value>NAND-minnet har dumpats utan några problem.</value>
+ </data>
+ <data name="NandFlashed">
+ <value>NAND-minnet flashat.</value>
+ </data>
+ <data name="Need3rdPartyEmulator">
+ <value>Oj, det verkar som att "{0}" inte kommer att fungera korrekt med originalemulatorn. Vill du använda en tredjeparts-emulator för detta spel (det måste installeras)?</value>
+ </data>
<data name="NewGamesUnsorted">
<value>Nya spel flyttas till mappen "Osorterat".</value>
</data>
@@ -280,6 +328,9 @@
<data name="NotFound">
<value>Hittades inte:</value>
</data>
+ <data name="NotRecommended">
+ <value>inte rekomenderat</value>
+ </data>
<data name="OriginalKernelQ">
<value>Vill du flasha originalkärnan?</value>
</data>
@@ -298,11 +349,17 @@
<data name="PressOkToContinue">
<value>Tryck OK för att fortsätta.</value>
</data>
+ <data name="Removing">
+ <value>Tar bort {0}...</value>
+ </data>
+ <data name="RemovingGames">
+ <value>Tar bort spel...</value>
+ </data>
<data name="ReplaceKernelQ">
- <value>Du har redan dumpat kärnan Om du verkligen vill byta säkerhetskopiering av din kärna och du verkligen förstår vad du gör, ta bort mappen "hakchi2/dump" manuellt.</value>
+ <value>Du har redan dumpat kärnan. Om du VERKLIGEN vill byta säkerhetskopiering av din kärna och du VERKLIGEN förstår vad du gör, ta bort mappen "hakchi2/dump" manuellt.</value>
</data>
<data name="SavesFlterName">
- <value>NES/SNES Mini Save-States backuper</value>
+ <value>NES/SNES Mini Save-States backup</value>
</data>
<data name="SelectAtLeast">
<value>Välj minst ett spel.</value>
@@ -316,9 +373,21 @@
<data name="SelectModsUninstall">
<value>Välj de moduler som ska avinstalleras på din NES/SNES Mini.</value>
</data>
+ <data name="Size">
+ <value>Storlek:</value>
+ </data>
<data name="SizeOfSaves">
<value>Storlek på valda Save-States:</value>
</data>
+ <data name="Syncronize">
+ <value>Synkronisera valda spel med NES/SNES Mini</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>Synkronisera valda spel till USB-enheten</value>
+ </data>
+ <data name="TooManyPerFolder">
+ <value>Varning! Det är inte rekommenderat att lagra så här många spel per mapp</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Glöm inte att göra en fabriksåterställning om du vill ta bort alla inställningspunkter.</value>
</data>
@@ -326,13 +395,13 @@
<value>Vill du verkligen ta bort alla spår av hakchi2 och återställa din NES/SNES Mini till sitt ursprungliga tillstånd?</value>
</data>
<data name="UninstallQ2">
- <value>Klart. Vänta tills LEDen släcks. Du måste också flasha originalkärnan. Vill du flasha originalkärnan nu?</value>
+ <value>Färdigt. Vänta tills LED-lampan släcks. Du måste dessutom flasha originalkärnan. Vill du flasha originalkärnan nu?</value>
</data>
<data name="Uninstalling">
<value>Avinstallerar…</value>
</data>
<data name="UninstallingMods">
- <value>Avinstallerar mods…</value>
+ <value>Avinstallerar moduler…</value>
</data>
<data name="UnknownGame">
<value>Okänt spel</value>
@@ -350,10 +419,10 @@
<value>Laddar upp kärnan…</value>
</data>
<data name="UploadingOriginalGames">
- <value>Bearbetar orginal spelen...</value>
+ <value>Bearbetar orginalspelen...</value>
</data>
<data name="VerifyFailed">
- <value>Verifiera misslyckades: O Det här är inte bra.</value>
+ <value>Verifiera misslyckades :O Detta är inte bra.</value>
</data>
<data name="Verifying">
<value>Verifierar...</value>
@@ -365,7 +434,10 @@
<value>Varning!</value>
</data>
<data name="Wow">
- <value>nej men</value>
+ <value>Wow</value>
+ </data>
+ <data name="WritingUSB">
+ <value>Installerar spelen på USB-enheten...</value>
</data>
<data name="Yes">
<value>Ja</value>
@@ -373,64 +445,4 @@
<data name="YesForAll">
<value>Ja för alla</value>
</data>
- <data name="Compressing">
- <value>Compressing {0}...</value>
- </data>
- <data name="CompressingGames">
- <value>Compressing games...</value>
- </data>
- <data name="Cover">
- <value>Box art</value>
- </data>
- <data name="Decompressing">
- <value>Decompressing {0}...</value>
- </data>
- <data name="DecompressingGames">
- <value>Decompressing games...</value>
- </data>
- <data name="DeleteSelectedGamesQ">
- <value>Delete selected game(s)?</value>
- </data>
- <data name="DownloadCoverQ">
- <value>Do you want to try to download box art for "{0}"?</value>
- </data>
- <data name="DumpingNand">
- <value>Dumping NAND...</value>
- </data>
- <data name="FlashNandCQ">
- <value>Do you want to flash NAND-C partition image? It will replace all user data.</value>
- </data>
- <data name="FlashingNand">
- <value>Flashing NAND memory...</value>
- </data>
- <data name="InvalidConsoleSelected">
- <value>Invalid console selected! Detected console:</value>
- </data>
- <data name="Membooting">
- <value>Booting the kernel from RAM...</value>
- </data>
- <data name="NandDumped">
- <value>NAND memory is dumped successfully.</value>
- </data>
- <data name="NandFlashed">
- <value>NAND memory flashed.</value>
- </data>
- <data name="Need3rdPartyEmulator">
- <value>Oops, it seems like "{0}" is not going not work correctly with the original emulator. Do you want to use a 3rd party emulator for this game (it needs to be installed)?</value>
- </data>
- <data name="NotRecommended">
- <value>not recommended</value>
- </data>
- <data name="Removing">
- <value>Removing {0}...</value>
- </data>
- <data name="RemovingGames">
- <value>Removing games...</value>
- </data>
- <data name="Size">
- <value>Size:</value>
- </data>
- <data name="TooManyPerFolder">
- <value>Warning! It's not recommended to store so many games per folder.</value>
- </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.uk-UA.resx b/Properties/Resources.uk-UA.resx
index 7e433e8b..0724afe3 100644
--- a/Properties/Resources.uk-UA.resx
+++ b/Properties/Resources.uk-UA.resx
@@ -316,6 +316,9 @@
<data name="SizeOfSaves">
<value>Розмір обраних збережень:</value>
</data>
+ <data name="Syncronize">
+ <value>Скачать обложки для всех игр NES/SNES Mini</value>
+ </data>
<data name="UninstallFactoryNote">
<value>Усе. Не забудьте також зробити скидання до заводських налаштувань, якщо хочете видалити збереження ігор.</value>
</data>
@@ -376,6 +379,9 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -430,7 +436,13 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-CHS.resx b/Properties/Resources.zh-CHS.resx
index eddc54e4..46181284 100644
--- a/Properties/Resources.zh-CHS.resx
+++ b/Properties/Resources.zh-CHS.resx
@@ -85,6 +85,9 @@
<data name="CompressingGames">
<value>正在压缩游戏...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>配置已保存。请注意正在使用的是真实主机({0})的配置,而不是当前选中的主机({1})。</value>
+ </data>
<data name="Congratulations">
<value>恭喜!</value>
</data>
@@ -376,6 +379,12 @@
<data name="SizeOfSaves">
<value>选中的即时存档大小:</value>
</data>
+ <data name="Syncronize">
+ <value>将选中的游戏同步到迷你红白机</value>
+ </data>
+ <data name="SyncronizeUSB">
+ <value>将选中的游戏同步到U盘</value>
+ </data>
<data name="TooManyPerFolder">
<value>警告!不建议在单个文件夹中存储这么多的游戏。</value>
</data>
@@ -427,6 +436,9 @@
<data name="Wow">
<value>太棒了</value>
</data>
+ <data name="WritingUSB">
+ <value>正在向U盘写入游戏...</value>
+ </data>
<data name="Yes">
<value>是</value>
</data>
diff --git a/Properties/Resources.zh-CHT.resx b/Properties/Resources.zh-CHT.resx
index 88d5652d..a1de4dde 100644
--- a/Properties/Resources.zh-CHT.resx
+++ b/Properties/Resources.zh-CHT.resx
@@ -319,6 +319,9 @@
<data name="SizeOfSaves">
<value>選擇快速存檔的大小 :</value>
</data>
+ <data name="Syncronize">
+ <value>開始同步處理所選遊戲至迷你紅白機</value>
+ </data>
<data name="UninstallFactoryNote">
<value>如果您想要刪除所有快速存檔,別忘了執行重設為原廠值</value>
</data>
@@ -379,6 +382,9 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -430,7 +436,13 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/Properties/Resources.zh-TW.resx b/Properties/Resources.zh-TW.resx
index c66226b5..acb4096d 100644
--- a/Properties/Resources.zh-TW.resx
+++ b/Properties/Resources.zh-TW.resx
@@ -325,6 +325,9 @@
<data name="SizeOfSaves">
<value>選擇快速存檔的大小 :</value>
</data>
+ <data name="Syncronize">
+ <value>開始同步處理所選遊戲至迷你紅白機</value>
+ </data>
<data name="UninstallFactoryNote">
<value>如果您想要刪除所有快速存檔,別忘了執行重設為原廠值</value>
</data>
@@ -385,6 +388,9 @@
<data name="CompressingGames">
<value>Compressing games...</value>
</data>
+ <data name="ConfigSavedNote">
+ <value>Config saved. Please note that configuration for the real console ({0}) was used, not for selected console ({1}).</value>
+ </data>
<data name="Cover">
<value>Box art</value>
</data>
@@ -430,7 +436,13 @@
<data name="Size">
<value>Size:</value>
</data>
+ <data name="SyncronizeUSB">
+ <value>Synchronize selected games with USB drive</value>
+ </data>
<data name="TooManyPerFolder">
<value>Warning! It's not recommended to store so many games per folder.</value>
</data>
+ <data name="WritingUSB">
+ <value>Writing games to the USB drive...</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SaveStateManager.fr-FR.resx b/SaveStateManager.fr-FR.resx
index 08c66ce5..20936771 100644
--- a/SaveStateManager.fr-FR.resx
+++ b/SaveStateManager.fr-FR.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Gestionnaire des sauvegardes d’état</value>
+ <value>Gestionnaire de sauvegardes d'état</value>
</data>
<data name="buttonDelete.Text">
<value>Supprimer la sélection</value>
diff --git a/SaveStateManager.ko-KR.resx b/SaveStateManager.ko-KR.resx
new file mode 100644
index 00000000..92bdfd08
--- /dev/null
+++ b/SaveStateManager.ko-KR.resx
@@ -0,0 +1,94 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>일시정지 지점 매니져</value>
+ </data>
+ <data name="buttonDelete.Text">
+ <value>선택항목 삭제</value>
+ </data>
+ <data name="buttonExport.Text">
+ <value>선택항목 추출</value>
+ </data>
+ <data name="buttonImport.Text">
+ <value>가져 오기</value>
+ </data>
+ <data name="colCode.Text">
+ <value>코드</value>
+ </data>
+ <data name="colFlags.Text">
+ <value>세이브 슬롯</value>
+ </data>
+ <data name="colName.Text">
+ <value>제목</value>
+ </data>
+ <data name="colSize.Text">
+ <value>용량</value>
+ </data>
+ <data name="deleteToolStripMenuItem.Text">
+ <value>선택항목 삭제</value>
+ </data>
+ <data name="exportToolStripMenuItem.Text">
+ <value>선택항목 추출</value>
+ </data>
+ <data name="importToolStripMenuItem.Text">
+ <value>가져 오기</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SaveStateManager.pt-PT.resx b/SaveStateManager.pt-PT.resx
index a8fc0bc5..b67333e7 100644
--- a/SaveStateManager.pt-PT.resx
+++ b/SaveStateManager.pt-PT.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Gerente de Save-State</value>
+ <value>Gerenciador de "Save-State"</value>
</data>
<data name="buttonDelete.Text">
<value>Excluir selecionado</value>
diff --git a/SaveStateManager.ro-RO.resx b/SaveStateManager.ro-RO.resx
index 923f1960..a97b00ea 100644
--- a/SaveStateManager.ro-RO.resx
+++ b/SaveStateManager.ro-RO.resx
@@ -58,37 +58,37 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonImport.Text">
- <value>Importare</value>
- </data>
- <data name="importToolStripMenuItem.Text">
- <value>Importare</value>
- </data>
<data name="$this.Text">
- <value>Save-State Manager</value>
+ <value>Save-State manager</value>
</data>
<data name="buttonDelete.Text">
- <value>Delete selected</value>
+ <value>Șterge selectate</value>
</data>
<data name="buttonExport.Text">
- <value>Export selected</value>
+ <value>Exportă selectate</value>
</data>
- <data name="colCode.Text">
- <value>Code</value>
+ <data name="buttonImport.Text">
+ <value>Importare</value>
</data>
- <data name="colFlags.Text">
- <value>Save slots</value>
+ <data name="colCode.Text">
+ <value>Cod</value>
</data>
<data name="colName.Text">
- <value>Name</value>
+ <value>Nume</value>
</data>
<data name="colSize.Text">
- <value>Size</value>
+ <value>Dimensiune</value>
</data>
<data name="deleteToolStripMenuItem.Text">
- <value>Delete selected</value>
+ <value>Șterge selectate</value>
</data>
<data name="exportToolStripMenuItem.Text">
- <value>Export selected</value>
+ <value>Exportă selectate</value>
+ </data>
+ <data name="importToolStripMenuItem.Text">
+ <value>Importare</value>
+ </data>
+ <data name="colFlags.Text">
+ <value>Save slots</value>
</data>
</root> \ No newline at end of file
diff --git a/SaveStateManager.sv-SE.resx b/SaveStateManager.sv-SE.resx
index 40d9af7f..e5692ad0 100644
--- a/SaveStateManager.sv-SE.resx
+++ b/SaveStateManager.sv-SE.resx
@@ -59,7 +59,7 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Save-State hanterare</value>
+ <value>Save-State-hanteraren</value>
</data>
<data name="buttonDelete.Text">
<value>Radera valda</value>
@@ -74,7 +74,7 @@
<value>Kod</value>
</data>
<data name="colFlags.Text">
- <value>Minnesplatser</value>
+ <value>Lagringsplats</value>
</data>
<data name="colName.Text">
<value>Namn</value>
diff --git a/SearchForm.fr-FR.resx b/SearchForm.fr-FR.resx
index 3e1e9633..31058393 100644
--- a/SearchForm.fr-FR.resx
+++ b/SearchForm.fr-FR.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Entrez les premières lettres du nom du jeu…</value>
+ <value>Veuillez saisir les premières lettres du nom du jeu…</value>
</data>
</root> \ No newline at end of file
diff --git a/SearchForm.hu-HU.resx b/SearchForm.hu-HU.resx
index e8c2525b..70b9b200 100644
--- a/SearchForm.hu-HU.resx
+++ b/SearchForm.hu-HU.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Enter first letters of the game name...</value>
+ <value>Kérem a játék címének kezdőbetűit...</value>
</data>
</root> \ No newline at end of file
diff --git a/SearchForm.ko-KR.resx b/SearchForm.ko-KR.resx
new file mode 100644
index 00000000..d425be37
--- /dev/null
+++ b/SearchForm.ko-KR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>게임 제목의 첫 문자를 입력 하세요...</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SearchForm.ro-RO.resx b/SearchForm.ro-RO.resx
index e8c2525b..2733c3b1 100644
--- a/SearchForm.ro-RO.resx
+++ b/SearchForm.ro-RO.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Enter first letters of the game name...</value>
+ <value>Introduceți primele litere din numele jocului...</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.de-DE.resx b/SelectConsoleDialog.de-DE.resx
index 4680892f..c2be77f1 100644
--- a/SelectConsoleDialog.de-DE.resx
+++ b/SelectConsoleDialog.de-DE.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="labelSelectConsole.Text">
- <value>Sage zuerst, welche Konsole du hast. Diese Einstellung kann später geändert werden, falls du eine andere Konsole oder mehrere Konsolen haben wirst.</value>
- </data>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (USA/Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (USA/Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
<value>Super Famicom (Japan)</value>
</data>
+ <data name="labelSelectConsole.Text">
+ <value>Sage zuerst, welche Konsole du hast. Diese Einstellung kann später geändert werden, falls du eine andere Konsole oder mehrere Konsolen haben wirst.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.en-GB.resx b/SelectConsoleDialog.en-GB.resx
index 3906a816..a159f5ab 100644
--- a/SelectConsoleDialog.en-GB.resx
+++ b/SelectConsoleDialog.en-GB.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="labelSelectConsole.Text">
- <value>Before we start, please select your console type. This can be changed later in the Settings menu.</value>
- </data>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (Europe/USA)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (Europe/USA)</value>
</data>
<data name="buttonSuperFamicom.Text">
<value>Super Famicom (Japan)</value>
</data>
+ <data name="labelSelectConsole.Text">
+ <value>Before we start, please select your console type. This can be changed later in the Settings menu.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.es-AR.resx b/SelectConsoleDialog.es-AR.resx
index 90f28076..1d3e7ae5 100644
--- a/SelectConsoleDialog.es-AR.resx
+++ b/SelectConsoleDialog.es-AR.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="labelSelectConsole.Text">
- <value>Antes de comenzar, por favor, seleccioná tu consola. Podés cambiar esto después desde el menú "Configuración" si querés usar otra consola.</value>
- </data>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (EE.UU./Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (EE.UU./Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japón)</value>
+ </data>
+ <data name="labelSelectConsole.Text">
+ <value>Antes de comenzar, por favor, seleccioná tu consola. Podés cambiar esto después desde el menú "Configuración" si querés usar otra consola.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.fr-FR.resx b/SelectConsoleDialog.fr-FR.resx
index 1dffda85..92bbc63b 100644
--- a/SelectConsoleDialog.fr-FR.resx
+++ b/SelectConsoleDialog.fr-FR.resx
@@ -71,6 +71,6 @@
<value>Super Famicom (Japon)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Veuillez sélectionner votre console avant de commencer. Vous pourrez changer de console plus tard dans le menu Paramètres.</value>
+ <value>Pour commencer, veuillez sélectionner votre console. Vous pourrez changer ce réglage ultérieurement dans le menu Paramètres, si vous souhaitez utiliser une autre console.</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.hu-HU.resx b/SelectConsoleDialog.hu-HU.resx
index d4db1087..7d218600 100644
--- a/SelectConsoleDialog.hu-HU.resx
+++ b/SelectConsoleDialog.hu-HU.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (USA/Európa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (USA/Európa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japán)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
+ <value>Mielőtt elkezdenénk, kérlek válaszd ki a konzolodat. Ha szükséges, utólag megváltoztathatod a Beállítások menüből egy másik fajta konzolra.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.ko-KR.resx b/SelectConsoleDialog.ko-KR.resx
new file mode 100644
index 00000000..55d218ce
--- /dev/null
+++ b/SelectConsoleDialog.ko-KR.resx
@@ -0,0 +1,76 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="buttonNes.Text">
+ <value>닌텐도 (북미/유럽)</value>
+ </data>
+ <data name="buttonSnes.Text">
+ <value>슈퍼닌텐도 (북미/유럽)</value>
+ </data>
+ <data name="buttonSuperFamicom.Text">
+ <value>슈퍼 패미콤 (일본)</value>
+ </data>
+ <data name="labelSelectConsole.Text">
+ <value>우선, 콘솔 기종을 선택 해 주세요. 다른 기종을 사용 하실때에는, 설정 메뉴에서 변경 가능 합니다.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.pt-BR.resx b/SelectConsoleDialog.pt-BR.resx
index c821005c..e6b04960 100644
--- a/SelectConsoleDialog.pt-BR.resx
+++ b/SelectConsoleDialog.pt-BR.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="labelSelectConsole.Text">
- <value>Antes de começar, por favor, selecione seu console. Você alterar isso depois através do menu de Configurações se desejar utilizar outro console.</value>
- </data>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (EUA/Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (EUA/Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japão)</value>
+ </data>
+ <data name="labelSelectConsole.Text">
+ <value>Antes de começar, por favor, selecione seu console. Você alterar isso depois através do menu de Configurações se desejar utilizar outro console.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.pt-PT.resx b/SelectConsoleDialog.pt-PT.resx
index d4db1087..b0cacb50 100644
--- a/SelectConsoleDialog.pt-PT.resx
+++ b/SelectConsoleDialog.pt-PT.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (EUA/Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (EUA/Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japão)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
+ <value>Antes de começar, selecione seu console. Você pode alterá-lo mais tarde usando o menu Configurações se quiser usar outro console.:)</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.ro-RO.resx b/SelectConsoleDialog.ro-RO.resx
index d4db1087..03c7c4b4 100644
--- a/SelectConsoleDialog.ro-RO.resx
+++ b/SelectConsoleDialog.ro-RO.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (SUA/Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (SUA/Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japonia)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
+ <value>Înainte să începem, te rog să alegi consola ta. Selecția o poți schimba ulterior din meniul de Setări dacă vrei să folosești o altă consolă.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.sk-SK.resx b/SelectConsoleDialog.sk-SK.resx
index d4db1087..e294d2e1 100644
--- a/SelectConsoleDialog.sk-SK.resx
+++ b/SelectConsoleDialog.sk-SK.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (USA/Európa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (USA/Európa)</value>
</data>
<data name="buttonSuperFamicom.Text">
- <value>Super Famicom (Japan)</value>
+ <value>Super Famicom (Japonsko)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
+ <value>Predtým než začneme, prosím vyberte vašu konzolu. Ak budete chcieť neskôr použiť inú konzolu, môžete to zmeniť v nastaveniach.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectConsoleDialog.sv-SE.resx b/SelectConsoleDialog.sv-SE.resx
index d4db1087..0ba13ad9 100644
--- a/SelectConsoleDialog.sv-SE.resx
+++ b/SelectConsoleDialog.sv-SE.resx
@@ -58,19 +58,19 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
- <data name="buttonFamicom.Text">
- <value>Famicom (Japan)</value>
- </data>
<data name="buttonNes.Text">
- <value>NES (USA/Europe)</value>
+ <value>NES (USA/Europa)</value>
</data>
<data name="buttonSnes.Text">
- <value>SNES (USA/Europe)</value>
+ <value>SNES (USA/Europa)</value>
</data>
<data name="buttonSuperFamicom.Text">
<value>Super Famicom (Japan)</value>
</data>
<data name="labelSelectConsole.Text">
- <value>Before we start please select your console. You can change it later using Settings menu if you want to use another console.</value>
+ <value>Välj konsoltyp innan vi drar igång. Vill du ändra konsol senare kan du göra detta under inställningar.</value>
+ </data>
+ <data name="buttonFamicom.Text">
+ <value>Famicom (Japan)</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectFileForm.hu-HU.resx b/SelectFileForm.hu-HU.resx
index 00da0ddc..80c9066a 100644
--- a/SelectFileForm.hu-HU.resx
+++ b/SelectFileForm.hu-HU.resx
@@ -62,6 +62,6 @@
<value>Fájl kiválasztása</value>
</data>
<data name="buttonArchive.Text">
- <value>Import as archive</value>
+ <value>Arhívumba importálás</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectFileForm.ko-KR.resx b/SelectFileForm.ko-KR.resx
new file mode 100644
index 00000000..3a6bc212
--- /dev/null
+++ b/SelectFileForm.ko-KR.resx
@@ -0,0 +1,67 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>파일 선택</value>
+ </data>
+ <data name="buttonArchive.Text">
+ <value>압축형태로 불러오기</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectFileForm.ro-RO.resx b/SelectFileForm.ro-RO.resx
index a0e29ef4..181fba03 100644
--- a/SelectFileForm.ro-RO.resx
+++ b/SelectFileForm.ro-RO.resx
@@ -59,9 +59,9 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Select file</value>
+ <value>Selectare fișier</value>
</data>
<data name="buttonArchive.Text">
- <value>Import as archive</value>
+ <value>Importare în arhivă</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectIconForm.fr-FR.resx b/SelectIconForm.fr-FR.resx
index e573f104..58424041 100644
--- a/SelectIconForm.fr-FR.resx
+++ b/SelectIconForm.fr-FR.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Sélectionner l’icône du dossier</value>
+ <value>Sélectionner l'icône du dossier</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectIconForm.ko-KR.resx b/SelectIconForm.ko-KR.resx
new file mode 100644
index 00000000..04cb1ed9
--- /dev/null
+++ b/SelectIconForm.ko-KR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>폴더 아이콘 선택</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectIconForm.ro-RO.resx b/SelectIconForm.ro-RO.resx
index eba373cb..6c0541fc 100644
--- a/SelectIconForm.ro-RO.resx
+++ b/SelectIconForm.ro-RO.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Select folder icon</value>
+ <value>Seclectare icon pentru director</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectNesButtonsForm.fr-FR.resx b/SelectNesButtonsForm.fr-FR.resx
index 3e473879..a499300c 100644
--- a/SelectNesButtonsForm.fr-FR.resx
+++ b/SelectNesButtonsForm.fr-FR.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Définir la combinaison du bouton Reset</value>
+ <value>Définir la combinaison de boutons pour retourner au menu</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectNesButtonsForm.ko-KR.resx b/SelectNesButtonsForm.ko-KR.resx
new file mode 100644
index 00000000..52a650b2
--- /dev/null
+++ b/SelectNesButtonsForm.ko-KR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>리셋 버튼 콤보 설정</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectNesButtonsForm.ro-RO.resx b/SelectNesButtonsForm.ro-RO.resx
index 82aefa3f..ea5d6db4 100644
--- a/SelectNesButtonsForm.ro-RO.resx
+++ b/SelectNesButtonsForm.ro-RO.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Select reset button combination</value>
+ <value>Selectare cominație butoane pentru reset</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectSnesButtonsForm.fr-FR.resx b/SelectSnesButtonsForm.fr-FR.resx
index 3e473879..a499300c 100644
--- a/SelectSnesButtonsForm.fr-FR.resx
+++ b/SelectSnesButtonsForm.fr-FR.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Définir la combinaison du bouton Reset</value>
+ <value>Définir la combinaison de boutons pour retourner au menu</value>
</data>
</root> \ No newline at end of file
diff --git a/SelectSnesButtonsForm.ko-KR.resx b/SelectSnesButtonsForm.ko-KR.resx
new file mode 100644
index 00000000..52a650b2
--- /dev/null
+++ b/SelectSnesButtonsForm.ko-KR.resx
@@ -0,0 +1,64 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>리셋 버튼 콤보 설정</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/SelectSnesButtonsForm.ro-RO.resx b/SelectSnesButtonsForm.ro-RO.resx
index 82aefa3f..ea5d6db4 100644
--- a/SelectSnesButtonsForm.ro-RO.resx
+++ b/SelectSnesButtonsForm.ro-RO.resx
@@ -59,6 +59,6 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Select reset button combination</value>
+ <value>Selectare cominație butoane pentru reset</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.fr-FR.resx b/WaitingClovershellForm.fr-FR.resx
index 1efd44ad..40b6de85 100644
--- a/WaitingClovershellForm.fr-FR.resx
+++ b/WaitingClovershellForm.fr-FR.resx
@@ -65,15 +65,15 @@
<value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivantes :</value>
+ <value>Veuillez suivre les étapes suivantes :</value>
</data>
<data name="label2.Text">
- <value>1. Connectez votre NES/SNES Mini à l’ordinateur à l’aide du câble USB.</value>
+ <value>1. Connectez votre NES/SNES Mini à l'ordinateur à l'aide du câble USB.</value>
</data>
<data name="label3.Text">
<value>2. Allumez-la.</value>
</data>
<data name="label6.Text">
- <value>3. Installez le pilote s’il n’est pas encore installé :</value>
+ <value>3. Installez le pilote s'il n'est pas encore installé :</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.hu-HU.resx b/WaitingClovershellForm.hu-HU.resx
index fda69e0e..9bd8027b 100644
--- a/WaitingClovershellForm.hu-HU.resx
+++ b/WaitingClovershellForm.hu-HU.resx
@@ -58,22 +58,22 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="$this.Text">
+ <value>Várakozás a NES/SNES Mini-re ...</value>
+ </data>
<data name="buttonDriver.Text">
<value>Illesztőprogam telepítése</value>
</data>
+ <data name="label1.Text">
+ <value>Kérlek tedd a következőket:</value>
+ </data>
<data name="label2.Text">
- <value>1. Csatlakoztassa a NES-SNES Mini-t a számítógéphez USB kábelen keresztül</value>
+ <value>1. Csatlakoztasd a NES-SNES Mini-t a számítógéphez USB kábelen keresztül</value>
</data>
<data name="label3.Text">
- <value>2. Kapcsolja be!</value>
- </data>
- <data name="$this.Text">
- <value>Waiting for your NES/SNES Mini...</value>
- </data>
- <data name="label1.Text">
- <value>Please do the following steps:</value>
+ <value>2. Kapcsold be!</value>
</data>
<data name="label6.Text">
- <value>3. Install driver if it's not installed yet:</value>
+ <value>3. Telepítsd az illesztőprogramot ha még nincs telepítve:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.ko-KR.resx b/WaitingClovershellForm.ko-KR.resx
new file mode 100644
index 00000000..11c7bcbf
--- /dev/null
+++ b/WaitingClovershellForm.ko-KR.resx
@@ -0,0 +1,79 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>NES/SNES Mini를 대기 하기...</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>드라이버 설치</value>
+ </data>
+ <data name="label1.Text">
+ <value>다음과 같이 따라하세요:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. NES/SNES Mini 를 USB 케이블로 PC 에 연결하기.</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. 기동하기.</value>
+ </data>
+ <data name="label6.Text">
+ <value>3. 드라이버 설치 (아직 설치 안된 경우):</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.pt-PT.resx b/WaitingClovershellForm.pt-PT.resx
index 45b72c1b..849286c7 100644
--- a/WaitingClovershellForm.pt-PT.resx
+++ b/WaitingClovershellForm.pt-PT.resx
@@ -68,10 +68,10 @@
<value>Execute as seguintes etapas:</value>
</data>
<data name="label2.Text">
- <value>1. Ligue o seu NES/SNES Mini ao PC através do cabo USB.</value>
+ <value>1. Conecte a sua NES/SNES Mini ao PC através do cabo USB.</value>
</data>
<data name="label3.Text">
- <value>2. Ligue-o.</value>
+ <value>2. Ligue-a.</value>
</data>
<data name="label6.Text">
<value>3. Instale o driver se ainda não estiver instalado:</value>
diff --git a/WaitingClovershellForm.ro-RO.resx b/WaitingClovershellForm.ro-RO.resx
index 451cd2ce..60456ec8 100644
--- a/WaitingClovershellForm.ro-RO.resx
+++ b/WaitingClovershellForm.ro-RO.resx
@@ -59,21 +59,21 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Waiting for your NES/SNES Mini...</value>
+ <value>Așteptare după NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
- <value>Install driver</value>
+ <value>Instalare driver</value>
</data>
<data name="label1.Text">
- <value>Please do the following steps:</value>
+ <value>Te rog să urmărești următorii pași:</value>
</data>
<data name="label2.Text">
- <value>1. Connect your NES/SNES Mini to the PC via USB cable.</value>
+ <value>1. Conectează NES/SNES Mini la PC folosind un cablu USB.</value>
</data>
<data name="label3.Text">
- <value>2. Turn it on.</value>
+ <value>2. Porneste-l!</value>
</data>
<data name="label6.Text">
- <value>3. Install driver if it's not installed yet:</value>
+ <value>3. Instalează driver-ul dacă nu este instalat încă:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingClovershellForm.sv-SE.resx b/WaitingClovershellForm.sv-SE.resx
index f2b676cf..8d9c6c69 100644
--- a/WaitingClovershellForm.sv-SE.resx
+++ b/WaitingClovershellForm.sv-SE.resx
@@ -65,13 +65,13 @@
<value>Installera drivrutin</value>
</data>
<data name="label1.Text">
- <value>Vänligen följ stegen nedan:</value>
+ <value>Vänligen följ dessa instruktioner:</value>
</data>
<data name="label2.Text">
- <value>1. Anslut din NES/SNES Mini till PCn via USB kabel.</value>
+ <value>1. Anslut din NES/SNES Mini till datorn via USB-kabeln.</value>
</data>
<data name="label3.Text">
- <value>2. Tryck på power knappen</value>
+ <value>2. Starta konsolen</value>
</data>
<data name="label6.Text">
<value>3. Installera drivrutin om den inte är installerad än:</value>
diff --git a/WaitingFelForm.fr-FR.resx b/WaitingFelForm.fr-FR.resx
index cf874c5a..fcbb4cdf 100644
--- a/WaitingFelForm.fr-FR.resx
+++ b/WaitingFelForm.fr-FR.resx
@@ -65,21 +65,21 @@
<value>Installer le pilote</value>
</data>
<data name="label1.Text">
- <value>Merci de suivre les étapes suivantes :</value>
+ <value>Veuillez suivre les étapes suivantes :</value>
</data>
<data name="label2.Text">
- <value>1. Vérifiez que le bouton POWER de la NES/SNES Mini n’est pas enfoncé.</value>
+ <value>1. Vérifiez que le bouton POWER de la NES/SNES Mini n'est pas enfoncé.</value>
</data>
<data name="label3.Text">
- <value>2. (Re)connectez la NES/SNES Mini au PC à l’aide du cable USB.</value>
+ <value>2. (Re)connectez la NES/SNES Mini au PC à l'aide du cable USB.</value>
</data>
<data name="label4.Text">
<value>3. Maintenez le bouton RESET enfoncé et poussez le bouton POWER.</value>
</data>
<data name="label5.Text">
- <value>4. Après quelques secondes relâchez le bouton RESET, le témoin d’alimentation doit être éteint.</value>
+ <value>4. Après quelques secondes relâchez le bouton RESET, le témoin d'alimentation doit être éteint.</value>
</data>
<data name="label6.Text">
- <value>5. Installez le pilote s’il n’est pas encore installé :</value>
+ <value>5. Installez le pilote s'il n'est pas encore installé :</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.hu-HU.resx b/WaitingFelForm.hu-HU.resx
index d3c0d080..3f5fd8ee 100644
--- a/WaitingFelForm.hu-HU.resx
+++ b/WaitingFelForm.hu-HU.resx
@@ -58,28 +58,28 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
+ <data name="$this.Text">
+ <value>Várakozás a NES/SNES Mini-re ...</value>
+ </data>
<data name="buttonDriver.Text">
<value>Illesztőprogam telepítése</value>
</data>
- <data name="$this.Text">
- <value>Waiting for your NES/SNES Mini...</value>
- </data>
<data name="label1.Text">
- <value>Please do the following steps:</value>
+ <value>Kérlek tedd a következőket:</value>
</data>
<data name="label2.Text">
- <value>1. Make sure the POWER button on your NES/SNES Mini is switched off.</value>
+ <value>1. Ellenőrízd hogy a POWER gomb ki van kapcsolva a NES/SNES Mini-n</value>
</data>
<data name="label3.Text">
- <value>2. (Re)connect your NES/SNES Mini to the PC via USB cable.</value>
+ <value>2. Csatlakoztasd a NES/SNES Mini-t a számítógéphez USB kébelen keresztül</value>
</data>
<data name="label4.Text">
- <value>3. Hold the RESET button and turn on the POWER switch.</value>
+ <value>3. Tarts lenyomva a RESET gombot es nyomd meg a POWER gombot</value>
</data>
<data name="label5.Text">
- <value>4. After few seconds release the RESET button, the POWER LED should not be on.</value>
+ <value>4. Néhány másodperc elteltével engedd el a RESET gombot, a POWER LED-nek nem kell égnie</value>
</data>
<data name="label6.Text">
- <value>5. Install driver if it's not installed yet:</value>
+ <value>5. Telepítsd az illesztőprogramot ha még nincs telepítve:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.id-ID.resx b/WaitingFelForm.id-ID.resx
index 98988e70..687f6d9d 100644
--- a/WaitingFelForm.id-ID.resx
+++ b/WaitingFelForm.id-ID.resx
@@ -80,6 +80,6 @@
<value>4. Setelah beberapa detik, lepas tombol RESET. Saat ini harusnya lampu LED pada tombol POWER tidak menyala.</value>
</data>
<data name="label6.Text">
- <value>5. Instal driver jika belum menginstalnya:</value>
+ <value>5. Instal driver jika belum terinstal:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.ko-KR.resx b/WaitingFelForm.ko-KR.resx
new file mode 100644
index 00000000..4e956abb
--- /dev/null
+++ b/WaitingFelForm.ko-KR.resx
@@ -0,0 +1,85 @@
+<?xml version="1.0" encoding="utf-8"?>
+<root>
+ <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
+ <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
+ <xsd:element name="root" msdata:IsDataSet="true">
+ <xsd:complexType>
+ <xsd:choice maxOccurs="unbounded">
+ <xsd:element name="metadata">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" />
+ </xsd:sequence>
+ <xsd:attribute name="name" use="required" type="xsd:string" />
+ <xsd:attribute name="type" type="xsd:string" />
+ <xsd:attribute name="mimetype" type="xsd:string" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="assembly">
+ <xsd:complexType>
+ <xsd:attribute name="alias" type="xsd:string" />
+ <xsd:attribute name="name" type="xsd:string" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="data">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
+ <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
+ <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
+ <xsd:attribute ref="xml:space" />
+ </xsd:complexType>
+ </xsd:element>
+ <xsd:element name="resheader">
+ <xsd:complexType>
+ <xsd:sequence>
+ <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
+ </xsd:sequence>
+ <xsd:attribute name="name" type="xsd:string" use="required" />
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:choice>
+ </xsd:complexType>
+ </xsd:element>
+ </xsd:schema>
+ <resheader name="resmimetype">
+ <value>text/microsoft-resx</value>
+ </resheader>
+ <resheader name="version">
+ <value>2.0</value>
+ </resheader>
+ <resheader name="reader">
+ <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <resheader name="writer">
+ <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
+ </resheader>
+ <data name="$this.Text">
+ <value>NES/SNES Mini를 대기 하기...</value>
+ </data>
+ <data name="buttonDriver.Text">
+ <value>드라이버 설치</value>
+ </data>
+ <data name="label1.Text">
+ <value>다음과 같이 따라하세요:</value>
+ </data>
+ <data name="label2.Text">
+ <value>1. NES/SNES Mini 파워 버튼이 내려가있는지 확인 해 주세요.</value>
+ </data>
+ <data name="label3.Text">
+ <value>2. NES/SNES Mini 를 USB 케이블로 PC 에 다시 연결하기.</value>
+ </data>
+ <data name="label4.Text">
+ <value>3. RESET 버튼을 누른 채로 POWER 스위치를 올려주세요.</value>
+ </data>
+ <data name="label5.Text">
+ <value>4. PC 에서 소리가 날때쯤 RESET 버튼을 뗍니다, 그러면 POWER LED 가 들어오지 않을 겁니다.</value>
+ </data>
+ <data name="label6.Text">
+ <value>5. 드라이버 설치 (아직 설치 안된 경우):</value>
+ </data>
+</root> \ No newline at end of file
diff --git a/WaitingFelForm.pt-PT.resx b/WaitingFelForm.pt-PT.resx
index 950835b2..65e7d999 100644
--- a/WaitingFelForm.pt-PT.resx
+++ b/WaitingFelForm.pt-PT.resx
@@ -68,7 +68,7 @@
<value>Execute as seguintes etapas:</value>
</data>
<data name="label2.Text">
- <value>1. Certifique-se de que o botão POWER do seu NES/SNES Mini está desligado.</value>
+ <value>1. Certifique-se de que o botão POWER da sua NES/SNES Mini está desligado.</value>
</data>
<data name="label3.Text">
<value>2. (Re) conectar o NES/SNES Mini ao PC via cabo USB.</value>
@@ -77,7 +77,7 @@
<value>3. Segure o botão RESET e ligue o interruptor POWER.</value>
</data>
<data name="label5.Text">
- <value>4. Após alguns segundos, solte o botão RESET, o LED POWER não deve estar ligado.</value>
+ <value>4. Após alguns segundos, solte o botão RESET, o LED POWER deverá estar desligado.</value>
</data>
<data name="label6.Text">
<value>5. Instale o driver se ainda não estiver instalado:</value>
diff --git a/WaitingFelForm.ro-RO.resx b/WaitingFelForm.ro-RO.resx
index 4685e15f..cab15deb 100644
--- a/WaitingFelForm.ro-RO.resx
+++ b/WaitingFelForm.ro-RO.resx
@@ -59,27 +59,27 @@
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="$this.Text">
- <value>Waiting for your NES/SNES Mini...</value>
+ <value>Așteptare după NES/SNES Mini...</value>
</data>
<data name="buttonDriver.Text">
- <value>Install driver</value>
+ <value>Instalare driver</value>
</data>
<data name="label1.Text">
- <value>Please do the following steps:</value>
+ <value>Te rog să urmărești următorii pași:</value>
</data>
<data name="label2.Text">
- <value>1. Make sure the POWER button on your NES/SNES Mini is switched off.</value>
+ <value>1. Verifică dacă butonul POWER pe NES/SNES Mini e pe poziția oprit</value>
</data>
<data name="label3.Text">
- <value>2. (Re)connect your NES/SNES Mini to the PC via USB cable.</value>
+ <value>2. (Re)conectează consola NES/SNES Mini la PC folosind cablul USB.</value>
</data>
<data name="label4.Text">
- <value>3. Hold the RESET button and turn on the POWER switch.</value>
+ <value>3. Tine apăsat butonul RESET, apoi mută butonul POWER în poziția pornit.</value>
</data>
<data name="label5.Text">
- <value>4. After few seconds release the RESET button, the POWER LED should not be on.</value>
+ <value>4. După câteva secunde eliberează butonul RESET, POWER LED nu trebuie să stea aprins.</value>
</data>
<data name="label6.Text">
- <value>5. Install driver if it's not installed yet:</value>
+ <value>5. Instalează driverul dacă nu este instalat încă:</value>
</data>
</root> \ No newline at end of file
diff --git a/WaitingFelForm.sv-SE.resx b/WaitingFelForm.sv-SE.resx
index 868727a9..103661a4 100644
--- a/WaitingFelForm.sv-SE.resx
+++ b/WaitingFelForm.sv-SE.resx
@@ -65,21 +65,21 @@
<value>Installera drivrutin</value>
</data>
<data name="label1.Text">
- <value>Vänligen följ stegen nedan:</value>
+ <value>Vänligen följ dessa instruktioner:</value>
</data>
<data name="label2.Text">
- <value>1. Se till att POWER-knappen på din NES/SNES Mini är avstängd.</value>
+ <value>1. Se till att POWER-reglaget på din NES/SNES Mini står på "OFF"</value>
</data>
<data name="label3.Text">
- <value>2. (Åter)anslut din NES/SNES Mini till PCn via USB kabeln.</value>
+ <value>2. (Åter)anslut din NES/SNES Mini till datorn via USB kabeln.</value>
</data>
<data name="label4.Text">
- <value>3. Håll RESET knappen intryckt och tryck på POWER knappen.</value>
+ <value>3. Håll RESET knappen intryckt och starta konsolen med hjälp av POWER-reglaget.</value>
</data>
<data name="label5.Text">
- <value>4. Släpp RESET knappen efter 5 sekunder, POWER LEDen skall inte lysa.</value>
+ <value>4. Släpp RESET-knappen efter några sekunder, LED-lampan ska inte lysa.</value>
</data>
<data name="label6.Text">
- <value>5. Installera drivrutin om den inte är installerad än:</value>
+ <value>5. Installera drivrutin om den inte redan är installerad:</value>
</data>
</root> \ No newline at end of file
diff --git a/hakchi_gui.csproj b/hakchi_gui.csproj
index 6d24358b..2ad87e45 100644
--- a/hakchi_gui.csproj
+++ b/hakchi_gui.csproj
@@ -99,6 +99,15 @@
<PropertyGroup>
<NoWin32Manifest>true</NoWin32Manifest>
</PropertyGroup>
+ <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Release ClickOnce|AnyCPU'">
+ <OutputPath>bin\Release ClickOnce\</OutputPath>
+ <DefineConstants>TRACE;LIBUSBDOTNET WINDOWS_TESTING CLICKONCE</DefineConstants>
+ <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
+ <Optimize>true</Optimize>
+ <PlatformTarget>AnyCPU</PlatformTarget>
+ <ErrorReport>prompt</ErrorReport>
+ <CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
+ </PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -492,24 +501,36 @@
<EmbeddedResource Include="FoldersManagerForm.hu-HU.resx">
<DependentUpon>FoldersManagerForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="FoldersManagerForm.ko-KR.resx">
+ <DependentUpon>FoldersManagerForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="FoldersManagerForm.ro-RO.resx">
<DependentUpon>FoldersManagerForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeAddModForm.hu-HU.resx">
<DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeAddModForm.ko-KR.resx">
+ <DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeAddModForm.ro-RO.resx">
<DependentUpon>GameGenieCodeAddModForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeForm.hu-HU.resx">
<DependentUpon>GameGenieCodeForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="GameGenieCodeForm.ko-KR.resx">
+ <DependentUpon>GameGenieCodeForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="GameGenieCodeForm.ro-RO.resx">
<DependentUpon>GameGenieCodeForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="ImageGooglerForm.hu-HU.resx">
<DependentUpon>ImageGooglerForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="ImageGooglerForm.ko-KR.resx">
+ <DependentUpon>ImageGooglerForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="ImageGooglerForm.ro-RO.resx">
<DependentUpon>ImageGooglerForm.cs</DependentUpon>
</EmbeddedResource>
@@ -520,6 +541,7 @@
<Content Include="folder_images\cps.png">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
+ <EmbeddedResource Include="images\flags\kr.png" />
<Content Include="tools\cygpopt-0.dll">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
@@ -568,6 +590,9 @@
<EmbeddedResource Include="MainForm.ja-JP.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="MainForm.ko-KR.resx">
+ <DependentUpon>MainForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="MainForm.pt-BR.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
@@ -578,18 +603,36 @@
<EmbeddedResource Include="Properties\Resources.ja-JP.resx" />
<EmbeddedResource Include="Properties\Resources.pt-BR.resx" />
<EmbeddedResource Include="Properties\Resources.ro-RO.resx" />
+ <EmbeddedResource Include="SaveStateManager.hu-HU.resx">
+ <DependentUpon>SaveStateManager.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SaveStateManager.ja-JP.resx">
<DependentUpon>SaveStateManager.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SaveStateManager.ko-KR.resx">
+ <DependentUpon>SaveStateManager.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SaveStateManager.pt-BR.resx">
<DependentUpon>SaveStateManager.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SaveStateManager.ro-RO.resx">
+ <DependentUpon>SaveStateManager.cs</DependentUpon>
+ </EmbeddedResource>
+ <EmbeddedResource Include="SearchForm.hu-HU.resx">
+ <DependentUpon>SearchForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SearchForm.ja-JP.resx">
<DependentUpon>SearchForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SearchForm.ko-KR.resx">
+ <DependentUpon>SearchForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SearchForm.pt-BR.resx">
<DependentUpon>SearchForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SearchForm.ro-RO.resx">
+ <DependentUpon>SearchForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectConsoleDialog.bg-BG.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
@@ -620,6 +663,9 @@
<EmbeddedResource Include="SelectConsoleDialog.fr-FR.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectConsoleDialog.hu-HU.resx">
+ <DependentUpon>SelectConsoleDialog.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectConsoleDialog.id-ID.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
@@ -629,6 +675,9 @@
<EmbeddedResource Include="SelectConsoleDialog.ja-JP.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectConsoleDialog.ko-KR.resx">
+ <DependentUpon>SelectConsoleDialog.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectConsoleDialog.nl.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
@@ -644,6 +693,9 @@
<EmbeddedResource Include="SelectConsoleDialog.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectConsoleDialog.ro-RO.resx">
+ <DependentUpon>SelectConsoleDialog.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectConsoleDialog.ru-RU.resx">
<DependentUpon>SelectConsoleDialog.cs</DependentUpon>
</EmbeddedResource>
@@ -1171,6 +1223,9 @@
<EmbeddedResource Include="SelectFileForm.ja-JP.resx">
<DependentUpon>SelectFileForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectFileForm.ko-KR.resx">
+ <DependentUpon>SelectFileForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectFileForm.pt-BR.resx">
<DependentUpon>SelectFileForm.cs</DependentUpon>
</EmbeddedResource>
@@ -1183,6 +1238,9 @@
<EmbeddedResource Include="SelectIconForm.ja-JP.resx">
<DependentUpon>SelectIconForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectIconForm.ko-KR.resx">
+ <DependentUpon>SelectIconForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectIconForm.pt-BR.resx">
<DependentUpon>SelectIconForm.cs</DependentUpon>
</EmbeddedResource>
@@ -1195,6 +1253,9 @@
<EmbeddedResource Include="SelectNesButtonsForm.ja-JP.resx">
<DependentUpon>SelectNesButtonsForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectNesButtonsForm.ko-KR.resx">
+ <DependentUpon>SelectNesButtonsForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectNesButtonsForm.pt-BR.resx">
<DependentUpon>SelectNesButtonsForm.cs</DependentUpon>
</EmbeddedResource>
@@ -1243,6 +1304,9 @@
<EmbeddedResource Include="SelectSnesButtonsForm.ja-JP.resx">
<DependentUpon>SelectSnesButtonsForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="SelectSnesButtonsForm.ko-KR.resx">
+ <DependentUpon>SelectSnesButtonsForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="SelectSnesButtonsForm.nl.resx">
<DependentUpon>SelectSnesButtonsForm.cs</DependentUpon>
</EmbeddedResource>
@@ -1558,6 +1622,9 @@
<EmbeddedResource Include="WaitingClovershellForm.ja-JP.resx">
<DependentUpon>WaitingClovershellForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="WaitingClovershellForm.ko-KR.resx">
+ <DependentUpon>WaitingClovershellForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="WaitingClovershellForm.nl.resx">
<DependentUpon>WaitingClovershellForm.cs</DependentUpon>
</EmbeddedResource>
@@ -1639,6 +1706,9 @@
<EmbeddedResource Include="WaitingFelForm.ja-JP.resx">
<DependentUpon>WaitingFelForm.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="WaitingFelForm.ko-KR.resx">
+ <DependentUpon>WaitingFelForm.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="WaitingFelForm.nl.resx">
<DependentUpon>WaitingFelForm.cs</DependentUpon>
</EmbeddedResource>
diff --git a/images/flags/kr.png b/images/flags/kr.png
new file mode 100644
index 00000000..9c0a78eb
--- /dev/null
+++ b/images/flags/kr.png
Binary files differ